Creation /6
name | icons |
---|---|
Bruja | ![]() ![]() ![]() |
Exploradora | ![]() ![]() ![]() |
Guerrero | ![]() ![]() ![]() |
Hechicera | ![]() ![]() ![]() |
Mercenario | ![]() ![]() ![]() |
Monje | ![]() ![]() ![]() |
Passive Overrides /14
Characters | From | To |
---|---|---|
Bruja | Daño de hechizos aumentado un 10% Bruja: Daño de hechizos aumentado un 8% Bruja: Los esbirros infligen el daño aumentado un 8% | Daño de hechizos aumentado un 8% Los esbirros infligen el daño aumentado un 8% |
Bruja | Daño de hechizos aumentado un 8% Bruja: Daño de hechizos aumentado un 8% Bruja: Los esbirros infligen el daño aumentado un 8% | Daño de hechizos aumentado un 8% Los esbirros infligen el daño aumentado un 8% |
Bruja | Daño de hechizos aumentado un 20% +10 a la inteligencia Bruja: Daño de hechizos aumentado un 16% Bruja: Los esbirros infligen el daño aumentado un 16% Bruja: +10 a la inteligencia | Daño de hechizos aumentado un 16% Los esbirros infligen el daño aumentado un 16% +10 a la inteligencia |
Bruja | Daño elemental aumentado un 8% Bruja: Daño de hechizos aumentado un 8% Bruja: Los esbirros infligen el daño aumentado un 8% | Daño de hechizos aumentado un 8% Los esbirros infligen el daño aumentado un 8% |
Bruja | Daño de fuego aumentado un 10% Bruja: Daño físico aumentado un 10% | Daño físico aumentado un 10% |
Bruja | Daño de fuego aumentado un 18% Probabilidad de quemar aumentada un 30% Bruja: Probabilidad de impacto crítico de los hechizos aumentada un 15% Bruja: Daño físico aumentado un 18% | Probabilidad de impacto crítico de los hechizos aumentada un 15% Daño físico aumentado un 18% |
Bruja | Daño de hielo aumentado un 10% Bruja: Los esbirros infligen el daño aumentado un 10% | Los esbirros infligen el daño aumentado un 10% |
Bruja | Daño de hielo aumentado un 18% Acumulación de congelamiento aumentada un 30% Bruja: Los esbirros infligen el daño aumentado un 15% Bruja: Los esbirros tienen las velocidades de ataque y lanzamiento de hechizos aumentadas un 3% | Los esbirros infligen el daño aumentado un 15% Los esbirros tienen las velocidades de ataque y lanzamiento de hechizos aumentadas un 3% |
Bruja | Daño de rayo aumentado un 10% Bruja: Daño de caos aumentado un 10% | Daño de caos aumentado un 10% |
Bruja | Daño de rayo aumentado un 18% Probabilidad de electrocutar aumentada un 30% Bruja: Daño de caos aumentado un 18% Bruja: Duración de los efectos de las habilidades aumentada un 15% | Daño de caos aumentado un 18% Duración de los efectos de las habilidades aumentada un 15% |
Bruja | Velocidad de regeneración de maná aumentada un 10% Bruja: Los esbirros tienen su vida máxima aumentada un 10% | Los esbirros tienen su vida máxima aumentada un 10% |
Bruja | El inicio de la recarga del escudo de energía es un 15% más rápido Bruja: Los esbirros tienen su vida máxima aumentada un 10% | Los esbirros tienen su vida máxima aumentada un 10% |
Bruja | Velocidad de recarga del escudo de energía aumentada un 25% El inicio de la recarga del escudo de energía es un 25% más rápido Bruja: Los esbirros tienen su vida máxima aumentada un 15% Bruja: Los esbirros reviven un 15% más rápido | Los esbirros tienen su vida máxima aumentada un 15% Los esbirros reviven un 15% más rápido |
Bruja | El inicio de la recarga del escudo de energía es un 15% más rápido Bruja: Velocidad de regeneración de maná aumentada un 10% | Velocidad de regeneración de maná aumentada un 10% |
Character Default /89
Type | Code | Value |
---|---|---|
Character | level | 1 |
Character | is_player | 1 |
Character | energy_shield_recharge_rate_per_minute_% | 750 |
Character | mana_regeneration_rate_per_minute_% | 240 |
Character | base_maximum_all_resistances_% | 75 |
Character | maximum_physical_damage_reduction_% | 90 |
Character | object_inherent_base_maximum_block_%_from_ot | 75 |
Character | base_maximum_spell_block_% | 75 |
Character | max_viper_strike_orbs | 4 |
Character | max_fuse_arrow_orbs | 5 |
Character | max_fire_beam_stacks | 8 |
Character | base_evasion_rating | 27 |
Character | life_per_level | 12 |
Character | mana_per_level | 4 |
Character | accuracy_rating_per_level | 3 |
Character | evasion_rating_per_level | 300 |
Character | base_critical_hit_damage_bonus | 100 |
Character | strength_per_level | 0 |
Character | dexterity_per_level | 0 |
Character | intelligence_per_level | 0 |
Character | max_endurance_charges | 3 |
Character | max_frenzy_charges | 3 |
Character | max_power_charges | 3 |
Character | maximum_righteous_charges | 5 |
Character | maximum_blood_scythe_charges | 5 |
Character | base_number_of_traps_allowed | 15 |
Character | base_number_of_remote_mines_allowed | 15 |
Character | max_charged_attack_stacks | 6 |
Character | max_talisman_degen_stacks | 20 |
Character | max_frost_nova_stacks | 20 |
Character | max_rampage_stacks | 1000 |
Character | damage_+%_per_10_rampage_stacks | 2 |
Character | movement_velocity_+%_per_10_rampage_stacks | 1 |
Character | pvp_shield_damage_+%_final | -15 |
Character | minions_have_labyrinth_trap_degen_effect_+% | -90 |
Character | minions_are_immune_to_labyrinth_degen_effect | 0 |
Character | minion_damage_taken_+%_from_spike_traps_final | -90 |
Character | minion_damage_taken_+%_from_arrow_traps_final | 0 |
Character | minion_damage_taken_+%_from_guillotine_traps_final | -90 |
Character | traps_explode_on_timeout | 1 |
Character | maximum_rage | 30 |
Character | max_delve_degen_stacks | 5000 |
Character | max_azurite_debuff_stacks | 10 |
Character | melee_variation | 1 |
Character | impaled_debuff_base_duration_ms | 8000 |
Character | impaled_debuff_number_of_reflected_hits | 5 |
Character | base_total_number_of_sigils_allowed | 3 |
Character | enable_movement_skill_animation_skipping | 1 |
Character | melee_hit_damage_stun_multiplier_+% | 50 |
Character | non_physical_hit_damage_stun_multiplier_+% | -33 |
Character | additional_insanity_effects_while_delirious | 1 |
Character | max_steel_ammo | 12 |
Character | chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
Character | stun_threshold_+%_per_brutal_charge | 10 |
Character | elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
Character | actor_scale_+%_limit | 100 |
Character | mines_invulnerable_for_duration_ms | 2000 |
Character | traps_invulnerable_for_duration_ms | 2000 |
Character | damage_taken_when_hit_+%_final_per_fortification | -1 |
Character | base_max_fortification | 20 |
Character | base_presence_radius | 60 |
Character | mtx_max_killstreak_stacks | 1000 |
Character | mtx_max_killcounter_stacks | 30000 |
Character | melee_strike_bonus_attack_distance | 2 |
Character | melee_defer_damage_prediction | 1 |
Character | accuracy_rating_+%_final_at_max_distance_scaled | -90 |
Character | base_weapon_swap_duration_ms | 250 |
Character | poise_decay_%_per_second | 50 |
Character | enable_weapon_sets | true |
Character | base_number_of_weapon_sets | 2 |
Character | quadruped_head_turn_duration_ms | 100 |
Character | has_quadruped_head_control | 0 |
Character | base_pay_cost_over_start_of_skill_animation | 1 |
Character | base_knockback_speed_+% | -30 |
Character | base_maximum_number_of_stored_corpses | 10 |
Character | base_block_angle_degrees | 210 |
Character | base_heavy_stun_duration_ms | 1000 |
Character | global_resummon_time_ms | 7500 |
Character | disable_minion_formation | 1 |
Character | can_evade_spells | 1 |
Character | crossbow_ammo_switch_time_ms | 300 |
Character | light_stun_threshold_+%_final_per_number_of_times_stunned_in_past_duration_from_ot | 25 |
Character | x_ms_for_number_of_times_stunned_in_past_duration_from_ot | 6000 |
Character | rage_loss_delay_ms | 2000 |
Character | stun_base_duration_override_ms | 500 |
Character | armour_break_amount_+%_final_against_normal_monsters | 200 |
Character | armour_break_amount_+%_final_against_magic_monsters | 100 |
Character | fixed_frost_wall_limit | 60 |
Character | player_allow_dodge_roll_cancel | 1 |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Character Class
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
- Warrior (STR) - Maces and Slams
- Marauder (STR) - Axes
- Sorceress (INT) - Elemental spells
- Witch (INT) - Occult spells and Summons
- Ranger (DEX) - Bows
- Huntress (DEX) - Spears
- Mercenary (STR/DEX) - Crossbows
- Duelist (STR/DEX) - Swords
- Monk (DEX/INT) - Quartstaff and Unarmed
- Shadow (DEX/INT) - Daggers and Traps
- Druid (STR/INT) - Primal and Transformation
- Templar (STR/INT) - Flails
Confirmed no Scion.
The same attributes will share the passive skill tree. For example, Marauder and Warrior both have STR attributes and the passive skill trees will be the same. But ascendancy will be different.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.