象龜
Elephant Tortoise
Spectre | Y |
---|---|
Tags | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
生命
350%
護甲
+100%
Ailment Threshold
%
抗性
0
0
0
0
傷害
245%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 30
Attack Time
2.145 Second
Damage Spread
±20%
經驗值
350%
Model Size
100%
Type
ElephantRhino
Metadata
ElephantRhino
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
27,150
護甲
3,451
閃避值
477
能量護盾
0
傷害
571
法術傷害
571
命中
0
Attack Time
2.145
經驗值
100,219
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 457–685
[Critical|暴擊]率: 5%
Attack Time: 2.145 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASRhinoElephant180RightSlam
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45LeftAttack
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45RightAttack
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90LeftAttack
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90RightAttack
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90LeftSlam
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90RightSlam
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephantDoubleSwipe
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephantGroundSlam
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90Left
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90Right
冷卻時間: 3.25 秒
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45Left
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45Right
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
action do not face target [1]
GAElephantRhinoStomp
可觸發, 攻擊
Base Damage: 457–685
[Critical|暴擊]率: 5%
攻擊傷害: 135%
Attack Time: 2.145 秒
造成 35% 更多攻擊傷害
is area damage [1]
is area damage [1]
GAElephantRhinoSwipe
可觸發, 攻擊
Base Damage: 457–685
[Critical|暴擊]率: 5%
Attack Time: 2.145 秒
is area damage [1]
GAElephantRhinoCascade
可觸發, 攻擊
Base Damage: 457–685
[Critical|暴擊]率: 5%
攻擊傷害: 125%
Attack Time: 2.145 秒
造成 25% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ElephantRhino/ElephantRhino"] = { name = "Elephant Tortoise", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.45, damageSpread = 0.2, attackTime = 2.145, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAElephantRhinoStomp", "GAElephantRhinoSwipe", "GAElephantRhinoCascade", "EASRhinoElephant180RightSlam", "EASRhinoElephant45LeftAttack", "EASRhinoElephant45RightAttack", "EASRhinoElephant90LeftAttack", "EASRhinoElephant90RightAttack", "EASRhinoElephant90LeftSlam", "EASRhinoElephant90RightSlam", "EASRhinoElephantDoubleSwipe", "EASRhinoElephantGroundSlam", "EASRhinoElephant90Left", "EASRhinoElephant90Right", "EASRhinoElephant45Left", "EASRhinoElephant45Right", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoStomp"] = { name = "GAElephantRhinoStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoSwipe"] = { name = "GAElephantRhinoSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoCascade"] = { name = "GAElephantRhinoCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant180RightSlam"] = { name = "EASRhinoElephant180RightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45LeftAttack"] = { name = "EASRhinoElephant45LeftAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45RightAttack"] = { name = "EASRhinoElephant45RightAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90LeftAttack"] = { name = "EASRhinoElephant90LeftAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90RightAttack"] = { name = "EASRhinoElephant90RightAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90LeftSlam"] = { name = "EASRhinoElephant90LeftSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90RightSlam"] = { name = "EASRhinoElephant90RightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephantDoubleSwipe"] = { name = "EASRhinoElephantDoubleSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephantGroundSlam"] = { name = "EASRhinoElephantGroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90Left"] = { name = "EASRhinoElephant90Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90Right"] = { name = "EASRhinoElephant90Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45Left"] = { name = "EASRhinoElephant45Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45Right"] = { name = "EASRhinoElephant45Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }