Tartaruga Elefante
Elephant Tortoise
Spectre | Y |
---|---|
Tags | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Vida
350%
Armadura
+100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
245%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 30
Attack Time
2.145 Second
Damage Spread
±20%
Experiência
350%
Model Size
100%
Type
ElephantRhino
Metadata
ElephantRhino
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
27,150
Armadura
6,902
Evasão
477
Energy Shield
0
Damage
571
Dano Mágico
571
Precisão
1,090
Attack Time
2.145
Experiência
100,219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 457–685
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.145 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASRhinoElephant180RightSlam
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45LeftAttack
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45RightAttack
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90LeftAttack
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90RightAttack
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90LeftSlam
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90RightSlam
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephantDoubleSwipe
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephantGroundSlam
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90Left
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant90Right
Recarga: 3.25 seg
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45Left
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
EASRhinoElephant45Right
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
action do not face target [1]
GAElephantRhinoStomp
Triggerable, Attack
Base Damage: 457–685
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 135%
Attack Time: 2.145 seg
Causa 35% mais Dano de Ataque
is area damage [1]
is area damage [1]
GAElephantRhinoSwipe
Triggerable, Attack
Base Damage: 457–685
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.145 seg
is area damage [1]
GAElephantRhinoCascade
Triggerable, Attack
Base Damage: 457–685
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 125%
Attack Time: 2.145 seg
Causa 25% mais Dano de Ataque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ElephantRhino/ElephantRhino"] = { name = "Elephant Tortoise", life = 3.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.45, damageSpread = 0.2, attackTime = 2.145, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAElephantRhinoStomp", "GAElephantRhinoSwipe", "GAElephantRhinoCascade", "EASRhinoElephant180RightSlam", "EASRhinoElephant45LeftAttack", "EASRhinoElephant45RightAttack", "EASRhinoElephant90LeftAttack", "EASRhinoElephant90RightAttack", "EASRhinoElephant90LeftSlam", "EASRhinoElephant90RightSlam", "EASRhinoElephantDoubleSwipe", "EASRhinoElephantGroundSlam", "EASRhinoElephant90Left", "EASRhinoElephant90Right", "EASRhinoElephant45Left", "EASRhinoElephant45Right", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoStomp"] = { name = "GAElephantRhinoStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoSwipe"] = { name = "GAElephantRhinoSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAElephantRhinoCascade"] = { name = "GAElephantRhinoCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant180RightSlam"] = { name = "EASRhinoElephant180RightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45LeftAttack"] = { name = "EASRhinoElephant45LeftAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45RightAttack"] = { name = "EASRhinoElephant45RightAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90LeftAttack"] = { name = "EASRhinoElephant90LeftAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90RightAttack"] = { name = "EASRhinoElephant90RightAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90LeftSlam"] = { name = "EASRhinoElephant90LeftSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90RightSlam"] = { name = "EASRhinoElephant90RightSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephantDoubleSwipe"] = { name = "EASRhinoElephantDoubleSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephantGroundSlam"] = { name = "EASRhinoElephantGroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90Left"] = { name = "EASRhinoElephant90Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant90Right"] = { name = "EASRhinoElephant90Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45Left"] = { name = "EASRhinoElephant45Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASRhinoElephant45Right"] = { name = "EASRhinoElephant45Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }