Spectre | Y |
---|---|
Area | 污垢頂峰, 高地神塔庇護所, 污垢頂峰 |
Tags | 法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Packs |
生命
230%
Energy Shield From Life
30%
護甲值
+20%
抗性




傷害
230%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
230%
Model Size
100%
Type
CauldronCrone
Metadata
CauldronCrone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
10,486
護甲值
2,428
閃避值
440
能量護盾
4,494
傷害
488
法術傷害
488
命中
1,974
攻擊時間
1.5
經驗值
49,466
Minion Life
10,114
Minion Energy Shield
4,335
Minion Damage
1,907
Minion Armour
3,237
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 391–586
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPSCauldronCroneChunk
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 192 至 288 物理傷害
base is projectile [1]
is area damage [1]
monster projectile variation [1346]
number of projectiles override [1]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
use scaled contact offset [1]

GPSCauldronCroneChunklet
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 139.6 至 209.4 物理傷害
發射 個額外投射物
base is projectile [1]
is area damage [1]
monster projectile variation [1347]
number of projectiles override [2]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
use scaled contact offset [1]

EASCauldronCroneVomit
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-70]
SSMCauldronCroneVulnerability
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1031]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneEnfeeble
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1033]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneDespair
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1032]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneTempChains
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1034]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSCauldronCroneBasic
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 164.1 至 246.1 混沌傷害
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1132]
projectile speed variation +% [15]
projectile uses contact position [1]
spell maximum action distance +% [-30]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2533 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CauldronCrone/CauldronCrone"] = { name = "Filthy Crone", life = 2.3, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSCauldronCroneChunk", "GPSCauldronCroneChunklet", "SSMCauldronCroneVulnerability", "SSMCauldronCroneDespair", "SSMCauldronCroneEnfeeble", "SSMCauldronCroneTempChains", "MPSCauldronCroneBasic", "EASCauldronCroneVomit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCauldronCroneChunk"] = { name = "GPSCauldronCroneChunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_projectiles_override", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 1, 1346, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCauldronCroneChunklet"] = { name = "GPSCauldronCroneChunklet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "number_of_projectiles_override", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2, 2, 1347, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneVulnerability"] = { name = "SSMCauldronCroneVulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1031, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneDespair"] = { name = "SSMCauldronCroneDespair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1032, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneEnfeeble"] = { name = "SSMCauldronCroneEnfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1033, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneTempChains"] = { name = "SSMCauldronCroneTempChains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1034, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSCauldronCroneBasic"] = { name = "MPSCauldronCroneBasic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1132, -30, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCauldronCroneVomit"] = { name = "EASCauldronCroneVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.