Spectre | Y |
---|---|
Area | 污垢頂峰, 高地神塔庇護所, 污垢頂峰 |
Tags | 法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Packs |
生命
230%
Energy Shield From Life
30%
護甲
+20%
Ailment Threshold
%
抗性
0
0
0
0
傷害
230%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
230%
Model Size
100%
Type
CauldronCrone
Metadata
CauldronCrone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
20,047
護甲
3,877
閃避值
502
能量護盾
0
傷害
570
法術傷害
570
命中
0
Attack Time
1.5
經驗值
79,670
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 456–684
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSCauldronCroneChunk
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1 秒
造成 51.45 至 77.17 物理傷害
base is projectile [1]
is area damage [1]
monster projectile variation [1346]
number of projectiles override [1]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1346]
number of projectiles override [1]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
use scaled contact offset [1]
GPSCauldronCroneChunklet
法術, 投射物, 玩家投射物, 可觸發, 傷害
施放時間: 1 秒
造成 41.16 至 61.73 物理傷害
發射 個額外投射物
base is projectile [1]
is area damage [1]
monster projectile variation [1347]
number of projectiles override [2]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
use scaled contact offset [1]
發射 個額外投射物
base is projectile [1]
is area damage [1]
monster projectile variation [1347]
number of projectiles override [2]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
use scaled contact offset [1]
EASCauldronCroneVomit
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
spell maximum action distance +% [-85]
SSMCauldronCroneVulnerability
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1031]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
alternate minion [1031]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneEnfeeble
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1033]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
alternate minion [1033]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneDespair
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1032]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
alternate minion [1032]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMCauldronCroneTempChains
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1034]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
alternate minion [1034]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MPSCauldronCroneBasic
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 25.72 至 38.58 混沌傷害
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1132]
projectile speed variation +% [15]
projectile uses contact position [1]
spell maximum action distance +% [-20]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1132]
projectile speed variation +% [15]
projectile uses contact position [1]
spell maximum action distance +% [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2533 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CauldronCrone/CauldronCrone"] = { name = "Filthy Crone", life = 2.3, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSCauldronCroneChunk", "GPSCauldronCroneChunklet", "SSMCauldronCroneVulnerability", "SSMCauldronCroneDespair", "SSMCauldronCroneEnfeeble", "SSMCauldronCroneTempChains", "MPSCauldronCroneBasic", "EASCauldronCroneVomit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCauldronCroneChunk"] = { name = "GPSCauldronCroneChunk", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_projectiles_override", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 1, 1346, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCauldronCroneChunklet"] = { name = "GPSCauldronCroneChunklet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "number_of_projectiles_override", "monster_projectile_variation", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2, 2, 1347, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneVulnerability"] = { name = "SSMCauldronCroneVulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1031, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneDespair"] = { name = "SSMCauldronCroneDespair", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1032, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneEnfeeble"] = { name = "SSMCauldronCroneEnfeeble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1033, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCauldronCroneTempChains"] = { name = "SSMCauldronCroneTempChains", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1034, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSCauldronCroneBasic"] = { name = "MPSCauldronCroneBasic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1132, -20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCauldronCroneVomit"] = { name = "EASCauldronCroneVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }