Alte Hexe
SpectreY
AreaGipfel des Unflats, Die Zikkurat-Zuflucht, Gipfel des Unflats
TagsZauberer, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Packs
  • Gipfel des Unflats, Gipfel des Unflats: Alte Hexe
  • Die Zikkurat-Zuflucht: Garstiger Weiser, Alte Hexe, Buckliger Knüppelschläger
  • Die Zikkurat-Zuflucht: Pyropilz-Kultivator, Alte Hexe, Flachkopf-Jüngling
  • Alte Hexe
  • Die Zikkurat-Zuflucht: Garstiger Schmied, Alte Hexe, Flachkopf-Knüppelschläger
  • Die Zikkurat-Zuflucht: Garstiger Schläger, Alte Hexe, Schmutziger Werfer
  • Leben
    230%
    Energy Shield From Life
    30%
    Rüstung
    +20%
    Ailment Threshold
    %
    Widerstand
    0 0 0 0
    Damage
    230%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    230%
    Model Size
    100%
    Type
    CauldronCrone
    Metadata
    CauldronCrone
    Stufe
    70
    Leben
    20,047
    Rüstung
    3,877
    Ausweichen
    502
    Energieschild
    0
    Damage
    570
    Zauberschaden
    570
    Genauigkeit
    0
    Attack Time
    1.5
    Erfahrung
    79,670
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 456–684
    [Critical|Kritische Trefferchance]: 5%
    Attack Time: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPSCauldronCroneChunk
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Zauberzeit: 1 Sek.
    Verursacht 51.45 bis 77.17 physischen Schaden
    base is projectile [1]
    is area damage [1]
    monster projectile variation [1346]
    number of projectiles override [1]
    projectile ballistic angle from reference event [1]
    projectile spread radius [2]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPSCauldronCroneChunklet
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Zauberzeit: 1 Sek.
    Verursacht 41.16 bis 61.73 physischen Schaden
    Feuert 2 zusätzliche Projektile
    base is projectile [1]
    is area damage [1]
    monster projectile variation [1347]
    number of projectiles override [2]
    projectile ballistic angle from reference event [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASCauldronCroneVomit
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-85]
    SSMCauldronCroneVulnerability
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    alternate minion [1031]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SSMCauldronCroneEnfeeble
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    alternate minion [1033]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SSMCauldronCroneDespair
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    alternate minion [1032]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    SSMCauldronCroneTempChains
    Spell, Multicastable, Triggerable
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    alternate minion [1034]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    MPSCauldronCroneBasic
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Verursacht 25.72 bis 38.58 Chaosschaden
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1132]
    projectile speed variation +% [15]
    projectile uses contact position [1]
    spell maximum action distance +% [-20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2533
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CauldronCrone/CauldronCrone"] = {
        name = "Filthy Crone",
        life = 2.3,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSCauldronCroneChunk",
            "GPSCauldronCroneChunklet",
            "SSMCauldronCroneVulnerability",
            "SSMCauldronCroneDespair",
            "SSMCauldronCroneEnfeeble",
            "SSMCauldronCroneTempChains",
            "MPSCauldronCroneBasic",
            "EASCauldronCroneVomit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCauldronCroneChunk"] = {
        name = "GPSCauldronCroneChunk",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "number_of_projectiles_override",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 1, 1346, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCauldronCroneChunklet"] = {
        name = "GPSCauldronCroneChunklet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "number_of_projectiles_override",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, 2, 2, 1347, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCauldronCroneVulnerability"] = {
        name = "SSMCauldronCroneVulnerability",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1031, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCauldronCroneDespair"] = {
        name = "SSMCauldronCroneDespair",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1032, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCauldronCroneEnfeeble"] = {
        name = "SSMCauldronCroneEnfeeble",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1033, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMCauldronCroneTempChains"] = {
        name = "SSMCauldronCroneTempChains",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1034, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSCauldronCroneBasic"] = {
        name = "MPSCauldronCroneBasic",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_speed_variation_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1132, -20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCauldronCroneVomit"] = {
        name = "EASCauldronCroneVomit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.77,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }