| Spectre | Y |
|---|---|
| Area | 污垢頂峰, 高地神塔庇護所 |
| Tags | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| Packs |
生命
130%
Energy Shield From Life
20%
+25%
抗性
傷害
130%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 16
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
130%
Model Size
130%
Type
AnchoriteMother
Metadata
AnchoriteMother
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
8,467
2,529
663
1,693
傷害
276
法術傷害
276
命中
2,228
攻擊時間
1.5
經驗值
27,959
召喚物生命
8,167
Minion Energy Shield
1,633
召喚物傷害
1,078
召喚物護甲
3,540
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 221—331
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AnchoriteInvisibleSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, Unleashable, Invokable, UsableWhileMoving
電球
施放時間: 1.5 秒
冷卻時間: 8 秒
被輔助的技能以環形發射投射物
穿透所有目標
無法連鎖
投射物持續時間為 2.97 秒
action attack or cast time uses animation length [1]
base is projectile [1]
no additional projectiles [1]
projectile speed variation +% [30]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles from spells cannot fork [1]
spell maximum action distance +% [-15]
GTAnchoriteMushroomBlast
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
GTAnchoriteMushroomBlastSingle
法術, 可觸發, AttackInPlace
施放時間: 1.33 秒
減少 15% 施放速度
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
EGAnchoriteMotherBuff
可觸發, AttackInPlace
spell maximum action distance +% [-35]
WalkEmergeCenobiteSwarm
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "dead;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2300
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_dead_0 =
"
this.staff = GetAttachedAOByType( 'Metadata/Monsters/Anchorite/AnchoriteMother/attachments/AnchoriteMotherWeapon.ao' );
this.staff.SetLightState( light_on );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' );
"
on_state_dead_1 =
"
this.staff.SetLightState( light_off, 0.4 );
this.staff.AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/AnchoriteMother/epks/idle_spore.epk' );
"
create_state_dead_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2,
{
PlayEffect( 'Metadata/Monsters/Anchorite/AnchoriteMother/AnchoriteMotherAggroAudio.ao' );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Anchorite/AnchoriteMother"] = {
name = "Pyromushroom Cultivator",
life = 1.3,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WalkEmergeCenobiteSwarm",
"EGAnchoriteMotherBuff",
"GTAnchoriteMushroomBlast",
"GTAnchoriteMushroomBlastSingle",
"EDSAnchoriteMushroomBlast",
"AnchoriteInvisibleSpark",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeCenobiteSwarm"] = {
name = "WalkEmergeCenobiteSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGAnchoriteMotherBuff"] = {
name = "EGAnchoriteMotherBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAnchoriteMushroomBlast"] = {
name = "GTAnchoriteMushroomBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTAnchoriteMushroomBlastSingle"] = {
name = "GTAnchoriteMushroomBlastSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_cast_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSAnchoriteMushroomBlast"] = {
name = "EDSAnchoriteMushroomBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AnchoriteInvisibleSpark"] = {
name = "Spark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
},
statDescriptionScope = "spark/statset_0",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"projectile_speed_variation_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
"projectiles_nova",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
"base_projectiles_cannot_chain",
"projectiles_from_spells_cannot_fork",
"always_pierce",
},
levels = {
[1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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