It That Guards
SpectreY
AreaTwisted Domain
Tagsallows_additional_projectiles, caster, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Packs
  • It That Guards, It That Claws
  • Twisted Domain: It That Guards, It That Claws
  • Life
    180%
    Energy Shield From Life
    20%
    Resistance
    0 75 -30 0
    Damage
    180%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    180%
    Model Size
    100%
    Type
    BreachEliteCorruptedEliteGuard
    Metadata
    BreachEliteCorruptedEliteGuard
    Level
    80
    Life
    22,477
    Armour
    6,867
    Evasion Rating
    644
    Energy Shield
    5,619
    Damage
    601
    Spell Damage
    601
    Accuracy
    3,204
    Attack Time
    1.5
    Experience
    180,000
    Minion Life
    26,561
    Minion Energy Shield
    6,640
    Minion Damage
    7,420
    Minion Armour
    6,867
    MPSBreachEliteBoneProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Critical Hit Chance: 8%
    Cast Time: 1 sec
    Deals 17364 to 26046 Cold Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1361]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    GPSBreachEliteBonestorm
    Triggerable, Damage
    Cooldown Time: 8 sec
    Deals 8682 to 13023 Cold Damage
    Hits Freeze as though dealing 66% more Damage
    action attack or cast time uses animation length [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2330
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = {
        name = "It That Guards",
        life = 1.8,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "GPSBreachEliteBonestorm",
            "MPSBreachEliteBoneProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSBreachEliteBonestorm"] = {
        name = "GPSBreachEliteBonestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "freeze_as_though_dealt_damage_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, 66, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSBreachEliteBoneProjectile"] = {
        name = "MPSBreachEliteBoneProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1361, -30, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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