Chose qui protège
It That Guards
| Spectre | |
|---|---|
| Area | Domaine distordu, Forteresse de Ruche, Colonie de Ruche |
| Tags | allows_additional_projectiles, Lanceur de sorts, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Packs |
Vie
180%
Energy Shield From Life
20%
Résistance
Damage
180%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
180%
Model Size
100%
Type
BreachEliteCorruptedEliteGuard
Metadata
BreachEliteCorruptedEliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
79
Vie
44,734
4,540
8,947
Damage
584
Dégâts des sorts
584
Précision
3,786
Temps d'attaque
1.5
Expérience
146,995
Minion Life
17,609
Minion Energy Shield
3,522
Minion Damage
3,043
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBreachEliteBoneProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 8%
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [1361]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 8%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
66% Davantage d'Accumulation de Gel
action attack or cast time uses animation length [1]
base is projectile [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2330
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Guards",
life = 1.8,
energyShield = 0.2,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GPSBreachEliteBonestorm",
"MPSBreachEliteBoneProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 66, 1, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1361, -30, 1, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













Humanoïde