Es, das bewacht
It That Guards
| Spectre | |
|---|---|
| Area | Verzerrtes Reich, Schwarmfestung, Schwarmkolonie |
| Tags | allows_additional_projectiles, Zauberer, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Packs |
Leben
180%
Energy Shield From Life
20%
Widerstand
Damage
180%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
100%
Type
BreachEliteCorruptedEliteGuard
Metadata
BreachEliteCorruptedEliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
79
Leben
44,734
4,540
887
8,947
Damage
584
Zauberschaden
584
Genauigkeit
3,786
Angriffszeit
1.5
Erfahrung
146,995
Minion Life
17,609
Minion Energy Shield
3,522
Minion Damage
3,043
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBreachEliteBoneProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster breaks brequel npc concentration [1]
monster projectile variation [1361]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
66% mehr Einfrierungsaufbau
action attack or cast time uses animation length [1]
base is projectile [1]
monster breaks brequel npc concentration [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Stats
{
set_base_heavy_stun_duration_ms = 2330
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "It That Guards",
life = 1.8,
energyShield = 0.2,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GPSBreachEliteBonestorm",
"MPSBreachEliteBoneProjectile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachEliteBonestorm"] = {
name = "GPSBreachEliteBonestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 66, 1, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachEliteBoneProjectile"] = {
name = "MPSBreachEliteBoneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_breaks_brequel_npc_concentration",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1361, -30, 1, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













Humanoid