지키는 그것
지역: 뒤틀린 영역
It That Guards
Spectre | Y |
---|---|
Area | 뒤틀린 영역 |
Tags | allows_additional_projectiles, 시전, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
Packs |
생명력
180%
Energy Shield From Life
20%
Ailment Threshold
%
저항
0
75
-30
0
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
180%
Model Size
100%
Type
BreachEliteCorruptedEliteGuard
Metadata
BreachEliteCorruptedEliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
80
생명력
28,096
방어도
6,867
회피
644
에너지 보호막
0
Damage
601
주문 피해
601
정확도
0
Attack Time
1.5
경험치
180,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBreachEliteBoneProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 8%
시전 속도: 1 초
36.72~55.07 냉기 피해
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1361]
projectile uses contact position [1]
spell maximum action distance +% [-30]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1361]
projectile uses contact position [1]
spell maximum action distance +% [-30]
GPSBreachEliteBonestorm
Triggerable, Damage
재사용 대기시간: 8 초
18.36~27.54 냉기 피해
명중 시 66% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
명중 시 66% 증폭된 피해를 준 것처럼 동결 유발
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Stats { set_base_heavy_stun_duration_ms = 2330 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachEliteCorruptedEliteGuard"] = { name = "It That Guards", life = 1.8, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "GPSBreachEliteBonestorm", "MPSBreachEliteBoneProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSBreachEliteBonestorm"] = { name = "GPSBreachEliteBonestorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "freeze_as_though_dealt_damage_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 66, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBreachEliteBoneProjectile"] = { name = "MPSBreachEliteBoneProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1361, -30, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }