Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
玷汙者.瑪諾奇
CategoryHumanoid人形
IconEnemyArmourStrong
地區: 翠玉群島
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Manoki, the Defiled
Spectre
Area翠玉群島
Tags2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
生命
150%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
傷害
285%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 34
攻擊時間
1.755 Second
Damage Spread
±20%
經驗值
300%
Model Size
115%
Type
KaruiCaptainBoss3Map
Metadata
KaruiCaptainBoss_3Map
保留
113
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
保留
51.9%
抗性
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
等級
65
生命
9,833
傷害
605
法術傷害
605
命中
2,228
攻擊時間
1.755
經驗值
64,521
召喚物生命
9,423
召喚物傷害
2,362
召喚物護甲
6,575
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484726
暴擊率: 5%
攻擊時間: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MeleeAtAnimationSpeedBoss180
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484726
暴擊率: 5%
攻擊時間: 1.755 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
iconbasicattack
MAASKaruiCaptainBoss3JuicedUpSlam
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
冷卻時間: 20 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
iconbasicattack
DTTKaruiCaptainBoss3Leap
法術, 位移, AttackInPlace
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MAASKaruiCaptainBoss3Unhinged
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
冷卻時間: 18 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
iconbasicattack
EAAKaruiCaptainBoss3PustulePropagator
攻擊
Base Damage: 484726
暴擊率: 5%
攻擊時間: 1.755 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAKaruiCaptainBoss3StabSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 130%
攻擊時間: 1.755 秒
造成30%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBoss3UnhingedSlam1
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [10]
GAKaruiCaptainBoss3UnhingedSlam2
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3UnhingedSlam3
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBoss3AlternatingSlamCircleImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成62%更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3AlternatingSlamConeImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 1.755 秒
造成100%更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTKaruiCaptainBoss3AlternatingSlamSpikeMines
法術, 可觸發, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成180%更多攻擊傷害
action attack or cast time uses animation length [1]
GAKaruiCaptainBoss3AlternatingSlamSpikeMine
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 225%
攻擊時間: 1.755 秒
造成125%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GAKaruiCaptainBoss3LeapSlamImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484726
暴擊率: 5%
攻擊傷害: 168%
攻擊時間: 1.755 秒
造成68%更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GTKaruiCaptainBoss3PustulePropagator
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
GSKaruiCaptainBoss3PustulePopSmall
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成314.2471.2物理傷害
50%的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
GSKaruiCaptainBoss3PustulePopBig
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成935.51403物理傷害
50%的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
ABTTKaruiCaptainBoss2KitavaBloodSiphon
增益, 持續時間, 法術, 可觸發, AttackInPlace
施放時間: 1 秒
GSKaruiCaptainBoss2ArohonguiMoonBlast
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
每秒造成727.2冰冷傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground maelstrom art variation [1013]
is area damage [1]
skill can be active blocked from all directions [1]
CGEKaruiCaptainBoss2NgamahuVolcanoLava
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成560火焰傷害
active skill area of effect radius +% final [50]
base skill effect duration [5000]
ground fire art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RongokuraiVoidGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成327.3冰冷傷害
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground ice art variation [1012]
is area damage [1]
CGEKaruiCaptainBoss2TawhoaPlantGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 1 秒
active skill area of effect radius +% final [10]
base skill effect duration [15000]
generic ground art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RamakoStarBurn
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成240火焰傷害
active skill area of effect radius +% final [200]
base skill effect duration [12000]
ground fire art variation [1027]
is area damage [1]
GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成349.1523.6火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2RamakoSunExplosion
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成10471571火焰傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2TasalioWaterBullet
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
冷卻時間: 0.05 秒
造成157.1235.6冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2ValakoLightningStormBolt
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成436.31309閃電傷害
感電敵人如同造成250%更多傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GTKaruiCaptainBoss2ValakoLightningStorm
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
MPSKaruiCaptainBoss2NgamahuVolcanoProj
法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
施放時間: 1 秒
active skill projectile speed +% variation final [50]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1419]
projectile ballistic angle override [65]
projectile ballistic angle override variance [15]
projectiles not offset [1]
skill can be active blocked from all directions [1]
MaceNotable2
EASKaruiCaptainBossPhase3ToPhase1
法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase3ToPhase1
法術
施放時間: 33.966 秒
action attack or cast time uses animation length [1]
action do not face target [1]
base skill effect duration [4000]
skill cannot be interrupted [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "collidable = 1; invis = 1; spear_removed;"
	define_shared_checkpoint_state = "fight_complete;"

	on_or_create_state_collidable_0 = { RemoveCollidability(); }
	on_or_create_state_collidable_1 = { MakeCollidable(); }
}

Stats
{
	// this gets set to 1 in Monster.ot, but this breaks the shapeshift skill timing so get rid of it
	set_action_attack_or_cast_time_uses_animation_length = 0

	set_use_experimental_discrete_sweeper_leftover_progress_fix = 1
}

Functions {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "music_TavakaiPhase"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Map"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Manoki, the Defiled",
    life = 1.5,
    damage = 2.85,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 34,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MeleeAtAnimationSpeedBoss180",
        "MAASKaruiCaptainBoss3JuicedUpSlam",
        "MAASKaruiCaptainBoss3Unhinged",
        "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
        "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
        "CGEKaruiCaptainBoss2RongokuraiVoidGround",
        "CGEKaruiCaptainBoss2TawhoaPlantGround",
        "CGEKaruiCaptainBoss2RamakoStarBurn",
        "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
        "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
        "GSKaruiCaptainBoss2RamakoSunExplosion",
        "GSKaruiCaptainBoss2TasalioWaterBullet",
        "GSKaruiCaptainBoss2ValakoLightningStormBolt",
        "GSKaruiCaptainBoss2ArohonguiMoonBlast",
        "GAKaruiCaptainBoss3StabSlam",
        "GAKaruiCaptainBoss3UnhingedSlam1",
        "GAKaruiCaptainBoss3UnhingedSlam2",
        "GAKaruiCaptainBoss3UnhingedSlam3",
        "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
        "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
        "GAKaruiCaptainBoss3LeapSlamImpact",
        "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
        "GSKaruiCaptainBoss3PustulePopSmall",
        "GSKaruiCaptainBoss3PustulePopBig",
        "EASKaruiCaptainBossPhase3ToPhase1",
        "EAAKaruiCaptainBoss3PustulePropagator",
        "GTKaruiCaptainBoss2ValakoLightningStorm",
        "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
        "GTKaruiCaptainBoss3PustulePropagator",
        "DTTKaruiCaptainBoss3Leap",
        "KaruiCaptainBossPhase3ToPhase1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3Unhinged"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = {
    name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = {
    name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = {
    name = "CGEKaruiCaptainBoss2RongokuraiVoidGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = {
    name = "CGEKaruiCaptainBoss2TawhoaPlantGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_ground_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = {
    name = "CGEKaruiCaptainBoss2RamakoStarBurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = {
    name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = {
    name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = {
    name = "GSKaruiCaptainBoss2RamakoSunExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = {
    name = "GSKaruiCaptainBoss2TasalioWaterBullet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = {
    name = "GSKaruiCaptainBoss2ValakoLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = {
    name = "GSKaruiCaptainBoss2ArohonguiMoonBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1, 1013, 0, 5000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3StabSlam"] = {
    name = "GAKaruiCaptainBoss3StabSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam1"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam2"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam3"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3LeapSlamImpact"] = {
    name = "GAKaruiCaptainBoss3LeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopSmall"] = {
    name = "GSKaruiCaptainBoss3PustulePopSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopBig"] = {
    name = "GSKaruiCaptainBoss3PustulePopBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASKaruiCaptainBossPhase3ToPhase1"] = {
    name = "EASKaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKaruiCaptainBoss3PustulePropagator"] = {
    name = "EAAKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = {
    name = "GTKaruiCaptainBoss2ValakoLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = {
    name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3PustulePropagator"] = {
    name = "GTKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTKaruiCaptainBoss3Leap"] = {
    name = "DTTKaruiCaptainBoss3Leap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiCaptainBossPhase3ToPhase1"] = {
    name = "KaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 33.966,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • 玷汙者.瑪諾奇
    CategoryHumanoid人形
    IconEnemyArmourStrong
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    Manoki, the Defiled
    Spectre
    Tags2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
    生命
    150%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    傷害
    285%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 34
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    300%
    Model Size
    115%
    Type
    KaruiCaptainBoss3Map
    Metadata
    KaruiCaptainBoss_3Standalone
    保留
    113
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    保留
    51.9%
    抗性
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    等級
    68
    生命
    12,386
    傷害
    664
    法術傷害
    664
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    85,902
    召喚物生命
    10,395
    召喚物傷害
    2,761
    召喚物護甲
    7,842
    MeleeAtAnimationSpeedBoss
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532797
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MeleeAtAnimationSpeedBoss180
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532797
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    iconbasicattack
    MAASKaruiCaptainBoss3JuicedUpSlam
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    冷卻時間: 20 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTKaruiCaptainBoss3Leap
    法術, 位移, AttackInPlace
    施放時間: 1 秒
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [0]
    skill maximum travel distance [0]
    spell maximum action distance +% [0]
    walk emerge extra distance [0]
    MAASKaruiCaptainBoss3Unhinged
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    冷卻時間: 18 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAKaruiCaptainBoss3PustulePropagator
    攻擊
    Base Damage: 532797
    暴擊率: 5%
    攻擊時間: 1.755 秒
    冷卻時間: 20 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAKaruiCaptainBoss3StabSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 130%
    攻擊時間: 1.755 秒
    造成30%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAKaruiCaptainBoss3UnhingedSlam1
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [10]
    GAKaruiCaptainBoss3UnhingedSlam2
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GAKaruiCaptainBoss3UnhingedSlam3
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAKaruiCaptainBoss3AlternatingSlamCircleImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成62%更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GAKaruiCaptainBoss3AlternatingSlamConeImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 1.755 秒
    造成100%更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    GTKaruiCaptainBoss3AlternatingSlamSpikeMines
    法術, 可觸發, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成180%更多攻擊傷害
    action attack or cast time uses animation length [1]
    GAKaruiCaptainBoss3AlternatingSlamSpikeMine
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 225%
    攻擊時間: 1.755 秒
    造成125%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GAKaruiCaptainBoss3LeapSlamImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532797
    暴擊率: 5%
    攻擊傷害: 168%
    攻擊時間: 1.755 秒
    造成68%更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GTKaruiCaptainBoss3PustulePropagator
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    GSKaruiCaptainBoss3PustulePopSmall
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成344.4516.5物理傷害
    50%的物理傷害轉換火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSKaruiCaptainBoss3PustulePopBig
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成10251538物理傷害
    50%的物理傷害轉換火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    ABTTKaruiCaptainBoss2KitavaBloodSiphon
    增益, 持續時間, 法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    GSKaruiCaptainBoss2ArohonguiMoonBlast
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    每秒造成797.1冰冷傷害
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [0]
    base skill effect duration [5000]
    ground maelstrom art variation [1013]
    is area damage [1]
    skill can be active blocked from all directions [1]
    CGEKaruiCaptainBoss2NgamahuVolcanoLava
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成613.8火焰傷害
    active skill area of effect radius +% final [50]
    base skill effect duration [5000]
    ground fire art variation [1025]
    is area damage [1]
    CGEKaruiCaptainBoss2RongokuraiVoidGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成358.7冰冷傷害
    active skill area of effect radius +% final [0]
    base skill effect duration [30000]
    ground ice art variation [1012]
    is area damage [1]
    CGEKaruiCaptainBoss2TawhoaPlantGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    施放時間: 1 秒
    active skill area of effect radius +% final [10]
    base skill effect duration [15000]
    generic ground art variation [1025]
    is area damage [1]
    CGEKaruiCaptainBoss2RamakoStarBurn
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成263.1火焰傷害
    active skill area of effect radius +% final [200]
    base skill effect duration [12000]
    ground fire art variation [1027]
    is area damage [1]
    GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成382.6573.9火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2RamakoSunExplosion
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成11481722火焰傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2TasalioWaterBullet
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    冷卻時間: 0.05 秒
    造成172.2258.3冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2ValakoLightningStormBolt
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成478.31435閃電傷害
    感電敵人如同造成250%更多傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GTKaruiCaptainBoss2ValakoLightningStorm
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    MPSKaruiCaptainBoss2NgamahuVolcanoProj
    法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
    施放時間: 1 秒
    active skill projectile speed +% variation final [50]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    monster projectile variation [1419]
    projectile ballistic angle override [65]
    projectile ballistic angle override variance [15]
    projectiles not offset [1]
    skill can be active blocked from all directions [1]
    MaceNotable2
    EASKaruiCaptainBossPhase3ToPhase1
    法術
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    KaruiCaptainBossPhase3ToPhase1
    法術
    施放時間: 33.966 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill effect duration [4000]
    skill cannot be interrupted [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Standalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Manoki, the Defiled",
        life = 1.5,
        damage = 2.85,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 34,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "MeleeAtAnimationSpeedBoss180",
            "MAASKaruiCaptainBoss3JuicedUpSlam",
            "MAASKaruiCaptainBoss3Unhinged",
            "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
            "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
            "CGEKaruiCaptainBoss2RongokuraiVoidGround",
            "CGEKaruiCaptainBoss2TawhoaPlantGround",
            "CGEKaruiCaptainBoss2RamakoStarBurn",
            "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
            "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
            "GSKaruiCaptainBoss2RamakoSunExplosion",
            "GSKaruiCaptainBoss2TasalioWaterBullet",
            "GSKaruiCaptainBoss2ValakoLightningStormBolt",
            "GSKaruiCaptainBoss2ArohonguiMoonBlast",
            "GAKaruiCaptainBoss3StabSlam",
            "GAKaruiCaptainBoss3UnhingedSlam1",
            "GAKaruiCaptainBoss3UnhingedSlam2",
            "GAKaruiCaptainBoss3UnhingedSlam3",
            "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
            "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
            "GAKaruiCaptainBoss3LeapSlamImpact",
            "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
            "GSKaruiCaptainBoss3PustulePopSmall",
            "GSKaruiCaptainBoss3PustulePopBig",
            "EASKaruiCaptainBossPhase3ToPhase1",
            "EAAKaruiCaptainBoss3PustulePropagator",
            "GTKaruiCaptainBoss2ValakoLightningStorm",
            "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
            "GTKaruiCaptainBoss3PustulePropagator",
            "DTTKaruiCaptainBoss3Leap",
            "KaruiCaptainBossPhase3ToPhase1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss180"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "skill_does_not_pathfind",
            "action_do_not_face_target",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASKaruiCaptainBoss3Unhinged"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "skill_does_not_pathfind",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = {
        name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_angle_override",
            "projectile_ballistic_angle_override_variance",
            "active_skill_projectile_speed_+%_variation_final",
            "base_is_projectile",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = {
        name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "ground_fire_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = {
        name = "CGEKaruiCaptainBoss2RongokuraiVoidGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = {
        name = "CGEKaruiCaptainBoss2TawhoaPlantGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_ground_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = {
        name = "CGEKaruiCaptainBoss2RamakoStarBurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "ground_fire_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = {
        name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = {
        name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = {
        name = "GSKaruiCaptainBoss2RamakoSunExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = {
        name = "GSKaruiCaptainBoss2TasalioWaterBullet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = {
        name = "GSKaruiCaptainBoss2ValakoLightningStormBolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_as_though_damage_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = {
        name = "GSKaruiCaptainBoss2ArohonguiMoonBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {1, 1013, 0, 5000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3StabSlam"] = {
        name = "GAKaruiCaptainBoss3StabSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam1"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam2"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam3"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3LeapSlamImpact"] = {
        name = "GAKaruiCaptainBoss3LeapSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss3PustulePopSmall"] = {
        name = "GSKaruiCaptainBoss3PustulePopSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss3PustulePopBig"] = {
        name = "GSKaruiCaptainBoss3PustulePopBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASKaruiCaptainBossPhase3ToPhase1"] = {
        name = "EASKaruiCaptainBossPhase3ToPhase1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAKaruiCaptainBoss3PustulePropagator"] = {
        name = "EAAKaruiCaptainBoss3PustulePropagator",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = {
        name = "GTKaruiCaptainBoss2ValakoLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = {
        name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss3PustulePropagator"] = {
        name = "GTKaruiCaptainBoss3PustulePropagator",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTKaruiCaptainBoss3Leap"] = {
        name = "DTTKaruiCaptainBoss3Leap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KaruiCaptainBossPhase3ToPhase1"] = {
        name = "KaruiCaptainBossPhase3ToPhase1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 33.966,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_do_not_face_target",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • Edit

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