玷汙者.瑪諾奇
人形
地區: 翠玉群島
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Manoki, the Defiled
SpectreN
Area翠玉群島
Tags2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
生命
150%
抗性
0 0 0 0
傷害
285%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 34
攻擊時間
1.755 Second
Damage Spread
±20%
經驗值
300%
Model Size
115%
Type
KaruiCaptainBoss3Map
Metadata
KaruiCaptainBoss_3Map
等級
65
生命
9,770
傷害
605
法術傷害
605
命中
2,228
攻擊時間
1.755
經驗值
64,521
召喚物生命
9,423
召喚物傷害
2,362
召喚物護甲
6,575
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484—726
暴擊率: 5%
攻擊時間: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedBoss180
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484—726
暴擊率: 5%
攻擊時間: 1.755 秒
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
MAASKaruiCaptainBoss3JuicedUpSlam
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
冷卻時間: 20 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
DTTKaruiCaptainBoss3Leap
法術, 位移, AttackInPlace
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MAASKaruiCaptainBoss3Unhinged
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
冷卻時間: 18 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
EAAKaruiCaptainBoss3PustulePropagator
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAKaruiCaptainBoss3StabSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 130%
攻擊時間: 1.755 秒
造成 30% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBoss3UnhingedSlam1
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [10]
GAKaruiCaptainBoss3UnhingedSlam2
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3UnhingedSlam3
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBoss3AlternatingSlamCircleImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 162%
攻擊時間: 1.755 秒
造成 62% 更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3AlternatingSlamConeImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 1.755 秒
造成 100% 更多攻擊傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTKaruiCaptainBoss3AlternatingSlamSpikeMines
法術, 可觸發, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成 180% 更多攻擊傷害
action attack or cast time uses animation length [1]
GAKaruiCaptainBoss3AlternatingSlamSpikeMine
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 225%
攻擊時間: 1.755 秒
造成 125% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GAKaruiCaptainBoss3LeapSlamImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 484—726
暴擊率: 5%
攻擊傷害: 168%
攻擊時間: 1.755 秒
造成 68% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GTKaruiCaptainBoss3PustulePropagator
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
GSKaruiCaptainBoss3PustulePopSmall
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成 314.2471.2 物理傷害
50% 的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
GSKaruiCaptainBoss3PustulePopBig
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成 935.51403 物理傷害
50% 的物理傷害轉換火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
ABTTKaruiCaptainBoss2KitavaBloodSiphon
增益, 持續時間, 法術, 可觸發, AttackInPlace
施放時間: 1 秒
GSKaruiCaptainBoss2ArohonguiMoonBlast
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
每秒造成848.4 冰冷傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground ice art variation [1011]
is area damage [1]
skill can be active blocked from all directions [1]
CGEKaruiCaptainBoss2NgamahuVolcanoLava
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成560 火焰傷害
active skill area of effect radius +% final [50]
base skill effect duration [5000]
ground fire art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RongokuraiVoidGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成327.3 冰冷傷害
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground ice art variation [1012]
is area damage [1]
CGEKaruiCaptainBoss2TawhoaPlantGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 1 秒
active skill area of effect radius +% final [10]
base skill effect duration [15000]
generic ground art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RamakoStarBurn
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
每秒造成240 火焰傷害
active skill area of effect radius +% final [200]
base skill effect duration [12000]
ground fire art variation [1027]
is area damage [1]
GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成 349.1523.6 火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2RamakoSunExplosion
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成 10471571 火焰傷害
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2TasalioWaterBullet
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
冷卻時間: 0.05 秒
造成 157.1235.6 冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2ValakoLightningStormBolt
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 6%
施放時間: 1 秒
造成 436.31309 閃電傷害
感電敵人如同造成 250% 更多傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GTKaruiCaptainBoss2ValakoLightningStorm
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
MPSKaruiCaptainBoss2NgamahuVolcanoProj
法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
施放時間: 1 秒
active skill projectile speed +% variation final [50]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1419]
projectile ballistic angle override [65]
projectile ballistic angle override variance [15]
projectiles not offset [1]
skill can be active blocked from all directions [1]
EASKaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
action do not face target [1]
base skill effect duration [4000]
skill cannot be interrupted [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "collidable = 1; invis = 1; spear_removed;"
	define_shared_checkpoint_state = "fight_complete;"

	on_or_create_state_collidable_0 = { RemoveCollidability(); }
	on_or_create_state_collidable_1 = { MakeCollidable(); }
}

Stats
{
	// this gets set to 1 in Monster.ot, but this breaks the shapeshift skill timing so get rid of it
	set_action_attack_or_cast_time_uses_animation_length = 0

	set_use_experimental_discrete_sweeper_leftover_progress_fix = 1
}

Functions {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "music_TavakaiPhase"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Transformations */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_invis_0 =
	{
		EnableRendering();
		EnableAnimationSounds();
	}

	on_or_create_state_invis_1 =
	{
		DisableRendering();
		DisableAnimationSounds();
	}

	on_or_create_state_spear_removed_1 = { HideMeshSegments( spear_long_tendrils_mesh_2Shape, spear_long_tendrils_mesh_Shape1, spear_meat_meshShape, spear_short_tendrils_mesh_2Shape, spear_short_tendrils_mesh_Shape1, blade_meshShape, heatsink_meshShape, core_meshShape, rod_meshShape, staff_meshShape ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_music_TavakaiPhase_1 = { SetGlobalAudioParam( TavakaiPhase, 1 ); }
	on_or_create_state_music_TavakaiPhase_2 = { SetGlobalAudioParam( TavakaiPhase, 2 ); }
	on_or_create_state_music_TavakaiPhase_3 = { SetGlobalAudioParam( TavakaiPhase, 3 ); }
	on_or_create_state_music_TavakaiPhase_4 = { SetGlobalAudioParam( TavakaiPhase, 4 ); }
	on_or_create_state_music_TavakaiPhase_5 = { SetGlobalAudioParam( TavakaiPhase, 5 ); }
}

Actor
{
	on_effect_start_CTS1BossFightStart = { PlayTextAudio( Tavakai_Bossfight_ThePower_One, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_whathave_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_WhatHave, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_healher_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_HealHer, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_dowhatyoumust_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_DoWhatYouMust, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* End Fight Sequence / Transform back to Phase 1 */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	// BossBase contains the Brackets, this is just hooking into that setup
	on_or_create_state_fight_complete_1 = { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); }
}

Animated
{
	on_corrupted_ground_01 = { PlayTextAudio( Tavakai_Bossfight_T3_CorruptedGround_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_leap_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Endure_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_inject_synthol_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_inject_synthol_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_and_grab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Wimp_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_cleave_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_cleave_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_slam_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stun_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Knockdown_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_unhinged_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Unhinged_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Map"] = {
    name = "Manoki, the Defiled",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.85,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 34,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MeleeAtAnimationSpeedBoss180",
        "MAASKaruiCaptainBoss3JuicedUpSlam",
        "MAASKaruiCaptainBoss3Unhinged",
        "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
        "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
        "CGEKaruiCaptainBoss2RongokuraiVoidGround",
        "CGEKaruiCaptainBoss2TawhoaPlantGround",
        "CGEKaruiCaptainBoss2RamakoStarBurn",
        "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
        "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
        "GSKaruiCaptainBoss2RamakoSunExplosion",
        "GSKaruiCaptainBoss2TasalioWaterBullet",
        "GSKaruiCaptainBoss2ValakoLightningStormBolt",
        "GSKaruiCaptainBoss2ArohonguiMoonBlast",
        "GAKaruiCaptainBoss3StabSlam",
        "GAKaruiCaptainBoss3UnhingedSlam1",
        "GAKaruiCaptainBoss3UnhingedSlam2",
        "GAKaruiCaptainBoss3UnhingedSlam3",
        "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
        "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
        "GAKaruiCaptainBoss3LeapSlamImpact",
        "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
        "GSKaruiCaptainBoss3PustulePopSmall",
        "GSKaruiCaptainBoss3PustulePopBig",
        "EASKaruiCaptainBossPhase3ToPhase1",
        "EAAKaruiCaptainBoss3PustulePropagator",
        "GTKaruiCaptainBoss2ValakoLightningStorm",
        "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
        "GTKaruiCaptainBoss3PustulePropagator",
        "DTTKaruiCaptainBoss3Leap",
        "KaruiCaptainBossPhase3ToPhase1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3Unhinged"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = {
    name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = {
    name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = {
    name = "CGEKaruiCaptainBoss2RongokuraiVoidGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = {
    name = "CGEKaruiCaptainBoss2TawhoaPlantGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_ground_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = {
    name = "CGEKaruiCaptainBoss2RamakoStarBurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = {
    name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = {
    name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = {
    name = "GSKaruiCaptainBoss2RamakoSunExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = {
    name = "GSKaruiCaptainBoss2TasalioWaterBullet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = {
    name = "GSKaruiCaptainBoss2ValakoLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = {
    name = "GSKaruiCaptainBoss2ArohonguiMoonBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1, 1011, 0, 5000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3StabSlam"] = {
    name = "GAKaruiCaptainBoss3StabSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam1"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam2"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam3"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3LeapSlamImpact"] = {
    name = "GAKaruiCaptainBoss3LeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopSmall"] = {
    name = "GSKaruiCaptainBoss3PustulePopSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopBig"] = {
    name = "GSKaruiCaptainBoss3PustulePopBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASKaruiCaptainBossPhase3ToPhase1"] = {
    name = "EASKaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKaruiCaptainBoss3PustulePropagator"] = {
    name = "EAAKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = {
    name = "GTKaruiCaptainBoss2ValakoLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = {
    name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3PustulePropagator"] = {
    name = "GTKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTKaruiCaptainBoss3Leap"] = {
    name = "DTTKaruiCaptainBoss3Leap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiCaptainBossPhase3ToPhase1"] = {
    name = "KaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 33.966,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • i am boss of tier Min: 3 Max: 3 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • 玷汙者.瑪諾奇
    人形
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    Manoki, the Defiled
    SpectreN
    Tags2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
    生命
    150%
    抗性
    0 0 0 0
    傷害
    285%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 34
    攻擊時間
    1.755 Second
    Damage Spread
    ±20%
    經驗值
    300%
    Model Size
    115%
    Type
    KaruiCaptainBoss3Map
    Metadata
    KaruiCaptainBoss_3Standalone
    等級
    68
    生命
    11,636
    傷害
    664
    法術傷害
    664
    命中
    2,502
    攻擊時間
    1.755
    經驗值
    85,902
    召喚物生命
    10,395
    召喚物傷害
    2,761
    召喚物護甲
    7,842
    MeleeAtAnimationSpeedBoss
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532—797
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MeleeAtAnimationSpeedBoss180
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532—797
    暴擊率: 5%
    攻擊時間: 1.755 秒
    action attack or cast time uses animation length [1]
    action do not face target [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    MAASKaruiCaptainBoss3JuicedUpSlam
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    冷卻時間: 20 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    DTTKaruiCaptainBoss3Leap
    法術, 位移, AttackInPlace
    施放時間: 1 秒
    冷卻時間: 12 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [0]
    skill maximum travel distance [0]
    spell maximum action distance +% [0]
    walk emerge extra distance [0]
    MAASKaruiCaptainBoss3Unhinged
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    冷卻時間: 18 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    skill does not pathfind [1]
    use scaled contact offset [1]
    EAAKaruiCaptainBoss3PustulePropagator
    冷卻時間: 20 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAKaruiCaptainBoss3StabSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 130%
    攻擊時間: 1.755 秒
    造成 30% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAKaruiCaptainBoss3UnhingedSlam1
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [10]
    GAKaruiCaptainBoss3UnhingedSlam2
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GAKaruiCaptainBoss3UnhingedSlam3
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAKaruiCaptainBoss3AlternatingSlamCircleImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 162%
    攻擊時間: 1.755 秒
    造成 62% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GAKaruiCaptainBoss3AlternatingSlamConeImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 1.755 秒
    造成 100% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    GTKaruiCaptainBoss3AlternatingSlamSpikeMines
    法術, 可觸發, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成 180% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    GAKaruiCaptainBoss3AlternatingSlamSpikeMine
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 225%
    攻擊時間: 1.755 秒
    造成 125% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GAKaruiCaptainBoss3LeapSlamImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 532—797
    暴擊率: 5%
    攻擊傷害: 168%
    攻擊時間: 1.755 秒
    造成 68% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GTKaruiCaptainBoss3PustulePropagator
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    GSKaruiCaptainBoss3PustulePopSmall
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成 344.4516.5 物理傷害
    50% 的物理傷害轉換火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSKaruiCaptainBoss3PustulePopBig
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成 10251538 物理傷害
    50% 的物理傷害轉換火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    ABTTKaruiCaptainBoss2KitavaBloodSiphon
    增益, 持續時間, 法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    GSKaruiCaptainBoss2ArohonguiMoonBlast
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    每秒造成930 冰冷傷害
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [0]
    base skill effect duration [5000]
    ground ice art variation [1011]
    is area damage [1]
    skill can be active blocked from all directions [1]
    CGEKaruiCaptainBoss2NgamahuVolcanoLava
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成613.8 火焰傷害
    active skill area of effect radius +% final [50]
    base skill effect duration [5000]
    ground fire art variation [1025]
    is area damage [1]
    CGEKaruiCaptainBoss2RongokuraiVoidGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成358.7 冰冷傷害
    active skill area of effect radius +% final [0]
    base skill effect duration [30000]
    ground ice art variation [1012]
    is area damage [1]
    CGEKaruiCaptainBoss2TawhoaPlantGround
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    施放時間: 1 秒
    active skill area of effect radius +% final [10]
    base skill effect duration [15000]
    generic ground art variation [1025]
    is area damage [1]
    CGEKaruiCaptainBoss2RamakoStarBurn
    法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    每秒造成263.1 火焰傷害
    active skill area of effect radius +% final [200]
    base skill effect duration [12000]
    ground fire art variation [1027]
    is area damage [1]
    GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成 382.6573.9 火焰傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2RamakoSunExplosion
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成 11481722 火焰傷害
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2TasalioWaterBullet
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    冷卻時間: 0.05 秒
    造成 172.2258.3 冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GSKaruiCaptainBoss2ValakoLightningStormBolt
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 6%
    施放時間: 1 秒
    造成 478.31435 閃電傷害
    感電敵人如同造成 250% 更多傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GTKaruiCaptainBoss2ValakoLightningStorm
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    MPSKaruiCaptainBoss2NgamahuVolcanoProj
    法術, 投射物, 玩家投射物, 可觸發, 傷害, AttackInPlace
    施放時間: 1 秒
    active skill projectile speed +% variation final [50]
    ballistic projectiles always bounce [1]
    base is projectile [1]
    monster projectile variation [1419]
    projectile ballistic angle override [65]
    projectile ballistic angle override variance [15]
    projectiles not offset [1]
    skill can be active blocked from all directions [1]
    EASKaruiCaptainBossPhase3ToPhase1
    action attack or cast time uses animation length [1]
    KaruiCaptainBossPhase3ToPhase1
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill effect duration [4000]
    skill cannot be interrupted [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Standalone"] = {
        name = "Manoki, the Defiled",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.85,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 34,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "MeleeAtAnimationSpeedBoss180",
            "MAASKaruiCaptainBoss3JuicedUpSlam",
            "MAASKaruiCaptainBoss3Unhinged",
            "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
            "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
            "CGEKaruiCaptainBoss2RongokuraiVoidGround",
            "CGEKaruiCaptainBoss2TawhoaPlantGround",
            "CGEKaruiCaptainBoss2RamakoStarBurn",
            "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
            "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
            "GSKaruiCaptainBoss2RamakoSunExplosion",
            "GSKaruiCaptainBoss2TasalioWaterBullet",
            "GSKaruiCaptainBoss2ValakoLightningStormBolt",
            "GSKaruiCaptainBoss2ArohonguiMoonBlast",
            "GAKaruiCaptainBoss3StabSlam",
            "GAKaruiCaptainBoss3UnhingedSlam1",
            "GAKaruiCaptainBoss3UnhingedSlam2",
            "GAKaruiCaptainBoss3UnhingedSlam3",
            "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
            "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
            "GAKaruiCaptainBoss3LeapSlamImpact",
            "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
            "GSKaruiCaptainBoss3PustulePopSmall",
            "GSKaruiCaptainBoss3PustulePopBig",
            "EASKaruiCaptainBossPhase3ToPhase1",
            "EAAKaruiCaptainBoss3PustulePropagator",
            "GTKaruiCaptainBoss2ValakoLightningStorm",
            "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
            "GTKaruiCaptainBoss3PustulePropagator",
            "DTTKaruiCaptainBoss3Leap",
            "KaruiCaptainBossPhase3ToPhase1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss180"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "skill_does_not_pathfind",
            "action_do_not_face_target",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASKaruiCaptainBoss3Unhinged"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "skill_does_not_pathfind",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = {
        name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_ballistic_angle_override",
            "projectile_ballistic_angle_override_variance",
            "active_skill_projectile_speed_+%_variation_final",
            "base_is_projectile",
            "ballistic_projectiles_always_bounce",
            "projectiles_not_offset",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = {
        name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "ground_fire_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = {
        name = "CGEKaruiCaptainBoss2RongokuraiVoidGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = {
        name = "CGEKaruiCaptainBoss2TawhoaPlantGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "generic_ground_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = {
        name = "CGEKaruiCaptainBoss2RamakoStarBurn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "ground_fire_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = {
        name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = {
        name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = {
        name = "GSKaruiCaptainBoss2RamakoSunExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = {
        name = "GSKaruiCaptainBoss2TasalioWaterBullet",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = {
        name = "GSKaruiCaptainBoss2ValakoLightningStormBolt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_as_though_damage_+%_final",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = {
        name = "GSKaruiCaptainBoss2ArohonguiMoonBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {1, 1011, 0, 5000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3StabSlam"] = {
        name = "GAKaruiCaptainBoss3StabSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam1"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam2"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3UnhingedSlam3"] = {
        name = "GAKaruiCaptainBoss3UnhingedSlam3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3LeapSlamImpact"] = {
        name = "GAKaruiCaptainBoss3LeapSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = {
        name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss3PustulePopSmall"] = {
        name = "GSKaruiCaptainBoss3PustulePopSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSKaruiCaptainBoss3PustulePopBig"] = {
        name = "GSKaruiCaptainBoss3PustulePopBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASKaruiCaptainBossPhase3ToPhase1"] = {
        name = "EASKaruiCaptainBossPhase3ToPhase1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAKaruiCaptainBoss3PustulePropagator"] = {
        name = "EAAKaruiCaptainBoss3PustulePropagator",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = {
        name = "GTKaruiCaptainBoss2ValakoLightningStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = {
        name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTKaruiCaptainBoss3PustulePropagator"] = {
        name = "GTKaruiCaptainBoss3PustulePropagator",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTKaruiCaptainBoss3Leap"] = {
        name = "DTTKaruiCaptainBoss3Leap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KaruiCaptainBossPhase3ToPhase1"] = {
        name = "KaruiCaptainBossPhase3ToPhase1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 33.966,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_do_not_face_target",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier Min: 3 Max: 3 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • Edit

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