Manoki, der Geschändete
Humanoid
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Manoki, the Defiled
SpectreN
AreaDie Jadeinseln
Tags2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Leben
225%
Widerstand
0 0 0 0
Damage
285%
Genauigkeit
100%
Attack Distance
6 ~ 34
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
115%
Type
KaruiCaptainBoss3Map
Metadata
KaruiCaptainBoss_3Map
Stufe
65
Leben
14,654
Damage
605
Zauberschaden
605
Genauigkeit
2,214
Angriffszeit
1.755
Erfahrung
64,521
Minion Life
14,135
Minion Damage
2,362
Minion Armour
6,575
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 484–726
Angriffszeit: 1.755 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedBoss180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 484–726
Angriffszeit: 1.755 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
MAASKaruiCaptainBoss3JuicedUpSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Abklingzeit: 20 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
DTTKaruiCaptainBoss3Leap
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 12 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MAASKaruiCaptainBoss3Unhinged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Abklingzeit: 18 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
EAAKaruiCaptainBoss3PustulePropagator
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAKaruiCaptainBoss3StabSlam
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 130%
Angriffszeit: 1.755 Sek.
Verursacht 30% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBoss3UnhingedSlam1
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [10]
GAKaruiCaptainBoss3UnhingedSlam2
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3UnhingedSlam3
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBoss3AlternatingSlamCircleImpact
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 162%
Angriffszeit: 1.755 Sek.
Verursacht 62% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3AlternatingSlamConeImpact
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 200%
Angriffszeit: 1.755 Sek.
Verursacht 100% mehr Angriffsschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTKaruiCaptainBoss3AlternatingSlamSpikeMines
Triggerable
Verursacht 180% mehr Angriffsschaden
action attack or cast time uses animation length [1]
GAKaruiCaptainBoss3AlternatingSlamSpikeMine
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 225%
Angriffszeit: 1.755 Sek.
Verursacht 125% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GAKaruiCaptainBoss3LeapSlamImpact
Triggerable, Attack
Base Damage: 484–726
Angriffsschaden: 168%
Angriffszeit: 1.755 Sek.
Verursacht 68% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GTKaruiCaptainBoss3PustulePropagator
Triggerable
action attack or cast time uses animation length [1]
GSKaruiCaptainBoss3PustulePopSmall
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 314.2 bis 471.2 physischen Schaden
Wandelt 50% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
is area damage [1]
GSKaruiCaptainBoss3PustulePopBig
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 935.5 bis 1403 physischen Schaden
Wandelt 50% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
is area damage [1]
ABTTKaruiCaptainBoss2KitavaBloodSiphon
Buff, Duration, Spell, Triggerable
Zauberzeit: 1 Sek.
GSKaruiCaptainBoss2ArohonguiMoonBlast
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 848.4 Basis-Kälteschaden pro Sekunde
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground ice art variation [1011]
is area damage [1]
skill can be active blocked from all directions [1]
CGEKaruiCaptainBoss2NgamahuVolcanoLava
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 848.4 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [50]
base skill effect duration [5000]
ground fire art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RongokuraiVoidGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 327.3 Basis-Kälteschaden pro Sekunde
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground ice art variation [1012]
is area damage [1]
CGEKaruiCaptainBoss2TawhoaPlantGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
active skill area of effect radius +% final [10]
base skill effect duration [15000]
generic ground art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RamakoStarBurn
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 412.1 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [200]
base skill effect duration [12000]
ground fire art variation [1027]
is area damage [1]
GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 349.1 bis 523.6 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2RamakoSunExplosion
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1047 bis 1571 Feuerschaden
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2TasalioWaterBullet
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 0.05 Sek.
Verursacht 157.1 bis 235.6 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2ValakoLightningStormBolt
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 436.3 bis 1309 Blitzschaden
Schockt Gegner, was 250% mehr verursachtem Schaden entspricht
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GTKaruiCaptainBoss2ValakoLightningStorm
Triggerable
action attack or cast time uses animation length [1]
MPSKaruiCaptainBoss2NgamahuVolcanoProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1 Sek.
active skill projectile speed +% variation final [50]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1419]
projectile ballistic angle override [65]
projectile ballistic angle override variance [15]
projectiles not offset [1]
skill can be active blocked from all directions [1]
EASKaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
action do not face target [1]
base skill effect duration [4000]
skill cannot be interrupted [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "collidable = 1; invis = 1; spear_removed;"
	define_shared_checkpoint_state = "fight_complete;"

	on_or_create_state_collidable_0 = { RemoveCollidability(); }
	on_or_create_state_collidable_1 = { MakeCollidable(); }
}

Stats
{
	// this gets set to 1 in Monster.ot, but this breaks the shapeshift skill timing so get rid of it
	set_action_attack_or_cast_time_uses_animation_length = 0

	set_use_experimental_discrete_sweeper_leftover_progress_fix = 1
}

Functions {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "music_TavakaiPhase"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/UsefulFunctions"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Transformations */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_invis_0 =
	{
		EnableRendering();
		EnableAnimationSounds();
	}

	on_or_create_state_invis_1 =
	{
		DisableRendering();
		DisableAnimationSounds();
	}

	on_or_create_state_spear_removed_1 = { HideMeshSegments( spear_long_tendrils_mesh_2Shape, spear_long_tendrils_mesh_Shape1, spear_meat_meshShape, spear_short_tendrils_mesh_2Shape, spear_short_tendrils_mesh_Shape1, blade_meshShape, heatsink_meshShape, core_meshShape, rod_meshShape, staff_meshShape ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Audio */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	on_or_create_state_music_TavakaiPhase_1 = { SetGlobalAudioParam( TavakaiPhase, 1 ); }
	on_or_create_state_music_TavakaiPhase_2 = { SetGlobalAudioParam( TavakaiPhase, 2 ); }
	on_or_create_state_music_TavakaiPhase_3 = { SetGlobalAudioParam( TavakaiPhase, 3 ); }
	on_or_create_state_music_TavakaiPhase_4 = { SetGlobalAudioParam( TavakaiPhase, 4 ); }
	on_or_create_state_music_TavakaiPhase_5 = { SetGlobalAudioParam( TavakaiPhase, 5 ); }
}

Actor
{
	on_effect_start_CTS1BossFightStart = { PlayTextAudio( Tavakai_Bossfight_ThePower_One, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_whathave_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_WhatHave, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_healher_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_HealHer, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_effect_event_dowhatyoumust_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_DoWhatYouMust, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* End Fight Sequence / Transform back to Phase 1 */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	// BossBase contains the Brackets, this is just hooking into that setup
	on_or_create_state_fight_complete_1 = { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); }
}

Animated
{
	on_corrupted_ground_01 = { PlayTextAudio( Tavakai_Bossfight_T3_CorruptedGround_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_leap_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Endure_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_inject_synthol_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_inject_synthol_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_and_grab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Wimp_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_cleave_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_cleave_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_slam_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stab_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_stun_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Knockdown_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
	on_unhinged_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Unhinged_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); }
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Map"] = {
    name = "Manoki, the Defiled",
    life = 2.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.85,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 34,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MeleeAtAnimationSpeedBoss180",
        "MAASKaruiCaptainBoss3JuicedUpSlam",
        "MAASKaruiCaptainBoss3Unhinged",
        "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
        "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
        "CGEKaruiCaptainBoss2RongokuraiVoidGround",
        "CGEKaruiCaptainBoss2TawhoaPlantGround",
        "CGEKaruiCaptainBoss2RamakoStarBurn",
        "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
        "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
        "GSKaruiCaptainBoss2RamakoSunExplosion",
        "GSKaruiCaptainBoss2TasalioWaterBullet",
        "GSKaruiCaptainBoss2ValakoLightningStormBolt",
        "GSKaruiCaptainBoss2ArohonguiMoonBlast",
        "GAKaruiCaptainBoss3StabSlam",
        "GAKaruiCaptainBoss3UnhingedSlam1",
        "GAKaruiCaptainBoss3UnhingedSlam2",
        "GAKaruiCaptainBoss3UnhingedSlam3",
        "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
        "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
        "GAKaruiCaptainBoss3LeapSlamImpact",
        "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
        "GSKaruiCaptainBoss3PustulePopSmall",
        "GSKaruiCaptainBoss3PustulePopBig",
        "EASKaruiCaptainBossPhase3ToPhase1",
        "EAAKaruiCaptainBoss3PustulePropagator",
        "GTKaruiCaptainBoss2ValakoLightningStorm",
        "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
        "GTKaruiCaptainBoss3PustulePropagator",
        "DTTKaruiCaptainBoss3Leap",
        "KaruiCaptainBossPhase3ToPhase1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASKaruiCaptainBoss3Unhinged"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = {
    name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = {
    name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = {
    name = "CGEKaruiCaptainBoss2RongokuraiVoidGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = {
    name = "CGEKaruiCaptainBoss2TawhoaPlantGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_ground_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = {
    name = "CGEKaruiCaptainBoss2RamakoStarBurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = {
    name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = {
    name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = {
    name = "GSKaruiCaptainBoss2RamakoSunExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = {
    name = "GSKaruiCaptainBoss2TasalioWaterBullet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = {
    name = "GSKaruiCaptainBoss2ValakoLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = {
    name = "GSKaruiCaptainBoss2ArohonguiMoonBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {1, 1011, 0, 5000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3StabSlam"] = {
    name = "GAKaruiCaptainBoss3StabSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam1"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam2"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3UnhingedSlam3"] = {
    name = "GAKaruiCaptainBoss3UnhingedSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3LeapSlamImpact"] = {
    name = "GAKaruiCaptainBoss3LeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = {
    name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopSmall"] = {
    name = "GSKaruiCaptainBoss3PustulePopSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKaruiCaptainBoss3PustulePopBig"] = {
    name = "GSKaruiCaptainBoss3PustulePopBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASKaruiCaptainBossPhase3ToPhase1"] = {
    name = "EASKaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKaruiCaptainBoss3PustulePropagator"] = {
    name = "EAAKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = {
    name = "GTKaruiCaptainBoss2ValakoLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = {
    name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKaruiCaptainBoss3PustulePropagator"] = {
    name = "GTKaruiCaptainBoss3PustulePropagator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTKaruiCaptainBoss3Leap"] = {
    name = "DTTKaruiCaptainBoss3Leap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiCaptainBossPhase3ToPhase1"] = {
    name = "KaruiCaptainBossPhase3ToPhase1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 33.966,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [4800]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 3200 Max: 3200 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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