Manoki, o Profanado


Área: As Ilhas Jade
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Manoki, the Defiled
Spectre | N |
---|---|
Area | As Ilhas Jade |
Tags | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Vida
225%
+75%
Resistência




Damage
285%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 34
Tempo de Ataque
1.755 Second
Damage Spread
±20%
Experiência
300%
Model Size
115%
Type
KaruiCaptainBoss3Map
Metadata
KaruiCaptainBoss_3Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
14,654
3,540
663
Damage
605
Dano Mágico
605
Precisão
2,214
Tempo de Ataque
1.755
Experiência
64,521
Minion Life
14,135
Minion Damage
2,362
Minion Armour
6,575
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedBoss180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.755 seg
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]

MAASKaruiCaptainBoss3JuicedUpSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Recarga: 20 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]

DTTKaruiCaptainBoss3Leap
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [0]
skill maximum travel distance [0]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MAASKaruiCaptainBoss3Unhinged
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Recarga: 18 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]

EAAKaruiCaptainBoss3PustulePropagator
Recarga: 20 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAKaruiCaptainBoss3StabSlam
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 130%
Tempo de Ataque: 1.755 seg
Causa 30% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAKaruiCaptainBoss3UnhingedSlam1
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [10]
GAKaruiCaptainBoss3UnhingedSlam2
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3UnhingedSlam3
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAKaruiCaptainBoss3AlternatingSlamCircleImpact
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 162%
Tempo de Ataque: 1.755 seg
Causa 62% mais Dano com Ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [15]
GAKaruiCaptainBoss3AlternatingSlamConeImpact
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.755 seg
Causa 100% mais Dano com Ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTKaruiCaptainBoss3AlternatingSlamSpikeMines
GAKaruiCaptainBoss3AlternatingSlamSpikeMine
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 225%
Tempo de Ataque: 1.755 seg
Causa 125% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GAKaruiCaptainBoss3LeapSlamImpact
Triggerable, Attack
Base Damage: 484–726
Chance de Acerto Crítico: 5%
Dano de Ataque: 168%
Tempo de Ataque: 1.755 seg
Causa 68% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [15]
GTKaruiCaptainBoss3PustulePropagator
Triggerable
action attack or cast time uses animation length [1]
GSKaruiCaptainBoss3PustulePopSmall
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 314.2 a 471.2 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
GSKaruiCaptainBoss3PustulePopBig
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 935.5 a 1403 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
ABTTKaruiCaptainBoss2KitavaBloodSiphon
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
GSKaruiCaptainBoss2ArohonguiMoonBlast
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 848.4 do Dano de Gelo Base por segundo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground ice art variation [1011]
is area damage [1]
skill can be active blocked from all directions [1]
CGEKaruiCaptainBoss2NgamahuVolcanoLava
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 848.4 de Dano de Fogo Base por segundo
active skill area of effect radius +% final [50]
base skill effect duration [5000]
ground fire art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RongokuraiVoidGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 327.3 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground ice art variation [1012]
is area damage [1]
CGEKaruiCaptainBoss2TawhoaPlantGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [10]
base skill effect duration [15000]
generic ground art variation [1025]
is area damage [1]
CGEKaruiCaptainBoss2RamakoStarBurn
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 412.1 de Dano de Fogo Base por segundo
active skill area of effect radius +% final [200]
base skill effect duration [12000]
ground fire art variation [1027]
is area damage [1]
GSKaruiCaptainBoss2NgamahuVolcanoProjImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 349.1 a 523.6 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2RamakoSunExplosion
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 1047 a 1571 de Dano de Fogo
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2TasalioWaterBullet
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Recarga: 0.05 seg
Causa 157.1 a 235.6 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GSKaruiCaptainBoss2ValakoLightningStormBolt
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 436.3 a 1309 de Dano de Raio
Eletriza Inimigos como se causasse 250% mais Dano
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GTKaruiCaptainBoss2ValakoLightningStorm
Triggerable
action attack or cast time uses animation length [1]
MPSKaruiCaptainBoss2NgamahuVolcanoProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
active skill projectile speed +% variation final [50]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1419]
projectile ballistic angle override [65]
projectile ballistic angle override variance [15]
projectiles not offset [1]
skill can be active blocked from all directions [1]

EASKaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
KaruiCaptainBossPhase3ToPhase1
action attack or cast time uses animation length [1]
action do not face target [1]
base skill effect duration [4000]
skill cannot be interrupted [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/UsefulFunctions" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "collidable = 1; invis = 1; spear_removed;" define_shared_checkpoint_state = "fight_complete;" on_or_create_state_collidable_0 = { RemoveCollidability(); } on_or_create_state_collidable_1 = { MakeCollidable(); } } Stats { // this gets set to 1 in Monster.ot, but this breaks the shapeshift skill timing so get rid of it set_action_attack_or_cast_time_uses_animation_length = 0 set_use_experimental_discrete_sweeper_leftover_progress_fix = 1 } Functions {} /* ------------------------------------------------------------------------------------------------------------------- */ /* Audio */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { define_shared_state = "music_TavakaiPhase" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/UsefulFunctions" /* ------------------------------------------------------------------------------------------------------------------- */ /* Generic */ /* ------------------------------------------------------------------------------------------------------------------- */ Render { use_ao_lights = true } /* ------------------------------------------------------------------------------------------------------------------- */ /* Preload */ /* ------------------------------------------------------------------------------------------------------------------- */ Preload {} /* ------------------------------------------------------------------------------------------------------------------- */ /* Transformations */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_invis_0 = { EnableRendering(); EnableAnimationSounds(); } on_or_create_state_invis_1 = { DisableRendering(); DisableAnimationSounds(); } on_or_create_state_spear_removed_1 = { HideMeshSegments( spear_long_tendrils_mesh_2Shape, spear_long_tendrils_mesh_Shape1, spear_meat_meshShape, spear_short_tendrils_mesh_2Shape, spear_short_tendrils_mesh_Shape1, blade_meshShape, heatsink_meshShape, core_meshShape, rod_meshShape, staff_meshShape ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Audio */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { on_or_create_state_music_TavakaiPhase_1 = { SetGlobalAudioParam( TavakaiPhase, 1 ); } on_or_create_state_music_TavakaiPhase_2 = { SetGlobalAudioParam( TavakaiPhase, 2 ); } on_or_create_state_music_TavakaiPhase_3 = { SetGlobalAudioParam( TavakaiPhase, 3 ); } on_or_create_state_music_TavakaiPhase_4 = { SetGlobalAudioParam( TavakaiPhase, 4 ); } on_or_create_state_music_TavakaiPhase_5 = { SetGlobalAudioParam( TavakaiPhase, 5 ); } } Actor { on_effect_start_CTS1BossFightStart = { PlayTextAudio( Tavakai_Bossfight_ThePower_One, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_effect_event_whathave_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_WhatHave, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_effect_event_healher_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_HealHer, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_effect_event_dowhatyoumust_dialogue_for_EASKaruiCaptainBossPhase3ToPhase1 = { PlayTextAudio( Tavakai_Bossfight_DoWhatYouMust, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* End Fight Sequence / Transform back to Phase 1 */ /* ------------------------------------------------------------------------------------------------------------------- */ StateMachine { // BossBase contains the Brackets, this is just hooking into that setup on_or_create_state_fight_complete_1 = { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); } } Animated { on_corrupted_ground_01 = { PlayTextAudio( Tavakai_Bossfight_T3_CorruptedGround_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_leap_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Endure_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_inject_synthol_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_inject_synthol_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Die_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stab_and_grab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Wimp_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_cleave_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_cleave_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Outsider_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stab_slam_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stab_slam_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Tremble_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stab_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stab_180_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Bloodbath_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_stun_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Knockdown_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } on_unhinged_01 = { PlayTextAudio( Tavakai_Bossfight_T3_Unhinged_Random, 'Metadata/NPC/Four_Act4/KaruiWarshipCaptain_bossfight' ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiChieftain/KaruiCaptainBoss_3Map"] = { name = "Manoki, the Defiled", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.85, damageSpread = 0.2, attackTime = 1.755, attackRange = 34, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MeleeAtAnimationSpeedBoss180", "MAASKaruiCaptainBoss3JuicedUpSlam", "MAASKaruiCaptainBoss3Unhinged", "MPSKaruiCaptainBoss2NgamahuVolcanoProj", "CGEKaruiCaptainBoss2NgamahuVolcanoLava", "CGEKaruiCaptainBoss2RongokuraiVoidGround", "CGEKaruiCaptainBoss2TawhoaPlantGround", "CGEKaruiCaptainBoss2RamakoStarBurn", "ABTTKaruiCaptainBoss2KitavaBloodSiphon", "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact", "GSKaruiCaptainBoss2RamakoSunExplosion", "GSKaruiCaptainBoss2TasalioWaterBullet", "GSKaruiCaptainBoss2ValakoLightningStormBolt", "GSKaruiCaptainBoss2ArohonguiMoonBlast", "GAKaruiCaptainBoss3StabSlam", "GAKaruiCaptainBoss3UnhingedSlam1", "GAKaruiCaptainBoss3UnhingedSlam2", "GAKaruiCaptainBoss3UnhingedSlam3", "GAKaruiCaptainBoss3AlternatingSlamCircleImpact", "GAKaruiCaptainBoss3AlternatingSlamConeImpact", "GAKaruiCaptainBoss3LeapSlamImpact", "GAKaruiCaptainBoss3AlternatingSlamSpikeMine", "GSKaruiCaptainBoss3PustulePopSmall", "GSKaruiCaptainBoss3PustulePopBig", "EASKaruiCaptainBossPhase3ToPhase1", "EAAKaruiCaptainBoss3PustulePropagator", "GTKaruiCaptainBoss2ValakoLightningStorm", "GTKaruiCaptainBoss3AlternatingSlamSpikeMines", "GTKaruiCaptainBoss3PustulePropagator", "DTTKaruiCaptainBoss3Leap", "KaruiCaptainBossPhase3ToPhase1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss180"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASKaruiCaptainBoss3JuicedUpSlam"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", "action_do_not_face_target", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASKaruiCaptainBoss3Unhinged"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "skill_does_not_pathfind", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSKaruiCaptainBoss2NgamahuVolcanoProj"] = { name = "MPSKaruiCaptainBoss2NgamahuVolcanoProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "ballistic_projectiles_always_bounce", "projectiles_not_offset", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {1419, 65, 15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEKaruiCaptainBoss2NgamahuVolcanoLava"] = { name = "CGEKaruiCaptainBoss2NgamahuVolcanoLava", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 1025, 50, 5000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEKaruiCaptainBoss2RongokuraiVoidGround"] = { name = "CGEKaruiCaptainBoss2RongokuraiVoidGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 1012, 0, 30000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEKaruiCaptainBoss2TawhoaPlantGround"] = { name = "CGEKaruiCaptainBoss2TawhoaPlantGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_ground_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1025, 10, 15000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEKaruiCaptainBoss2RamakoStarBurn"] = { name = "CGEKaruiCaptainBoss2RamakoStarBurn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 1027, 200, 12000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTKaruiCaptainBoss2KitavaBloodSiphon"] = { name = "ABTTKaruiCaptainBoss2KitavaBloodSiphon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss2NgamahuVolcanoProjImpact"] = { name = "GSKaruiCaptainBoss2NgamahuVolcanoProjImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss2RamakoSunExplosion"] = { name = "GSKaruiCaptainBoss2RamakoSunExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss2TasalioWaterBullet"] = { name = "GSKaruiCaptainBoss2TasalioWaterBullet", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss2ValakoLightningStormBolt"] = { name = "GSKaruiCaptainBoss2ValakoLightningStormBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_as_though_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {0.5, 1.5, 250, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss2ArohonguiMoonBlast"] = { name = "GSKaruiCaptainBoss2ArohonguiMoonBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {1, 1011, 0, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3StabSlam"] = { name = "GAKaruiCaptainBoss3StabSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3UnhingedSlam1"] = { name = "GAKaruiCaptainBoss3UnhingedSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3UnhingedSlam2"] = { name = "GAKaruiCaptainBoss3UnhingedSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3UnhingedSlam3"] = { name = "GAKaruiCaptainBoss3UnhingedSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3AlternatingSlamCircleImpact"] = { name = "GAKaruiCaptainBoss3AlternatingSlamCircleImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {15, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3AlternatingSlamConeImpact"] = { name = "GAKaruiCaptainBoss3AlternatingSlamConeImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3LeapSlamImpact"] = { name = "GAKaruiCaptainBoss3LeapSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, baseMultiplier = 1.68, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiCaptainBoss3AlternatingSlamSpikeMine"] = { name = "GAKaruiCaptainBoss3AlternatingSlamSpikeMine", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "skill_can_be_active_blocked_from_all_directions", }, levels = { [1] = {baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss3PustulePopSmall"] = { name = "GSKaruiCaptainBoss3PustulePopSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSKaruiCaptainBoss3PustulePopBig"] = { name = "GSKaruiCaptainBoss3PustulePopBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASKaruiCaptainBossPhase3ToPhase1"] = { name = "EASKaruiCaptainBossPhase3ToPhase1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAKaruiCaptainBoss3PustulePropagator"] = { name = "EAAKaruiCaptainBoss3PustulePropagator", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_does_not_pathfind", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKaruiCaptainBoss2ValakoLightningStorm"] = { name = "GTKaruiCaptainBoss2ValakoLightningStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKaruiCaptainBoss3AlternatingSlamSpikeMines"] = { name = "GTKaruiCaptainBoss3AlternatingSlamSpikeMines", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTKaruiCaptainBoss3PustulePropagator"] = { name = "GTKaruiCaptainBoss3PustulePropagator", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKaruiCaptainBoss3Leap"] = { name = "DTTKaruiCaptainBoss3Leap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiCaptainBossPhase3ToPhase1"] = { name = "KaruiCaptainBossPhase3ToPhase1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 33.966, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.