Chérubin pâle
Démon
Pale Cherubim
SpectreY
Tagsbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Packs
  • Chérubin pâle, Serviteur pâle
  • Chérubin pâle, Vertu pâle
  • Ange pâle, Séraphin pâle, Chérubin pâle, Serviteur pâle
  • Ange pâle, Séraphin pâle, Chérubin pâle, Vertu pâle
  • Vie
    120%
    Energy Shield From Life
    10%
    Résistance
    0 30 0 0
    Damage
    120%
    Précision
    100%
    Attack Distance
    5 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    HellscapePaleFodder1
    Metadata
    HellscapePaleFodder1_
    Niveau
    68
    Vie
    8,378
    2,413
    Damage
    280
    Dégâts des sorts
    280
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    34,361
    Minion Life
    7,484
    Minion Energy Shield
    832
    Minion Damage
    1,163
    Minion Armour
    2,413
    MPSHellscapePaleHammerhead
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1.166 sec.
    Inflige 187.5 à 281.2 Dégâts Physiques
    Transperce toutes les cibles
    50% de chances d'infliger le Saignement au Toucher
    base is projectile [1]
    monster projectile variation [205]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2666
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder1_"] = {
        name = "Pale Cherubim",
        life = 1.2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MPSHellscapePaleHammerhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapePaleHammerhead"] = {
        name = "MPSHellscapePaleHammerhead",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_chance_to_inflict_bleeding_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 205, -40, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Chérubin pâle
    Démon
    Pale Cherubim
    SpectreN
    Tagsbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
    Packs
  • Chérubin pâle, Serviteur pâle
  • Chérubin pâle, Vertu pâle
  • Ange pâle, Séraphin pâle, Chérubin pâle, Serviteur pâle
  • Ange pâle, Séraphin pâle, Chérubin pâle, Vertu pâle
  • Vie
    120%
    Energy Shield From Life
    10%
    Résistance
    0 30 0 0
    Damage
    120%
    Précision
    100%
    Attack Distance
    5 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    100%
    Type
    HellscapePaleFodder1
    Metadata
    HellscapePaleFodderStrongbox1
    Niveau
    68
    Vie
    8,378
    2,413
    Damage
    280
    Dégâts des sorts
    280
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    34,361
    Minion Life
    7,484
    Minion Energy Shield
    832
    Minion Damage
    1,163
    Minion Armour
    2,413
    MPSHellscapePaleHammerhead
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Chances de Touche critique: 5%
    Temps d'incantation: 1.166 sec.
    Inflige 187.5 à 281.2 Dégâts Physiques
    Transperce toutes les cibles
    50% de chances d'infliger le Saignement au Toucher
    base is projectile [1]
    monster projectile variation [205]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2666
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodderStrongbox1"] = {
        name = "Pale Cherubim",
        life = 1.2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MPSHellscapePaleHammerhead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSHellscapePaleHammerhead"] = {
        name = "MPSHellscapePaleHammerhead",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_chance_to_inflict_bleeding_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 205, -40, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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