Spectre | Y |
---|---|
Area | 河岸, 高地神塔庇護所, 河岸 |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Packs |
生命
70%
護甲值
+25%
抗性




傷害
70%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 40
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
70%
Model Size
115%
Type
QuillCrabFire
Metadata
QuillCrab
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
4,559
護甲值
2,529
閃避值
440
傷害
149
法術傷害
149
命中
1,974
攻擊時間
1.995
經驗值
15,055
Minion Life
4,397
Minion Damage
580
Minion Armour
3,540
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" StateMachine { on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );" on_state_glowstate_2 = " RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' ); AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' ); " create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao" preload_epk = "" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrab"] = { name = "Porcupine Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 河岸, 高地神塔庇護所, 河岸 |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Packs |
生命
85%
護甲值
+25%
抗性




傷害
85%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
8 ~ 50
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBig
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
5,536
護甲值
2,529
閃避值
440
傷害
181
法術傷害
181
命中
1,974
攻擊時間
1.995
經驗值
18,281
Minion Life
5,340
Minion Damage
705
Minion Armour
3,540
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" StateMachine { on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );" on_state_glowstate_2 = " RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' ); AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' ); " create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao" preload_epk = "" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBig"] = { name = "Porcupine Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
尖刺蟹
Porcupine Crab
Spectre | Y |
---|---|
Area | 高地神塔庇護所 |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Packs |
生命
85%
護甲值
+25%
抗性




傷害
85%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
8 ~ 50
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBigElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
5,536
護甲值
2,529
閃避值
440
傷害
181
法術傷害
181
命中
1,974
攻擊時間
1.995
經驗值
18,281
Minion Life
5,340
Minion Damage
705
Minion Armour
3,540
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
將 40% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabFireGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 1 秒
每秒造成 242.4 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [4000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBigElite"] = { name = "Porcupine Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", "CGEQuillCrabFireGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabFireGround"] = { name = "CGEQuillCrabFireGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.