| Spectre | Y |
|---|---|
| Area | 河岸, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Packs |
生命
70%
+25%
抗性
傷害
70%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 40
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
70%
Model Size
115%
Type
QuillCrabFire
Metadata
QuillCrab
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 119–178
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2
extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
StateMachine
{
on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );"
on_state_glowstate_2 =
"
RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );
AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' );
"
create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao"
preload_epk = ""
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/QuillCrab/QuillCrab"] = {
name = "Porcupine Crab",
life = 0.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 40,
accuracy = 1,
skillList = {
"QuillCrabSpikeBurstEmptyAction",
"QuillCrabSpikeBurst",
"QuillCrabSpikeShrapnelAudio",
"QuillCrabSpikeShrapnel",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurstEmptyAction"] = {
name = "QuillCrabSpikeBurstEmptyAction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurst"] = {
name = "QuillCrabSpikeBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnelAudio"] = {
name = "QuillCrabSpikeShrapnelAudio",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnel"] = {
name = "QuillCrabSpikeShrapnel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Spectre | Y |
|---|---|
| Area | 河岸, 高地神塔庇護所 |
| Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Packs |
生命
85%
+25%
抗性
傷害
85%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
8 ~ 50
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBig
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2
extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
StateMachine
{
on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );"
on_state_glowstate_2 =
"
RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );
AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' );
"
create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao"
preload_epk = ""
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/QuillCrab/QuillCrabBig"] = {
name = "Porcupine Crab",
life = 0.85,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.85,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 50,
accuracy = 1,
skillList = {
"QuillCrabSpikeBurstEmptyAction",
"QuillCrabSpikeBurst",
"QuillCrabSpikeShrapnelAudio",
"QuillCrabSpikeShrapnel",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurstEmptyAction"] = {
name = "QuillCrabSpikeBurstEmptyAction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurst"] = {
name = "QuillCrabSpikeBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnelAudio"] = {
name = "QuillCrabSpikeShrapnelAudio",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnel"] = {
name = "QuillCrabSpikeShrapnel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
尖刺蟹
Porcupine Crab
| Spectre | Y |
|---|---|
| Area | 高地神塔庇護所 |
| Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Packs |
生命
85%
+25%
抗性
傷害
85%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
8 ~ 50
攻擊時間
1.995 Second
Damage Spread
±20%
經驗值
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBigElite
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [25]
QuillCrabSpikeBurst
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 70%
攻擊時間: 1.995 秒
造成 30% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
穿透所有目標
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 144–217
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 1.995 秒
造成 80% 更少攻擊傷害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabFireGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 1 秒
每秒造成 242.4 基本火焰傷害
active skill area of effect radius +% final [-40]
base skill effect duration [4000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/QuillCrab/QuillCrabBigElite"] = {
name = "Porcupine Crab",
life = 0.85,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.85,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 50,
accuracy = 1,
skillList = {
"QuillCrabSpikeBurstEmptyAction",
"QuillCrabSpikeBurst",
"QuillCrabSpikeShrapnelAudio",
"QuillCrabSpikeShrapnel",
"CGEQuillCrabFireGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurstEmptyAction"] = {
name = "QuillCrabSpikeBurstEmptyAction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeBurst"] = {
name = "QuillCrabSpikeBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnelAudio"] = {
name = "QuillCrabSpikeShrapnelAudio",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["QuillCrabSpikeShrapnel"] = {
name = "QuillCrabSpikeShrapnel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEQuillCrabFireGround"] = {
name = "CGEQuillCrabFireGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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