Stachelschweinkrabbe
Porcupine Crab
Spectre | Y |
---|---|
Area | Das Flussufer, Die Zikkurat-Zuflucht, Das Flussufer |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Packs |
Leben
70%
Rüstung
+25%
Widerstand




Damage
70%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 40
Angriffszeit
1.995 Second
Damage Spread
±20%
Erfahrung
70%
Model Size
115%
Type
QuillCrabFire
Metadata
QuillCrab
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
4,559
Rüstung
2,529
Ausweichwert
440
Damage
149
Zauberschaden
149
Genauigkeit
1,974
Angriffszeit
1.995
Erfahrung
15,055
Minion Life
4,184
Minion Damage
316
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurst
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffszeit: 1.995 Sek.
Verursacht 30% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 119–178
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" StateMachine { on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );" on_state_glowstate_2 = " RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' ); AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' ); " create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao" preload_epk = "" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrab"] = { name = "Porcupine Crab", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Stachelschweinkrabbe
Porcupine Crab
Spectre | Y |
---|---|
Area | Das Flussufer, Die Zikkurat-Zuflucht, Das Flussufer |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Packs |
Leben
85%
Rüstung
+25%
Widerstand




Damage
85%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
8 ~ 50
Angriffszeit
1.995 Second
Damage Spread
±20%
Erfahrung
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBig
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
5,536
Rüstung
2,529
Ausweichwert
440
Damage
181
Zauberschaden
181
Genauigkeit
1,974
Angriffszeit
1.995
Erfahrung
18,281
Minion Life
5,080
Minion Damage
384
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurst
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffszeit: 1.995 Sek.
Verursacht 30% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabBase" StateMachine { on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );" on_state_glowstate_2 = " RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' ); AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' ); " create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao" preload_epk = "" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBig"] = { name = "Porcupine Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Stachelschweinkrabbe
Porcupine Crab
Spectre | Y |
---|---|
Area | Die Zikkurat-Zuflucht |
Tags | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Packs |
Leben
85%
Rüstung
+25%
Widerstand




Damage
85%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
8 ~ 50
Angriffszeit
1.995 Second
Damage Spread
±20%
Erfahrung
85%
Model Size
135%
Type
QuillCrabBigFire
Metadata
QuillCrabBigElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
5,536
Rüstung
2,529
Ausweichwert
440
Damage
181
Zauberschaden
181
Genauigkeit
1,974
Angriffszeit
1.995
Erfahrung
18,281
Minion Life
5,080
Minion Damage
384
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
QuillCrabSpikeBurstEmptyAction
attack maximum action distance + [30]
QuillCrabSpikeBurst
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Angriffszeit: 1.995 Sek.
Verursacht 30% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1000]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnelAudio
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1002]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [13]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
QuillCrabSpikeShrapnel
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 144–217
Kritische Trefferchance: 5%
Angriffsschaden: 20%
Angriffszeit: 1.995 Sek.
Verursacht 80% weniger Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1003]
monster reverse point blank damage -% at minimum range [20]
projectile angle variance [0]
projectile ballistic angle from reference event [1]
projectile spread radius [18]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEQuillCrabFireGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 1 Sek.
Verursacht 242.4 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [-40]
base skill effect duration [4000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
Object Type Codes
version 2 extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/QuillCrab/QuillCrabBigElite"] = { name = "Porcupine Crab", life = 0.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.85, damageSpread = 0.2, attackTime = 1.995, attackRange = 50, accuracy = 1, skillList = { "QuillCrabSpikeBurstEmptyAction", "QuillCrabSpikeBurst", "QuillCrabSpikeShrapnelAudio", "QuillCrabSpikeShrapnel", "CGEQuillCrabFireGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurstEmptyAction"] = { name = "QuillCrabSpikeBurstEmptyAction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeBurst"] = { name = "QuillCrabSpikeBurst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnelAudio"] = { name = "QuillCrabSpikeShrapnelAudio", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", "always_pierce", }, levels = { [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuillCrabSpikeShrapnel"] = { name = "QuillCrabSpikeShrapnel", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_angle_variance", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEQuillCrabFireGround"] = { name = "CGEQuillCrabFireGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.