棘ガニ
Porcupine Crab
SpectreY
Area川岸, ジッグラトの避難所, 川岸
Tagsallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Packs
  • 川岸: 棘ガニ, 棘ガニ
  • 川岸: 棘ガニ, 棘ガニ
  • ジッグラトの避難所: 棘ガニ, 棘ガニ, 棘ガニ
  • ライフ
    70%
    アーマー
    +25%
    耐性
    30 -30 0 0
    Damage
    70%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 40
    アタックタイム
    1.995 Second
    Damage Spread
    ±20%
    経験値
    70%
    Model Size
    115%
    Type
    QuillCrabFire
    Metadata
    QuillCrab
    レベル
    65
    ライフ
    4,559
    アーマー
    2,529
    回避力
    440
    Damage
    149
    スペルダメージ
    149
    命中力
    1,974
    アタックタイム
    1.995
    経験値
    15,055
    Minion Life
    4,397
    Minion Damage
    580
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [30]
    QuillCrabSpikeBurst
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 119–178
    クリティカルヒット率: 5%
    アタックダメージ: 70%
    アタックタイム: 1.995 秒
    アタックダメージが30%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1000]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelAudio
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 119–178
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    全ての対象を貫通する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1002]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnel
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 119–178
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1003]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    StateMachine
    {
    	on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );"
    
    	on_state_glowstate_2 =
    	"
    		RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );
    		AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' );
    	"
    
    	create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao"
    	preload_epk = ""
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrab"] = {
        name = "Porcupine Crab",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 40,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurst",
            "QuillCrabSpikeShrapnelAudio",
            "QuillCrabSpikeShrapnel",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurst"] = {
        name = "QuillCrabSpikeBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelAudio"] = {
        name = "QuillCrabSpikeShrapnelAudio",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
            "always_pierce",
        },
        levels = {
            [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnel"] = {
        name = "QuillCrabSpikeShrapnel",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    棘ガニ
    Porcupine Crab
    SpectreY
    Area川岸, ジッグラトの避難所, 川岸
    Tagsallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • 川岸: 棘ガニ, 棘ガニ
  • 川岸: 棘ガニ, 棘ガニ
  • ジッグラトの避難所: 棘ガニ, 棘ガニ, 棘ガニ
  • ライフ
    85%
    アーマー
    +25%
    耐性
    30 -30 0 0
    Damage
    85%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    8 ~ 50
    アタックタイム
    1.995 Second
    Damage Spread
    ±20%
    経験値
    85%
    Model Size
    135%
    Type
    QuillCrabBigFire
    Metadata
    QuillCrabBig
    レベル
    65
    ライフ
    5,536
    アーマー
    2,529
    回避力
    440
    Damage
    181
    スペルダメージ
    181
    命中力
    1,974
    アタックタイム
    1.995
    経験値
    18,281
    Minion Life
    5,340
    Minion Damage
    705
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [30]
    QuillCrabSpikeBurst
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 70%
    アタックタイム: 1.995 秒
    アタックダメージが30%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1000]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelAudio
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    全ての対象を貫通する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1002]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnel
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1003]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabBase"
    
    StateMachine
    {
    	on_or_create_state_glowstate_1 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );"
    
    	on_state_glowstate_2 =
    	"
    		RemoveEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayin.epk' );
    		AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_death.epk' );
    	"
    
    	create_state_glowstate_2 = "AddEffectPack( 'Metadata/Monsters/QuillCrab/glow_stayout.epk' );"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/QuillCrab/SpikeAttached.ao"
    	preload_epk = ""
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabBig"] = {
        name = "Porcupine Crab",
        life = 0.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurst",
            "QuillCrabSpikeShrapnelAudio",
            "QuillCrabSpikeShrapnel",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurst"] = {
        name = "QuillCrabSpikeBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelAudio"] = {
        name = "QuillCrabSpikeShrapnelAudio",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
            "always_pierce",
        },
        levels = {
            [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnel"] = {
        name = "QuillCrabSpikeShrapnel",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    棘ガニ
    Porcupine Crab
    SpectreY
    Areaジッグラトの避難所
    Tagsallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
    Packs
  • ジッグラトの避難所: 棘ガニ, 棘ガニ, 棘ガニ
  • ライフ
    85%
    アーマー
    +25%
    耐性
    30 -30 0 0
    Damage
    85%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    8 ~ 50
    アタックタイム
    1.995 Second
    Damage Spread
    ±20%
    経験値
    85%
    Model Size
    135%
    Type
    QuillCrabBigFire
    Metadata
    QuillCrabBigElite
    レベル
    65
    ライフ
    5,536
    アーマー
    2,529
    回避力
    440
    Damage
    181
    スペルダメージ
    181
    命中力
    1,974
    アタックタイム
    1.995
    経験値
    18,281
    Minion Life
    5,340
    Minion Damage
    705
    Minion Armour
    3,540
    QuillCrabSpikeBurstEmptyAction
    attack maximum action distance + [30]
    QuillCrabSpikeBurst
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 70%
    アタックタイム: 1.995 秒
    アタックダメージが30%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1000]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnelAudio
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    全ての対象を貫通する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1002]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [13]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    QuillCrabSpikeShrapnel
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 144–217
    クリティカルヒット率: 5%
    アタックダメージ: 20%
    アタックタイム: 1.995 秒
    アタックダメージが80%低下する
    物理ダメージの40%をダメージに変換する
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1003]
    monster reverse point blank damage -% at minimum range [20]
    projectile angle variance [0]
    projectile ballistic angle from reference event [1]
    projectile spread radius [18]
    projectile uses contact position [1]
    projectiles not offset [1]
    use scaled contact offset [1]
    CGEQuillCrabFireGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 1 秒
    毎秒242.4の基礎ダメージを与える
    active skill area of effect radius +% final [-40]
    base skill effect duration [4000]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabFire"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/QuillCrab/QuillCrabFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/QuillCrab/QuillCrabBigElite"] = {
        name = "Porcupine Crab",
        life = 0.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.85,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "QuillCrabSpikeBurstEmptyAction",
            "QuillCrabSpikeBurst",
            "QuillCrabSpikeShrapnelAudio",
            "QuillCrabSpikeShrapnel",
            "CGEQuillCrabFireGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurstEmptyAction"] = {
        name = "QuillCrabSpikeBurstEmptyAction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.666,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeBurst"] = {
        name = "QuillCrabSpikeBurst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnelAudio"] = {
        name = "QuillCrabSpikeShrapnelAudio",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
            "always_pierce",
        },
        levels = {
            [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["QuillCrabSpikeShrapnel"] = {
        name = "QuillCrabSpikeShrapnel",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "projectile_angle_variance",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_not_offset",
            "projectile_ballistic_angle_from_reference_event",
        },
        levels = {
            [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEQuillCrabFireGround"] = {
        name = "CGEQuillCrabFireGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Edit

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