聖杯牧師
expedition_monster
Priest of the Chalice
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, 法術, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Packs |
生命
150%
護甲
+35%
Ailment Threshold
%
抗性
-30
0
75
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
8 ~ 28
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
ExpeditionGolemancer
Metadata
ExpeditionGolemancer
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,636
護甲
3,451
閃避值
477
能量護盾
0
傷害
350
法術傷害
350
命中
0
Attack Time
1.5
經驗值
42,951
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EDSGolemancerReapLeft
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 280–420
[Critical|暴擊]率: 5%
攻擊傷害: 160%
Attack Time: 1.5 秒
造成 60% 更多攻擊傷害
將 70% 的物理傷害轉換為冰冷傷害
is area damage [1]
voll slam damage +% final at centre [30]
將 70% 的物理傷害轉換為冰冷傷害
is area damage [1]
voll slam damage +% final at centre [30]
EDSGolemancerReapRight
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 280–420
[Critical|暴擊]率: 5%
攻擊傷害: 160%
Attack Time: 1.5 秒
造成 60% 更多攻擊傷害
將 70% 的物理傷害轉換為冰冷傷害
is area damage [1]
voll slam damage +% final at centre [30]
將 70% 的物理傷害轉換為冰冷傷害
is area damage [1]
voll slam damage +% final at centre [30]
SSMExpeditionVolatileZombie
法術, 法術可重複, 可觸發
施放時間: 3 秒
冷卻時間: 10 秒
alternate minion [564]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );" on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );" } Life { on_spawned_alive = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " on_death = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = { name = "Priest of the Chalice", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "EDSGolemancerReapLeft", "EDSGolemancerReapRight", "SSMExpeditionVolatileZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVolatileZombie"] = { name = "SSMExpeditionVolatileZombie", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |