Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
出土的狂暴者
Unearthed Rampager
Spectre
Area符文陵墓, 遺忘墓穴, 泰坦之顱
Tagscold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • 黑鐮傭兵, 出土的冰封埋屍, 出土的狂暴者, 出土的殭屍
  • 聖杯牧師, 出土的冰封埋屍, 出土的狂暴者, 出土的殭屍
  • 泰坦之顱, 符文陵墓: 黑鐮傭兵, 出土的冰封埋屍, 出土的狂暴者, 出土的殭屍
  • 遺忘墓穴, 符文陵墓: 聖杯牧師, 出土的冰封埋屍, 出土的狂暴者, 出土的殭屍
  • 生命
    165%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    165%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    6 ~ 13
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    165%
    Model Size
    100%
    Type
    ExpeditionZombieLarge
    Metadata
    ExpeditionZombieLarge
    Spectre Reservation
    72%
    Companion Reservation
    38.4%
    等級
    65
    生命
    10,816
    傷害
    350
    法術傷害
    350
    命中
    2,228
    攻擊時間
    1.5
    經驗值
    35,487
    召喚物生命
    10,365
    召喚物傷害
    1,368
    召喚物護甲
    2,023
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 280420
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAExpeditionZombieEarthquake
    攻擊
    Base Damage: 280420
    暴擊率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 8 秒
    造成14.55%更多傷害
    is area damage [1]
    main hand base maximum attack distance [8]
    GAExpeditionZombieEarthquakeExplosion
    可觸發, 攻擊, AttackInPlace
    Base Damage: 280420
    暴擊率: 5%
    攻擊傷害: 130%
    攻擊時間: 1.5 秒
    造成30%更多攻擊傷害
    造成0.35820895522388%更多傷害
    50%的物理傷害轉換冰冷傷害
    active skill area of effect radius +% final [30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLarge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unearthed Rampager",
        life = 1.65,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionZombieEarthquake",
            "GAExpeditionZombieEarthquakeExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionZombieEarthquake"] = {
        name = "GAExpeditionZombieEarthquake",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {5, 8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {10, 8, levelRequirement = 45, statInterpolation = {2},  cost = { }, },
            [3] = {15, 8, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionZombieEarthquakeExplosion"] = {
        name = "GAExpeditionZombieEarthquakeExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2},  cost = { }, },
            [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    
    Edit

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