出土的狂暴者
不死族expedition_monster
Unearthed Rampager
| Spectre | Y |
|---|---|
| Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Packs |
生命
165%
抗性
傷害
165%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
165%
Model Size
100%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLarge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 308–462
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
冷卻時間: 8 秒
造成 5% 更多傷害
is area damage [1]
main hand base maximum attack distance [8]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Object Type Codes
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Render
{
//turn_duration = 0.5
}
Actor
{
on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLarge"] = {
name = "Unearthed Rampager",
life = 1.65,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.65,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAExpeditionZombieEarthquake",
"GAExpeditionZombieEarthquakeExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionZombieEarthquake"] = {
name = "GAExpeditionZombieEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"main_hand_base_maximum_attack_distance",
"is_area_damage",
},
levels = {
[1] = {5, 8, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {10, 8, levelRequirement = 45, statInterpolation = {2}, cost = { }, },
[3] = {15, 8, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionZombieEarthquakeExplosion"] = {
name = "GAExpeditionZombieEarthquakeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, },
[3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Adds Tags | expedition_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.