Sacerdote del Cáliz
expedition_monster
Priest of the Chalice
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Packs |
Vida
150%
Armadura
+35%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 28
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
ExpeditionGolemancer
Metadata
ExpeditionGolemancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
Armadura
4,659
Evasión
477
Energy Shield
0
Damage
350
Daño de hechizos
350
Precisión
1,090
Attack Time
1.5
Experiencia
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSGolemancerReapLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 160%
Attack Time: 1.5 seg
Inflige un 60% más de daño de ataques
Convierte el 70% del daño físico en daño de hielo
is area damage [1]
voll slam damage +% final at centre [30]
Convierte el 70% del daño físico en daño de hielo
is area damage [1]
voll slam damage +% final at centre [30]
EDSGolemancerReapRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 280–420
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 160%
Attack Time: 1.5 seg
Inflige un 60% más de daño de ataques
Convierte el 70% del daño físico en daño de hielo
is area damage [1]
voll slam damage +% final at centre [30]
Convierte el 70% del daño físico en daño de hielo
is area damage [1]
voll slam damage +% final at centre [30]
SSMExpeditionVolatileZombie
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 3 seg
Tiempo de recarga: 10 seg
alternate minion [564]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );" on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );" } Life { on_spawned_alive = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " on_death = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = { name = "Priest of the Chalice", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "EDSGolemancerReapLeft", "EDSGolemancerReapRight", "SSMExpeditionVolatileZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVolatileZombie"] = { name = "SSMExpeditionVolatileZombie", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | expedition_monster |