Sacerdote del Cáliz
expedition_monster
Priest of the Chalice
SpectreY
Tags1HSword_onhit_audio, bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • Sacerdote del Cáliz
  • Sacerdote del Cáliz, Portador de hielo exhumado, Devastador exhumado, Zombi exhumado
  • Vida
    150%
    Armadura
    +35%
    Resistencia
    -30 0 75 0
    Damage
    150%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    8 ~ 28
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    Nivel
    68
    Vida
    11,636
    Armadura
    4,659
    Evasión
    477
    Damage
    350
    Daño de hechizos
    350
    Precisión
    2,180
    Attack Time
    1.5
    Experiencia
    42,951
    Minion Life
    16,920
    Minion Damage
    2,845
    Minion Armour
    7,075
    EDSGolemancerReapLeft
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 280–420
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 160%
    Attack Time: 1.5 seg
    Inflige un 60% más de daño de ataques
    Convierte el 70% del daño físico en daño de hielo
    is area damage [1]
    voll slam damage +% final at centre [30]
    EDSGolemancerReapRight
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 280–420
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 160%
    Attack Time: 1.5 seg
    Inflige un 60% más de daño de ataques
    Convierte el 70% del daño físico en daño de hielo
    is area damage [1]
    voll slam damage +% final at centre [30]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Tiempo de lanzamiento: 3 seg
    Tiempo de recarga: 10 seg
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    
    	on_death =
    	"
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagsexpedition_monster
    Edit

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