Prêtre du Calice
expedition_monster
Priest of the Chalice
SpectreY
Tags1HSword_onhit_audio, bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • Prêtre du Calice
  • Prêtre du Calice, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Vie
    150%
    Armure
    +35%
    Ailment Threshold
    %
    Résistance
    -30 0 75 0
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    8 ~ 28
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    Niveau
    68
    Vie
    11,636
    Armure
    3,451
    Évasion
    477
    Bouclier d'énergie
    0
    Damage
    350
    Dégâts des sorts
    350
    Précision
    0
    Attack Time
    1.5
    Expérience
    42,951
    EDSGolemancerReapLeft
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 280–420
    Chances de [Critical|Touche critique]: 5%
    Dégâts d'Attaque: 160%
    Attack Time: 1.5 sec.
    60% Davantage de Dégâts d'Attaque
    Convertit 70% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    voll slam damage +% final at centre [30]
    EDSGolemancerReapRight
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 280–420
    Chances de [Critical|Touche critique]: 5%
    Dégâts d'Attaque: 160%
    Attack Time: 1.5 sec.
    60% Davantage de Dégâts d'Attaque
    Convertit 70% des Dégâts Physiques en Dégâts de Froid
    is area damage [1]
    voll slam damage +% final at centre [30]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Temps d'incantation: 3 sec.
    Temps de recharge: 10 sec.
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    
    	on_death =
    	"
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster