Prêtre du Calice
expedition_monster
Priest of the Chalice
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, Lanceur de sorts, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Packs |
Vie
150%
Armure
+35%
Ailment Threshold
%
Résistance
-30
0
75
0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 28
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
ExpeditionGolemancer
Metadata
ExpeditionGolemancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,636
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
350
Dégâts des sorts
350
Précision
0
Attack Time
1.5
Expérience
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSGolemancerReapLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 280–420
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.5 sec.
60% Davantage de Dégâts d'Attaque
Convertit 70% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
voll slam damage +% final at centre [30]
Convertit 70% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
voll slam damage +% final at centre [30]
EDSGolemancerReapRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 280–420
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 160%
Attack Time: 1.5 sec.
60% Davantage de Dégâts d'Attaque
Convertit 70% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
voll slam damage +% final at centre [30]
Convertit 70% des Dégâts Physiques en Dégâts de Froid
is area damage [1]
voll slam damage +% final at centre [30]
SSMExpeditionVolatileZombie
Spell, Multicastable, Triggerable
Temps d'incantation: 3 sec.
Temps de recharge: 10 sec.
alternate minion [564]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );" on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );" } Life { on_spawned_alive = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " on_death = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = { name = "Priest of the Chalice", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "EDSGolemancerReapLeft", "EDSGolemancerReapRight", "SSMExpeditionVolatileZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVolatileZombie"] = { name = "SSMExpeditionVolatileZombie", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | expedition_monster |