Priest of the Chalice




expedition_monster
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, bone_armour, bones, 施法, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Packs |
生命
150%
[护甲]
+35%
抗性




伤害
150%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 28
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
150%
Model Size
100%
Type
ExpeditionGolemancer
Metadata
ExpeditionGolemancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMExpeditionVolatileZombie
法术, 法术可重复, 可触发
施放间隔: 3 秒
冷却时间: 10 秒
alternate minion [564]
number of monsters to summon [1]
spell maximum action distance +% [-55]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Stats { set_base_heavy_stun_duration_ms = 3333 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase" Actor { on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );" on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );" } Life { on_spawned_alive = " AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " on_death = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = { name = "Priest of the Chalice", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 28, accuracy = 1, skillList = { "EDSGolemancerReapLeft", "EDSGolemancerReapRight", "SSMExpeditionVolatileZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSGolemancerReapRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMExpeditionVolatileZombie"] = { name = "SSMExpeditionVolatileZombie", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | MonsterTag |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.