Padre do Cálice
expedition_monster
Priest of the Chalice
SpectreY
Tags1HSword_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Packs
  • Padre do Cálice
  • Padre do Cálice, Geleira Desenterrado, Furioso Desenterrado, Zumbi Desenterrado
  • Vida
    150%
    Armadura
    +35%
    Resistência
    -30 0 75 0
    Damage
    150%
    Precisão
    100%
    Acertos Críticos Chance
    5%
    Bônus de Dano Crítico
    +30%
    Attack Distance
    8 ~ 28
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    ExpeditionGolemancer
    Metadata
    ExpeditionGolemancer
    Nível
    68
    Vida
    11,636
    Armadura
    3,258
    Evasão
    477
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,180
    Tempo de Ataque
    1.5
    Experiência
    42,951
    Minion Life
    9,947
    Minion Damage
    779
    Minion Armour
    4,947
    EDSGolemancerReapLeft
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 280–420
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 160%
    Tempo de Ataque: 1.5 seg
    Causa 60% mais Dano com Ataque
    Converte 70% do Dano Físico para Dano de Gelo
    is area damage [1]
    voll slam damage +% final at centre [30]
    EDSGolemancerReapRight
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 280–420
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 160%
    Tempo de Ataque: 1.5 seg
    Causa 60% mais Dano com Ataque
    Converte 70% do Dano Físico para Dano de Gelo
    is area damage [1]
    voll slam damage +% final at centre [30]
    SSMExpeditionVolatileZombie
    Spell, Multicastable, Triggerable
    Tempo de Conjuração: 3 seg
    Recarga: 10 seg
    alternate minion [564]
    number of monsters to summon [1]
    spell maximum action distance +% [-55]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterEliteBase"
    
    Actor
    {
    	on_start_SummonSpecificMonsters = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_SummonSpecificMonsters = "SetStateTo( glowboost, 0 );"
    }
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao',  );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    
    	on_death =
    	"
    		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/idle_fx.ao' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/golemancer/EPKs/head_fx.epk' );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Golemancer/ExpeditionGolemancer"] = {
        name = "Priest of the Chalice",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "EDSGolemancerReapLeft",
            "EDSGolemancerReapRight",
            "SSMExpeditionVolatileZombie",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapLeft"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSGolemancerReapRight"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {70, 30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionVolatileZombie"] = {
        name = "SSMExpeditionVolatileZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 564, -99, -55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagExpedition
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagsexpedition_monster
    Edit

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