Unearthed Rampager
expedition_monster
Spectre | Y |
---|---|
Tags | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
生命
165%
Ailment Threshold
%
抗性
0
30
0
0
伤害
165%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±30%
经验值
165%
Model Size
100%
Type
ExpeditionZombieLarge
Metadata
ExpeditionZombieLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,799
Armour
3,451
闪避值
477
能量护盾
0
伤害
385
法术伤害
385
命中
0
Attack Time
1.5
经验值
47,246
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 269–500
暴击几率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAExpeditionZombieEarthquake
冷却时间: 8 秒
伤害总增 5%
is area damage [1]
main hand base maximum attack distance [8]
is area damage [1]
main hand base maximum attack distance [8]
GAExpeditionZombieEarthquakeExplosion
可触发, 攻击
Base Damage: 269–500
暴击几率: 5%
攻击伤害: 130%
Attack Time: 1.5 秒
攻击伤害总增 30%
伤害总增 8%
将物理伤害的 50% 转化为冰霜伤害
active skill area of effect radius +% final [30]
is area damage [1]
伤害总增 8%
将物理伤害的 50% 转化为冰霜伤害
active skill area of effect radius +% final [30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Actor { on_start_GeometryAttack = "SetStateTo( glowboost, 1 );" on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLarge"] = { name = "Unearthed Rampager", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.3, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionZombieEarthquake", "GAExpeditionZombieEarthquakeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquake"] = { name = "GAExpeditionZombieEarthquake", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {5, 8, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {10, 8, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {15, 8, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionZombieEarthquakeExplosion"] = { name = "GAExpeditionZombieEarthquakeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2}, cost = { }, }, [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, }, }
Id | MonsterTagExpedition |
---|---|
Family | MonsterTag |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | expedition_monster |