Saccageur exhumé
Mort-vivant
expedition_monster
Unearthed Rampager
SpectreY
Tagscold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Saccageur exhumé
  • Mercenaire de la Faux noire, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Prêtre du Calice, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Vie
    165%
    Résistance
    0 30 0 0
    Damage
    165%
    Précision
    100%
    Attack Distance
    6 ~ 13
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    165%
    Model Size
    100%
    Type
    ExpeditionZombieLarge
    Metadata
    ExpeditionZombieLarge
    Niveau
    68
    Vie
    12,799
    2,413
    Damage
    385
    Dégâts des sorts
    385
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    47,246
    Minion Life
    11,435
    Minion Damage
    1,598
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 308–462
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAExpeditionZombieEarthquake
    Temps de recharge: 8 sec.
    5% Davantage de Dégâts
    is area damage [1]
    main hand base maximum attack distance [8]
    GAExpeditionZombieEarthquakeExplosion
    Triggerable, Attack
    Base Damage: 308–462
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 130%
    Temps d'attaque: 1.5 sec.
    8% Davantage de Dégâts
    30% Davantage de Dégâts d'Attaque
    Convertit 50% des Dégâts Physiques en Dégâts de Froid
    active skill area of effect radius +% final [30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    Actor
    {
    	on_start_GeometryAttack = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometryAttack = "SetStateTo( glowboost, 0 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieLarge"] = {
        name = "Unearthed Rampager",
        life = 1.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAExpeditionZombieEarthquake",
            "GAExpeditionZombieEarthquakeExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionZombieEarthquake"] = {
        name = "GAExpeditionZombieEarthquake",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.333,
        baseFlags = {
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {5, 8, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {10, 8, levelRequirement = 45, statInterpolation = {2},  cost = { }, },
            [3] = {15, 8, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionZombieEarthquakeExplosion"] = {
        name = "GAExpeditionZombieEarthquakeExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {8, 50, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {12, 50, 30, baseMultiplier = 1.3, levelRequirement = 45, statInterpolation = {2},  cost = { }, },
            [3] = {0, 50, 30, baseMultiplier = 1.3, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
        },
    }
    
    FamilyMonsterTag
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagsexpedition_monster
    Edit

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