Vulnerability
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Hits against Cursed Enemies ignore (8–9605) Armour

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntCostBase DamageCurse duration is 6 secondsCurse radius is 1.5 metresHits against Cursed Enemies ignore 8 Armour
10142100%, 100%61.58
23946100%, 100%6.21.515
361651100%, 100%6.21.629
4102556100%, 100%6.21.654
5143461100%, 100%6.41.688
6184367100%, 100%6.41.7133
7225274100%, 100%6.41.7191
8266181100%, 100%6.61.7268
9317289100%, 100%6.61.8394
10368398100%, 100%6.61.8568
114195108100%, 100%6.81.8801
1246106119100%, 100%6.81.91118
1352119130100%, 100%6.81.91640
1458133143100%, 100%71.92376
1564146157100%, 100%723409
1666151173100%, 100%724573
1772164190100%, 100%7.225441
1878178208100%, 100%7.22.16465
1984191229100%, 100%7.22.18114
2090205251100%, 100%7.42.19605
21276100%, 100%7.42.210159
22303100%, 100%7.42.210741
23333100%, 100%7.62.211356
24365100%, 100%7.62.312005
25401100%, 100%7.62.312689
26441100%, 100%7.82.313410
27484100%, 100%7.82.414171
28532100%, 100%7.82.414973
29584100%, 100%82.415819
30641100%, 100%82.516710
31704100%, 100%82.517649
32773100%, 100%8.22.518639
33849100%, 100%8.22.619683
34932100%, 100%8.22.620781
351024100%, 100%8.42.621940
361125100%, 100%8.42.723161
371235100%, 100%8.42.724448
381356100%, 100%8.62.725803
391489100%, 100%8.62.827151
401635100%, 100%8.62.828550
Attribute /9

Vulnerability

KeyValue
AcronymHit, Armour, Curse, Hits
BaseType Vulnerability
Class Skill Gems
TargetTypesGround, Enemy, ,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, Nonpathing
BuffIcon
AuraRadius52
ItemTypeMetadata/Items/Gems/SkillGemVulnerability
ActiveSkillsCodevulnerability
Vulnerability
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Hits against Cursed Enemies ignore (8–9605) Armour
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
Supported By /25
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, Nonpathing
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    Arcane Tempo
    Supports Spells, causing them to cast faster.
    Concentrated Effect
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    Spell Echo
    Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Impending Doom
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Hex Bloom
    Supports Curses, spreading their effects when a Cursed enemy dies.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    Decaying Hex
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    Focused Curse
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    Ritualistic Curse
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Spell Cascade
    Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    Vulnerability
    Curse inflicts lowered [Armour]
    chance_to_be_maimed_when_hit_%
    vulnerability_total_armour_-
    enemy_aggravate_bleeding_on_attack_hit_chance_%_against_self
    Attribute /4

    curse_vulnerability

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID6
    Codevulnerability total armour -
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codeenemy aggravate bleeding on attack hit chance % against self
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codechance to be maimed when hit %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Vulnerability Monster /4
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