Enfeeble
Tier: 3
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curse all targets in an area after a short delay, making them deal less damage.
Curse applies after 1.5 seconds delay
Curse radius is (1.5–3.1) metres
Curse makes Non-Unique targets deal (20–26)% less Damage
Curse makes Unique targets deal (10–16)% less Damage
Curse duration is (6–7.4) seconds

Additional Effects From Quality:
(0–10)% increased Curse Magnitudes
Skills can be managed in the Skills Panel.
Version 0.1.0
Enfeeble
Tier: 3
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, making them deal less damage.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Cursed Normal, Magic or Rare enemies deal (20–26)% less Damage
Cursed Unique enemies deal (10–16)% less damage

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Int
      Cost
      Base Damage
      Curse duration is 6 seconds
      Curse radius is 1.5 metres
      Curse makes Non-Unique targets deal 20% less Damage
      Curse makes Unique targets deal 10% less Damage
      10142100%, 100%61.52010
      23946100%, 100%6.21.62010
      361651100%, 100%6.21.72010
      4102556100%, 100%6.21.82111
      5143461100%, 100%6.41.82111
      6184367100%, 100%6.41.92111
      7225274100%, 100%6.422212
      8266181100%, 100%6.62.12212
      9317289100%, 100%6.62.22212
      10368398100%, 100%6.62.32313
      114195108100%, 100%6.82.32313
      1246106119100%, 100%6.82.42313
      1352119130100%, 100%6.82.52414
      1458133143100%, 100%72.62414
      1564146157100%, 100%72.72414
      1666151173100%, 100%72.82515
      1772164190100%, 100%7.22.82515
      1878178208100%, 100%7.22.92515
      1984191229100%, 100%7.232616
      2090205251100%, 100%7.43.12616
      21276100%, 100%7.43.22616
      22303100%, 100%7.43.32717
      23333100%, 100%7.63.42717
      24365100%, 100%7.63.42717
      25401100%, 100%7.63.52818
      26441100%, 100%7.83.62818
      27484100%, 100%7.83.72818
      28532100%, 100%7.83.82919
      29584100%, 100%83.92919
      30641100%, 100%83.92919
      31704100%, 100%843020
      32773100%, 100%8.243020
      33849100%, 100%8.24.13020
      34932100%, 100%8.24.13121
      351024100%, 100%8.44.23121
      361125100%, 100%8.44.23121
      371235100%, 100%8.44.23222
      381356100%, 100%8.64.33222
      391489100%, 100%8.64.33222
      401635100%, 100%8.64.43323
      Attribute /8

      Enfeeble

      Key
      Value
      AcronymCurse, Rarity
      BaseType Enfeeble
      Class Skill Gems
      TargetTypesGround, Enemy, ,
      TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
      BuffIcon
      ItemTypeMetadata/Items/Gems/SkillGemEnfeeble
      ActiveSkillsCodeenfeeble
      Enfeeble
      Tier: 3
      Level: (1–20)
      Cost: (42–251) Mana
      Cast Time: 0.70 sec
      Requires: Level (1–90), (1–205) Int
      Curse all targets in an area after a short delay, making them deal less damage.
      Curse applies after 1.5 seconds delay
      Curse radius is (1.5–3.1) metres
      Curse makes Non-Unique targets deal (20–26)% less Damage
      Curse makes Unique targets deal (10–16)% less Damage
      Curse duration is (6–7.4) seconds
      base deal no damage [1]
      can perform skill while moving [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]

      Additional Effects From Quality:
      (0–10)% increased Curse Magnitudes
      Skills can be managed in the Skills Panel.
      Microtransactions /1
      Sanguine Enfeeble Effect
      Your Enfeeble becomes a Sanguine Effect
      Supported By /27
    • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, UsableWhileMoving
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      Arcane Tempo
      Supports Spells, causing them to cast faster.
      Concentrated Effect
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      Spell Echo
      Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
      Arcane Surge
      Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
      Unleash
      Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
      Impending Doom
      Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
      Fast Forward
      Supports any skill that has a duration making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Hex Bloom
      Supports Curses, spreading their effects when a Cursed enemy dies.
      Mobility
      Supports skills that can be used while moving, allowing you to move faster while using them.
      Heightened Curse
      Supports Curse Skills, magnifying their power.
      Decaying Hex
      Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
      Focused Curse
      Supports Curse skills, causing them to Curse enemies more quickly after being cast.
      Ritualistic Curse
      Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
      Demolisher
      Supports any skill, causing Armour Break it inflicts to be stronger.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Spell Cascade
      Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
      Cursed Ground
      Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
      Burning Inscription
      Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
      Strip Away
      Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
      Considered Casting
      Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
      Expanse
      Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
      Abiding Hex
      Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
      Unbending
      Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
      Deliberation
      Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
      Inhibitor
      Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
      Enfeeble
      Curse inflicts less damage dealt.
      damage_+%_final_if_not_unique_from_enfeeble
      damage_+%_final_if_unique_from_enfeeble
      Attribute /4

      curse_enfeeble

      Key
      Value
      IsSkillBuff1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID6
      Codedamage +% final if not unique from enfeeble
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsPercentage
      Codedamage +% final if unique from enfeeble
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsPercentage
      Enfeeble Monster /2
      Name
      Modifiers
      Spectre
      RibrattleY
      Ciara, the Curse WeaverY
      Enfeeble Ref /1
      Enfeeble
      Enfeeble is a Curse that lessens the damage dealt by those affected. If not otherwise specified, Enfeeble lessens damage dealt by unique targets by 10%, and other targets by 20%.
      Grants Skill: Parry
      (50–150)% increased Evasion Rating
      +(10–20) to Dexterity
      5 Life Regeneration per second
      100% increased Block chance against Projectiles
      Curse Enemies with Enfeeble on Block
      Edit

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