Faridun Impaler
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Mutewind/MutewindWomanSpearCorrodedEliteSpectre_ |
| Area | The Spires of Deshar, Qimah Reservoir |
| Tags | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Packs |
Life
230%
Armour
+50%
Evasion
+70%
Resistance
Damage
173%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
230%
Model Size
119%
Type
MutewindWomanSpearElite
Metadata
MutewindWomanSpearCorrodedElite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
56
Life
8,639
Armour
1,764
Evasion Rating
913
Damage
275
Spell Damage
275
Accuracy
1,556
Attack Time
1.5
Experience
28,856
Minion Life
10,619
Minion Damage
887
Minion Armour
2,940
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 220—330
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWFarudinSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 220—330
Critical Hit Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack damage
Pierces all Targets
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1026]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAFarudinSpearThrowImpact
Triggerable, Attack, AttackInPlace
Base Damage: 220—330
Critical Hit Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack damage
base is projectile [1]
is area damage [1]
GTFarudinSpearArenaLeftElite
Spell, Triggerable, AttackInPlace
Cast Time: 1.5 sec
Cooldown Time: 30 sec
GTFarudinSpearArenaRightElite
Spell, Triggerable, AttackInPlace
Cast Time: 1.5 sec
SOFarudinSpearArenaSpear
Triggerable, AttackInPlace
GTFarudinSpearCascadeElite
Spell, Triggerable, AttackInPlace
Cast Time: 2 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
SOFarudinSpearCascadeSpearElite
Triggerable, AttackInPlace
GAFarudinSpearStabElite
Triggerable, Attack, AttackInPlace
Base Damage: 220—330
Critical Hit Chance: 5%
Attack Damage: 40%
Attack Time: 1.5 sec
Your Hits cannot Stun Enemies
Deals 60% less Attack damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
GTFarudinSpearCascadeSlow
Spell, Triggerable, AttackInPlace
Cast Time: 2 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MutewindBanditBoss/blood_pool.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MutewindBanditBoss/cone_crack.ao"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Mutewind/BanditWoman/SpearEliteAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/SpearEliteAggroAudio.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorrodedElite"] = {
name = "Faridun Impaler",
life = 2.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.73,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EAAFarudinSpearThrow",
"GAFarudinSpearThrowImpact",
"GAFarudinSpearStabElite",
"MPWFarudinSpearThrow",
"GTFarudinSpearArenaLeftElite",
"GTFarudinSpearCascadeElite",
"GTFarudinSpearArenaRightElite",
"GTFarudinSpearCascadeSlow",
"SOFarudinSpearArenaSpear",
"SOFarudinSpearCascadeSpearElite",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAFarudinSpearThrow"] = {
name = "EAAFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFarudinSpearThrowImpact"] = {
name = "GAFarudinSpearThrowImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFarudinSpearStabElite"] = {
name = "GAFarudinSpearStabElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFarudinSpearThrow"] = {
name = "MPWFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
},
levels = {
[1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearArenaLeftElite"] = {
name = "GTFarudinSpearArenaLeftElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearCascadeElite"] = {
name = "GTFarudinSpearCascadeElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearArenaRightElite"] = {
name = "GTFarudinSpearArenaRightElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearCascadeSlow"] = {
name = "GTFarudinSpearCascadeSlow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFarudinSpearArenaSpear"] = {
name = "SOFarudinSpearArenaSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFarudinSpearCascadeSpearElite"] = {
name = "SOFarudinSpearCascadeSpearElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Spectre | Y |
|---|---|
| Tags | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Life
150%
Armour
+50%
Evasion
+70%
Resistance
Damage
150%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
119%
Type
MutewindWomanSpearEliteSpectre
Metadata
MutewindWomanSpearCorrodedEliteSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,636
Armour
3,620
Evasion Rating
1,204
Damage
350
Spell Damage
350
Accuracy
2,502
Attack Time
1.5
Experience
42,951
Minion Life
10,395
Minion Damage
1,453
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 280—420
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWFarudinSpearThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 280—420
Critical Hit Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack damage
Pierces all Targets
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1026]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAFarudinSpearThrowImpact
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Critical Hit Chance: 5%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack damage
base is projectile [1]
is area damage [1]
GTFarudinSpearArenaLeftElite
Spell, Triggerable, AttackInPlace
Cast Time: 1.5 sec
Cooldown Time: 30 sec
GTFarudinSpearArenaRightElite
Spell, Triggerable, AttackInPlace
Cast Time: 1.5 sec
SOFarudinSpearArenaSpear
Triggerable, AttackInPlace
GTFarudinSpearCascadeElite
Spell, Triggerable, AttackInPlace
Cast Time: 2 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
SOFarudinSpearCascadeSpearElite
Triggerable, AttackInPlace
GAFarudinSpearStabElite
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Critical Hit Chance: 5%
Attack Damage: 40%
Attack Time: 1.5 sec
Your Hits cannot Stun Enemies
Deals 60% less Attack damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
GTFarudinSpearCascadeSlow
Spell, Triggerable, AttackInPlace
Cast Time: 2 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MutewindBanditBoss/blood_pool.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MutewindBanditBoss/cone_crack.ao"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Mutewind/BanditWoman/SpearEliteAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/SpearEliteAggroAudio.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorrodedEliteSpectre_"] = {
name = "Faridun Impaler",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EAAFarudinSpearThrow",
"GAFarudinSpearThrowImpact",
"GAFarudinSpearStabElite",
"MPWFarudinSpearThrow",
"GTFarudinSpearArenaLeftElite",
"GTFarudinSpearCascadeElite",
"GTFarudinSpearArenaRightElite",
"GTFarudinSpearCascadeSlow",
"SOFarudinSpearArenaSpear",
"SOFarudinSpearCascadeSpearElite",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAFarudinSpearThrow"] = {
name = "EAAFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFarudinSpearThrowImpact"] = {
name = "GAFarudinSpearThrowImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFarudinSpearStabElite"] = {
name = "GAFarudinSpearStabElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWFarudinSpearThrow"] = {
name = "MPWFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
},
levels = {
[1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearArenaLeftElite"] = {
name = "GTFarudinSpearArenaLeftElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearCascadeElite"] = {
name = "GTFarudinSpearCascadeElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearArenaRightElite"] = {
name = "GTFarudinSpearArenaRightElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTFarudinSpearCascadeSlow"] = {
name = "GTFarudinSpearCascadeSlow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFarudinSpearArenaSpear"] = {
name = "SOFarudinSpearArenaSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFarudinSpearCascadeSpearElite"] = {
name = "SOFarudinSpearCascadeSpearElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Humanoid