Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gwendolyn Albright
CategoryHumanoidHumanoid
Spectre
Tags1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Life
100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Accuracy
100%
5%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
TreasureHunter
Metadata
GwendolynAlbright
Spectre Reservation
50%
Companion Reservation
30%
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 186280
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TreasureHunters/TreasureHunter_01/GwendolynAlbright"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Gwendolyn Albright",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Gwendolyn Albright Text Audio /50
Name
I could've gone my whole life without watching snakes coil around a corpse or getting pounded into the dirt by a homicidal ape. It's enough to make a girl question her career choices. Still, the treasure keeps me coming back. You can't take two steps around here without tripping over some old Vaal ruin, all tangled up in the undergrowth.
TreasureHunterGwendolyn_JungleRuins
They make an odd pair of colleagues, don't they? Oswald's the kind to worry about the jungle eating him, and Alva's the type to dare it to try. Perhaps that's why their partnership has been more lucrative than most - they balance each other out.
TreasureHunterGwendolyn_OswaldAlva
Survivors, halfwits and the occasional lunatic - that's our expedition in a nutshell. Used to be, we were seasoned veterans out here. These days, if a newcomer lasts more than a week, it's a cause for celebration. Still, with the Kalguurans throwing coin around, plenty of folks are willing to risk their lives for a shot at the spoils.
Treasure Hunters
Apes are one thing, but quadrillas? Now they're fearsome. The Vaal left these lands drowning in Corruption after their Cataclysm — guess it twisted the creatures here into something unnatural. Still, I can't help but think... four arms could come in handy, wouldn't you say? No pun intended.
Quadrillas
You saw the Mighty Silverfist and lived to tell the tale? Few can say the same. In fact, I've half a mind to call you a liar. But if you're telling the truth, don't let it go to your head. He's ruled this part of the jungle for a long, {long} time. Any who wander too close tend to regret it... though not for very long.
The Mighty Silverfist
You killed him? Well, remind me not to cross you then. Should be a lot easier to move through the jungle without him around, so in that sense, you have my thanks. In another... wasn't really necessary, was it?
The Mighty Silverfist
You won't find these in any old market.
TreasureHunterGwendolyn_OpenShop_Random
Rare finds, rarer prices.
TreasureHunterGwendolyn_OpenShop_2
I've got the goods if you've got the coin.
TreasureHunterGwendolyn_OpenShop_3
Another day, another treasure.
TreasureHunterGwendolyn_OpenShop_4
Don't ask me how I got it.
TreasureHunterGwendolyn_Buy_Random
Risked my neck for that beauty.
TreasureHunterGwendolyn_Buy_2
Careful with that.
TreasureHunterGwendolyn_Buy_3
You'll never guess where I found that.
TreasureHunterGwendolyn_Buy_4
Bit of a treasure hunter yourself, I see.
TreasureHunterGwendolyn_Sell_Random
Quite the find.
TreasureHunterGwendolyn_Sell_2
One man's trash...
TreasureHunterGwendolyn_Sell_3
I'll take that.
TreasureHunterGwendolyn_Sell_4
Come back if you've got the coin.
TreasureHunterGwendolyn_CloseShop_Random
Nothing catch your eye?
TreasureHunterGwendolyn_CloseShop_2
Off so soon?
TreasureHunterGwendolyn_CloseShop_3
I'll try not to take offence.
TreasureHunterGwendolyn_CloseShop_4
Careful - it's a jungle out there. Ha!
TreasureHunterGwendolyn_CloseShop_5
Stranger! Help us!
Gwendolyn_Callout_Wild
Stick 'em with the pointy end!
Gwendolyn_FightWild_Random
Take them out!
Gwendolyn_FightWild_2
We live to see another day.
Gwendolyn_FinishFight_Wild
Uh... are they getting back up?
Gwndolyn_PlayerDead_Random
Are they... breathing?
Gwndolyn_PlayerDead_2
Dead. Great. Some help they were!
Gwndolyn_PlayerDead_3
The Infested Barrens are to the East!
Gwendolyn_E_Wild
The Infested Barrens are to the North!
Gwendolyn_N_Wild
The Infested Barrens are to the North-East!
Gwendolyn_NE_Wild
The Infested Barrens are to the North-West!
Gwendolyn_NW_Wild
The Infested Barrens are to the South!
Gwendolyn_S_Wild
The Infested Barrens are to the South-East!
Gwendolyn_SE_Wild
The Infested Barrens are to the South-West!
Gwendolyn_SW_Wild
The Infested Barrens are to the West!
Gwendolyn_W_Wild

GwendolynAlbright_Greeting_01.ogg

GwendolynAlbright_Greeting_02.ogg

GwendolynAlbright_Greeting_03.ogg

GwendolynAlbright_Greeting_04.ogg

GwendolynAlbright_Greeting_05.ogg

GwendolynAlbright_Greeting_06.ogg

GwendolynAlbright_Farewell_01.ogg

GwendolynAlbright_Farewell_02.ogg

GwendolynAlbright_Farewell_03.ogg

GwendolynAlbright_Farewell_04.ogg

GwendolynAlbright_Farewell_05.ogg

GwendolynAlbright_Farewell_06.ogg

Gwendolyn Albright

Gwendolyn Albright on Infested Barrens Camp /1
Gwendolyn Albright: Thanks for the help! I'm no rookie, but the monsters have been in a frenzy lately. Haven't left my camp in days, and haven't heard from the others in weeks. If you're heading further into the jungle, would you check on Sebastian's camp in the Infested Barrens for me? It's on your way.
Gwendolyn Albright on Monsters /1
Gwendolyn Albright: The monsters have always been tough out here. That's not new. What is new is how they're behaving. Used to be you'd only find trouble if you walked into a den, or trampled a hive. You'd have to make a mistake to provoke an attack. Something changed. Now... it's like they're hunting us. Nowhere in the jungle is safe. Maybe we've overstayed our welcome.
Gwendolyn Albright on Other Camps /1
Gwendolyn Albright: We've got two more camps, close to the Vaal ruins we're exploring. We really only return to the Encampment for supplies or more hands to hold treasure. Sebastian leads the camp in the Infested Barrens. He's been with this expedition longer than I have. He's one of the few veterans left. A newcomer, Yorick, leads the camp in the Chimeral Wetlands. Oswald was hesitant but... Yorick was insistent. Hard to deny a volunteer, with so few of us left. Yorick's no adventurer, but he must be an archaeologist or something, with how he goes on about Vaal architecture and history. It's hard to get him to stop. I worry for Yorick. The monsters are getting more dangerous. And some of the newcomers joining our expedition have been... untrustworthy.
Gwendolyn Albright on Newcomers /1
Gwendolyn Albright: Under ideal circumstances, all members of an expedition would be experienced and honourable adventurers. They'd work together so everyone could survive and get paid. They'd resist the temptation to steal, or lie, or abandon their camp mates. And they certainly wouldn't murder someone in the night and abscond with the documented and hard-earned valuables of the expedition. But it's not ideal circumstances. We've lost too many, and need to hire whoever we can.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.