Lost-men Necromancer
Spectre | Y |
---|---|
Area | Mastodon Badlands, The Bone Pits, The Ziggurat Refuge, Mastodon Badlands, The Bone Pits |
Tags | allows_additional_projectiles, caster, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
120%
Energy Shield From Life
20%
Ailment Threshold
%
Resistance
0
-30
30
0
Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
Experience
120%
Model Size
100%
Type
BoneCultistNecromancer
Metadata
BoneCultistNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
10,459
Armour
3,877
Evasion
502
Energy Shield
0
Damage
297
Spell Damage
297
Accuracy
0
Attack Time
1.35
Experience
41,567
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistNecromancerLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Strike Chance: 5%
Cast Time: 1.333 sec
Deals 23.63 to 70.9 Lightning Damage
20% more chance to Shock
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1019]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
20% more chance to Shock
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1019]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
BoneCultistSummonSkeletons
Spell, Multicastable, Triggerable
Cast Time: 1.5 sec
Cooldown Time: 10 sec
active skill area of effect radius +% final [100]
alternate minion [1016]
number of monsters to summon [3]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [1016]
number of monsters to summon [3]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BoneCultistReviveSkeletons
Triggerable
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealots01.ao" } Actor { basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultistNecromancer"] = { name = "Lost-men Necromancer", life = 1.2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, skillList = { "BoneCultistSummonSkeletons", "BoneCultistReviveSkeletons", "MPSBoneCultistNecromancerLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneCultistSummonSkeletons"] = { name = "BoneCultistSummonSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistNecromancerLightning"] = { name = "MPSBoneCultistNecromancerLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_shock_chance_+%_final", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }