Lost-men Necromancer
Spectre | Y |
---|---|
Area | Бесплодные земли мастодонтов, Костяные ямы, Убежище в зиккурате, Бесплодные земли мастодонтов, Костяные ямы |
Tags | allows_additional_projectiles, Чародейский, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Здоровье
120%
Energy Shield From Life
20%
Ailment Threshold
%
Сопротивление
0
-30
30
0
Damage
120%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
BoneCultistNecromancer
Metadata
BoneCultistNecromancer
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
70
Здоровье
10,459
Доспехи
3,877
Уклонение
502
Энерг. щит
0
Damage
297
Урон от чар
297
Меткость
0
Attack Time
1.35
Опыт
41,567
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSBoneCultistNecromancerLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 5%
Время применения: 1.333 сек.
Наносит от 23.63 до 70.9 урона от молнии
На 20% больше шанса наложения шока
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1019]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
На 20% больше шанса наложения шока
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1019]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
BoneCultistSummonSkeletons
Spell, Multicastable, Triggerable
Время применения: 1.5 сек.
Перезарядка: 10 сек.
active skill area of effect radius +% final [100]
alternate minion [1016]
number of monsters to summon [3]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
alternate minion [1016]
number of monsters to summon [3]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BoneCultistReviveSkeletons
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BoneCultists/BoneCultist_Zealots/BoneCultistZealots01.ao" } Actor { basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/BoneCultistsZealots/epk/body_idle.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultistNecromancer"] = { name = "Lost-men Necromancer", life = 1.2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, skillList = { "BoneCultistSummonSkeletons", "BoneCultistReviveSkeletons", "MPSBoneCultistNecromancerLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BoneCultistSummonSkeletons"] = { name = "BoneCultistSummonSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBoneCultistNecromancerLightning"] = { name = "MPSBoneCultistNecromancerLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_shock_chance_+%_final", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }