Perpetual Charge
Tier: 1
Level: 1
Cost Multiplier: 130%
Requires: Level 1
Support Requirements: +5 Dex
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
Supported Skills have 35% chance to not remove Charges but still count as consuming them
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /3
LevelRequires LevelDexCost MultiplierBase Damage
106130%100%, 100%
26100%100%, 100%
36100%100%, 100%
Attribute /3

Perpetual Charge

KeyValue
BaseType Perpetual Charge
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemPerpetualCharge
Perpetual Charge
Tier: 1
Level: 1
Cost Multiplier: 130%
Requires: Level 1
Support Requirements: +5 Dex
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
Supported Skills have 35% chance to not remove Charges but still count as consuming them
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /10
  • Allow Type: ConsumesCharges
  • Raise Zombie
    Consumes a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
    Flicker Strike
    Teleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.
    Rain of Arrows
    Fire arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.
    Falling Thunder
    Infuses your Quarterstaff with electrical energies, then Slams the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
    Barrage
    Ready a volley of arrows, Empowering your next Bow Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
    Infernal Cry
    Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
    Seismic Cry
    Performs a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.
    Spiral Volley
    Loads your Bow with a volley of enchanted arrows and fires them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
    Charged Staff
    Consume all Power Charges to infuse your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
    Bonestorm
    Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel lodges in enemies hit, each causing the next Attack against that enemy to deal additional damage. Consumes your Power Charges to cause much larger explosions.
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