Supporting Fire
Level: (1–20)
Requires: Level (1–90)
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
Minion Info
Minions from this skill have 1% increased Area of Effect
per 3 of your Dexterity
Minions from this skill have 1% increased Damage
per 1 of your Strength

Additional Effects From Quality:
Minions deal (0–20)% more Damage
Command
Cost: (8–83) Mana
Skills can be managed in the Skills Panel.
Version 0.2.0
Supporting Fire
Level: (1–20)
Requires: Level (1–90)
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
Minion Info
Minions from this skill have 1% increased Accuracy Rating
per 3 of your Dexterity
Minions from this skill have 1% increased Damage
per 3 of your Strength

Additional Effects From Quality:
Minions deal (0–20)% more Damage
Command
Cost: (9–95) Mana
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Minions from this skill have 1% increased Damage\nper 1 of your Strength
Minions from this skill have 1% increased Area of Effect\nper 3 of your Dexterity
LevelRequires LevelBase DamageMinion Level
100100%, 100%, 100%2
230100%, 100%, 100%4
360100%, 100%, 100%6
4100100%, 100%, 100%8
5140100%, 100%, 100%10
6180100%, 100%, 100%12
7220100%, 100%, 100%14
8260100%, 100%, 100%16
9310100%, 100%, 100%18
10360100%, 100%, 100%20
11410100%, 100%, 100%22
12460100%, 100%, 100%24
13520100%, 100%, 100%26
14580100%, 100%, 100%28
15640100%, 100%, 100%30
16660100%, 100%, 100%32
17720100%, 100%, 100%34
18780100%, 100%, 100%36
19840100%, 100%, 100%38
20900100%, 100%, 100%40
210100%, 100%, 100%42
220100%, 100%, 100%44
230100%, 100%, 100%46
240100%, 100%, 100%48
250100%, 100%, 100%50
260100%, 100%, 100%52
270100%, 100%, 100%54
280100%, 100%, 100%56
290100%, 100%, 100%58
300100%, 100%, 100%60
310100%, 100%, 100%62
320100%, 100%, 100%64
330100%, 100%, 100%66
340100%, 100%, 100%68
350100%, 100%, 100%70
360100%, 100%, 100%72
370100%, 100%, 100%74
380100%, 100%, 100%76
390100%, 100%, 100%78
400100%, 100%, 100%80
Attribute /7

Supporting Fire

NameShow Full Descriptions
AcronymMinion
BaseType Supporting Fire
Class Skill Gems
TargetTypesAny, ,
TypeMinion, CreatesMinion, HasReservation, Persistent, CommandableMinion, MinionsAreUndamagable, NoAttackInPlace
ItemTypeMetadata/Items/Gems/SkillGemAscendancySupportingFire
ActiveSkillsCodesupporting_fire
Supporting Fire
Level: (1–20)
Requires: Level (1–90)
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
Minion Info
Minions from this skill have 1% increased Area of Effect
per 3 of your Dexterity
Minions from this skill have 1% increased Damage
per 1 of your Strength
display statset no hit damage [1]
skill desired amount override [1]

Additional Effects From Quality:
Minions deal (0–20)% more Damage
Command
Cost: (8–83) Mana
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
use supporting fire settings [1]
Skills can be managed in the Skills Panel.
Supported By /12
  • Active Type: Minion, CreatesMinion, HasReservation, Persistent, CommandableMinion, MinionsAreUndamagable, NoAttackInPlace
  • Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Bidding I
    Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
    Bidding II
    Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
    Bidding III
    Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
    Commandment
    Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Kurgal's Leash
    Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.