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Venopuncture

Venopuncture
Iron Ring
Rings
Requires: Level 36
Adds 1 to 4 Physical Damage to Attacks
Adds (5—7) to (9—13) Physical Damage to Attacks
+(20—30) to Strength
All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
(10—20)% chance to inflict Bleeding on Hit
(15—25)% increased Magnitude of Bleeding you inflict
There is a way to survive the bite of an ice snake,
but few have the resolve to attempt it.
Loreweave Modifiers /2
UniqueModifiers
VenopunctureAll Damage from Hits against Bleeding targets Contributes to Chill Magnitude
VenopunctureAll Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
Venopuncture Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage taken, Chill, Bleeding, Magnitude, Hits
IconArt/2DItems/Rings/Uniques/Venopuncture
Release VersionDawn of the Hunt
BaseTypeIron Ring
Adds 1 to 4 Physical Damage to Attacks
FamilyPhysicalDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • attack maximum added physical damage 4 — 4 Global
  • attack minimum added physical damage 1 — 1 Global
  • Craft Tagsphysical_damage Damage Physical Attack
    CatalystsBreachCatalystPhysicalUul-Netol's Catalyst BreachCatalystAttackReaver Catalyst JewelCatalystPhysicalRefined Uul-Netol's Catalyst JewelCatalystAttackRefined Reaver Catalyst
    Adds (5—7) to (9—13) Physical Damage to Attacks
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added physical damage 9 — 13 Global
  • attack minimum added physical damage 5 — 7 Global
  • Craft Tagsphysical_damage Damage Physical Attack
    CatalystsBreachCatalystPhysicalUul-Netol's Catalyst BreachCatalystAttackReaver Catalyst JewelCatalystPhysicalRefined Uul-Netol's Catalyst JewelCatalystAttackRefined Reaver Catalyst
    +(20—30) to Strength
    FamilyStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional strength 20 — 30 Global
  • Craft TagsAttribute
    CatalystsBreachCatalystAttributeAdaptive Catalyst JewelCatalystAttributeRefined Adaptive Catalyst
    All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
    FamilyChilledWhileBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level45 (Effective: 36)
    Stats
  • all damage taken chills you while bleeding 1 — 1 Global — Unscalable Value
  • Craft TagsElemental Cold Ailment
    CatalystsBreachCatalystColdTul's Catalyst JewelCatalystColdRefined Tul's Catalyst
    All Damage from Hits against Bleeding targets Contributes to Chill Magnitude
    FamilyNonChilledEnemiesBleedAndChill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • all damage to bleeding enemies contributes to chill 1 — 1 Global — Unscalable Value
  • Craft TagsElemental Cold Ailment
    CatalystsBreachCatalystColdTul's Catalyst JewelCatalystColdRefined Tul's Catalyst
    (10—20)% chance to inflict Bleeding on Hit
    FamilyChanceToBleed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chance to inflict bleeding % 10 — 20 Global
  • (15—25)% increased Magnitude of Bleeding you inflict
    FamilyBleedingDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base bleeding effect +% 15 — 25 Global
  • Craft Tagsbleed physical_damage Damage Physical Attack Ailment
    CatalystsBreachCatalystPhysicalUul-Netol's Catalyst BreachCatalystAttackReaver Catalyst JewelCatalystPhysicalRefined Uul-Netol's Catalyst JewelCatalystAttackRefined Reaver Catalyst
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