Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /45
SorceressIceNova
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
SorceressFrostWall
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
VileDisruption
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.
SorceressArc
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.
SorceressArcticArmour
While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
DruidRollingMagma
Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.
BruteEarthquake
Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
BruteSunder
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
SorceressFrostbolt
Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.
WitchWarriorSkeleton
Activate to summon Reviving Skeletal Warriors.
WitchReaverSkeleton
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
WitchBruteSkeleton
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
WitchArcherSkeleton
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
WitchFrostSkeleton
Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
WitchStormSkeleton
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
WitchArsonistSkeleton
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
WitchClericSkeleton
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
HuntressGlacialLance
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
RangerFrostEscapeShot
Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.
MonkFreezingBackflip
Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
MonkTempestFlurry
Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.
WitchBoneStorm
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
GhostfuseArrow
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.
SorceressGreaterFireball
Launch a large ball of Fire which explodes on impact. The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.
HuntressRemoteMineSpear
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
BruteMoltenBlast
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
BruteHammerOfTheGods
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
PowerShotPhysical
Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.
BurstShotIncendiary
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.
BurstShotPermafrost
Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.
SiegeCascadePermafrost
Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
PowerShotStormblast
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
RangerBrewConcoctionFireSkill
Consume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
RangerBrewConcoctionLightningSkill
Consume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
RangerIceShot
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
RangerFreezingSalvoSkill
Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.
AtzirisContempt
Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.
FangsofFrostSkillIcon
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
HuntressBloodHunt
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.
DruidFlameBreath
Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
ElementalPowerSkillWand
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
DruidLunarAssault
Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
ChillingAuraSkillStaff
Chills all enemies in your Presence.
Skill Gem Quality /18
SorceressFlameWall
Inflicts (020)% more Flammability Magnitude
SorceressLightningWarp
(010)% increased Magnitude of Shock inflicted
Flammability
(010)% increased Curse Magnitudes
Frostbite
(010)% increased Curse Magnitudes
Conductivity
(010)% increased Curse Magnitudes
temporalchains
(010)% increased Curse Magnitudes
enfeeble
(010)% increased Curse Magnitudes
vulnerability
(010)% increased Curse Magnitudes
Despair
(010)% increased Curse Magnitudes
RangerPoisonBurstArrow
(010)% more Magnitude of Poison inflicted
BrutePerfectStrike
Inflicts (020)% more Flammability Magnitude
FireballSkillStaff
Inflicts (020)% more Flammability Magnitude
LivingBombWeaponSkill
Inflicts (020)% more Flammability Magnitude
ChillingAuraSkillStaff
(020)% more Magnitude of Chill inflicted
GhostfuseArrow
Inflicts (0100)% more Flammability Magnitude
Support Gem /24
ChanceToPoisonSupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
OverchargeSupport
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
IgnitionSupport
Supports any skill that Hits enemies, making it more likely to Ignite.
IgnitionSupport
Supports any skill that Hits enemies, making it more likely to Ignite.
IgnitionSupport
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
SearingFlameSupport
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
SearingFlameSupport
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
EternalFlameSupport
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
FrostfireSupport
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
CurseEffectSupport
Supports Curse Skills, magnifying their power.
DeadlyPoisonSupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
DeadlyPoisonSupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
DeepCutsSupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
DeepCutsSupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
EncumberanceSupport
Supports any skill, causing inflicted Slows to be more powerful.
ConcoctSupport
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
ConcoctSupport
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
CommiserateSupport
Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
WinterblastSupport
Supports Skills which create Ground Surfaces, causing Enemies Chilled by those Surfaces to be more easily Frozen, but at the cost of some Chill magnitude.
PunchThroughSupport
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
IncisionSupport
Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.
MixedMaladiesSupport
Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.
BlankBlueSupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
ExpeditionScouringFlame
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but the skill to gain a Runic Ward cost.
Item mods /32
NameLevelPre/SufDescriptionWeight
of Ignition15Suffix(5160)% increased Flammability Magnitude Elemental Fire Ailmentno_fire_spell_mods 0
wand 1
staff 1
trap 1
default 0
of Scorching30Suffix(6170)% increased Flammability Magnitude Elemental Fire Ailmentno_fire_spell_mods 0
wand 1
staff 1
trap 1
default 0
of Incineration45Suffix(7180)% increased Flammability Magnitude Elemental Fire Ailmentno_fire_spell_mods 0
wand 1
staff 1
trap 1
default 0
of Combustion60Suffix(8190)% increased Flammability Magnitude Elemental Fire Ailmentno_fire_spell_mods 0
wand 1
staff 1
trap 1
default 0
of Conflagration75Suffix(91100)% increased Flammability Magnitude Elemental Fire Ailmentno_fire_spell_mods 0
wand 1
staff 1
trap 1
default 0
1Corrupted(2030)% increased Flammability Magnitude Elemental Fire Ailmentwand 1
staff 1
default 0
1Unique(5075)% increased Flammability Magnitude Elemental Fire Ailmentwand 1
staff 1
default 0
Hexing31Prefix(23)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
Condemning47Prefix(46)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
Maledicting61Prefix(79)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
Dooming77Prefix(1012)% increased Curse Magnitudes Caster Cursebelt 0
genesis_tree_caster 1
default 0
of Destruction65Suffix(1015)% increased Explicit Physical Modifier magnitudes Physicaldestruction 1
default 0
of Destruction65Suffix(1520)% increased Explicit Fire Modifier magnitudes Elemental Firedestruction 1
default 0
of Destruction65Suffix(1520)% increased Explicit Lightning Modifier magnitudes Elemental Lightningdestruction 1
default 0
of Destruction65Suffix(1520)% increased Explicit Cold Modifier magnitudes Elemental Colddestruction 1
default 0
of Destruction65Suffix(1520)% increased Explicit Elemental Damage Modifier magnitudes Elementaldestruction 1
default 0
of Destruction65Suffix(1520)% increased Explicit Chaos Modifier magnitudes Chaosdestruction 1
default 0
of Destruction65Suffix(2530)% increased Explicit Mana Modifier magnitudes Manasword 0
axe 0
mace 0
spear 0
claw 0
dagger 0
flail 0
crossbow 0
warstaff 0
talisman 0
destruction 1
default 0
Thrud's65Prefix(2530)% increased Explicit Speed Modifier magnitudes Speeddestruction 1
default 0
Thrud's65Prefix(2030)% increased Explicit Critical Modifier magnitudes Criticaldestruction 1
default 0
Katla's45Prefix(2034)% increased Ignite Magnitude Damage Elemental Fire Ailmentdecay 1
default 0
Katla's75Prefix(3550)% increased Ignite Magnitude Damage Elemental Fire Ailmentdecay 1
default 0
Katla's45Prefix(2029)% increased Magnitude of Bleeding you inflict Damage Physical Attack Ailmentdecay 1
default 0
Katla's75Prefix(3042)% increased Magnitude of Bleeding you inflict Damage Physical Attack Ailmentdecay 1
default 0
Katla's45Prefix(2029)% increased Magnitude of Poison you inflict Damage Ailmentdecay 1
default 0
Katla's75Prefix(3042)% increased Magnitude of Poison you inflict Damage Ailmentdecay 1
default 0
Katla's45Prefix(2025)% increased Magnitude of Ailments you inflict Damage Ailmentdecay 1
default 0
Katla's75Prefix(2632)% increased Magnitude of Ailments you inflict Damage Ailmentdecay 1
default 0
of Decay45Suffix(1524)% increased Withered Magnitude Chaosdecay 1
default 0
of Decay75Suffix(2535)% increased Withered Magnitude Chaosdecay 1
default 0
of Decay45Suffix(1521)% increased Curse Magnitudes Caster Cursedecay 1
default 0
of Decay75Suffix(2229)% increased Curse Magnitudes Caster Cursedecay 1
default 0
Monsters mods /15
NameLevelPre/SufDescriptionWeight
of Ignition12SuffixHits always Ignite
All Damage from Hits Contributes to Flammability and Ignite Magnitudes
fire_affinity 1
default 1
of Freezing12SuffixAll Damage from Hits Contributes to Chill Magnitude
Chills from your Hits always reduce Action Speed by at least 10%
cold_affinity 1
default 1
1Unique34% less Magnitude of Chill you inflict
Blasphemer's Grip1TormentYou can apply an additional Curse
Curse Reflection
50% increased Curse Magnitudes
apply X random curses on hit [2]
Caster Curse
default 1
Aurora Cultist's Touch1Torment+25% to Cold Resistance
50% increased Chill Duration on Enemies
Physical Damage from Hits also Contributes to Chill Magnitude
Elemental Cold Resistance Ailment
default 1
1UniqueGain 50% of Physical Damage as Extra Fire Damage
All Damage from Hits Contributes to Flammability and Ignite Magnitudes
base chance to ignite % [100]
Damage Physical Elemental Fire Ailment
1UniqueGain 50% of Physical Damage as Extra Cold Damage
All Damage from Hits Contributes to Chill Magnitude
Damage Physical Elemental Cold Ailment
Heretic's Grip1Torment25% chance to Shock
All Elemental Damage from Hits Contributes to Shock Chance
Physical Damage from Hits also Contributes to Chill Magnitude
Elemental Cold Lightning Ailment
1UniqueMonsters have 100% increased Freeze Buildup
Monsters inflict 100% increased Flammability Magnitude
Monsters have 100% increased Shock Chance
Serpent-Touched1TormentPoison on Hit
All Damage from Hits Contributes to Poison Magnitude
Hunted by the Ancient Serpent1TormentPoison on Hit
All Damage from Hits Contributes to Poison Magnitude
dropped items are converted to int items [1]
Primate-Touched1Torment100% increased Freeze Buildup
All Damage from Hits Contributes to Chill Magnitude
Hunted by the Howling Ape1Torment100% increased Freeze Buildup
All Damage from Hits Contributes to Chill Magnitude
dropped items are converted to int items [1]
Spirit Of The Serpent1TormentPoison on Hit
All Damage from Hits Contributes to Poison Magnitude
Spirit Of The Primate1Torment60% increased Freeze Buildup
All Damage from Hits Contributes to Chill Magnitude
Misc mods /46
NameLevelDomainPre/SufDescriptionWeight
Acrimonious1JewelPrefix(515)% increased Magnitude of Ailments you inflict Damage Ailmentdexjewel 1
intjewel 1
default 0
Commanding1JewelPrefixAura Skills have (37)% increased Magnitudes Auraintjewel 0
default 0
Rancorous1JewelPrefix(1020)% increased Magnitude of Damaging Ailments you inflict with Critical Hits Damage Critical Ailmentdexjewel 1
intjewel 1
default 0
Hexing1JewelPrefix(24)% increased Curse Magnitudes Caster Curseintjewel 1
default 0
of Ignition1JewelSuffix(1020)% increased Flammability Magnitude Elemental Fire Ailmentstrjewel 1
intjewel 1
default 0
Burning1JewelPrefix(515)% increased Ignite Magnitude Damage Elemental Fire Ailmentstrjewel 1
intjewel 1
default 0
Venomous1JewelPrefix(515)% increased Magnitude of Poison you inflict Damage Ailmentdexjewel 1
default 0
Jolting1JewelPrefix(1015)% increased Magnitude of Shock you inflict Elemental Lightning Ailmentdexjewel 1
intjewel 1
default 0
Haemorrhaging1JewelPrefix(515)% increased Magnitude of Bleeding you inflict Damage Physical Attack Ailmentstrjewel 1
default 0
Withering1JewelPrefix(510)% increased Withered Magnitude Chaosintjewel 1
default 0
Acrimonious1JewelPrefixNotable Passive Skills in Radius also grant (37)% increased Magnitude of Ailments you inflict Damage Ailmentdex_radius_jewel 1
int_radius_jewel 1
default 0
Commanding1JewelPrefixNotable Passive Skills in Radius also grant Aura Skills have (13)% increased Magnitudes Auraint_radius_jewel 0
default 0
Rancorous1JewelPrefixNotable Passive Skills in Radius also grant (510)% increased Magnitude of Damaging Ailments you inflict with Critical Hits Damage Critical Ailmentdex_radius_jewel 1
int_radius_jewel 1
default 0
Hexing1JewelPrefixNotable Passive Skills in Radius also grant 1% increased Curse Magnitudes Caster Curseint_radius_jewel 1
default 0
of Ignition1JewelSuffixSmall Passive Skills in Radius also grant (23)% increased Flammability Magnitude Elemental Fire Ailmentstr_radius_jewel 1
int_radius_jewel 1
default 0
Burning1JewelPrefixNotable Passive Skills in Radius also grant (37)% increased Ignite Magnitude Damage Elemental Fire Ailmentstr_radius_jewel 1
int_radius_jewel 1
default 0
Venomous1JewelPrefixNotable Passive Skills in Radius also grant (37)% increased Magnitude of Poison you inflict Damage Ailmentdex_radius_jewel 1
default 0
Jolting1JewelPrefixNotable Passive Skills in Radius also grant (57)% increased Magnitude of Shock you inflict Elemental Lightning Ailmentdex_radius_jewel 1
int_radius_jewel 1
default 0
Haemorrhaging1JewelPrefixNotable Passive Skills in Radius also grant (37)% increased Magnitude of Bleeding you inflict Damage Physical Attack Ailmentstr_radius_jewel 1
default 0
Withering1JewelPrefixNotable Passive Skills in Radius also grant (35)% increased Withered Magnitude Chaosint_radius_jewel 1
default 0
1JewelUnique3% increased Magnitudes of Non-Curse Auras from your Skills Aura
1JewelUnique4% increased Curse Magnitudes Caster Curse
Lightless1AbyssPrefix15% increased chance to inflict Bleeding
(510)% increased Magnitude of Bleeding you inflict
Damage Physical Ailment
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix15% increased chance to Poison
(510)% increased Magnitude of Poison you inflict
Damage Ailment
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(48)% increased Elemental Damage
(48)% increased Magnitude of Ailments you inflict
Damage Elemental Fire Cold Lightning Ailment
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(48)% increased Chaos Damage
(36)% increased Withered Magnitude
Damage Chaos
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(815)% increased Presence Area of Effect
Aura Skills have (24)% increased Magnitudes
Aura
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(1020)% increased Magnitude of Abyssal Wasting you inflictstrjewel 1
intjewel 1
dexjewel 1
default 0
of Ulaman65AbyssSuffix(1020)% increased Magnitude of Ailments you inflict ulaman Damage Ailmentgloves 1
default 0
ulaman_mod 1
of Ulaman65AbyssSuffix(2030)% increased Parried Debuff Magnitude ulamanstr_shield 0
str_int_shield 0
shield 1
default 0
ulaman_mod 1
Amanamu's65AbyssPrefix(816)% increased Curse Magnitudes amanamu Caster Cursefocus 1
default 0
amanamu_mod 1
Ulaman's65AbyssPrefix(2030)% increased Magnitude of Shock if you've consumed a Frenzy Charge Recently ulaman Ailmentring 1
default 0
ulaman_mod 1
Amanamu's65AbyssPrefix(2030)% increased Magnitude of Ignite if you've consumed an Endurance Charge Recently amanamu Ailmentring 1
default 0
amanamu_mod 1
of Amanamu65AbyssSuffixAura Skills have (816)% increased Magnitudes amanamuamulet 1
default 0
amanamu_mod 1
Ulaman's65AbyssPrefix(4064)% increased Magnitude of Damaging Ailments you inflict ulaman Ailmentstaff 1
default 0
ulaman_mod 1
Ulaman's65AbyssPrefix(2738)% increased Magnitude of Bleeding you inflict ulaman Damage Physical Attack Ailmentwand 1
default 0
ulaman_mod 1
Ulaman's65AbyssPrefix(8699)% increased Lightning Damage
(1423)% increased Magnitude of Shock you inflict
ulaman Elemental Lightning Ailment
warstaff 1
default 0
ulaman_mod 1
Amanamu's65AbyssPrefix(8699)% increased Fire Damage
(1423)% increased Ignite Magnitude
amanamu Elemental Fire Ailment
warstaff 1
default 0
amanamu_mod 1
1AbyssSuffix(1118)% increased Curse Magnitudes Cursewatcher_abyss_suffix 1
default 0
1AbyssPrefix(2856)% increased Magnitude of Unholy Might buffs you grant
You have Unholy Might
kulemak_abyss_special_prefix 1
default 0
Contaminating1AbyssPrefixMinions have (3545)% increased Magnitude of Damaging Ailments Minionamulet 0
belt 0
breach_desecration 1
default 0
of Lancing1AbyssSuffix(2030)% increased Magnitude of Impales inflicted with Spells Physical Casteramulet 0
belt 0
breach_desecration 1
default 0
of Imbuing1AbyssSuffix(3040)% increased Magnitude of Elemental Ailments you inflict with Spells Elemental Fire Cold Lightning Casteramulet 0
ring 0
breach_desecration 1
default 0
1ExpeditionRelicPrefixAll Damage from Monsters' Hits Contributes to Poison Magnitude
Monsters Poison on Hit
expedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
1ExpeditionRelicPrefixMonsters have 100% increased Freeze Buildup
Monsters have 100% increased Flammability Magnitude
Monsters have 100% increased chance to Shock
expedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
0IncursionLimbUnique(1216)% increased Curse Magnitudes Caster Curse
Item /23
HelmetDex03
Runeforged Lace Hood
Requires: Level 38, 54 Dex
(3050)% increased Ignite Magnitude
CinderbarkTalisman
Ashbark Talisman
Physical Damage: 50.4-105
Fire Damage: 21.6-45
Critical Hit Chance: 8%
Attacks per Second: 1.2
Weapon Range: 1.2
Requires: Level 72, 94 Str, 67 Int
(5080)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
CinderbarkTalisman
Cinderbark Talisman
Physical Damage: 12.6-25.2
Fire Damage: 5.4-10.8
Critical Hit Chance: 8%
Attacks per Second: 1.2
Weapon Range: 1.2
Requires: Level 10, 15 Str, 11 Int
(5080)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
VoltfangTalisman
Thunder Talisman
Physical Damage: 23.1-130.9
Lightning Damage: 9.9-56.1
Critical Hit Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 77, 102 Str, 72 Int
(2030)% increased Magnitude of Shock you inflict
local weapon implicit hidden % base damage is lightning [30]
VoltfangTalisman
Voltfang Talisman
Physical Damage: 16.1-91
Lightning Damage: 6.9-39
Critical Hit Chance: 8%
Attacks per Second: 1.3
Weapon Range: 1.2
Requires: Level 46, 53 Str, 38 Int
(2030)% increased Magnitude of Shock you inflict
local weapon implicit hidden % base damage is lightning [30]
TempleMap
Decrepifying Arm
has incursion limb [1]
(1216)% increased Curse Magnitudes
Warstaff01
Runeforged Wrapped Quarterstaff
Physical Damage: 93-155
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 38, 54 Dex, 23 Int
50% increased Magnitude of Bleeding you inflict
AllyEssencePerfect
AllyEssencePerfectPerfect Essence of Command
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Sceptre: Aura Skills have (1520)% increased Magnitudes
NewRune11
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Magnitude of Damaging Ailments you inflict
Gloves: 15% increased Duration of Damaging Ailments on Enemies
NewRune12
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict
Gloves: 15% increased Duration of Elemental Ailments on Enemies
NewRune16
Fenumus' Rune of Draining
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Withered Magnitude
RitualCorruptedIdol2
Idol of the Martyr
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: 25% reduced Spirit, Meta Skills gain 40% increased Energy
Sceptres: 40% reduced Presence Area of Effect, Aura Skills have 25% increased Magnitudes
Martial Weapon, Wand or Staff: Invocated skills have 25% increased Maximum Energy, Meta Skills have 25% reduced Reservation Efficiency
Sceptres: Allies in your Presence Regenerate 3% of your Maximum Life per second, 25% reduced Life Regeneration rate
AzmeriSocketableSnake
Snake Idol
Stack Size: 1 / 10
Gloves: 8% increased Curse Magnitudes
Sceptres: Allies in your Presence have 10% increased Attack Speed
Gloves: Remnants you create have 15% increased effect
Sceptres: 10% increased Skill Speed while Shapeshifted
AzmeriSocketableWolf
Wolf Idol
Stack Size: 1 / 10
Gloves: 15% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 20% increased Critical Damage Bonus
Gloves: 25% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
SovereignVerisium
SovereignVerisiumPrismatic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Damage Penetrates (915)% Elemental Resistances
Martial Weapon: (2030)% increased Magnitude of Ailments you inflict
Focus, Staff or Wand: (4050)% increased Exposure Effect
Sceptre: Minions have (4049)% increased Magnitude of Damaging Ailments
Alloy1
Alloy1Sovereign Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Weapons: (2030)% increased effect of Socketed Augment Items
Armour: (2430)% increased Runic Ward
Jewellery or Belt: (2030)% increased Explicit Resistance Modifier magnitudes
Alloy3
Alloy3The Runefather's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Mace: (6075)% chance for Skills to retain 40% of Glory on use
Quarterstaff: Tempest Bells are destroyed after an additional (45) Hits
Spear: +(810) to Weapon Range
EndgameRune2
Ancient Rune of Dueling
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Bucklers: 15% increased Block chance
EndgameRune8
Ancient Rune of Decay
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Wands: 25% increased Withered Magnitude
Wands: 15% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
GameWarpRuneUniqueFragment
Legacy of Candlemaker
Limited to: 1 Aldur's Legacy
Requires: Level 65
Gloves: 40% increased Fire Damage, Flammability Magnitude is doubled
Gloves: 20% increased Ignite Duration on Enemies
GameWarpRuneUniqueFragment
Legacy of Dunkelhalt
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bucklers: 50% increased Parry Damage
GameWarpRuneUniqueFragment
Legacy of The Sentry
Limited to: 1 Aldur's Legacy
Requires: Level 65
Quarterstaves: Adds 23 to 34 Fire damage to Attacks, 100% increased Flammability Magnitude
Unique /23
SearingTouch
Requires: Level 16, 31 Int
Grants Skill: Solar Orb
(80120)% increased Fire Damage
(1020)% increased Cast Speed
100% increased Flammability Magnitude
100% increased Ignite Magnitude
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
GripOfWinter
Requires: Level 11, 16 Dex
(3050)% increased Evasion Rating
Adds (35) to (68) Cold damage to Attacks
+(2030)% to Cold Resistance
(4050)% increased Freeze Buildup
(2030)% increased Magnitude of Chill you inflict
Plaguefinger
Requires: Level 4, 6 Dex, 6 Int
(3050)% increased Evasion and Energy Shield
(46)% increased Attack Speed
Cannot inflict Elemental Ailments
(2030)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Candlemaker
Requires: Level 12, 17 Int
(5080)% increased Energy Shield
(2040)% increased Fire Damage
(1020)% reduced Cold Damage
+(2040)% to Fire Resistance
(-20-10)% to Cold Resistance
Heatshiver
Requires: Level 52, 74 Dex
(5070)% increased Evasion Rating
+(60100) to maximum Mana
+(2030)% to Fire Resistance
+(2030)% to Cold Resistance
Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy
TheThreeDragons
Requires: Level 45, 36 Dex, 36 Int
(4060)% increased Evasion and Energy Shield
+(1020)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Flammability and Ignite Magnitudes
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
Bronzebeard
Requires: Level 10, 10 Str, 10 Int
10% reduced Movement Speed
(50100)% increased Armour and Energy Shield
+100 to maximum Life
(3550)% reduced Effect of Chill on you
(3550)% reduced Magnitude of Ignite on you
(3550)% reduced effect of Shock on you
TheSentry
Requires: Level 11, 18 Dex, 9 Int
No Physical Damage
Adds (2532) to (4050) Fire Damage
+(3050) to Accuracy Rating
100% increased Flammability Magnitude
30% increased Light Radius
AsphyxiasWrath
Requires: Level 1
Adds 1 to 3 Physical Damage to Attacks
Adds (34) to (58) Cold damage to Attacks
Attacks Gain (510)% of Damage as Extra Cold Damage
(510)% increased Attack Speed
+(510)% to Cold Resistance
Enemies Chilled by your Hits increase damage taken by Chill Magnitude
Blackgleam
Requires: Level 8
Adds 3 to 5 Fire damage to Attacks
Adds (35) to (69) Fire damage to Attacks
Attacks Gain (510)% of Damage as Extra Fire Damage
+(3050) to maximum Mana
50% increased Flammability Magnitude
Requires: Level 36
Adds 1 to 4 Physical Damage to Attacks
Adds (57) to (913) Physical Damage to Attacks
+(2030) to Dexterity
(1020)% chance to Poison on Hit
All Damage taken from Hits while Poisoned Contributes to Magnitude of Chill on you
(1525)% increased Magnitude of Poison you inflict
Dunkelhalt
Requires: Level 1
Grants Skill: Parry
(2030)% increased Block chance
+(2030) to Evasion Rating
You take 50% of damage from Blocked Hits
Venopuncture
Requires: Level 36
Adds 1 to 4 Physical Damage to Attacks
Adds (57) to (913) Physical Damage to Attacks
+(2030) to Strength
All Damage taken from Hits while Bleeding Contributes to Magnitude of Chill on you
(1020)% chance to inflict Bleeding on Hit
(1525)% increased Magnitude of Bleeding you inflict
MutewindSail
Requires: Level 16, 17 Dex, 17 Int
(5080)% increased Evasion and Energy Shield
+(3040)% to Lightning Resistance
(1530)% increased Energy Shield Recharge Rate
All Damage taken from Hits Contributes to Magnitude of Chill inflicted on you
The Effect of Chill on you is reversed
StoneOfOndar
Requires: Level 16
+(2030)% to Lightning Resistance
+(4060) to maximum Mana
(1020)% increased chance to Shock
Lightning Skills Chain +1 times
(1020)% increased Magnitude of Shock you inflict
BlackFlameChaos
Requires: Level 20
+(713)% to Chaos Resistance
(1530)% increased Mana Regeneration Rate
Ignite you inflict deals Chaos Damage instead of Fire Damage
(80100)% increased Ignite Magnitude
(6075)% reduced Ignite Duration on Enemies
Withered you inflict also increases Fire Damage taken
Withered does not expire on Enemies Ignited by you
use unique blackflame ignite effect [1]
PrisonersManacles
Requires: Level 45, 64 Str, 64 Int
(200300)% increased Armour and Energy Shield
+100 to maximum Life
100% increased Attribute Requirements
+(2040)% to Lightning Resistance
(1530) Life Regeneration per second
Debuffs you inflict have (2030)% increased Slow Magnitude
Cannot Immobilise enemies
Tidebreaker
Requires: Level 45, 80 Str
(120150)% increased Physical Damage
+(23) to Level of all Melee Skills
+(2030) to Intelligence
Causes (150200)% increased Stun Buildup
All Damage from Hits with this Weapon Contributes to Chill Magnitude
DealersHand
Requires: Level 45, 80 Dex
Grants Skill: Level 11 Phantasmal Arrow
50% reduced Projectile Range
Adds (7698) to (126193) Fire Damage
(3050)% increased Flammability Magnitude
(1020)% increased Ignite Magnitude
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Attack Hits inflict Spectral Fire for 8 seconds
KulemaksBirth
Requires: Level 65, 114 Int
Grants Skill: Feast of Flesh
(6080)% increased Desecrated Modifier magnitudes
[Custom Desecrated prefix]
[Lich's Desecrated prefix]
[Lich's Desecrated suffix]
[Lich's Desecrated suffix]
CoilOfUndoing
Requires: Level 65, 114 Int
Grants Skill: Coiling Bolts
(71113)% increased Spell Damage
(713)% increased Cast Speed
Magnitudes of Curses you inflict are zero
Curses you inflict ignore Curse limit
Spell Hits Gain (2331)% of Damage as Extra Chaos Damage per Curse on target
Spell Hits Gain (2331)% of Damage as Extra Physical Damage per Curse on target
Fluttermoth
Requires: Level 67, 134 Dex
Grants Skill: Level 16 Azmerian Swarms
Adds (4859) to (7597) Fire Damage
Adds (3553) to (6580) Cold Damage
Adds (18) to (123152) Lightning Damage
(814)% increased Attack Speed
CrownOfTheWendigo
Requires: Level 65, 59 Str, 59 Int
(150200)% increased Armour and Energy Shield
+(2030) to Strength and Intelligence
Enemies in your Presence are Blinded
The Bodach haunts your Presence
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
Timeless Jewel Passive /12
(24)% increased Magnitudes of Non-Curse Auras from your Skills
20% increased Area of Effect of Aura Skills
(710)% increased Magnitudes of Non-Curse Auras from your Skills
(46)% increased Curse Magnitudes
Curse Skills have 20% increased Skill Effect Duration
30% increased Magnitude of Chill you inflict
30% increased Magnitude of Shock you inflict
12% increased Magnitudes of Non-Curse Auras from your Skills
40% increased Flammability Magnitude
Minions have +15% to all Elemental Resistances
10% increased effect of Arcane Surge on you
20% increased Magnitude of Bleeding you inflict
30% increased Accuracy Rating
10% increased Magnitude of Bleeding you inflict
10% increased amount of Life Leeched
20% increased Magnitude of Poison you inflict
2% increased Magnitude of Damaging Ailments you inflict per 10 Tribute
1% reduced Duration of Damaging Ailments per 10 Tribute
Timeless Jewel Passive Additions /4
FactionCategoryShow Full DescriptionsCode
VaalNotable
(24)% increased Magnitudes of Non-Curse Auras from your Skillsvaal_small_aura_effect
VaalNotable
2% increased Curse Magnitudesvaal_small_curse_effect
MarakethNotable
8% increased Magnitudes of Non-Curse Auras from your Skillsmaraketh_notable_add_aura_effect
MarakethNotable
10% increased Magnitude of Non-Damaging Ailments you inflictmaraketh_notable_add_ailment_effect
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