Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /21
VileDisruption
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.
RangerLightningArrow
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.
WitchContagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
BruteSunder
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
WitchReaverSkeleton
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
HuntressSpearField
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
MonkGlacialCascade
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
MonkWindPalm
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
MonkSiphoningStrike
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
RangerPoisonBurstArrow
Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.
WitchReservationRaginSpirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
BurstShotPhysical
Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
BurstShotIncendiary
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.
BurstShotPermafrost
Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.
PowerShotStormblast
Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
MonkGatheringStorm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
PrimalStrikesSkillIcon
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
FangsofFrostSkillIcon
Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
WarriorAncestralCry
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
FrostFury
When you Hit with Unarmed Melee Attacks, projects icy wind which deal Unarmed Attack damage to all surrounding enemies and destroy Ice Crystals.
DreadBannerSkill
[DNT] Gem effect description.[DNT] Gain stack of cleansed and corrupted forms when attacking with a bow.
Skill Gem Quality /1
DruidBriarpatch
(05)% chance to Hinder enemies on Hit
Support Gem /5
ElementalDischargeSupport
Supports any Spell that Hits enemies, causing it to Consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions or skills which already Consume Elemental Ailments.
ExpanseSupport
Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
UndermineSupport
Supports Attack Skills. Supported Skills Consume Maim on hit, Breaking a percentage of the Maimed target's Armour in doing so. Supported Skills cannot themselves inflict Maim.
PoisonSporesSupport
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
MedvedsFelling
Supports Melee Attacks you use yourself, causing them to attack faster the more Rage you have and grant Rage on Hit, but also making you lose Life based on your Rage when using them.
Item mods /2
NameLevelPre/SufDescriptionWeight
1Corrupted(510)% chance to Blind Enemies on hitbow 1
crossbow 1
default 0
1Unique(2550)% chance to Blind Enemies on hitbow 1
crossbow 1
default 0
Monsters mods /47
NameLevelPre/SufDescriptionWeight
1UniqueCurse Enemies with Vulnerability on Hit Caster Curse
1Unique20% chance to Curse Enemies with Vulnerability on Hit Caster Curse
1Uniquecurse on hit level projectile weakness [1] Caster Curse
of Endurance1Unique50% chance to gain an Endurance Charge on Hitnot_str 0
default 1
of Frenzy1Unique50% chance to gain a Frenzy Charge on Hitnot_dex 0
default 1
1Unique25% chance to gain a Frenzy Charge on Hit
1Unique50% chance to gain a Frenzy Charge on Hit
1Unique50% chance to gain an Endurance Charge on Hit
1Unique100% chance to gain a Frenzy Charge on Hit
1Unique100% chance to gain an Endurance Charge on Hit
1UniqueCurse Enemies with Enfeeble on Hit Caster Curse
1UniqueCurse Enemies with Temporal Chains on Hit Caster Curse
1Unique25% chance to Curse Enemies with Temporal Chains on Hit Caster Curse
1Unique50% chance to Curse Enemies with Vulnerability on Hit Caster Curse
1Unique50% chance to Curse Enemies with Flammability on Hit Caster Curse
1Uniquechance to apply suppression on hit % [20]
Nullifier25Nemesisremove charges on hit % [100]
remove flask effects on hit % [100]
Caster 0
rare 1
default 0
Bringer of Weakness4NemesisCurse Enemies with Enfeeble on Hit Caster Curserare 1
default 0
Bringer of Fragility1NemesisCurse Enemies with Vulnerability on Hit Caster Curserare 1
default 0
Chronophage25NemesisCurse Enemies with Temporal Chains on Hit Caster Curserare 1
default 0
Vine Snare15Nemesisattach vines to defender on hit % chance [100]rare 1
default 0
Blasphemer's Touch1Tormentapply X random curses on hit [1] Caster Cursedefault 1
Blasphemer's Grip1TormentYou can apply an additional Curse
Curse Reflection
50% increased Curse Magnitudes
apply X random curses on hit [2]
Caster Curse
default 1
Thief's Touch1Tormentremoves % mana on hit [10] Manadefault 1
Thief's Grip1TormentSteal Power, Frenzy, and Endurance Charges on Hit
monster drop additional rings amulets [5,10]
remove flask effects on hit % [100]
removes % mana on hit [20]
Mana
default 1
1Uniquetorment embezzler debuff on hit recovery speed +% [-50]default 1
1Uniquetorment embezzler debuff on hit recovery speed +% [-100]default 1
Buccaneer's Grip1Torment50% chance to gain a Frenzy Charge on Hit
Shared Boon1Bloodlines100% chance to gain an Endurance Charge on Hit
monster share charges with pack [1]
Shared Boon1Bloodlines100% chance to gain a Frenzy Charge on Hit
monster share charges with pack [1]
1UniqueYou can apply 4 additional Curses
Curse Reflection
apply X random curses on hit [0]
Caster Curse
1Unique100% chance to gain an Endurance Charge on Hit
monster share charges with pack [1]
1Uniquecorrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
Damage Physical Ailment
1UniqueMelee Attacks Poison on Hit Chaos Attack Ailment
1Uniqueglobal maim on hit [1] Attack
1Unique50% increased Movement Speed
50% increased Attack Speed
50% increased Cast Speed
100% chance to Knock Enemies Back on hit
400% increased Knockback Distance
Attack Caster Speed
1Uniquedrop ground tar on hit % [35]
1Uniquekill and delete on hit [1]
1Unique50% chance to Impale Enemies on Hit with Attacks Physical Attack
1UniqueHinder Enemies on Hit with Spells Caster
Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
Life Energy Shield
Paralysing Touch1Deliriumaffliction monster debuff action speed +% on hit [-6] Speed
Eroding Touch1Deliriumaffliction monster debuff damage taken +% on hit [6] Damage
Diluting Touch1Deliriumaffliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
1UniqueInflict 1 Grasping Vines on Hit
1UniqueCrush on Hit
1UniqueMonsters have (80100)% chance to remove Charges on Hit
Map mods /38
NameLevelPre/SufDescriptionWeight
Enervating1UniqueMonsters have (1015)% chance to steal Power, Frenzy and Endurance charges on Hit
7% more Pack size
10% more Waystones found in Area
map_key_low 1
default 0
Enervating1UniqueMonsters have (1520)% chance to steal Power, Frenzy and Endurance charges on Hit
7% more Pack size
10% more Waystones found in Area
map_key_medium 1
default 0
Enervating1UniqueMonsters have (2025)% chance to steal Power, Frenzy and Endurance charges on Hit
7% more Pack size
10% more Waystones found in Area
map_key_high 1
default 0
Enervating1UniqueMonsters have (2025)% chance to steal Power, Frenzy and Endurance charges on Hit
7% more Pack size
10% more Waystones found in Area
map_key_highest 1
default 0
of Venom1UniqueMonsters Poison on Hit
map item drop quantity +% [10]
Chaos Ailment
secret_area 1
default 0
of Venom69UniqueMonsters Poison on Hit
Found Items have (13)% chance to drop Corrupted in Area
Area contains 1 additional packs of Corrupted Vaal Monsters
map item drop quantity +% [10]
Chaos Ailment
secret_area 1
default 0
of Venom1UniqueMonsters Poison on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Venom1UniqueMonsters Poison on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
secret_area 0
maven_map 1
primordial_map 1
default 0
of Venom1UniqueMonsters Poison on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
secret_area 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 10% chance to cause Elemental Ailments on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered73UniqueMonsters have a 15% chance to cause Elemental Ailments on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Empowered1UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Empowered78UniqueMonsters have a 20% chance to cause Elemental Ailments on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Fire Cold Lightning Ailment
top_tier_map 0
expedition_logbook 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Frenzy1UniqueMonsters gain a Frenzy Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Endurance1UniqueMonsters gain an Endurance Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Power1UniqueMonsters gain a Power Charge on Hit
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
maven_map 1
primordial_map 1
default 0
of Power1UniqueMonsters gain a Power Charge on Hit
5% increased Pack size
map item drop quantity +% [13]
map item drop rarity +% [8]
secret_area 0
unique_map 0
expedition_logbook 1
default 0
of Blinding1UniqueMonsters Blind on Hit
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Blinding1UniqueMonsters Blind on Hit
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 1
primordial_map 1
default 0
of Blinding1UniqueMonsters Blind on Hit
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
expedition_logbook 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Impedance1UniqueMonsters Hinder on Hit with Spells
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 1
primordial_map 1
default 0
of Impedance1UniqueMonsters Hinder on Hit with Spells
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
expedition_logbook 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 0
expedition_logbook 0
primordial_map 0
default 1
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
map item drop quantity +% [10]
map item drop rarity +% [6]
maven_map 1
primordial_map 1
default 0
of Enervation1UniqueMonsters steal Power, Frenzy and Endurance charges on Hit
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
expedition_logbook 1
default 0
Delve Area mods /17
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
default 1
92DelveAreaMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have (3060)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
1DelveAreaMonsters have a (1015)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
52DelveAreaMonsters have a (1625)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
173DelveAreaMonsters have a (2635)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
default 1
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1
Heist Area mods /14
NameLevelPre/SufDescriptionWeight
Profane73PrefixMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Profane78PrefixMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
default 1
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
default 1
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
default 1
of Frenzy1SuffixMonsters have (3060)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Endurance1SuffixMonsters have (3060)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Power1SuffixMonsters have (3060)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Power68SuffixMonsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 1
of Blinding46SuffixMonsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Impedance46SuffixMonsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
of Enervation46SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 1
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
of Fending1JewelUnique(46)% chance to Knock Enemies Back on hitdefault 1
of Impaling1JewelUnique(57)% chance to Impale Enemies on Hit with Attacks Physical Attacknot_str 1
default 1
1JewelUniqueTraps and Mines have a 25% chance to Poison on Hit Chaos Ailment
of Self-Possession1MemoryLinesSuffixPlayers in Areas are Possessed
Players in Areas Touch monsters on Hit
memory line type hash [19174]
memory_line_kirac 0
default 0
Item /7
QuiverToxic
Toxic Quiver
Requires: Level 39
(2030)% chance to Poison on Hit with Attacks
2HMace03
Anvil Maul
Physical Damage: 101-136
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 67, 134 Str
Crushes Enemies on Hit
2HMace03
Runeforged Forge Maul
Physical Damage: 147-199
Critical Hit Chance: 10%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 40, 72 Str
Crushes Enemies on Hit
2HMace03
Blacksmith Maul
Physical Damage: 75-102
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 48, 86 Str
Crushes Enemies on Hit
2HMace03
Forge Maul
Physical Damage: 26-35
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 11, 23 Str
Crushes Enemies on Hit
Claw06
Edged Claw
Physical Damage: 11-38
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.1
Requires: Level 28, 52 Dex
(1525)% chance to Blind Enemies on hit
IdolofSilk
Idol of Silk
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Shields: 15% increased Block chance while your Companion is in your Presence
Bucklers: companions gain onslaught when you parry [1]
Sceptres: Companions in your Presence gain 1 Rage on hit
Shields: +3% to maximum Block chance
Bucklers: 30% increased Parry Range
Sceptres: Companions have 30% increased Area of Effect
Unique /3
Murkshaft
Requires: Level 39
Grants Skill: Level 10 Bursting Fen Toad
(2030)% chance to Poison on Hit with Attacks
Adds (610) to (1317) Physical Damage to Attacks
Gain (1015) Mana per enemy killed
(1020)% increased Poison Duration
(2030)% chance to Poison on Hit with Attacks
Blind Targets when you Poison them
local display triggers level x toad on kill [1]
WhisperingIce
Requires: Level 75, 114 Int
Grants Skill: Heart of Ice
Grants Skill: Level 17 Icestorm
+(57) to Level of all Cold Spell Skills
(1020)% reduced Cast Speed
(510)% increased Intelligence
2% increased Spell Damage per 10 Intelligence
Inflict Elemental Exposure on Hit, lowering Total Elemental Resistances by (5060)%
Endurfaedyr
Requires: Level 65, 67 Str, 67 Int
(150250)% increased Armour and Energy Shield
+(1020) to Strength and Intelligence
(1525)% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below half
Gain 1 Runic Binding on Hit with Spells, no more than once every 0.5 seconds
Lose all Runic Bindings when you Shapeshift to gain that much Unbound Potential
Passive /1
25% increased Damage with Hits against Hindered Enemies
15% chance to Hinder Enemies on Hit with Spells
Ascendancy Passive /1
Ascendancy: Smith of Kitava
Character: Warrior
Grants Skill: Fire Spell on Hit
Timeless Jewel Passive /6
(2535)% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
10% chance to gain a Frenzy Charge on Hit
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