Skill Gem Quality /1
ItemStats
Dark Effigy(0–50)% chance to inflict Withered for 2 seconds on Hit
Support Gem /1
Monsters mods /74
NameLevelPre/SufDescriptionWeight
of Venom10SuffixPoison on Hit
of Bloodletting16SuffixInflict Bleeding on Hit
1UniqueCurse Enemies with Vulnerability on Hit caster curse
1Unique20% chance to Curse Enemies with Vulnerability on Hit caster curse
1Uniquecurse on hit level projectile weakness [1] caster curse
of Endurance1Unique50% chance to gain an Endurance Charge on Hit
of Frenzy1Unique50% chance to gain a Frenzy Charge on Hit
1Unique25% chance to gain a Frenzy Charge on Hit
of Power1Unique50% chance to gain a Power Charge on Hit
1Unique50% chance to gain a Power Charge on Hit
1Unique50% chance to gain a Frenzy Charge on Hit
1Unique50% chance to gain an Endurance Charge on Hit
1Unique100% chance to gain a Power Charge on Hit
1Unique100% chance to gain a Frenzy Charge on Hit
1Unique100% chance to gain an Endurance Charge on Hit
1Unique33% chance to Poison on Hit poison chaos ailment
1UniqueAttacks have 25% chance to Maim on Hit attack
1UniqueCurse Enemies with Enfeeble on Hit caster curse
1UniqueCurse Enemies with Temporal Chains on Hit caster curse
1Unique25% chance to Curse Enemies with Temporal Chains on Hit caster curse
1Unique50% chance to Curse Enemies with Vulnerability on Hit caster curse
1Unique50% chance to Curse Enemies with Flammability on Hit caster curse
1Uniquechance to apply suppression on hit % [20]
Nullifier25Nemesisremove charges on hit % [100]
remove flask effects on hit % [100]
Bringer of Weakness4NemesisCurse Enemies with Enfeeble on Hit caster curse
Bringer of Fragility1NemesisCurse Enemies with Vulnerability on Hit caster curse
Chronophage25NemesisCurse Enemies with Temporal Chains on Hit caster curse
Vine Snare15Nemesisattach vines to defender on hit % chance [100]
1Unique100% Global chance to Blind Enemies on hit
Blasphemer's Touch1Tormentapply X random curses on hit [1] caster curse
Blasphemer's Grip1TormentYou can apply an additional Curse
Curse Reflection
50% increased Effect of your Curses
apply X random curses on hit [2]
caster curse
Alchemist's Touch1Torment+15% to Chaos Resistance
Poison on Hit
poison chaos resistance ailment
Alchemist's Grip1Torment+30% to Chaos Resistance
35% of Physical Damage Converted to Chaos Damage
Poison on Hit
bleed poison damage physical chaos resistance ailment
Thief's Touch1Tormentremoves % mana on hit [10] mana
Thief's Grip1TormentSteal Power, Frenzy, and Endurance Charges on Hit
monster drop additional rings amulets [5,10]
remove flask effects on hit % [100]
removes % mana on hit [20]
mana
Spy's Touch1Torment25% Global chance to Blind Enemies on hit
1Uniquetorment embezzler debuff on hit recovery speed +% [-50]
1Uniquetorment embezzler debuff on hit recovery speed +% [-100]
Bootlegger's Grip1Torment50% chance to gain a Power Charge on Hit
Buccaneer's Grip1Torment50% chance to gain a Frenzy Charge on Hit
Shared Boon1Bloodlines100% chance to gain an Endurance Charge on Hit
monster share charges with pack [1]
Shared Boon1Bloodlines100% chance to gain a Frenzy Charge on Hit
monster share charges with pack [1]
Shared Boon1Bloodlines100% chance to gain a Power Charge on Hit
monster share charges with pack [1]
1UniqueYou can apply 4 additional Curses
Curse Reflection
apply X random curses on hit [0]
caster curse
1Unique100% chance to gain an Endurance Charge on Hit
monster share charges with pack [1]
Clutching Talisman1TalismanPoison on Hit
maximum life % to add to maximum energy shield [10]
poison defences chaos ailment
1Unique200% increased Poison Duration
Poison on Hit
poison chaos ailment
1Unique100% increased Poison Duration
Poison on Hit
poison chaos ailment
1UniquePoison on Hit poison chaos ailment
1UniqueAttacks cause Bleeding
35% chance for Attacks to Maim on Hit against Bleeding Enemies
bleed physical attack ailment
1Uniquecorrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
bleed damage physical ailment
1UniqueMelee Attacks Poison on Hit poison chaos attack ailment
1Uniqueglobal maim on hit [1] attack
1UniqueAttacks have 20% chance to Maim on Hit attack
1UniqueAttacks have 15% chance to Maim on Hit attack
1Unique50% increased Movement Speed
50% increased Attack Speed
50% increased Cast Speed
100% chance to Knock Enemies Back on hit
400% increased Knockback Distance
attack caster speed
1Uniquedrop ground tar on hit % [35]
Deep One's Presence20Bestiary50% increased maximum Life
Gain 60% of Physical Damage as Extra Lightning Damage
25% Global chance to Blind Enemies on hit
monster dropped item rarity +% [0]
life damage physical elemental lightning
Fenumal Presence20Bestiary50% increased maximum Life
Gain 25% of Non-Chaos Damage as Extra Chaos Damage
Poison on Hit
monster dropped item rarity +% [0]
poison life damage chaos ailment
1Uniquekill and delete on hit [1]
1Unique50% chance to Impale Enemies on Hit with Attacks physical attack
1UniqueHinder Enemies on Hit with Spells caster
Graverobber's Touch1Torment5% Global chance to Blind Enemies on hit
Graverobber's Grip1Torment5% Global chance to Blind Enemies on hit
monster drop item template for league unique [100]
Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
life defences
Paralysing Touch1Deliriumaffliction monster debuff action speed +% on hit [-6] speed
Eroding Touch1Deliriumaffliction monster debuff damage taken +% on hit [6] damage
Diluting Touch1Deliriumaffliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
1UniqueAlways Poison on Hit poison chaos ailment
1UniqueAlways inflict Bleeding on Hit bleed physical ailment
1UniqueInflict 1 Grasping Vine on Hit
1UniqueCrush on Hit
1UniqueMonsters remove Charges on Hit
1UniqueMonsters have 25% chance to Bleed on Hit
Delve Area mods /18
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
poison chaos ailment
92DelveAreaMonsters deal (21–25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
173DelveAreaMonsters deal (31–35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
damage physical chaos
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaMonsters have (30–60)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have (30–60)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have (30–60)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have a (10–15)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
52DelveAreaMonsters have a (16–25)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
173DelveAreaMonsters have a (26–35)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
elemental fire cold lightning ailment
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Heist Area mods /15
NameLevelPre/SufDescriptionWeight
Profane73Prefix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (21–25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Profane78Prefix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters deal (31–35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Empowered73Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
ailment
Empowered78Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
ailment
of Venom1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
poison chaos ailment
of Frenzy1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Frenzy68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Endurance1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Endurance68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Power1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters have (30–60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Power68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Blinding46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Carnage46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Impedance46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Enervation46Suffix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Misc mods /13
NameLevelDomainPre/SufDescriptionWeight
Bleeding1JewelPrefix(3–7)% chance to inflict Bleeding on Hit
of Blinding1JewelSuffix(3–7)% chance to Blind Enemies on Hit with Attacks attack
of Poisoning1JewelSuffix(5–10)% chance to Poison on Hit
Bleeding1JewelPrefix1% chance to inflict Bleeding on Hit
of Blinding1JewelSuffix1% chance to Blind Enemies on Hit with Attacks attack
of Poisoning1JewelSuffix1% chance to Poison on Hit
of Fending1JewelUnique(4–6)% chance to Knock Enemies Back on hit
of Poisoning1JewelUnique(6–8)% increased Poison Duration
(3–5)% chance to Poison on Hit
poison chaos ailment
of Impaling1JewelUnique(5–7)% chance to Impale Enemies on Hit with Attacks physical attack
1JewelUniqueTraps and Mines have a 25% chance to Poison on Hit poison chaos ailment
1ExpeditionRelicPrefixRunic Monsters apply a random Curse on Hit
1ExpeditionRelicPrefixAll Damage from Monsters' Hits Contributes to Poison Magnitude
Monsters Poison on Hit
of Self-Possession1MemoryLinesSuffixPlayers in Areas are Possessed
Players in Areas Touch monsters on Hit
memory line type hash [19174]
Item /6
Toxic Quiver
Requires: Level 39
(10–15)% chance to Poison on Hit with Attacks
Hook Axe
Physical Damage: 5-14
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 4, 10 Str
Gain 1 Rage on Hit
Jagged Greataxe
Physical Damage: 43-99
Critical Hit Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3
Requires: Level 40, 72 Str, 29 Dex
(15–25)% chance to cause Bleeding on Hit
Totemic Greatclub
Physical Damage: 73-99
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 50, 115 Str
Crushes Enemies on Hit
Hunting Spear
Physical Damage: 10-18
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 10, 10 Str, 20 Dex
(15–25)% chance to Maim on Hit
Edged Claw
Physical Damage: 11-38
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.1
Requires: Level 28, 65 Dex
(15–25)% chance to Blind Enemies on hit
Unique /9
Adds (3–5) to (9–11) Physical Damage
+(10–15) to Strength
Causes Bleeding on Hit
(4–5) to (8–10) Physical Thorns damage
Grants Skill: Bone Blast
(80–100)% increased Spell Damage
Gain (10–15) Life per Enemy Killed
25% chance to inflict Bleeding on Hit
25% of Spell Mana Cost Converted to Life Cost
+(50–70) to maximum Mana
+(20–30)% to Lightning Resistance
20% chance to gain a Power Charge on Hit
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
(120–160)% increased Armour
10% chance to inflict Bleeding on Hit
50% reduced Slowing Potency of Debuffs on You
(15–20) to (25–30) Physical Thorns damage
+(10–15) to Intelligence
+(20–30)% to Cold Resistance
Damage Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit
Adds 1 to (60–80) Lightning Damage
+(300–400) to Accuracy Rating
(5–30)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 6 seconds, up to a total of 500
(40–60)% increased Evasion Rating
+(7–17)% to Chaos Resistance
20% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(5–10)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Adds 1 to 4 Physical Damage to Attacks
(3–6) Life Regeneration per second
Adds (2–3) to (4–5) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
Timeless Jewel Passive /6
FactionCategoryNameShow Full Descriptions
VaalNotableRitual of Shadows
(25–35)% increased Chaos Damage25% chance to inflict Withered for 2 seconds on Hit
TemplarNotableZealot
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion
TemplarNotableSmite the Wicked
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
TemplarNotableSmite the Ignorant
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
TemplarNotableSmite the Heretical
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
EternalNotableEternal Fervour
10% chance to gain a Frenzy Charge on Hit