Skill Gem /6
Skill Gem Quality /1
Item | Stats |
---|---|
Dark Effigy | (0–50)% chance to inflict Withered for 2 seconds on Hit |
Support Gem /1
Name |
---|
Elemental Discharge |
Monsters mods /74
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Venom | 10 | Suffix | Poison on Hit | |
of Bloodletting | 16 | Suffix | Inflict Bleeding on Hit | |
1 | Unique | Curse Enemies with Vulnerability on Hit caster curse | ||
1 | Unique | 20% chance to Curse Enemies with Vulnerability on Hit caster curse | ||
1 | Unique | curse on hit level projectile weakness [1] caster curse | ||
of Endurance | 1 | Unique | 50% chance to gain an Endurance Charge on Hit | |
of Frenzy | 1 | Unique | 50% chance to gain a Frenzy Charge on Hit | |
1 | Unique | 25% chance to gain a Frenzy Charge on Hit | ||
of Power | 1 | Unique | 50% chance to gain a Power Charge on Hit | |
1 | Unique | 50% chance to gain a Power Charge on Hit | ||
1 | Unique | 50% chance to gain a Frenzy Charge on Hit | ||
1 | Unique | 50% chance to gain an Endurance Charge on Hit | ||
1 | Unique | 100% chance to gain a Power Charge on Hit | ||
1 | Unique | 100% chance to gain a Frenzy Charge on Hit | ||
1 | Unique | 100% chance to gain an Endurance Charge on Hit | ||
1 | Unique | 33% chance to Poison on Hit poison chaos ailment | ||
1 | Unique | Attacks have 25% chance to Maim on Hit attack | ||
1 | Unique | Curse Enemies with Enfeeble on Hit caster curse | ||
1 | Unique | Curse Enemies with Temporal Chains on Hit caster curse | ||
1 | Unique | 25% chance to Curse Enemies with Temporal Chains on Hit caster curse | ||
1 | Unique | 50% chance to Curse Enemies with Vulnerability on Hit caster curse | ||
1 | Unique | 50% chance to Curse Enemies with Flammability on Hit caster curse | ||
1 | Unique | chance to apply suppression on hit % [20] | ||
Nullifier | 25 | Nemesis | remove charges on hit % [100] remove flask effects on hit % [100] | |
Bringer of Weakness | 4 | Nemesis | Curse Enemies with Enfeeble on Hit caster curse | |
Bringer of Fragility | 1 | Nemesis | Curse Enemies with Vulnerability on Hit caster curse | |
Chronophage | 25 | Nemesis | Curse Enemies with Temporal Chains on Hit caster curse | |
Vine Snare | 15 | Nemesis | attach vines to defender on hit % chance [100] | |
1 | Unique | 100% Global chance to Blind Enemies on hit | ||
Blasphemer's Touch | 1 | Torment | apply X random curses on hit [1] caster curse | |
Blasphemer's Grip | 1 | Torment | You can apply an additional Curse Curse Reflection 50% increased Effect of your Curses apply X random curses on hit [2] caster curse | |
Alchemist's Touch | 1 | Torment | +15% to Chaos Resistance Poison on Hit poison chaos resistance ailment | |
Alchemist's Grip | 1 | Torment | +30% to Chaos Resistance 35% of Physical Damage Converted to Chaos Damage Poison on Hit bleed poison damage physical chaos resistance ailment | |
Thief's Touch | 1 | Torment | removes % mana on hit [10] mana | |
Thief's Grip | 1 | Torment | Steal Power, Frenzy, and Endurance Charges on Hit monster drop additional rings amulets [5,10] remove flask effects on hit % [100] removes % mana on hit [20] mana | |
Spy's Touch | 1 | Torment | 25% Global chance to Blind Enemies on hit | |
1 | Unique | torment embezzler debuff on hit recovery speed +% [-50] | ||
1 | Unique | torment embezzler debuff on hit recovery speed +% [-100] | ||
Bootlegger's Grip | 1 | Torment | 50% chance to gain a Power Charge on Hit | |
Buccaneer's Grip | 1 | Torment | 50% chance to gain a Frenzy Charge on Hit | |
Shared Boon | 1 | Bloodlines | 100% chance to gain an Endurance Charge on Hit monster share charges with pack [1] | |
Shared Boon | 1 | Bloodlines | 100% chance to gain a Frenzy Charge on Hit monster share charges with pack [1] | |
Shared Boon | 1 | Bloodlines | 100% chance to gain a Power Charge on Hit monster share charges with pack [1] | |
1 | Unique | You can apply 4 additional Curses Curse Reflection apply X random curses on hit [0] caster curse | ||
1 | Unique | 100% chance to gain an Endurance Charge on Hit monster share charges with pack [1] | ||
Clutching Talisman | 1 | Talisman | Poison on Hit maximum life % to add to maximum energy shield [10] poison defences chaos ailment | |
1 | Unique | 200% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | 100% increased Poison Duration Poison on Hit poison chaos ailment | ||
1 | Unique | Poison on Hit poison chaos ailment | ||
1 | Unique | Attacks cause Bleeding 35% chance for Attacks to Maim on Hit against Bleeding Enemies bleed physical attack ailment | ||
1 | Unique | corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] bleed damage physical ailment | ||
1 | Unique | Melee Attacks Poison on Hit poison chaos attack ailment | ||
1 | Unique | global maim on hit [1] attack | ||
1 | Unique | Attacks have 20% chance to Maim on Hit attack | ||
1 | Unique | Attacks have 15% chance to Maim on Hit attack | ||
1 | Unique | 50% increased Movement Speed 50% increased Attack Speed 50% increased Cast Speed 100% chance to Knock Enemies Back on hit 400% increased Knockback Distance attack caster speed | ||
1 | Unique | drop ground tar on hit % [35] | ||
Deep One's Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Lightning Damage 25% Global chance to Blind Enemies on hit monster dropped item rarity +% [0] life damage physical elemental lightning | |
Fenumal Presence | 20 | Bestiary | 50% increased maximum Life Gain 25% of Non-Chaos Damage as Extra Chaos Damage Poison on Hit monster dropped item rarity +% [0] poison life damage chaos ailment | |
1 | Unique | kill and delete on hit [1] | ||
1 | Unique | 50% chance to Impale Enemies on Hit with Attacks physical attack | ||
1 | Unique | Hinder Enemies on Hit with Spells caster | ||
Graverobber's Touch | 1 | Torment | 5% Global chance to Blind Enemies on hit | |
Graverobber's Grip | 1 | Torment | 5% Global chance to Blind Enemies on hit monster drop item template for league unique [100] | |
Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] life defences | |
Paralysing Touch | 1 | Delirium | affliction monster debuff action speed +% on hit [-6] speed | |
Eroding Touch | 1 | Delirium | affliction monster debuff damage taken +% on hit [6] damage | |
Diluting Touch | 1 | Delirium | affliction monster debuff flask charges gained +% on hit [-9] affliction monster debuff flask effect +% on hit [-9] | |
1 | Unique | Always Poison on Hit poison chaos ailment | ||
1 | Unique | Always inflict Bleeding on Hit bleed physical ailment | ||
1 | Unique | Inflict 1 Grasping Vine on Hit | ||
1 | Unique | Crush on Hit | ||
1 | Unique | Monsters remove Charges on Hit | ||
1 | Unique | Monsters have 25% chance to Bleed on Hit |
Delve Area mods /18
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size poison chaos ailment | ||
92 | DelveArea | Monsters deal (21–25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | ||
173 | DelveArea | Monsters deal (31–35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | ||
20 | DelveArea | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
20 | DelveArea | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
20 | DelveArea | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
1 | DelveArea | Monsters have (30–60)% chance to gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
52 | DelveArea | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
1 | DelveArea | Monsters have (30–60)% chance to gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
52 | DelveArea | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
1 | DelveArea | Monsters have (30–60)% chance to gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
52 | DelveArea | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
1 | DelveArea | Monsters have a (10–15)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | ||
52 | DelveArea | Monsters have a (16–25)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | ||
173 | DelveArea | Monsters have a (26–35)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size elemental fire cold lightning ailment | ||
1 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
52 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
173 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size |
Heist Area mods /15
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Profane | 73 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (21–25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
Profane | 78 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (31–35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
Empowered | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have a 15% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] ailment | |
Empowered | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have a 20% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] ailment | |
of Venom | 1 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters Poison on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] poison chaos ailment | |
of Frenzy | 1 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have (30–60)% chance to gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Frenzy | 68 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Endurance | 1 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have (30–60)% chance to gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Endurance | 68 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Power | 1 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters have (30–60)% chance to gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Power | 68 | Suffix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Blinding | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters Blind on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] | |
of Carnage | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters Maim on Hit with Attacks heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] | |
of Impedance | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters Hinder on Hit with Spells heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] | |
of Enervation | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters steal Power, Frenzy and Endurance charges on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] |
Misc mods /13
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Bleeding | 1 | Jewel | Prefix | (3–7)% chance to inflict Bleeding on Hit | |
of Blinding | 1 | Jewel | Suffix | (3–7)% chance to Blind Enemies on Hit with Attacks attack | |
of Poisoning | 1 | Jewel | Suffix | (5–10)% chance to Poison on Hit | |
Bleeding | 1 | Jewel | Prefix | 1% chance to inflict Bleeding on Hit | |
of Blinding | 1 | Jewel | Suffix | 1% chance to Blind Enemies on Hit with Attacks attack | |
of Poisoning | 1 | Jewel | Suffix | 1% chance to Poison on Hit | |
of Fending | 1 | Jewel | Unique | (4–6)% chance to Knock Enemies Back on hit | |
of Poisoning | 1 | Jewel | Unique | (6–8)% increased Poison Duration (3–5)% chance to Poison on Hit poison chaos ailment | |
of Impaling | 1 | Jewel | Unique | (5–7)% chance to Impale Enemies on Hit with Attacks physical attack | |
1 | Jewel | Unique | Traps and Mines have a 25% chance to Poison on Hit poison chaos ailment | ||
1 | ExpeditionRelic | Prefix | Runic Monsters apply a random Curse on Hit | ||
1 | ExpeditionRelic | Prefix | All Damage from Monsters' Hits Contributes to Poison Magnitude Monsters Poison on Hit | ||
of Self-Possession | 1 | MemoryLines | Suffix | Players in Areas are Possessed Players in Areas Touch monsters on Hit memory line type hash [19174] |
Item /6
Toxic Quiver
Requires: Level 39
(10–15)% chance to Poison on Hit with Attacks
Hook Axe
Physical Damage: 5-14
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 4, 10 Str
Gain 1 Rage on Hit
Jagged Greataxe
Physical Damage: 43-99
Critical Hit Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3
Requires: Level 40, 72 Str, 29 Dex
(15–25)% chance to cause Bleeding on Hit
Totemic Greatclub
Physical Damage: 73-99
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 50, 115 Str
Crushes Enemies on Hit
Hunting Spear
Physical Damage: 10-18
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 10, 10 Str, 20 Dex
(15–25)% chance to Maim on Hit
Edged Claw
Physical Damage: 11-38
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.1
Requires: Level 28, 65 Dex
(15–25)% chance to Blind Enemies on hit
Unique /9
Adds (3–5) to (9–11) Physical Damage
+(10–15) to Strength
Causes Bleeding on Hit
(4–5) to (8–10) Physical Thorns damage
Grants Skill: Bone Blast
(80–100)% increased Spell Damage
Gain (10–15) Life per Enemy Killed
25% chance to inflict Bleeding on Hit
25% of Spell Mana Cost Converted to Life Cost
+(50–70) to maximum Mana
+(20–30)% to Lightning Resistance
20% chance to gain a Power Charge on Hit
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
(120–160)% increased Armour
10% chance to inflict Bleeding on Hit
50% reduced Slowing Potency of Debuffs on You
(15–20) to (25–30) Physical Thorns damage
+(10–15) to Intelligence
+(20–30)% to Cold Resistance
Damage Penetrates 75% Cold Resistance
Blind Chilled enemies on Hit
Adds 1 to (60–80) Lightning Damage
+(300–400) to Accuracy Rating
(5–30)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 6 seconds, up to a total of 500
the enemy's Power for 6 seconds, up to a total of 500
(40–60)% increased Evasion Rating
+(7–17)% to Chaos Resistance
20% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(5–10)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Adds 1 to 4 Physical Damage to Attacks
(3–6) Life Regeneration per second
Adds (2–3) to (4–5) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
Timeless Jewel Passive /6
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Ritual of Shadows | (25–35)% increased Chaos Damage25% chance to inflict Withered for 2 seconds on Hit |
Templar | Notable | Zealot | Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion |
Templar | Notable | Smite the Wicked | 10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion |
Templar | Notable | Smite the Ignorant | 10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion |
Templar | Notable | Smite the Heretical | 10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion |
Eternal | Notable | Eternal Fervour | 10% chance to gain a Frenzy Charge on Hit |