Skill Gem /6
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
Leap backward and crack the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
Support Gem /4
Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
Item mods /12
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Mending | 30 | Suffix | (10–12)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Bandaging | 44 | Suffix | (13–15)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Stitching | 56 | Suffix | (16–18)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Suturing | 68 | Suffix | (19–21)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Fleshbinding | 79 | Suffix | (22–24)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Reprieve | 31 | Suffix | (10–12)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Solace | 45 | Suffix | (13–15)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Tranquility | 57 | Suffix | (16–18)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Serenity | 69 | Suffix | (19–21)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Zen | 80 | Suffix | (22–24)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| 1 | Corrupted | (10–20)% of Damage taken Recouped as Life Life | body_armour 1 | |
| 1 | Corrupted | (10–20)% of Damage taken Recouped as Mana Life Mana | body_armour 1 |
Monsters mods /52
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Physical Reflection Aura | 40 | Unique | physical damage taken % to deal to attacker [14] Damage Physical | |
| Elemental Reflection Aura | 40 | Unique | elemental damage taken % to deal to attacker [14] Damage Elemental | |
| 1 | Unique | 25% reduced Damage taken | ||
| 1 | Unique | 75% reduced Damage taken | ||
| 1 | Unique | 85% reduced Damage taken stance movement speed +% final [80] | ||
| 1 | Unique | monster inherent damage taken +% final [-80] | ||
| 1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield Chaos | ||
| Physical Reflection Aura | 1 | Unique | physical damage taken % to deal to attacker [35] Damage Physical | |
| Elemental Reflection Aura | 1 | Unique | elemental damage taken % to deal to attacker [35] Damage Elemental | |
| Berserk Fury | 1 | Nemesis | 20% increased Movement Speed 20% increased Attack and Cast Speed 25% increased Character Size 30% reduced Damage taken Attack Caster Speed | |
| 1 | Unique | elemental damage taken % to deal to attacker [2] physical damage taken % to deal to attacker [2] Damage Physical Elemental | ||
| 1 | Unique | elemental damage taken % to deal to attacker [100] physical damage taken % to deal to attacker [100] Damage Physical Elemental | ||
| 1 | Unique | 50% increased Damage taken Elemental Lightning Ailment | ||
| 1 | Unique | 25% reduced Physical Damage taken Physical | ||
| Warlord's Touch | 1 | Torment | 30% reduced Physical Damage taken Physical | |
| Warlord's Grip | 1 | Torment | +50% to all Elemental Resistances 40% reduced Physical Damage taken Elemental Resistance | |
| 1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield monsters only old bad add % of total maximum life to base maximum energy shield [50] Defences | ||
| Shavronne's Touch | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield bloodlines beacon on death variation [3] monsters only old bad add % of total maximum life to base maximum energy shield [50] Defences | |
| Shavronne's Grip | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield monsters only old bad add % of total maximum life to base maximum energy shield [100] Defences | |
| Legacy of Zeal | 1 | Bloodlines | damage +% per bloodline damage charge [7] damage taken +% per bloodline damage charge [-5] maximum bloodline damage charges [18] Damage | |
| Thornflesh | 1 | Bloodlines | elemental damage taken % to deal to attacker [10] physical damage taken % to deal to attacker [5] Damage Physical Elemental | |
| Cult of the Elements | 1 | Bloodlines | 50% increased Damage taken Elemental Lightning Ailment | |
| 1 | Unique | 10% increased Damage taken from Melee Attacks Attack | ||
| 1 | Unique | 20% increased Damage taken from Melee Attacks Attack | ||
| Rotfeather Talisman | 1 | Talisman | 20% increased Damage 20% increased Character Size 20% reduced Damage taken Damage | |
| 1 | Unique | damage taken +% from spike traps final [-80] | ||
| 1 | Unique | damage taken +% from spike traps final [-100] | ||
| 1 | Unique | damage taken +% from arrow traps final [-80] | ||
| 1 | Unique | damage taken +% from arrow traps final [-100] | ||
| 1 | Unique | damage taken +% from arrow traps final [-90] | ||
| 1 | Unique | damage taken +% from guillotine traps final [-90] | ||
| 1 | Unique | damage taken +% from guillotine traps final [-100] | ||
| 1 | Unique | permanent actor scale +% on minion death [-2] permanent damage taken +% on minion death [2] permanent item quantity +% on minion death [-40] permanent item rarity +% on minion death [-80] Minion | ||
| 1 | Unique | 40% reduced Damage taken | ||
| 1 | Essence | 7% increased Damage 700% more maximum Life 8% increased Character Size 30% reduced Damage taken base cannot have life leeched from [0] Life Damage | ||
| 1 | Unique | 40% increased Movement Speed 40% increased Attack Speed 30% increased Damage 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Movement Speed 40% increased Attack Speed 18% increased Damage 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Movement Speed 20% increased Attack Speed 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 10% increased Movement Speed 20% increased Attack Speed 20% increased Damage 20% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Damage 40% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 35% increased Movement Speed 35% more Attack Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value Damage Physical Elemental Fire Attack Speed | ||
| 1 | Unique | 29% increased Damage 50% reduced Damage taken monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] | ||
| 1 | Unique | Cannot be Stunned 50% reduced Damage taken stance movement speed +% final [-41] Speed | ||
| Craicic Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Cold Damage 20% reduced Damage taken monster dropped item rarity +% [0] Life Damage Physical Elemental Cold | |
| 1 | Unique | 25% increased Damage Regenerate 5% of maximum Life per second 50% reduced Damage taken Life Damage | ||
| 1 | Unique | 50% reduced Damage taken stance movement speed +% final [-100] Speed | ||
| Eroding Touch | 1 | Delirium | affliction monster debuff damage taken +% on hit [6] Damage | |
| 1 | Unique | 67% reduced Damage taken | ||
| 1 | Unique | hellscape monster damage +% final [0] hellscape monster damage taken +% final [0] monster dropped item rarity +% [0] monster slain experience +% [0] sentinel tag difficulty [0] | ||
| 1 | Unique | 80% reduced Damage taken monster aggro radius +% [-70] | ||
| 1 | Unique | 33% reduced Damage taken stance movement speed +% final [43] | ||
| 1 | Torment | 20% reduced Damage taken possessed by wild spirit [1] |
Delve Area mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
| 52 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
| 173 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] |
Heist Area mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Lightning | 46 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 68 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 73 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 78 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment |
Misc mods /13
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest | ||
| 1 | SanctumRelic | Unique | Damage taken cannot be Absorbed | ||
| of Infusion | 1 | Jewel | Suffix | (2–3)% of Damage taken Recouped as Life Life | intjewel 1 default 0 |
| of Infusion | 1 | Jewel | Suffix | 1% of Damage taken Recouped as Life Life | int_radius_jewel 1 default 0 |
| of Infusion | 1 | Jewel | Unique | (4–6)% of Damage taken Recouped as Life Life | |
| 1 | Jewel | Unique | 10% increased Damage taken | ||
| 1 | Jewel | Unique | 10% increased Damage taken while on Full Energy Shield | ||
| 1 | Abyss | Unique | (2–3)% of Damage taken Recouped as Life Life | ||
| Lightless | 1 | Abyss | Prefix | 1% of Damage taken Recouped as Life | |
| Lightless | 1 | Abyss | Prefix | 1% of Damage taken Recouped as Mana | |
| of Amanamu | 65 | Abyss | Suffix | (10–20)% of Damage taken Recouped as Life amanamu Life | dex_armour 0 int_armour 0 dex_int_armour 0 helmet 1 shield 1 default 0 amanamu_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10–20)% of Damage taken Recouped as Mana kurgal Life Mana | body_armour 1 shield 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10–20)% of Elemental Damage taken Recouped as Energy Shield kurgal |
Item /2
Seastorm Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Int
(8–14)% of Damage taken Recouped as Life
Fury Cleaver
Physical Damage: 30-62
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1
Requires: Level 48, 67 Str, 27 Dex
10% increased Damage taken
Unique /17
+(5–7) to all Attributes
+(50–100) to all Attributes
+(10–20)% to Lightning Resistance
+(60–100) to maximum Life
+(60–100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
+(60–80) to maximum Life
+100% of Armour also applies to Lightning Damage
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
+(20–30) to Dexterity
+(20–30) to Strength
+(100–150) to maximum Energy Shield
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-2–-1) seconds to Cooldown
+(20–30) to Spirit
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
50% reduced Projectile Range
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Passive /15
40% increased maximum Energy Shield
5% of Damage taken bypasses Energy Shield
Enemies you Electrocute have 20% increased Damage taken
+20 to maximum Life
8% of Damage taken Recouped as Life
20% increased Physical Damage
10% increased Mana Regeneration Rate
6% of Damage taken Recouped as Mana
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
+10% to Fire Resistance
15% increased effect of Fully Broken Armour
Ascendancy Passive /3
Ascendancy: Lich
Character: Witch
10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Ascendancy: Acolyte of Chayula
Character: Monk
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+8 to Maximum Darkness per Level
Timeless Jewel Passive /4
Creature of Death
Abyss Notable
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute
Creature of Magic
Abyss Notable
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute
Unfiltered Brutality
Abyss Notable
8% increased Attack Damage per 10 Tribute
1% increased damage taken per 10 Tribute
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















