Skill Gem /9
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
While active, you constantly regenerate Rage.
While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.
Support Gem /18
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
Supports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies.
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
Item mods /14
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Mending | 30 | Suffix | (10—12)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Bandaging | 44 | Suffix | (13—15)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Stitching | 56 | Suffix | (16—18)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Suturing | 68 | Suffix | (19—21)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Fleshbinding | 79 | Suffix | (22—24)% of Damage taken Recouped as Life Life | amulet 1 default 0 |
| of Reprieve | 31 | Suffix | (10—12)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Solace | 45 | Suffix | (13—15)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Tranquility | 57 | Suffix | (16—18)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Serenity | 69 | Suffix | (19—21)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| of Zen | 80 | Suffix | (22—24)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 |
| 1 | Corrupted | (10—20)% of Damage taken Recouped as Life Life | body_armour 1 default 0 | |
| 1 | Corrupted | (10—20)% of Damage taken Recouped as Mana Life Mana | body_armour 1 default 0 | |
| 1 | Unique | (20—40)% of Damage taken Recouped as Life Life | body_armour 1 default 0 | |
| 1 | Unique | (20—40)% of Damage taken Recouped as Mana Life Mana | body_armour 1 default 0 |
Monsters mods /37
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | 85% reduced Damage taken stance movement speed +% final [80] | ||
| 1 | Unique | monster inherent damage taken +% final [-80] | ||
| 1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield Chaos | ||
| 1 | Unique | elemental damage taken % to deal to attacker [2] physical damage taken % to deal to attacker [2] Damage Physical Elemental | ||
| 1 | Unique | elemental damage taken % to deal to attacker [100] physical damage taken % to deal to attacker [100] Damage Physical Elemental | ||
| 1 | Unique | 25% reduced Physical Damage taken Physical | default 1 | |
| Warlord's Touch | 1 | Torment | 30% reduced Physical Damage taken Physical | default 1 |
| Warlord's Grip | 1 | Torment | +50% to all Elemental Resistances 40% reduced Physical Damage taken Elemental Resistance | default 1 |
| Shavronne's Touch | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield bloodlines beacon on death variation [3] monsters only old bad add % of total maximum life to base maximum energy shield [50] Defences | default 1 |
| Legacy of Zeal | 1 | Bloodlines | damage +% per bloodline damage charge [7] damage taken +% per bloodline damage charge [-5] maximum bloodline damage charges [18] Damage | |
| 1 | Unique | 10% increased Damage taken from Melee Attacks Attack | ||
| 1 | Unique | 20% increased Damage taken from Melee Attacks Attack | ||
| Rotfeather Talisman | 1 | Talisman | 20% increased Damage 20% increased Character Size 20% reduced Damage taken Damage | |
| 1 | Unique | damage taken +% from spike traps final [-80] | ||
| 1 | Unique | damage taken +% from spike traps final [-100] | ||
| 1 | Unique | damage taken +% from arrow traps final [-80] | ||
| 1 | Unique | damage taken +% from arrow traps final [-100] | ||
| 1 | Unique | damage taken +% from arrow traps final [-90] | ||
| 1 | Unique | damage taken +% from guillotine traps final [-90] | ||
| 1 | Unique | damage taken +% from guillotine traps final [-100] | ||
| 1 | Unique | permanent actor scale +% on minion death [-2] permanent damage taken +% on minion death [2] permanent item quantity +% on minion death [-40] permanent item rarity +% on minion death [-80] Minion | ||
| 1 | Unique | 40% reduced Damage taken | ||
| 1 | Essence | 7% increased Damage 700% more maximum Life 8% increased Character Size 30% reduced Damage taken base cannot have life leeched from [0] Life Damage | ||
| 1 | Unique | 40% increased Movement Speed 40% increased Attack Speed 30% increased Damage 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Movement Speed 40% increased Attack Speed 18% increased Damage 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Movement Speed 20% increased Attack Speed 25% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 10% increased Movement Speed 20% increased Attack Speed 20% increased Damage 20% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 40% increased Damage 40% reduced Damage taken Damage Attack Speed | ||
| 1 | Unique | 35% increased Movement Speed 35% more Attack Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value Damage Physical Elemental Fire Attack Speed | ||
| 1 | Unique | Cannot be Stunned 50% reduced Damage taken stance movement speed +% final [-41] Speed | ||
| 1 | Unique | 50% reduced Damage taken stance movement speed +% final [-100] Speed | ||
| Eroding Touch | 1 | Delirium | affliction monster debuff damage taken +% on hit [6] Damage | |
| 1 | Unique | 67% reduced Damage taken | ||
| 1 | Unique | hellscape monster damage +% final [0] hellscape monster damage taken +% final [0] monster dropped item rarity +% [0] monster slain experience +% [0] sentinel tag difficulty [0] | ||
| 1 | Unique | 80% reduced Damage taken monster aggro radius +% [-70] | ||
| 1 | Unique | 33% reduced Damage taken stance movement speed +% final [43] | ||
| 1 | Torment | 20% reduced Damage taken possessed by wild spirit [1] |
Map mods /8
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Lightning | 1 | Unique | Area has patches of Shocked Ground which increase Damage taken by 10% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [16] map ground effect radius [12] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Lightning | 1 | Unique | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| of Lightning | 68 | Unique | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Lightning | 1 | Unique | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| of Lightning | 73 | Unique | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | top_tier_map 0 expedition_logbook 1 default 0 |
| of Lightning | 1 | Unique | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| of Lightning | 1 | Unique | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| of Lightning | 78 | Unique | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | top_tier_map 0 expedition_logbook 1 default 0 |
Delve Area mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | default 1 | |
| 52 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | default 1 | |
| 173 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | default 1 |
Heist Area mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Lightning | 46 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | default 1 |
| of Lightning | 68 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | default 1 |
| of Lightning | 73 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | default 1 |
| of Lightning | 78 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | default 1 |
Misc mods /14
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest | ||
| 1 | SanctumRelic | Unique | Damage taken cannot be Absorbed | ||
| of Infusion | 1 | Jewel | Suffix | (2—3)% of Damage taken Recouped as Life Life | intjewel 1 default 0 |
| of Infusion | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Life Life | int_radius_jewel 1 default 0 |
| of Infusion | 1 | Jewel | Unique | (4—6)% of Damage taken Recouped as Life Life | not_int 1 default 1 |
| 1 | Jewel | Unique | 10% increased Damage taken | ||
| 1 | Jewel | Unique | 10% increased Damage taken while on Full Energy Shield | ||
| 1 | Abyss | Unique | (2—3)% of Damage taken Recouped as Life Life | heart_unique_jewel_suffix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Life | int_radius_jewel 1 str_radius_jewel 1 dex_radius_jewel 1 default 0 |
| Lightless | 1 | Abyss | Prefix | Notable Passive Skills in Radius also grant 1% of Damage taken Recouped as Mana | int_radius_jewel 1 str_radius_jewel 1 dex_radius_jewel 1 default 0 |
| of Amanamu | 65 | Abyss | Suffix | (10—20)% of Damage taken Recouped as Life amanamu Life | dex_armour 0 int_armour 0 dex_int_armour 0 helmet 1 shield 1 default 0 amanamu_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10—20)% of Damage taken Recouped as Mana kurgal Life Mana | body_armour 1 shield 1 default 0 kurgal_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (10—20)% of Elemental Damage taken Recouped as Energy Shield kurgal | str_shield 0 dex_shield 0 str_dex_shield 0 helmet 1 shield 1 default 0 kurgal_mod 1 |
| 0 | IncursionLimb | Unique | (6—10)% of Damage taken Recouped as Life Life |
Item /9
Seastorm Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Int
(8—14)% of Damage taken Recouped as Life
Fury Cleaver
Physical Damage: 30-62
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1
Requires: Level 48, 67 Str, 27 Dex
10% increased Damage taken
Restorative Leg
has incursion limb [1]
(6—10)% of Damage taken Recouped as Life
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Citaqualotl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Unique /18
+(5—7) to all Attributes
+(50—100) to all Attributes
+(10—20)% to Lightning Resistance
+(60—100) to maximum Life
+(60—100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
+(60—80) to maximum Life
+100% of Armour also applies to Lightning Damage
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken
+(60—100) to maximum Mana
(10—20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
+(20—30) to Dexterity
+(20—30) to Strength
+(100—150) to maximum Energy Shield
(5—30)% of Damage taken Recouped as Life
(5—30)% of Damage taken Recouped as Mana
Skills have (-2—-1) seconds to Cooldown
+(20—30) to Spirit
+(20—30) to Strength
+(20—30) to Intelligence
+(17—23)% to Chaos Resistance
(10—20)% of Damage taken Recouped as Life
50% reduced Projectile Range
30% reduced Life Recovery rate
-30 Physical Damage taken from Hits
Passive /15
40% increased maximum Energy Shield
5% of Damage taken bypasses Energy Shield
Enemies you Electrocute have 20% increased Damage taken
+20 to maximum Life
8% of Damage taken Recouped as Life
20% increased Physical Damage
20% reduced Life Regeneration rate
20% of Damage taken Recouped as Mana
+10% to Fire Resistance
15% increased effect of Fully Broken Armour
30% of Damage taken Recouped as Life while Channelling
Requires The Unseen Path
Ascendancy Passive /4
Ascendancy: Warbringer
Character: Warrior
Fully Broken Armour you inflict increases all Damage Taken from Hits instead
You can Break Enemy Armour to below 0
Ascendancy: Lich
Character: Witch
10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Ascendancy: Acolyte of Chayula
Character: Monk
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 5 seconds
+10 to Maximum Darkness per Level
Timeless Jewel Passive /4
Creature of Death
Abyss Notable
1% of damage taken Recouped as Life per 10 Tribute
Recover 1% of maximum Life on Kill per 50 Tribute
Creature of Magic
Abyss Notable
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute
Unfiltered Brutality
Abyss Notable
8% increased Attack Damage per 10 Tribute
1% increased damage taken per 10 Tribute
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
















