Way of the Stonefist
Ascendancy: Martial Artist
Character: Monk
Gloves you equip have their Base Type transformed to Fists of Stone while equipped, and
their Explicit Modifiers are transformed into more powerful related Modifiers
their Explicit Modifiers are transformed into more powerful related Modifiers
Ignore Attribute Requirements to equip Gloves
Way of the Stonefist Attr /5
| Name | Show Full Descriptions |
|---|---|
| ID | AscendancyMonk1Notable8 |
| Icon | |
| AscendancyID | Martial Artist |
| PassiveSkillsHash | 39595 |
| Tags | isNotable: true isUsed: true |
Fists of Stone Uniques /35

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
(20—25)% increased Cooldown Recovery Rate
Deal Double Damage to Enemies that are on Full Life

Requires: Level 1
(30—50)% increased Critical Hit Chance
+(20—30) to Intelligence
Leech from Critical Hits is instant

Requires: Level 1
Lose 2% of maximum Life on Kill
(50—80)% increased Quantity of Gold Dropped by Slain Enemies

Requires: Level 1
Has +1 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
+1% to Maximum Fire Resistance
+(5—15)% to Fire Resistance
(10—15)% increased Cooldown Recovery Rate

Requires: Level 1
+(2—3)% to Maximum Fire Resistance
+(15—25)% to Fire Resistance
(30—50)% increased Chill Duration on you

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
+2% to Maximum Chaos Resistance
+(17—23)% to Chaos Resistance
Regenerate 5 Rage per second
Lose 5% of maximum Mana per Second
No Inherent loss of Rage

Requires: Level 1
Recover 3% of maximum Life on Kill
Recover 3% of maximum Mana on Kill

Requires: Level 1
+(60—80) to maximum Runic Ward
+(130—160) to maximum Life
(9—15)% increased Attack Speed

Requires: Level 1
Has +2 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(15—25)% reduced Attack Speed
100% increased Attack Damage
15% increased Cooldown Recovery Rate

Requires: Level 1
+(1.5—2)% to Critical Hit Chance

Requires: Level 1
+2% to Maximum Lightning Resistance
+(25—35)% to Lightning Resistance
(20—30)% increased Cooldown Recovery Rate
Mana Leech effects also Recover Energy Shield

Requires: Level 1
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]

Requires: Level 1
Recover 3% of maximum Life on Kill
Recover 3% of maximum Mana on Kill
Enemies in your Presence killed by anyone count as being killed by you instead
(30—50)% chance to gain Volatility on Kill


Requires: Level 1
(11—13)% increased Dexterity
(5—10)% increased Intelligence
1% increased Area of Effect per 20 Intelligence


Requires: Level 1
(10—15)% increased Cooldown Recovery Rate
You are considered on Low Mana while at 50% of maximum Mana or below instead

Requires: Level 1
+(30—50) to maximum Runic Ward
(6—7)% less damage taken while on Low Life
+(1—2)% to Critical Hit Chance
On-Kill Effects happen twice
Recover 1% of maximum Runic Ward on Kill

Requires: Level 1
(10—15)% reduced Attack and Cast Speed

Requires: Level 1
(15—25)% increased Quantity of Gold Dropped by Slain Enemies

Requires: Level 1
Has +1 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(7—9)% less damage taken while on Low Life
(13—20)% increased Attack Speed
Cannot Leech Mana

Requires: Level 1
(20—30)% increased Critical Damage Bonus
10% chance to gain Onslaught for 4 seconds on Hit

Requires: Level 1
(40—60)% increased Critical Hit Chance
+2% to Maximum Cold Resistance
+(20—30)% to Cold Resistance
You have no Mana Regeneration
15% increased Cooldown Recovery Rate

Requires: Level 1
Has +2 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(15—20)% increased Critical Damage Bonus

Requires: Level 1
Physical damage from Hits Contributes to Flammability and
Ignite Magnitudes, Freeze Buildup, and Shock Chance
Ignite Magnitudes, Freeze Buildup, and Shock Chance

Requires: Level 1
(8—12)% chance to gain Onslaught for 4 seconds on Hit
Critical Hits Poison the enemy

Requires: Level 1
(25—35)% Surpassing chance per enemy Power to gain
Mountain's Teachings on Immobilising an enemy if
you have the [AscendancyMonk1Notable6|Way of the Mountain] Ascendancy Passive Skill
Mountain's Teachings on Immobilising an enemy if
you have the [AscendancyMonk1Notable6|Way of the Mountain] Ascendancy Passive Skill
Immobilise enemies at 50% buildup instead of 100%

Requires: Level 1
+1% to Maximum Chaos Resistance
+(7—17)% to Chaos Resistance
Regenerate (0.5—1.5)% of maximum Life per second
Targets can be affected by two of your Chills at the same time

Requires: Level 1
(10—12)% less damage taken while on Low Life
100% increased Attribute Requirements
+(2—3)% to Maximum Lightning Resistance
+(15—25)% to Lightning Resistance
Regenerate (1.5—3)% of maximum Life per second
(25—50)% increased Immobilisation buildup

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
+(2—3)% to Maximum Cold Resistance
+(10—25)% to Cold Resistance

Requires: Level 1
5% reduced Cast Speed
(15—20)% increased Area of Effect for Attacks
(20—30)% increased Immobilisation buildup
Modifiers /411
| Pre/Suf | Original | Fists |
|---|---|---|
| Prefix | Adds 1 to (2—3) Cold damage to Attacks | Attacks Gain 10% of Damage as Extra Cold Damage |
| Prefix | Adds (3—4) to (5—8) Cold damage to Attacks | Attacks Gain 11% of Damage as Extra Cold Damage |
| Prefix | Adds (5—6) to (9—11) Cold damage to Attacks | Attacks Gain 12% of Damage as Extra Cold Damage |
| Prefix | Adds (7—8) to (12—14) Cold damage to Attacks | Attacks Gain 13% of Damage as Extra Cold Damage |
| Prefix | Adds (9—10) to (15—17) Cold damage to Attacks | Attacks Gain 14% of Damage as Extra Cold Damage |
| Prefix | Adds (11—13) to (18—21) Cold damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Cold Damage |
| Prefix | Adds (14—15) to (22—24) Cold damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Cold Damage |
| Prefix | Adds (16—20) to (25—31) Cold damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Cold Damage |
| Prefix | Adds (21—24) to (32—37) Cold damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Cold Damage |
| Prefix | Adds (1—2) to 3 Fire damage to Attacks | Attacks Gain 10% of Damage as Extra Fire Damage |
| Prefix | Adds (3—5) to (6—9) Fire damage to Attacks | Attacks Gain 11% of Damage as Extra Fire Damage |
| Prefix | Adds (6—8) to (10—13) Fire damage to Attacks | Attacks Gain 12% of Damage as Extra Fire Damage |
| Prefix | Adds (9—11) to (14—17) Fire damage to Attacks | Attacks Gain 13% of Damage as Extra Fire Damage |
| Prefix | Adds (12—13) to (18—20) Fire damage to Attacks | Attacks Gain 14% of Damage as Extra Fire Damage |
| Prefix | Adds (11—16) to (21—26) Fire damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Fire Damage |
| Prefix | Adds (13—19) to (27—32) Fire damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Fire Damage |
| Prefix | Adds (20—24) to (33—36) Fire damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Fire Damage |
| Prefix | Adds (25—29) to (37—45) Fire damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Fire Damage |
| Prefix | Adds 1 to (4—6) Lightning damage to Attacks | Attacks Gain 10% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (10—15) Lightning damage to Attacks | Attacks Gain 11% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (16—22) Lightning damage to Attacks | Attacks Gain 12% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (23—27) Lightning damage to Attacks | Attacks Gain 13% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (28—32) Lightning damage to Attacks | Attacks Gain 14% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to (33—40) Lightning damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to (41—47) Lightning damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—3) to (48—59) Lightning damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—4) to (60—71) Lightning damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to 3 Physical Damage to Attacks | Attacks Gain 10% of Damage as Extra Physical Damage |
| Prefix | Adds (2—3) to (4—6) Physical Damage to Attacks | Attacks Gain 11% of Damage as Extra Physical Damage |
| Prefix | Adds (2—4) to (5—8) Physical Damage to Attacks | Attacks Gain 12% of Damage as Extra Physical Damage |
| Prefix | Adds (4—6) to (8—11) Physical Damage to Attacks | Attacks Gain 13% of Damage as Extra Physical Damage |
| Prefix | Adds (5—7) to (9—13) Physical Damage to Attacks | Attacks Gain 14% of Damage as Extra Physical Damage |
| Prefix | Adds (6—10) to (12—17) Physical Damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Physical Damage |
| Prefix | Adds (7—11) to (14—20) Physical Damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Physical Damage |
| Prefix | Adds (10—15) to (18—26) Physical Damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Physical Damage |
| Prefix | Adds (12—19) to (22—32) Physical Damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Physical Damage |
| Prefix | (20—25)% increased Magnitude of Ailments you inflict | +(10—25) to Ailment Threshold (10—20)% increased Elemental Ailment Threshold |
| Prefix | (26—32)% increased Magnitude of Ailments you inflict | +(26—40) to Ailment Threshold (21—35)% increased Elemental Ailment Threshold |
| Prefix | (20—29)% increased Magnitude of Bleeding you inflict | Enemies you kill have a (10—30)% chance to explode, dealing a tenth of their maximum Life as Physical damage |
| Prefix | (30—42)% increased Magnitude of Bleeding you inflict | Enemies you kill have a (31—50)% chance to explode, dealing a tenth of their maximum Life as Physical damage |
| Prefix | Damaging Ailments deal damage (8—13)% faster | Enemies take (5—10)% increased Damage for each Elemental Ailment type among your Ailments on them |
| Prefix | Damaging Ailments deal damage (14—20)% faster | Enemies take (11—15)% increased Damage for each Elemental Ailment type among your Ailments on them |
| Prefix | (20—34)% increased Ignite Magnitude | Enemies killed by your Hits are destroyed Burning Enemies you kill have a (10—30)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| Prefix | (35—50)% increased Ignite Magnitude | Enemies killed by your Hits are destroyed Burning Enemies you kill have a (31—50)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| Prefix | (20—29)% increased Magnitude of Poison you inflict | Enemies you kill have a (9—14)% chance to explode, dealing a quarter of their maximum Life as Chaos damage |
| Prefix | (30—42)% increased Magnitude of Poison you inflict | Enemies you kill have a (15—20)% chance to explode, dealing a quarter of their maximum Life as Chaos damage |
| Prefix | +(11—32) to Accuracy Rating | (12—14)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(33—60) to Accuracy Rating | (15—17)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(61—84) to Accuracy Rating | (18—20)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(85—123) to Accuracy Rating | (21—23)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(124—167) to Accuracy Rating | (24—26)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(168—236) to Accuracy Rating | (27—29)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(237—346) to Accuracy Rating | (30—32)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(347—450) to Accuracy Rating | (33—35)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(451—550) to Accuracy Rating | (36—38)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(10—19) to maximum Life | 5% less damage taken while on Low Life |
| Prefix | +(150—174) to maximum Life | 14% less damage taken while on Low Life |
| Prefix | +(175—189) to maximum Life | 15% less damage taken while on Low Life |
| Prefix | +(190—199) to maximum Life | 16% less damage taken while on Low Life |
| Prefix | +(200—214) to maximum Life | 17% less damage taken while on Low Life |
| Prefix | +(20—29) to maximum Life | 6% less damage taken while on Low Life |
| Prefix | +(30—39) to maximum Life | 7% less damage taken while on Low Life |
| Prefix | +(40—59) to maximum Life | 8% less damage taken while on Low Life |
| Prefix | +(60—69) to maximum Life | 9% less damage taken while on Low Life |
| Prefix | +(70—84) to maximum Life | 10% less damage taken while on Low Life |
| Prefix | +(85—99) to maximum Life | 11% less damage taken while on Low Life |
| Prefix | +(100—119) to maximum Life | 12% less damage taken while on Low Life |
| Prefix | +(120—149) to maximum Life | 13% less damage taken while on Low Life |
| Prefix | +(10—14) to maximum Mana | (10—11)% more Attack damage while on Low Mana |
| Prefix | +(15—24) to maximum Mana | (12—13)% more Attack damage while on Low Mana |
| Prefix | +(25—34) to maximum Mana | (14—15)% more Attack damage while on Low Mana |
| Prefix | +(35—54) to maximum Mana | (16—17)% more Attack damage while on Low Mana |
| Prefix | +(55—64) to maximum Mana | (18—19)% more Attack damage while on Low Mana |
| Prefix | +(65—79) to maximum Mana | (20—21)% more Attack damage while on Low Mana |
| Prefix | +(80—89) to maximum Mana | (22—23)% more Attack damage while on Low Mana |
| Prefix | +(90—104) to maximum Mana | (24—25)% more Attack damage while on Low Mana |
| Prefix | +(105—124) to maximum Mana | (26—27)% more Attack damage while on Low Mana |
| Prefix | +(9—16) to Armour +(5—8) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(17—46) to Armour +(9—15) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—71) to Armour +(16—21) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(72—85) to Armour +(22—25) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(9—16) to Armour +(6—10) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(17—46) to Armour +(11—41) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—71) to Armour +(42—64) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(72—85) to Armour +(65—78) to Evasion Rating | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(6—10) to Evasion Rating +(5—8) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(11—41) to Evasion Rating +(9—15) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(42—64) to Evasion Rating +(16—21) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(65—78) to Evasion Rating +(22—25) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Armour and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Armour and Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour and Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour and Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour and Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour and Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour and Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (15—26)% increased Armour and Evasion | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour and Evasion | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour and Evasion | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour and Evasion | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour and Evasion | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour and Evasion | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour and Evasion | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (15—26)% increased Armour, Evasion and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour, Evasion and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour, Evasion and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour, Evasion and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour, Evasion and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour, Evasion and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour, Evasion and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (101—110)% increased Armour, Evasion and Energy Shield | (21—22)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Armour and Evasion +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour and Evasion +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour and Evasion +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour and Evasion +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour and Evasion +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour and Evasion +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (6—13)% increased Armour +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | +(10—17) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(18—24) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(25—30) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(31—35) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(36—41) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(42—47) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(48—60) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (6—13)% increased Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (15—26)% increased Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (15—26)% increased Evasion and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Evasion and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Evasion and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Evasion and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Evasion and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Evasion and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Evasion and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Evasion and Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Evasion and Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Evasion and Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Evasion and Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Evasion and Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Evasion and Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (6—13)% increased Evasion Rating +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Evasion Rating +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Evasion Rating +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Evasion Rating +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Evasion Rating +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Evasion Rating +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | +(11—18) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(19—46) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—66) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(67—87) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(88—116) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(117—146) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(147—176) to Evasion Rating | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Evasion Rating | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Evasion Rating | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Evasion Rating | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Evasion Rating | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Evasion Rating | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Evasion Rating | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Evasion Rating | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | +(16—27) to Armour | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(28—56) to Armour | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(57—77) to Armour | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(78—98) to Armour | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(99—127) to Armour | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(128—159) to Armour | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(160—190) to Armour | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Armour | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (25—50)% chance to Pierce an Enemy | Projectiles Pierce an additional Target |
| Prefix | (15—24)% increased Effect of your Mark Skills | (32—46)% increased Critical Hit Chance against Marked Enemies |
| Prefix | (25—39)% increased Effect of your Mark Skills | (47—61)% increased Critical Hit Chance against Marked Enemies |
| Prefix | (11—20)% increased Projectile Damage | Melee Attacks fire an additional Projectile |
| Prefix | (21—30)% increased Projectile Damage | Melee Attacks fire 2 additional Projectiles |
| Prefix | (31—40)% increased Projectile Damage | Melee Attacks fire 3 additional Projectiles |
| Prefix | (11—20)% increased Projectile Speed | (1—2)% increased Projectile Damage per Power Charge |
| Prefix | (21—30)% increased Projectile Speed | (3—4)% increased Projectile Damage per Power Charge |
| Prefix | (31—40)% increased Projectile Speed | (5—6)% increased Projectile Damage per Power Charge |
| Prefix | (20—40)% increased effect of Arcane Surge on you | Gain (16—24) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Prefix | Meta Skills gain 25% increased Energy while on Full Mana | (25—45)% of Damage taken Recouped as Mana |
| Prefix | 25% increased Mana Cost Efficiency | (15—40)% reduced Mana Cost of Attacks |
| Prefix | Leech (4—6)% of Physical Attack Damage as Mana | Recover (2—6)% of your maximum Mana when an Enemy dies in your Presence |
| Prefix | (10—15)% of Maximum Life Converted to Energy Shield | (20—30)% increased Attack Damage while on Low Life |
| Prefix | (10—20)% increased maximum Mana | +(36—42) to maximum Mana (15—35)% increased Attack Damage |
| Prefix | (20—30)% increased Cost Efficiency | Non-Channelling Skills Cost (-8—-3) Mana |
| Prefix | (25—50)% of Spell Mana Cost Converted to Life Cost | Attacks have added Physical damage equal to (1—3)% of maximum Life |
| Suffix | +(13—17)% to Fire and Chaos Resistances | +(2—3)% to Maximum Fire Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Strength and Intelligence | (7—9)% increased Strength and Intelligence |
| Suffix | +(13—17)% to Cold and Chaos Resistances | +(2—3)% to Maximum Cold Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Dexterity and Intelligence | (7—9)% increased Dexterity and Intelligence |
| Suffix | +(13—17)% to Lightning and Chaos Resistances | +(2—3)% to Maximum Lightning Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Strength and Dexterity | (7—9)% increased Strength and Dexterity |
| Suffix | (6—10)% increased Mana Cost Efficiency | (6—10)% increased Reservation Efficiency of Skills |
| Suffix | (12—20)% increased Area of Effect of Curses | Mark Skills have (15—25)% increased Use Speed |
| Suffix | (10—20)% chance to Daze on Hit | Gain (11—15)% of Physical Damage as Extra Cold Damage against Dazed Enemies |
| Suffix | (10—20)% increased Immobilisation buildup | (26—35)% increased Damage against Immobilised Enemies |
| Suffix | (8—15)% of Leech is Instant | Life Leech can Overflow Maximum Life |
| Suffix | (10—15)% chance to Gain Arcane Surge when you deal a Critical Hit | (5—10)% chance to gain a Power Charge on Critical Hit |
| Suffix | (8—15)% increased Cast Speed when on Full Life | (17—23)% increased Attack Speed when on Full Life |
| Suffix | (10—20)% increased Magnitude of Ailments you inflict | (20—35)% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| Suffix | (20—30)% increased chance to inflict Bleeding | Chance to inflict Bleeding is calculated from your base chance to Poison instead |
| Suffix | (8—12)% increased Skill Speed if you've consumed a Frenzy Charge Recently | (13—17)% increased Attack Speed if you haven't been Hit Recently |
| Suffix | (15—25)% chance for Attack Hits to apply Incision | Attack Hits Aggravate any Bleeding on targets which is older than (3—4) seconds |
| Suffix | (20—30)% increased chance to Poison | Chance to Poison is calculated from your base chance to inflict Bleeding instead |
| Suffix | (10—15)% increased Area of Effect for Attacks | 1% increased Area of Effect for Attacks per 10 Intelligence |
| Suffix | (9—12)% increased Cast Speed | (10—30)% chance to gain a Power Charge when you Stun |
| Suffix | (20—25)% increased Duration of Damaging Ailments on Enemies | (15—25)% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| Suffix | Damage Penetrates (9—15)% Elemental Resistances | +(20—30)% to all Elemental Resistances |
| Suffix | Remnants can be collected from (35—50)% further away | (17—23)% chance for Remnants you pick up to count as picking up an additional Remnant |
| Suffix | +(14—19)% of Armour also applies to Elemental Damage | +(10—12)% to all Elemental Resistances |
| Suffix | +(20—25)% of Armour also applies to Elemental Damage | +(13—15)% to all Elemental Resistances |
| Suffix | +(26—31)% of Armour also applies to Elemental Damage | +(16—18)% to all Elemental Resistances |
| Suffix | +(32—37)% of Armour also applies to Elemental Damage | +(19—21)% to all Elemental Resistances |
| Suffix | +(38—43)% of Armour also applies to Elemental Damage | +(22—24)% to all Elemental Resistances |
| Suffix | +(4—7)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(6—9)% to Chaos Resistance |
| Suffix | +(8—11)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(10—13)% to Chaos Resistance |
| Suffix | +(12—15)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(14—17)% to Chaos Resistance |
| Suffix | +(16—19)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(18—21)% to Chaos Resistance |
| Suffix | +(20—23)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(22—25)% to Chaos Resistance |
| Suffix | +(24—27)% to Chaos Resistance | +2% to Maximum Chaos Resistance +(22—25)% to Chaos Resistance |
| Suffix | +(6—10)% to Cold Resistance | +1% to Maximum Cold Resistance +(11—15)% to Cold Resistance |
| Suffix | +(11—15)% to Cold Resistance | +1% to Maximum Cold Resistance +(16—20)% to Cold Resistance |
| Suffix | +(16—20)% to Cold Resistance | +1% to Maximum Cold Resistance +(21—25)% to Cold Resistance |
| Suffix | +(21—25)% to Cold Resistance | +2% to Maximum Cold Resistance +(21—25)% to Cold Resistance |
| Suffix | +(26—30)% to Cold Resistance | +2% to Maximum Cold Resistance +(26—30)% to Cold Resistance |
| Suffix | +(31—35)% to Cold Resistance | +2% to Maximum Cold Resistance +(31—35)% to Cold Resistance |
| Suffix | +(36—40)% to Cold Resistance | +2% to Maximum Cold Resistance +(36—40)% to Cold Resistance |
| Suffix | +(41—45)% to Cold Resistance | +3% to Maximum Cold Resistance +(36—40)% to Cold Resistance |
| Suffix | (10—14)% increased Critical Damage Bonus | +(0.5—1)% to Critical Hit Chance |
| Suffix | (15—19)% increased Critical Damage Bonus | +(1.1—1.5)% to Critical Hit Chance |
| Suffix | (20—24)% increased Critical Damage Bonus | +(1.6—2)% to Critical Hit Chance |
| Suffix | (25—29)% increased Critical Damage Bonus | +(2.1—2.5)% to Critical Hit Chance |
| Suffix | (30—34)% increased Critical Damage Bonus | +(2.5—3)% to Critical Hit Chance |
| Suffix | (10—19)% increased Duration of Damaging Ailments on Enemies | (10—22)% increased Duration of Ailments on Enemies |
| Suffix | (20—30)% increased Duration of Damaging Ailments on Enemies | (23—37)% increased Duration of Ailments on Enemies |
| Suffix | (15—21)% increased Curse Magnitudes | You can apply an additional Curse |
| Suffix | (22—29)% increased Curse Magnitudes | You can apply an additional Curse (5—15)% increased Curse Magnitudes |
| Suffix | (20—34)% increased Exposure Effect | Damage Penetrates (4—8)% Elemental Resistances |
| Suffix | (35—50)% increased Exposure Effect | Damage Penetrates (9—15)% Elemental Resistances |
| Suffix | (20—30)% faster Curse Activation | Gain (1—10) Mana per Cursed Enemy Hit with Attacks |
| Suffix | Leech (8—12)% of Physical Attack Damage as Life Leech Life (15—25)% faster | (15—35)% increased Damage while Leeching |
| Suffix | (50—99)% increased Curse Duration | Gain (1—10) Life per Cursed Enemy Hit with Attacks |
| Suffix | (30—40)% increased amount of Life Leeched | Leech (7—12)% of Physical Attack Damage as Life |
| Suffix | Leech (8—12)% of Physical Attack Damage as Life Leech Life (15—25)% slower | (15—35)% increased Evasion while Leeching |
| Suffix | (15—24)% increased Withered Magnitude | Damage with Weapons Penetrates (5—9)% Chaos Resistance |
| Suffix | (25—35)% increased Withered Magnitude | Damage with Weapons Penetrates (10—17)% Chaos Resistance |
| Suffix | +(5—8) to Dexterity | +(15—18)% Surpassing chance to fire an additional Projectile |
| Suffix | +(9—12) to Dexterity | +(19—22)% Surpassing chance to fire an additional Projectile |
| Suffix | +(13—16) to Dexterity | +(23—26)% Surpassing chance to fire an additional Projectile |
| Suffix | +(17—20) to Dexterity | +(27—30)% Surpassing chance to fire an additional Projectile |
| Suffix | +(21—24) to Dexterity | +(31—35)% Surpassing chance to fire an additional Projectile |
| Suffix | +(25—27) to Dexterity | +(36—40)% Surpassing chance to fire an additional Projectile |
| Suffix | +(28—30) to Dexterity | +(41—45)% Surpassing chance to fire an additional Projectile |
| Suffix | +(31—33) to Dexterity | +(46—50)% Surpassing chance to fire an additional Projectile |
| Suffix | +(34—36) to Dexterity | +(51—60)% Surpassing chance to fire an additional Projectile |
| Suffix | (5—8)% increased Energy Shield Recharge Rate | (26—30)% faster start of Energy Shield Recharge |
| Suffix | (9—11)% increased Energy Shield Recharge Rate | (31—35)% faster start of Energy Shield Recharge |
| Suffix | (12—15)% increased Energy Shield Recharge Rate | (36—40)% faster start of Energy Shield Recharge |
| Suffix | (16—19)% increased Energy Shield Recharge Rate | (41—45)% faster start of Energy Shield Recharge |
| Suffix | (20—23)% increased Energy Shield Recharge Rate | (46—50)% faster start of Energy Shield Recharge |
| Suffix | (24—27)% increased Energy Shield Recharge Rate | (51—55)% faster start of Energy Shield Recharge |
| Suffix | (10—15)% increased Quantity of Gold Dropped by Slain Enemies | Charms gain (0.13—0.27) charges per Second |
| Suffix | (26—30)% of Lightning Damage taken Recouped as Life | (12—23)% of Damage taken from Deflected Hits Recouped as Life |
| Suffix | 60% increased effect of Socketed Augment Items | Life Flasks gain (0.13—0.27) charges per Second Mana Flasks gain (0.13—0.27) charges per Second |
| Suffix | Gain Deflection Rating equal to (8—11)% of Evasion Rating | Prevent +3% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (12—14)% of Evasion Rating | Prevent +4% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (15—17)% of Evasion Rating | Prevent +5% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (18—20)% of Evasion Rating | Prevent +6% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (21—23)% of Evasion Rating | Prevent +7% of Damage from Deflected Hits |
| Suffix | +(6—10)% to Fire Resistance | +1% to Maximum Fire Resistance +(11—15)% to Fire Resistance |
| Suffix | +(11—15)% to Fire Resistance | +1% to Maximum Fire Resistance +(16—20)% to Fire Resistance |
| Suffix | +(16—20)% to Fire Resistance | +1% to Maximum Fire Resistance +(21—25)% to Fire Resistance |
| Suffix | +(21—25)% to Fire Resistance | +2% to Maximum Fire Resistance +(21—25)% to Fire Resistance |
| Suffix | +(26—30)% to Fire Resistance | +2% to Maximum Fire Resistance +(26—30)% to Fire Resistance |
| Suffix | +(31—35)% to Fire Resistance | +2% to Maximum Fire Resistance +(31—35)% to Fire Resistance |
| Suffix | +(36—40)% to Fire Resistance | +2% to Maximum Fire Resistance +(36—40)% to Fire Resistance |
| Suffix | +(41—45)% to Fire Resistance | +3% to Maximum Fire Resistance +(36—40)% to Fire Resistance |
| Suffix | +1 to Level of all Melee Skills | +(10—12)% to Quality of all Skills |
| Suffix | +2 to Level of all Melee Skills | +1 to Level of all Melee Skills +(10—12)% to Quality of all Skills |
| Suffix | (5—7)% increased Attack Speed | (8—12)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (8—10)% increased Attack Speed | (14—18)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (11—13)% increased Attack Speed | (20—24)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (14—16)% increased Attack Speed | (26—30)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | +(5—8) to Intelligence | (5—8)% increased Cooldown Recovery Rate |
| Suffix | +(9—12) to Intelligence | (9—12)% increased Cooldown Recovery Rate |
| Suffix | +(13—16) to Intelligence | (13—16)% increased Cooldown Recovery Rate |
| Suffix | +(17—20) to Intelligence | (17—20)% increased Cooldown Recovery Rate |
| Suffix | +(21—24) to Intelligence | (21—24)% increased Cooldown Recovery Rate |
| Suffix | +(25—27) to Intelligence | (25—28)% increased Cooldown Recovery Rate |
| Suffix | +(28—30) to Intelligence | (29—32)% increased Cooldown Recovery Rate |
| Suffix | +(31—33) to Intelligence | 10% increased Cooldown Recovery Rate |
| Suffix | (6—10)% increased Rarity of Items found | (15—20)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | (11—14)% increased Rarity of Items found | (21—25)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | (15—18)% increased Rarity of Items found | (26—30)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | Gain (4—6) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (7—9) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (10—18) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (19—28) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (29—40) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (41—53) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (54—68) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (69—84) Life per enemy killed | Recover 3% of maximum Life on Kill |
| Suffix | Gain 2 Life per Enemy Hit with Attacks | Gain (4—6) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 3 Life per Enemy Hit with Attacks | Gain (7—9) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 4 Life per Enemy Hit with Attacks | Gain (10—12) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 5 Life per Enemy Hit with Attacks | Gain (13—15) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Leech (5—5.9)% of Physical Attack Damage as Life | Leech (8—8.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (6—6.9)% of Physical Attack Damage as Life | Leech (9—10.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (7—7.9)% of Physical Attack Damage as Life | Leech (11—11.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (8—8.9)% of Physical Attack Damage as Life | Leech (12—13.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (9—9.9)% of Physical Attack Damage as Life | Leech (14—15)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | +(6—10)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(11—15)% to Lightning Resistance |
| Suffix | +(11—15)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(16—20)% to Lightning Resistance |
| Suffix | +(16—20)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(21—25)% to Lightning Resistance |
| Suffix | +(21—25)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(21—25)% to Lightning Resistance |
| Suffix | +(26—30)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(26—30)% to Lightning Resistance |
| Suffix | +(31—35)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(31—35)% to Lightning Resistance |
| Suffix | +(36—40)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(36—40)% to Lightning Resistance |
| Suffix | +(41—45)% to Lightning Resistance | +3% to Maximum Lightning Resistance +(36—40)% to Lightning Resistance |
| Suffix | Gain (2—3) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (4—5) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (6—9) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (10—14) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (15—20) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (21—27) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (28—35) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (36—45) Mana per enemy killed | Recover 3% of maximum Mana on Kill |
| Suffix | Leech (4—4.9)% of Physical Attack Damage as Mana | Leech (6—7.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (5—5.9)% of Physical Attack Damage as Mana | Leech (8—8.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (6—6.9)% of Physical Attack Damage as Mana | Leech (9—10.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (7—7.9)% of Physical Attack Damage as Mana | Leech (11—11.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (8—8.9)% of Physical Attack Damage as Mana | Leech (12—13)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Projectiles have (10—19)% chance to Chain an additional time from terrain | Attacks Chain an additional time |
| Suffix | Projectiles have (20—32)% chance to Chain an additional time from terrain | Attacks Chain 2 additional times |
| Suffix | Projectiles have (25—50)% chance for an additional Projectile when Forking | Projectiles have (45—64)% chance to Fork if you've dealt a Melee Hit in the past eight seconds |
| Suffix | Projectiles have (51—100)% chance for an additional Projectile when Forking | Projectiles have (65—85)% chance to Fork if you've dealt a Melee Hit in the past eight seconds |
| Suffix | (51—100)% chance to Pierce an Enemy | Projectiles Pierce 2 additional Targets |
| Suffix | (16—21)% increased Critical Hit Chance | Hits against you have (30—39)% reduced Critical Damage Bonus |
| Suffix | (22—27)% increased Critical Hit Chance | Hits against you have (40—49)% reduced Critical Damage Bonus |
| Suffix | (28—34)% increased Critical Hit Chance | Hits against you have (50—60)% reduced Critical Damage Bonus |
| Suffix | Mark Skills have (50—74)% increased Skill Effect Duration | When your Marks are Consumed, they have (10—19)% chance to Mark another Enemy within 3 metres |
| Suffix | Mark Skills have (75—100)% increased Skill Effect Duration | When your Marks are Consumed, they have (20—29)% chance to Mark another Enemy within 3 metres |
| Suffix | +(1—2) to Level of all Mark Skills | Enemies you Mark take (1—5)% increased Damage |
| Suffix | +(3—4) to Level of all Mark Skills | Enemies you Mark take (6—10)% increased Damage |
| Suffix | Mark Skills have (13—23)% increased Use Speed | (10—19)% increased Damage with Hits against Marked Enemy |
| Suffix | Mark Skills have (24—39)% increased Use Speed | (20—29)% increased Damage with Hits against Marked Enemy |
| Suffix | +1 to Level of all Projectile Skills | Projectiles have (25—44)% chance to Fork |
| Suffix | +2 to Level of all Projectile Skills | Projectiles have (45—65)% chance to Fork |
| Suffix | +(23—36)% Surpassing chance to fire an additional Projectile | Projectiles have (15—20)% chance to Shock |
| Suffix | +(37—50)% Surpassing chance to fire an additional Projectile | Projectiles have (21—25)% chance to Shock |
| Suffix | +(51—66)% Surpassing chance to fire an additional Projectile | Projectiles have (26—30)% chance to Shock |
| Suffix | 15% reduced Attribute Requirements | +(5—10) to all Attributes |
| Suffix | 20% reduced Attribute Requirements | +(11—15) to all Attributes |
| Suffix | 25% reduced Attribute Requirements | +(16—20) to all Attributes |
| Suffix | 30% reduced Attribute Requirements | +(21—25) to all Attributes |
| Suffix | 35% reduced Attribute Requirements | +(26—30) to all Attributes |
| Suffix | +(5—8) to Strength | (7—10)% increased Area of Effect for Attacks |
| Suffix | +(9—12) to Strength | (11—13)% increased Area of Effect for Attacks |
| Suffix | +(13—16) to Strength | (14—16)% increased Area of Effect for Attacks |
| Suffix | +(17—20) to Strength | (17—19)% increased Area of Effect for Attacks |
| Suffix | +(21—24) to Strength | (20—22)% increased Area of Effect for Attacks |
| Suffix | +(25—27) to Strength | (23—25)% increased Area of Effect for Attacks |
| Suffix | +(28—30) to Strength | (26—28)% increased Area of Effect for Attacks |
| Suffix | +(31—33) to Strength | (29—32)% increased Area of Effect for Attacks |
| Suffix | +(100—150) to maximum Energy Shield | (7—16)% increased maximum Energy Shield |
| Suffix | (30—50)% increased chance to inflict Bleeding | Attacks have (35—80)% chance to cause Bleeding |
| Suffix | (20—40)% increased Magnitude of Chill you inflict | (20—50)% chance to Avoid being Chilled |
| Suffix | (10—20)% increased Curse Magnitudes | (20—30)% reduced effect of Curses on you |
| Suffix | (10—15)% increased Damage per Curse on you | (10—20)% increased Damage with Hits per Curse on Enemy |
| Suffix | (10—20)% increased Freeze Duration on Enemies | Regenerate (5—15)% of maximum Life per second while Frozen |
| Suffix | (5—10)% Global chance to Blind Enemies on Hit | Dazes on Hit |
| Suffix | +1 to Level of all Chaos Skills | Attacks have added Chaos damage equal to (1—3)% of maximum Life |
| Suffix | (20—40)% increased Ignite Magnitude | (20—50)% chance to Avoid being Ignited |
| Suffix | 25% increased Attack Speed | Attack Skills have Added Lightning Damage equal to (1—5)% of maximum Mana |
| Suffix | (5—10)% increased maximum Life | +(205—221) to maximum Life |
| Suffix | (20—25)% increased amount of Life Leeched | Life Leech effects are not removed when Unreserved Life is Filled |
| Suffix | +(8—10) maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds | Gain (1—3) Rage on Melee Hit |
| Suffix | (12—16)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage | Gain 1% of Physical Damage as Extra Fire Damage per Rage |
| Suffix | (30—40)% increased Duration of Poisons you inflict when you've consumed a Frenzy Charge Recently | (20—35)% increased Damage for each Poison on you up to a maximum of 75% Poison you inflict is Reflected to you |
| Suffix | (10—16)% increased Magnitude of Poison you inflict | Critical Hits Poison the enemy |
| Suffix | (30—60)% increased Magnitude of Poison you inflict on targets that are not Poisoned | (10—60)% reduced Poison Duration on you |
| Suffix | Recover (0.5—1)% of maximum Life per Poison affecting Enemies you Kill | +(12—23)% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you |
| Suffix | (40—60)% reduced Poison Duration on you | (17—25)% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict is Reflected to you |
| Suffix | (20—40)% increased Magnitude of Shock you inflict | (20—50)% chance to Avoid being Shocked |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















