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The Master's Reach

The Master's Reach
Tethering Bands
Gloves
Armour: (294-392)
Energy Shield: (81-108)
Requires: Level 65, 55 Str, 55 Int
Grants Skill: Level 15 Untether
(200—300)% increased Armour and Energy Shield
+(75—125) to maximum Life
+(15—25) to Intelligence
Eat a Soul when you Hit an enemy with an Open Weakness
(80—100)% of damage taken from enemies with an Open Weakness Recouped as Life
unique reveal weakness art variation [1]
The Master's tether wraps itself around the soul.
Should he be denied, he will unmercifully set it free.
The Master's Reach Attr /6
NameShow Full Descriptions
Limit「Vessel of Kulemak」Dropped by
The MarketThe Market
AcronymHit, Armour, Recoup, Life, Energy
IconArt/2DItems/Armours/Gloves/Uniques/Darkreach
Release VersionRunes of Aldur
BaseTypeTethering Bands
Version history /2
VersionChanges
0.5.4b
* Added support for the Martial Artist's Way of the Stonefist Ascendancy Passive for the Master's Reach Unique Gloves.
* Fixed a bug where the Untether Skill (granted by The Master's Reach Unique Gloves) gained a second Quality stat from the Gemling Legionnaire's Advanced Thaumaturgy Passive Skill.
0.5.4
* Added a new Unique item: The Master's Reach. This has a chance to drop from the Vessel of Kulemak Pinnacle Boss Fight when he's fully empowered by the Liches.
FamilyGrantedSkill
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
(200—300)% increased Armour and Energy Shield
FamilyDefencesPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local armour and energy shield +% 200 — 300 Local
  • Craft Tagsdefences Armour Energy Shield
    +(75—125) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life 75 — 125 Global
  • Craft Tagsresource Life
    +(15—25) to Intelligence
    FamilyIntelligence
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level69 (Effective: 55)
    Stats
  • additional intelligence 15 — 25 Global
  • Craft TagsAttribute
    Reveal Weaknesses against Rare and Unique enemies
    unique reveal weakness art variation [1]
    FamilyUniqueRevealWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique reveal weakness 1 — 1 Global
  • unique reveal weakness art variation 1 — 1 Global — Unscalable Value
  • Eat a Soul when you Hit an enemy with an Open Weakness
    FamilyUniqueSoulEaterAgainstOpenWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain soul eater when hitting a rare or unique enemy that has open weakness 1 — 1 Global
  • (80—100)% of damage taken from enemies with an Open Weakness Recouped as Life
    FamilyUniqueRecoupLifeAgainstOpenWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • recoup % of damage taken from enemies with open weakness as life 80 — 100 Global
  • The Master's Reach
    Fists of Stone
    Gloves
    Requires: Level 1
    Grants Skill: Level 1 Untether
    local hand wraps player level to use [0]
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    (20—25)% more Global Evasion Rating and Energy Shield
    (8—13)% less damage taken while on Low Life
    (15—25)% increased Cooldown Recovery Rate
    Eat a Soul when you Hit an enemy with an Open Weakness
    (55—65)% of damage taken from enemies with an Open Weakness Recouped as Life and Energy Shield
    unique reveal weakness art variation [1]
    Unmodifiable
    The Master's tether wraps itself around the soul.
    Should he be denied, he will unmercifully set it free.
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local level requirement override 1 — 1 Local
  • local hand wraps energy shield per level 1 — 1 Local
  • local hand wraps evasion rating per level 3 — 3 Local
  • local hand wraps player level to use [0]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local hand wraps player level to use 0 — 0 Local
  • FamilyGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    (20—25)% more Global Evasion Rating and Energy Shield
    FamilyEvasionEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hand wraps evasion rating and energy shield +% final 20 — 25 Global
  • Craft Tagsdefences Evasion Energy Shield
    (8—13)% less damage taken while on Low Life
    FamilyDamageTaken
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hand wraps damage taken +% final on low life -13 — -8 Global
  • (15—25)% increased Cooldown Recovery Rate
    FamilyCooldownRecovery
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cooldown speed +% 15 — 25 Global
  • Reveal Weaknesses against Rare and Unique enemies
    unique reveal weakness art variation [1]
    FamilyUniqueRevealWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique reveal weakness 1 — 1 Global
  • unique reveal weakness art variation 1 — 1 Global — Unscalable Value
  • Eat a Soul when you Hit an enemy with an Open Weakness
    FamilyUniqueSoulEaterAgainstOpenWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain soul eater when hitting a rare or unique enemy that has open weakness 1 — 1 Global
  • (55—65)% of damage taken from enemies with an Open Weakness Recouped as Life and Energy Shield
    FamilyHandWrapsRecoupLifeEnergyShieldAgainstOpenWeakness
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • recoup % of damage taken from enemies with open weakness as life and energy shield 55 — 65 Global
  • Edit

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