Vaal Cultivation Orb
Currency
Stack Size: 1 / 10
Replaces up to 2 modifiers on a Corrupted Vaal Unique
Replaces other Uniques with a Corrupted Unique of the same Item Class
Replaces other Uniques with a Corrupted Unique of the same Item Class
Right click this item then left click on a unique item to apply it.
Shift click to unstack.
Vaal Cultivation Orb CurrencyIncursionMutateUnique /7
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 1 |
| BaseType | Vaal Cultivation Orb |
| Class | Stackable Currency |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/Currency/CurrencyIncursionMutateUnique |
| Tags | currency |
| Icon | Art/2DItems/Currency/IncursionCraftingOrbs/IncursionHistoricVaalOrb |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, currency |
| Base.x_size | 1 |
| Base.y_size | 1 |
Cultivated Uniques /48
Greed's Embrace
(100—150)% increased Armour
50% increased Strength Requirement
(30—50)% increased Rarity of Items found
20% reduced Movement Speed
+(20—30)% to Fire Resistance
100% reduced Presence Area of Effect
Soul Tether
+(20—30) to Intelligence
You lose 5% of maximum Energy Shield per second
+(40—60) to maximum Energy Shield
Excess Life Recovery from Leech is applied to Energy Shield
(10—15)% increased Energy Shield Recovery rate
Lose (2.5—5)% of maximum Life per second
Leech Life (-25—25)% slower
Life Regeneration is applied to Energy Shield instead
Idle Hands
(40—60)% increased Evasion Rating
You count as on Full Mana while at 90% of maximum Mana or above
25% increased Attack Speed while on Full Mana
+(5—10) to Intelligence
+(60—100) to Accuracy Rating
Demon Stitcher
+(40—60) to maximum Energy Shield
(6—12)% increased Cast Speed
+(80—120) to maximum Life
Rearguard
+(15—25)% to Block chance
(20—30)% increased Projectile Speed
+(150—200) to Armour
+(50—150) to Evasion Rating
(20—30)% increased Surrounded Area of Effect
25% increased Attack Speed
(15—25)% increased Deflection Rating
Soul Mantle
(20—30)% reduced Totem Life
+1 to maximum number of Summoned Totems
+10 to Strength
+15 to Intelligence
Corona of the Red Sun
+(60—80) to maximum Life
+(100—150) to Accuracy Rating
25% increased Light Radius
+(20—25)% to Fire Resistance
Rise of the Phoenix
+(20—25)% to Fire Resistance
+5% to Maximum Fire Resistance
Regenerate 3% of maximum Life per second
Regenerate 3% of maximum Life per second while on Low Life
Atziri's Disdain
+(60—100) to maximum Mana
(10—20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
10% of Damage is taken from Mana before Life
(5—10)% increased maximum Life
(6—10)% of Damage taken Recouped as Mana
Coward's Legacy
(30—40)% increased Life and Mana Recovery from Flasks
(-20—-10) to Strength
+(20—30) to Dexterity
You are considered on Low Life while at 75% of maximum Life or below instead
Glimpse of Chaos
+(50—150) to maximum Life
+(50—150) to maximum Mana
(-30—30)% to Fire Resistance
(-30—30)% to Cold Resistance
(-30—30)% to Lightning Resistance
Chaos Resistance is zero
Can be modified while Corrupted
+(50—150) to maximum Energy Shield
(1—60)% increased Chaos Damage
(1—60)% increased Cold Damage
(1—60)% increased Lightning Damage
(1—60)% increased Fire Damage
+(1—60)% to Chaos Resistance
Seed of Cataclysm
(30—50)% increased Critical Spell Damage Bonus
10% increased Mana Cost of Skills
+(13—17)% to Chaos Resistance
Plaguefinger
(4—6)% increased Attack Speed
Bloodbarrier
(10—15)% increased Block chance
(5—10) Life Regeneration per second
+(13—17)% to Chaos Resistance
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
your maximum Life as Physical damage per second
(20—30)% increased Stun Threshold
(5—10)% of Damage taken Recouped as Life
(5—10)% increased maximum Life
Serpent's Lesson
+(60—100) to maximum Life
+(60—100) to maximum Mana
You count as on Low Life while at 35% of maximum Mana or below
You count as on Low Mana while at 35% of maximum Life or below
+(60—100) to maximum Energy Shield
Zerphi's Genesis
(10—30)% increased Charm Charges used
+(10—30) to Strength
Corrupted Blood cannot be inflicted on you
Dream Fragments
(10—15)% increased maximum Mana
(30—50)% increased Mana Regeneration Rate
10% of Damage is taken from Mana before Life
(40—60)% increased Ice Crystal Life
Recover (1—2)% of maximum Mana on Kill
Tetzlapokal's Desire
(100—150)% increased Energy Shield
+(20—30) to Strength
+(17—23)% to Chaos Resistance
Life Recharges
+(20—30) to Intelligence
+(70—100) to maximum Life
Mask of the Stitched Demon
(120—160)% increased Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
+(17—23)% to Chaos Resistance
Atziri's Acuity
(80—100)% increased Armour
Leech from Critical Hits is instant
+(20—30) to Intelligence
(30—50)% increased Critical Hit Chance
Snakebite
(40—60)% increased Evasion Rating
+(7—17)% to Chaos Resistance
Targets can be affected by +1 of your Poisons at the same time
(6—10) Life Regeneration per second
(40—60)% reduced Poison Duration on you
Recover (0.5—1)% of maximum Life per Poison affecting Enemies you Kill
Powertread
+(10—20) to Intelligence
(15—20)% increased Movement Speed
+1 to Maximum Power Charges
Apep's Supremacy
(100—200)% increased Energy Shield
+25% chance to be Poisoned
(30—50)% increased Energy Shield Recharge Rate
+(16—26)% to Chaos Resistance
Regenerate (1.5—3)% of maximum Life per second
Saitha's Spear
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(300—400)% increased Physical Damage
+1 to Level of all Fire Skills
Hits with this Weapon have Culling Strike against Bleeding Enemies
Serpent's Egg
+(17—23)% to Chaos Resistance
+(10—20) to all Attributes
(20—30)% increased Mana Regeneration Rate
50% chance to gain an additional random Charge when you gain a Charge
(-60—60)% reduced Endurance, Frenzy and Power Charge Duration
Skills have (10—15)% chance to not remove Charges but still count as consuming them
Quatl's Molt
(60—80)% increased Evasion Rating
+(60—80) to maximum Life
+(17—23)% to Chaos Resistance
(10—20) Life Regeneration per second
Cannot be Poisoned
Doryani's Prototype
+(60—80) to maximum Life
+100% of Armour also applies to Lightning Damage
Lightning Resistance does not affect Lightning damage taken
Enemies in your Presence have Lightning Resistance equal to yours
Constricting Command
+(80—120) to maximum Life
+(10—15) to all Attributes
(8—12) Life Regeneration per second
Require (2—4) fewer enemies to be Surrounded
Regenerate (0.5—1.5)% of maximum Life per second while Surrounded
+(60—75) to Armour
(20—60)% increased Surrounded Area of Effect
Quecholli
+(10—15) to all Attributes
Gain 30 Life per enemy killed
(100—150)% increased Physical Damage
This Weapon's Critical Hit Chance is 100%
Snakepit
(20—30)% increased Spell Damage
(10—15)% increased Cast Speed
(-30—30)% reduced Mana Cost Efficiency
Skills have (5—10)% chance to not remove Elemental Infusions but still count as consuming them
The Vertex
(20—30)% increased Critical Hit Chance
+(13—17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements
(5—10)% increased Attributes
(13—17)% increased Mana Cost Efficiency
(20—30)% increased chance to inflict Ailments
+(2—4) to Level of all Skills
Rathpith Globe
(60—100)% increased Energy Shield
+(60—100) to maximum Life
Drillneck
+(60—90) to maximum Life
(8—12)% increased Attack Speed
(16—24)% increased Projectile Speed
(100—150)% increased Evasion Rating while Sprinting
Arrows Pierce an additional Target
Zerphi's Serape
(-30—30)% reduced Life Regeneration rate
(-30—30)% reduced Mana Regeneration Rate
+(40—60) to maximum Mana
50% increased Attribute Requirements
(15—30)% increased Presence Area of Effect
+(90—120) to maximum Energy Shield
Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 seconds
(-30—30)% reduced Cost Efficiency
Belly of the Beast
(100—150)% increased Energy Shield
+(100—150) to maximum Life
+(100—150) to Stun Threshold
Life Recovery from Flasks is instant
The Covenant
Skills gain a Base Life Cost equal to 100% of Base Mana Cost
+(100—150) to maximum Life
(25—50)% increased Life Cost Efficiency
(5—10)% increased maximum Life
Regenerate (1—3)% of maximum Life per second
Cornathaum
+(40—50) to Intelligence
(10—20)% increased Rarity of Items found
5% increased Experience gain
30% increased Light Radius
(5—10)% increased Quantity of Gold Dropped by Slain Enemies
Increases and Reductions to Light Radius also apply to Area of Effect at (25—50)% of their value
Atziri's Contempt
(100—120)% increased Physical Damage
(10—16)% increased Attack Speed
(60—80)% increased Presence Area of Effect
Atziri's Splendour
This item gains bonuses from Socketed Soul Cores as though it was also a Helmet
This item gains bonuses from Socketed Soul Cores as though it was also Gloves
This item gains bonuses from Socketed Soul Cores as though it was also Boots
This item gains bonuses from Socketed Soul Cores as though it was also a Shield
(200—300)% increased Armour
(200—300)% increased Evasion Rating
(200—300)% increased Energy Shield
Has no Attribute Requirements
(10—20)% increased Cost Efficiency
(10—20)% increased effect of Socketed Soul Cores
+(100—200) to Armour
+(100—200) to Evasion Rating
+(100—200) to maximum Energy Shield
This item gains bonuses from Socketed Soul Cores as though it was also Boots
This item gains bonuses from Socketed Soul Cores as though it was also Gloves
This item gains bonuses from Socketed Soul Cores as though it was also a Helmet
Shackles of the Wretched
Curses you inflict are reflected back to you
Redflare Conduit
+(50—70) to maximum Mana
+(20—30)% to Lightning Resistance
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
Recover (2—5)% of maximum Mana when you consume a Power Charge
Gain a Power Charge every Second if you haven't lost Power Charges Recently
The Adorned
(-30—30)% reduced Global Physical Damage
(-30—30)% reduced Fire Damage
(-30—30)% reduced Cold Damage
(-30—30)% reduced Lightning Damage
(-30—30)% reduced Chaos Damage
(-30—30)% reduced Armour
(-30—30)% reduced Evasion Rating
(-30—30) to maximum Energy Shield
Minions deal (-30—30)% reduced Damage
Atziri's Rule
(10—20)% increased maximum Life
(10—20)% increased Cast Speed
+(20—30) to Intelligence
Atziri's Step
30% increased Movement Speed
(80—120)% increased Evasion Rating
+(70—100) to maximum Life
Flesh Crucible
Random 1 Keystone Passive Skill [1,33]
(10—20)% less maximum Life
(10—20)% less maximum Mana
(10—20)% less Defences
(10—20)% less Spirit
(10—20)% less Movement Speed
(10—20)% less Damage
The Flesh Poppet
(90—120)% increased Physical Damage
(7—13)% increased Attack Speed
+(7—13) to all Attributes
(30—40)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
+(2—4)% to Critical Hit Chance
Cultivated Mods /192
| Description |
|---|
| Arrows Pierce an additional Target Attack |
| (5—10)% chance for Slam Skills you use yourself to cause an additional Aftershock |
| (20—30)% increased chance to inflict Ailments Ailment |
| +(17—23) to all Attributes Attribute |
| (20—40)% increased effect of Arcane Surge on you |
| (10—25)% increased Area of Effect if you've Killed Recently |
| +(33—66)% of Armour also applies to Elemental Damage Defences Elemental |
| 25% increased Attack and Cast Speed if you've summoned a Totem Recently |
| (-40—40)% reduced Attack Damage while Surrounded |
| +(100—200) to Armour Defences |
| +(100—200) to maximum Energy Shield Defences |
| +(100—200) to Evasion Rating Defences |
| +50 to Spirit |
| +(40—50) to Spirit |
| (10—30)% increased Life Recovery from Flasks Life |
| (10—30)% increased Charm Charges gained |
| (20—30)% increased Flask Charges gained |
| Burning Enemies you kill have a (5—10)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| (-15—15)% reduced Cast Speed if you've dealt a Critical Hit Recently Caster Speed |
| 10% chance when you gain a Power Charge to gain an additional Power Charge |
| 50% chance to gain an additional random Charge when you gain a Charge |
| Skills have (5—10)% chance to not remove Elemental Infusions but still count as consuming them |
| (1—60)% increased Chaos Damage Damage Chaos |
| +(1—60)% to Chaos Resistance Chaos Resistance |
| +(16—26)% to Chaos Resistance Chaos Resistance |
| Skills have (10—15)% chance to not remove Charges but still count as consuming them |
| (-60—60)% reduced Endurance, Frenzy and Power Charge Duration |
| Charms gain 0.5 charges per Second |
| (20—40)% increased Magnitude of Chill you inflict Elemental Cold Ailment |
| (1—60)% increased Cold Damage Damage Elemental Cold |
| (-30—30)% reduced Cold Damage Damage Elemental Cold |
| (0—75)% increased Effect of Jewel Socket Passive Skills containing Corrupted Rare Jewels |
| (120—200)% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently Critical |
| (-60—60)% reduced Critical Damage Bonus if you've consumed a Power Charge Recently |
| Hits with this Weapon have Culling Strike against Bleeding Enemies |
| (10—20)% increased Curse Magnitudes Caster Curse |
| Gain (25—40)% of Damage as Extra Fire Damage Damage Elemental Fire |
| 10% of Damage is taken from Mana before Life Life Mana |
| 25% of Damage is taken from Mana before Life while not on Low Mana |
| (5—10)% of Damage taken Recouped as Life Life |
| (5—10)% of Damage Taken Recouped as Life, Mana and Energy Shield |
| (-5—5)% to amount of Damage Prevented by Deflection |
| (10—20)% of Damage taken from Deflected Hits Recouped as Life |
| Inflict Elemental Exposure on Hit, lowering Total Elemental Resistances by (20—30)% |
| Your Hits can Penetrate Elemental Resistances down to a minimum of -50% Elemental |
| Meta Skills gain (-30—30)% reduced Energy |
| Meta Skills gain 25% increased Energy while on Full Mana |
| (33—66)% faster start of Energy Shield Recharge Defences |
| 1% increased Energy Shield Recharge Rate per 4 Strength |
| (10—15)% increased Energy Shield Recovery rate Defences |
| +(100—150) to Evasion Rating while on Low Life Defences |
| (100—150)% increased Evasion Rating while Sprinting |
| (1—60)% increased Fire Damage Damage Elemental Fire |
| (-30—30)% reduced Fire Damage Damage Elemental Fire |
| (30—50)% chance to inflict Exposure on Hit |
| (10—20)% increased Freeze Duration on Enemies |
| Gain a Power Charge every Second if you haven't lost Power Charges Recently |
| Eat a Soul when you Hit a Unique Enemy, no more than once every 0.5 seconds |
| Glancing Blows |
| (5—10)% Global chance to Blind Enemies on Hit |
| +1 to Level of all Chaos Skills Chaos Gem |
| (15—25)% increased Deflection Rating Defences |
| (15—25)% increased Deflection Rating while moving |
| +1 to Level of all Fire Skills Elemental Fire Gem |
| +(2—4) to Level of all Fire Skills Elemental Fire Gem |
| (25—50)% increased Life Recovery from Flasks Life |
| +(1—2) to Level of all Minion Skills Minion Gem |
| +(2—4) to Level of all Skills Gem |
| +(5—10)% to Quality of all Skills Gem |
| (-15—15)% reduced Quantity of Gold Dropped by Slain Enemies |
| (5—10)% increased Quantity of Gold Dropped by Slain Enemies |
| (40—60)% increased Ice Crystal Life |
| 25% increased Flammability Magnitude |
| (15—25)% increased Flammability Magnitude |
| (26—40)% increased Ignite Magnitude |
| (20—40)% increased Ignite Magnitude |
| (-30—30)% reduced Armour Defences |
| 25% increased Attack Speed Attack Speed |
| (6—12)% increased Attack Speed Attack Speed |
| (60—80)% increased Chaos Damage Damage Chaos |
| (-30—30)% reduced Chaos Damage Damage Chaos |
| (-30—30) to maximum Energy Shield Defences |
| (-30—30)% reduced Evasion Rating Defences |
| +(70—100) to maximum Life Life |
| +(60—80) to maximum Life Life |
| Leech Life (-25—25)% slower Life |
| (-60—60)% reduced Power Charge Duration |
| (20—30)% increased Stun Threshold |
| (100—150)% increased Elemental Damage with Attacks Damage Elemental Attack |
| (12—20)% increased Life Cost Efficiency Life |
| (25—50)% increased Life Cost Efficiency Life |
| (20—40)% increased Life Cost Efficiency Life |
| Lose (2.5—5)% of maximum Life per second |
| (15—30)% increased Life Flask Charges gained |
| (20—25)% increased amount of Life Leeched |
| (5—10)% of Thorns Damage Leeched as Life |
| Regenerate (2—3)% of maximum Life per second while on Low Life Life |
| Regenerate (1.5—3)% of maximum Life per second Life |
| Regenerate (1—3)% of maximum Life per second Life |
| Regenerate 3% of maximum Life per second while Ignited |
| Regenerate (0.5—1.5)% of maximum Life per second while Surrounded Life |
| (1—60)% increased Lightning Damage Damage Elemental Lightning |
| (-30—30)% reduced Lightning Damage Damage Elemental Lightning |
| (-60—60)% to Lightning Resistance Elemental Lightning Resistance |
| Damage Penetrates (10—20)% Lightning Resistance Damage Elemental Lightning |
| Increases and Reductions to Light Radius also apply to Area of Effect at (25—50)% of their value |
| (100—150)% increased Armour and Energy Shield Defences |
| +(2—4)% to Critical Hit Chance Attack Critical |
| +(3—5)% to Critical Hit Chance Attack Critical |
| +(50—150) to maximum Energy Shield Defences |
| +(90—120) to maximum Energy Shield Defences |
| +(60—100) to maximum Energy Shield Defences |
| +(70—100) to maximum Energy Shield Defences |
| +(50—80) to maximum Energy Shield Defences |
| +(50—150) to Evasion Rating Defences |
| +(150—200) to Evasion Rating Defences |
| +(70—100) to Evasion Rating Defences |
| (150—300)% increased Evasion and Energy Shield Defences |
| Adds (65—73) to (83—91) Physical Damage Damage Physical Attack |
| Adds (40—60) to (70—90) Physical Damage Damage Physical Attack |
| (300—400)% increased Physical Damage Damage Physical Attack |
| +(100—150) to Armour Defences |
| +(60—75) to Armour Defences |
| +(220—320) to Armour Defences |
| +(260—400) to Armour Defences |
| This item gains bonuses from Socketed Soul Cores as though it was also Boots |
| This item gains bonuses from Socketed Soul Cores as though it was also Gloves |
| This item gains bonuses from Socketed Soul Cores as though it was also a Helmet |
| (10—20)% increased effect of Socketed Soul Cores |
| 25% increased Mana Cost Efficiency Mana |
| (20—30)% increased Mana Cost Efficiency Mana |
| (13—17)% increased Mana Cost Efficiency Mana |
| (-30—30)% reduced Mana Cost Efficiency Mana |
| Recover (2—5)% of maximum Mana when you consume a Power Charge |
| Leech (4—6)% of Physical Attack Damage as Mana Mana Physical Attack |
| (10—15)% of Maximum Life Converted to Energy Shield Life Defences |
| (5—10)% increased maximum Life Life |
| (10—20)% increased maximum Mana Mana |
| Recover (1—2)% of maximum Mana on Kill Mana |
| +(8—12) maximum Rage for each time you've used a Skill that Requires Glory in the past 6 seconds, up to 5 times |
| (12—16)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage |
| Minions deal (-30—30)% reduced Damage Damage Minion |
| (5—10)% increased Attributes Attribute |
| (5—10)% increased Strength Attribute |
| (6—10)% of Damage taken Recouped as Mana Life Mana |
| (20—40)% of Leech is Instant |
| (-30—30)% reduced Global Physical Damage Damage Physical |
| (30—40)% increased Duration of Poisons you inflict when you've consumed a Frenzy Charge Recently |
| (10—16)% increased Magnitude of Poison you inflict Damage Ailment |
| (30—60)% increased Effect of Poison you inflict on targets that are not Poisoned |
| (30—40)% increased Magnitude of Poison you inflict while Poisoned |
| Targets can be affected by +1 of your Poisons at the same time |
| (15—30)% chance to gain a Power, Frenzy, or Endurance Charge on kill |
| 100% reduced Presence Area of Effect |
| (15—30)% increased Presence Area of Effect |
| (25—50)% increased Presence Area of Effect |
| Projectiles have (50—75)% chance to Fork if you've dealt a Melee Hit in the past eight seconds |
| (16—24)% increased Projectile Speed Speed |
| Random 1 Keystone Passive Skill [1,33] |
| Recover (0.5—1)% of maximum Life per Poison affecting Enemies you Kill |
| (40—60)% reduced Poison Duration on you Chaos Ailment |
| (25—50)% reduced effect of Shock on you Elemental Lightning Ailment |
| Elemental Ailments other than Freeze you inflict are Reflected to you |
| Remove Bleeding when you use a Life Flask |
| (20—40)% increased Magnitude of Shock you inflict Elemental Lightning Ailment |
| (20—30)% increased Cost Efficiency |
| (-30—30)% reduced Cost Efficiency |
| (10—20)% increased Cost Efficiency |
| Non-Channelling Spells have 3% increased Magnitude of Ailments per 100 maximum Life |
| (5—10)% chance for Spell Skills to fire 2 additional Projectiles Caster |
| (10—25)% chance for Spell Skills to fire 2 additional Projectiles Caster |
| Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Mana |
| 5% of Spell Damage Leeched as Life |
| Non-Channelling Spells deal 6% increased Damage per 100 maximum Mana |
| (25—50)% of Spell Mana Cost Converted to Life Cost Life Caster |
| (5—10)% chance for Spell Skills to fire 8 additional Projectiles in a circle |
| (-30—30)% reduced Projectile Speed for Spell Skills |
| (20—30)% increased Surrounded Area of Effect |
| (20—60)% increased Surrounded Area of Effect |
| (10—20)% increased Totem Damage per Curse on you |
| (-30—30)% reduced Totem Duration |
| Hits have (15—30)% chance to treat Enemy Monster Elemental Resistance values as inverted |
| (10—20)% less Damage Damage |
| (10—20)% less Defences Defences |
| (10—20)% less maximum Life Life |
| (10—20)% less maximum Mana Mana |
| (10—20)% less Movement Speed Speed |
| (10—20)% less Spirit |
| (50—100)% of Volatility Physical Damage Taken as Cold Damage |
| (30—50)% chance to grant Volatility on Critical Hit |
| Life Regeneration is applied to Energy Shield instead Life Defences |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Vaal Cultivation Orb
Juatalotli's Triumph alters a Corrupted Vaal Unique Item, replacing one or more modifiers with Vaal Unique Modifiers.
Cultivated uniques have one or two of their modifiers replaced by cultivation modifiers which are listed in light red. The modifier that gets replaced on the unique are random.
Currently, only Vaal-themed uniques have cultivated variants. Vaal uniques can be identified by an icon in their tooltip: 
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.















































