[DNT] Water Djinn

Spectre | Y |
---|---|
Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
生命
100%
抗性




伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
0 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ESRechargeForceRestartWaterDjinn
法术, 冷却
[DNT] Recharge Force
施放间隔: 2.1 秒
冷却时间: 3 秒
[DNT] Fill me in
[DNT] Buff duration is 6 seconds
djinn granted energy shield recharge rate +% [15]
is commandable skill [1]

PassiveTriggeredManaWaveWaterDjinn
法术, 范围, 增益, 持续时间, 可触发, 被触发, NoAttackOrCastTime
[DNT] Trigger Wave
[DNT] Fill me in
active skill base area of effect radius [25]
base deal no damage [1]
base skill effect duration [4000]
water djinn mana wave mana regeneration rate +% [50]

WaterBubbleWaterDjinn
持续时间, 范围, 法术, 冷却
[DNT] Bubble
施放间隔: 2 秒
冷却时间: 3 秒
[DNT] Fill me in...
active skill base area of effect radius [25]
active skill base secondary area of effect radius [20]
base deal no damage [1]
base skill effect duration [10000]
is commandable skill [1]
water djinn water bubble absorb damage % enemy outside bubble [60]
water djinn water bubble health per 100 mana on target [10]

ChilledGroundOasisConvertWaterDjinn
范围, 法术, 持续时间, 增益, 冷却
[DNT] Oasis
施放间隔: 0.5 秒
冷却时间: 10 秒
[DNT] Fill me in...
active skill base area of effect radius [10]
base deal no damage [1]
base skill effect duration [8000]
is commandable skill [1]
oasis damage recouped as life % [100]
oasis damage recouped as mana % [100]

Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = { name = "[DNT] Water Djinn", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "ESRechargeForceRestartWaterDjinn", "PassiveTriggeredManaWaveWaterDjinn", "WaterBubbleWaterDjinn", "ChilledGroundBurstWaterDjinn", "ChilledGroundOasisConvertWaterDjinn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ESRechargeForceRestartWaterDjinn"] = { name = "[DNT] Recharge Force", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Fill me in", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "djinn_force_recharge", castTime = 2.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "djinn_granted_energy_shield_recharge_rate_+%", "base_skill_effect_duration", "is_commandable_skill", }, levels = { [1] = {15, 6000, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {16, 6000, levelRequirement = 3.452, statInterpolation = {1}, cost = { }, }, [3] = {17, 6000, levelRequirement = 6.767, statInterpolation = {1}, cost = { }, }, [4] = {18, 6000, levelRequirement = 10.308, statInterpolation = {1}, cost = { }, }, [5] = {19, 6000, levelRequirement = 14.075, statInterpolation = {1}, cost = { }, }, [6] = {20, 6000, levelRequirement = 18.068, statInterpolation = {1}, cost = { }, }, [7] = {21, 6000, levelRequirement = 22.287, statInterpolation = {1}, cost = { }, }, [8] = {22, 6000, levelRequirement = 26.732, statInterpolation = {1}, cost = { }, }, [9] = {23, 6000, levelRequirement = 31.403, statInterpolation = {1}, cost = { }, }, [10] = {24, 6000, levelRequirement = 36.3, statInterpolation = {1}, cost = { }, }, [11] = {25, 6000, levelRequirement = 41.423, statInterpolation = {1}, cost = { }, }, [12] = {26, 6000, levelRequirement = 46.772, statInterpolation = {1}, cost = { }, }, [13] = {27, 6000, levelRequirement = 52.347, statInterpolation = {1}, cost = { }, }, [14] = {28, 6000, levelRequirement = 58.148, statInterpolation = {1}, cost = { }, }, [15] = {29, 6000, levelRequirement = 64.175, statInterpolation = {1}, cost = { }, }, [16] = {30, 6000, levelRequirement = 70.428, statInterpolation = {1}, cost = { }, }, [17] = {31, 6000, levelRequirement = 76.907, statInterpolation = {1}, cost = { }, }, [18] = {32, 6000, levelRequirement = 83.612, statInterpolation = {1}, cost = { }, }, [19] = {33, 6000, levelRequirement = 90.543, statInterpolation = {1}, cost = { }, }, [20] = {34, 6000, levelRequirement = 97.7, statInterpolation = {1}, cost = { }, }, [21] = {35, 6000, levelRequirement = 105.083, statInterpolation = {1}, cost = { }, }, [22] = {36, 6000, levelRequirement = 112.692, statInterpolation = {1}, cost = { }, }, [23] = {37, 6000, levelRequirement = 120.527, statInterpolation = {1}, cost = { }, }, [24] = {38, 6000, levelRequirement = 128.588, statInterpolation = {1}, cost = { }, }, [25] = {39, 6000, levelRequirement = 136.875, statInterpolation = {1}, cost = { }, }, [26] = {40, 6000, levelRequirement = 145.388, statInterpolation = {1}, cost = { }, }, [27] = {41, 6000, levelRequirement = 154.127, statInterpolation = {1}, cost = { }, }, [28] = {42, 6000, levelRequirement = 163.092, statInterpolation = {1}, cost = { }, }, [29] = {43, 6000, levelRequirement = 172.283, statInterpolation = {1}, cost = { }, }, [30] = {44, 6000, levelRequirement = 181.7, statInterpolation = {1}, cost = { }, }, [31] = {45, 6000, levelRequirement = 191.343, statInterpolation = {1}, cost = { }, }, [32] = {46, 6000, levelRequirement = 201.212, statInterpolation = {1}, cost = { }, }, [33] = {47, 6000, levelRequirement = 211.307, statInterpolation = {1}, cost = { }, }, [34] = {48, 6000, levelRequirement = 221.628, statInterpolation = {1}, cost = { }, }, [35] = {49, 6000, levelRequirement = 232.175, statInterpolation = {1}, cost = { }, }, [36] = {50, 6000, levelRequirement = 242.948, statInterpolation = {1}, cost = { }, }, [37] = {51, 6000, levelRequirement = 253.947, statInterpolation = {1}, cost = { }, }, [38] = {52, 6000, levelRequirement = 265.172, statInterpolation = {1}, cost = { }, }, [39] = {53, 6000, levelRequirement = 276.623, statInterpolation = {1}, cost = { }, }, [40] = {54, 6000, levelRequirement = 288.3, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PassiveTriggeredManaWaveWaterDjinn"] = { name = "[DNT] Trigger Wave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Fill me in", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.NoAttackOrCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "water_djinn_mana_wave_mana_regeneration_rate_+%", "base_deal_no_damage", }, levels = { [1] = {25, 4000, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {25, 4000, 50, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {25, 4000, 50, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {25, 4000, 50, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {25, 4000, 50, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {25, 4000, 50, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {25, 4000, 50, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {25, 4000, 50, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {25, 4000, 50, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {25, 4000, 50, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {25, 4000, 50, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {25, 4000, 50, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {25, 4000, 50, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {25, 4000, 50, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {25, 4000, 50, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {25, 4000, 50, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {25, 4000, 50, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {25, 4000, 50, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {25, 4000, 50, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {25, 4000, 50, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {25, 4000, 50, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {25, 4000, 50, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {25, 4000, 50, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {25, 4000, 50, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {25, 4000, 50, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {25, 4000, 50, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {25, 4000, 50, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {25, 4000, 50, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {25, 4000, 50, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {25, 4000, 50, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {25, 4000, 50, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {25, 4000, 50, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {25, 4000, 50, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {25, 4000, 50, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {25, 4000, 50, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {25, 4000, 50, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {25, 4000, 50, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {25, 4000, 50, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {25, 4000, 50, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {25, 4000, 50, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WaterBubbleWaterDjinn"] = { name = "[DNT] Bubble", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Fill me in...", skillTypes = { [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "water_djinn_water_bubble_health_per_100_mana_on_target", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble", "active_skill_base_secondary_area_of_effect_radius", "base_deal_no_damage", "is_commandable_skill", }, levels = { [1] = {10, 25, 10000, 60, 20, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChilledGroundBurstWaterDjinn"] = { name = "[DNT] Ground Burst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Fill me in...", skillTypes = { [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "djinn_ground_burst", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_hit_damage_freeze_multiplier_+%_final", "is_area_damage", "is_commandable_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 3.452, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 6.767, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 10.308, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 14.075, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 18.068, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 22.287, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 26.732, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 31.403, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 36.3, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 41.423, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 46.772, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 52.347, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 58.148, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 64.175, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 70.428, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 76.907, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 83.612, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 90.543, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 97.7, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 105.083, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 112.692, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 120.527, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 128.588, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 136.875, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 145.388, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 154.127, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 163.092, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 172.283, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 181.7, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 191.343, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 201.212, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 211.307, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 221.628, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 232.175, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 242.948, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 253.947, statInterpolation = {3, 3}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 265.172, statInterpolation = {3, 3}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 276.623, statInterpolation = {3, 3}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 288.3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChilledGroundOasisConvertWaterDjinn"] = { name = "[DNT] Oasis", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Fill me in...", skillTypes = { [SkillType.Area] = true, [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "oasis_damage_recouped_as_life_%", "oasis_damage_recouped_as_mana_%", "base_deal_no_damage", "is_commandable_skill", }, levels = { [1] = {8000, 10, 100, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {8000, 10, 100, 100, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {8000, 10, 100, 100, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {8000, 10, 100, 100, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {8000, 10, 100, 100, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {8000, 10, 100, 100, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {8000, 10, 100, 100, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {8000, 10, 100, 100, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {8000, 10, 100, 100, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {8000, 10, 100, 100, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {8000, 10, 100, 100, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {8000, 10, 100, 100, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {8000, 10, 100, 100, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {8000, 10, 100, 100, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {8000, 10, 100, 100, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {8000, 10, 100, 100, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {8000, 10, 100, 100, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {8000, 10, 100, 100, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {8000, 10, 100, 100, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {8000, 10, 100, 100, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {8000, 10, 100, 100, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {8000, 10, 100, 100, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {8000, 10, 100, 100, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {8000, 10, 100, 100, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {8000, 10, 100, 100, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {8000, 10, 100, 100, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {8000, 10, 100, 100, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {8000, 10, 100, 100, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {8000, 10, 100, 100, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {8000, 10, 100, 100, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {8000, 10, 100, 100, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {8000, 10, 100, 100, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {8000, 10, 100, 100, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {8000, 10, 100, 100, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {8000, 10, 100, 100, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {8000, 10, 100, 100, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {8000, 10, 100, 100, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {8000, 10, 100, 100, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {8000, 10, 100, 100, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {8000, 10, 100, 100, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.