[DNT] Water Djinn
Humanoide
SpectreY
Tagshumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
Vida
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
0 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
Nivel
68
Vida
7,757
Damage
233
Daño de hechizos
233
Precisión
2,464
Tiempo de ataque
0
Experiencia
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
ESRechargeForceRestartWaterDjinn
Spell, Cooldown
[DNT] Recharge Force
Tiempo de lanzamiento: 2.1 seg
Tiempo de recarga: 3 seg
[DNT] Fill me in
[DNT] Buff duration is 6 seconds
djinn granted energy shield recharge rate +% [15]
is commandable skill [1]
PassiveTriggeredManaWaveWaterDjinn
Spell, Area, Buff, Duration, Triggerable, Triggered, NoAttackOrCastTime
[DNT] Trigger Wave
[DNT] Fill me in
active skill base area of effect radius [25]
base deal no damage [1]
base skill effect duration [4000]
water djinn mana wave mana regeneration rate +% [50]
WaterBubbleWaterDjinn
Duration, Area, Spell, Cooldown
[DNT] Bubble
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 3 seg
[DNT] Fill me in...
active skill base area of effect radius [25]
active skill base secondary area of effect radius [20]
base deal no damage [1]
base skill effect duration [10000]
is commandable skill [1]
water djinn water bubble absorb damage % enemy outside bubble [60]
water djinn water bubble health per 100 mana on target [10]
ChilledGroundBurstWaterDjinn
Area, Spell, Cold, Damage, Cooldown
[DNT] Ground Burst
Probabilidad de impacto crítico: 12%
Tiempo de lanzamiento: 1.2 seg
[DNT] Fill me in...
Inflige de 14.56 a 21.84 de daño de hielo
200% más de acumulación de congelamiento
[DNT] Detonates Chilling Areas within 6 metres
[DNT] Chilling Ground Detonation burst radius is 1.5 metres
is area damage [1]
is commandable skill [1]
ChilledGroundOasisConvertWaterDjinn
Area, Spell, Duration, Buff, Cooldown
[DNT] Oasis
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 10 seg
[DNT] Fill me in...
active skill base area of effect radius [10]
base deal no damage [1]
base skill effect duration [8000]
is commandable skill [1]
oasis damage recouped as life % [100]
oasis damage recouped as mana % [100]

Object Type

version 2
extends "Metadata/Monsters/PlayerSummonedDjinnBase"

Object Type Codes

version 2
extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
    name = "[DNT] Water Djinn",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ESRechargeForceRestartWaterDjinn",
        "PassiveTriggeredManaWaveWaterDjinn",
        "WaterBubbleWaterDjinn",
        "ChilledGroundBurstWaterDjinn",
        "ChilledGroundOasisConvertWaterDjinn",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
    name = "[DNT] Recharge Force",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Fill me in",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "djinn_force_recharge",
    castTime = 2.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "djinn_granted_energy_shield_recharge_rate_+%",
        "base_skill_effect_duration",
        "is_commandable_skill",
    },
    levels = {
        [1] = {15, 6000, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        [2] = {16, 6000, levelRequirement = 3.452, statInterpolation = {1},  cost = { }, },
        [3] = {17, 6000, levelRequirement = 6.767, statInterpolation = {1},  cost = { }, },
        [4] = {18, 6000, levelRequirement = 10.308, statInterpolation = {1},  cost = { }, },
        [5] = {19, 6000, levelRequirement = 14.075, statInterpolation = {1},  cost = { }, },
        [6] = {20, 6000, levelRequirement = 18.068, statInterpolation = {1},  cost = { }, },
        [7] = {21, 6000, levelRequirement = 22.287, statInterpolation = {1},  cost = { }, },
        [8] = {22, 6000, levelRequirement = 26.732, statInterpolation = {1},  cost = { }, },
        [9] = {23, 6000, levelRequirement = 31.403, statInterpolation = {1},  cost = { }, },
        [10] = {24, 6000, levelRequirement = 36.3, statInterpolation = {1},  cost = { }, },
        [11] = {25, 6000, levelRequirement = 41.423, statInterpolation = {1},  cost = { }, },
        [12] = {26, 6000, levelRequirement = 46.772, statInterpolation = {1},  cost = { }, },
        [13] = {27, 6000, levelRequirement = 52.347, statInterpolation = {1},  cost = { }, },
        [14] = {28, 6000, levelRequirement = 58.148, statInterpolation = {1},  cost = { }, },
        [15] = {29, 6000, levelRequirement = 64.175, statInterpolation = {1},  cost = { }, },
        [16] = {30, 6000, levelRequirement = 70.428, statInterpolation = {1},  cost = { }, },
        [17] = {31, 6000, levelRequirement = 76.907, statInterpolation = {1},  cost = { }, },
        [18] = {32, 6000, levelRequirement = 83.612, statInterpolation = {1},  cost = { }, },
        [19] = {33, 6000, levelRequirement = 90.543, statInterpolation = {1},  cost = { }, },
        [20] = {34, 6000, levelRequirement = 97.7, statInterpolation = {1},  cost = { }, },
        [21] = {35, 6000, levelRequirement = 105.083, statInterpolation = {1},  cost = { }, },
        [22] = {36, 6000, levelRequirement = 112.692, statInterpolation = {1},  cost = { }, },
        [23] = {37, 6000, levelRequirement = 120.527, statInterpolation = {1},  cost = { }, },
        [24] = {38, 6000, levelRequirement = 128.588, statInterpolation = {1},  cost = { }, },
        [25] = {39, 6000, levelRequirement = 136.875, statInterpolation = {1},  cost = { }, },
        [26] = {40, 6000, levelRequirement = 145.388, statInterpolation = {1},  cost = { }, },
        [27] = {41, 6000, levelRequirement = 154.127, statInterpolation = {1},  cost = { }, },
        [28] = {42, 6000, levelRequirement = 163.092, statInterpolation = {1},  cost = { }, },
        [29] = {43, 6000, levelRequirement = 172.283, statInterpolation = {1},  cost = { }, },
        [30] = {44, 6000, levelRequirement = 181.7, statInterpolation = {1},  cost = { }, },
        [31] = {45, 6000, levelRequirement = 191.343, statInterpolation = {1},  cost = { }, },
        [32] = {46, 6000, levelRequirement = 201.212, statInterpolation = {1},  cost = { }, },
        [33] = {47, 6000, levelRequirement = 211.307, statInterpolation = {1},  cost = { }, },
        [34] = {48, 6000, levelRequirement = 221.628, statInterpolation = {1},  cost = { }, },
        [35] = {49, 6000, levelRequirement = 232.175, statInterpolation = {1},  cost = { }, },
        [36] = {50, 6000, levelRequirement = 242.948, statInterpolation = {1},  cost = { }, },
        [37] = {51, 6000, levelRequirement = 253.947, statInterpolation = {1},  cost = { }, },
        [38] = {52, 6000, levelRequirement = 265.172, statInterpolation = {1},  cost = { }, },
        [39] = {53, 6000, levelRequirement = 276.623, statInterpolation = {1},  cost = { }, },
        [40] = {54, 6000, levelRequirement = 288.3, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
    name = "[DNT] Trigger Wave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Fill me in",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.NoAttackOrCastTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "water_djinn_mana_wave_mana_regeneration_rate_+%",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {25, 4000, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {25, 4000, 50, levelRequirement = 3.452, statInterpolation = {},  cost = { }, },
        [3] = {25, 4000, 50, levelRequirement = 6.767, statInterpolation = {},  cost = { }, },
        [4] = {25, 4000, 50, levelRequirement = 10.308, statInterpolation = {},  cost = { }, },
        [5] = {25, 4000, 50, levelRequirement = 14.075, statInterpolation = {},  cost = { }, },
        [6] = {25, 4000, 50, levelRequirement = 18.068, statInterpolation = {},  cost = { }, },
        [7] = {25, 4000, 50, levelRequirement = 22.287, statInterpolation = {},  cost = { }, },
        [8] = {25, 4000, 50, levelRequirement = 26.732, statInterpolation = {},  cost = { }, },
        [9] = {25, 4000, 50, levelRequirement = 31.403, statInterpolation = {},  cost = { }, },
        [10] = {25, 4000, 50, levelRequirement = 36.3, statInterpolation = {},  cost = { }, },
        [11] = {25, 4000, 50, levelRequirement = 41.423, statInterpolation = {},  cost = { }, },
        [12] = {25, 4000, 50, levelRequirement = 46.772, statInterpolation = {},  cost = { }, },
        [13] = {25, 4000, 50, levelRequirement = 52.347, statInterpolation = {},  cost = { }, },
        [14] = {25, 4000, 50, levelRequirement = 58.148, statInterpolation = {},  cost = { }, },
        [15] = {25, 4000, 50, levelRequirement = 64.175, statInterpolation = {},  cost = { }, },
        [16] = {25, 4000, 50, levelRequirement = 70.428, statInterpolation = {},  cost = { }, },
        [17] = {25, 4000, 50, levelRequirement = 76.907, statInterpolation = {},  cost = { }, },
        [18] = {25, 4000, 50, levelRequirement = 83.612, statInterpolation = {},  cost = { }, },
        [19] = {25, 4000, 50, levelRequirement = 90.543, statInterpolation = {},  cost = { }, },
        [20] = {25, 4000, 50, levelRequirement = 97.7, statInterpolation = {},  cost = { }, },
        [21] = {25, 4000, 50, levelRequirement = 105.083, statInterpolation = {},  cost = { }, },
        [22] = {25, 4000, 50, levelRequirement = 112.692, statInterpolation = {},  cost = { }, },
        [23] = {25, 4000, 50, levelRequirement = 120.527, statInterpolation = {},  cost = { }, },
        [24] = {25, 4000, 50, levelRequirement = 128.588, statInterpolation = {},  cost = { }, },
        [25] = {25, 4000, 50, levelRequirement = 136.875, statInterpolation = {},  cost = { }, },
        [26] = {25, 4000, 50, levelRequirement = 145.388, statInterpolation = {},  cost = { }, },
        [27] = {25, 4000, 50, levelRequirement = 154.127, statInterpolation = {},  cost = { }, },
        [28] = {25, 4000, 50, levelRequirement = 163.092, statInterpolation = {},  cost = { }, },
        [29] = {25, 4000, 50, levelRequirement = 172.283, statInterpolation = {},  cost = { }, },
        [30] = {25, 4000, 50, levelRequirement = 181.7, statInterpolation = {},  cost = { }, },
        [31] = {25, 4000, 50, levelRequirement = 191.343, statInterpolation = {},  cost = { }, },
        [32] = {25, 4000, 50, levelRequirement = 201.212, statInterpolation = {},  cost = { }, },
        [33] = {25, 4000, 50, levelRequirement = 211.307, statInterpolation = {},  cost = { }, },
        [34] = {25, 4000, 50, levelRequirement = 221.628, statInterpolation = {},  cost = { }, },
        [35] = {25, 4000, 50, levelRequirement = 232.175, statInterpolation = {},  cost = { }, },
        [36] = {25, 4000, 50, levelRequirement = 242.948, statInterpolation = {},  cost = { }, },
        [37] = {25, 4000, 50, levelRequirement = 253.947, statInterpolation = {},  cost = { }, },
        [38] = {25, 4000, 50, levelRequirement = 265.172, statInterpolation = {},  cost = { }, },
        [39] = {25, 4000, 50, levelRequirement = 276.623, statInterpolation = {},  cost = { }, },
        [40] = {25, 4000, 50, levelRequirement = 288.3, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
    name = "[DNT] Bubble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Fill me in...",
    skillTypes = {
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "water_djinn_water_bubble_health_per_100_mana_on_target",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
        "active_skill_base_secondary_area_of_effect_radius",
        "base_deal_no_damage",
        "is_commandable_skill",
    },
    levels = {
        [1] = {10, 25, 10000, 60, 20, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
    name = "[DNT] Ground Burst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Fill me in...",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.Cold] = true,
        [SkillType.Damage] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "djinn_ground_burst",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "is_area_damage",
        "is_commandable_skill",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 3.452, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 6.767, statInterpolation = {3, 3},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 10.308, statInterpolation = {3, 3},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 14.075, statInterpolation = {3, 3},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 18.068, statInterpolation = {3, 3},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 22.287, statInterpolation = {3, 3},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 26.732, statInterpolation = {3, 3},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 31.403, statInterpolation = {3, 3},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 36.3, statInterpolation = {3, 3},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 41.423, statInterpolation = {3, 3},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 46.772, statInterpolation = {3, 3},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 52.347, statInterpolation = {3, 3},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 58.148, statInterpolation = {3, 3},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 64.175, statInterpolation = {3, 3},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 70.428, statInterpolation = {3, 3},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 76.907, statInterpolation = {3, 3},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 83.612, statInterpolation = {3, 3},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 90.543, statInterpolation = {3, 3},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 97.7, statInterpolation = {3, 3},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 105.083, statInterpolation = {3, 3},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 112.692, statInterpolation = {3, 3},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 120.527, statInterpolation = {3, 3},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 128.588, statInterpolation = {3, 3},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 136.875, statInterpolation = {3, 3},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 145.388, statInterpolation = {3, 3},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 154.127, statInterpolation = {3, 3},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 163.092, statInterpolation = {3, 3},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 172.283, statInterpolation = {3, 3},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 181.7, statInterpolation = {3, 3},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 191.343, statInterpolation = {3, 3},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 201.212, statInterpolation = {3, 3},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 211.307, statInterpolation = {3, 3},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 221.628, statInterpolation = {3, 3},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 232.175, statInterpolation = {3, 3},  cost = { }, },
        [36] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 242.948, statInterpolation = {3, 3},  cost = { }, },
        [37] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 253.947, statInterpolation = {3, 3},  cost = { }, },
        [38] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 265.172, statInterpolation = {3, 3},  cost = { }, },
        [39] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 276.623, statInterpolation = {3, 3},  cost = { }, },
        [40] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 288.3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
    name = "[DNT] Oasis",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[DNT] Fill me in...",
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_base_area_of_effect_radius",
        "oasis_damage_recouped_as_life_%",
        "oasis_damage_recouped_as_mana_%",
        "base_deal_no_damage",
        "is_commandable_skill",
    },
    levels = {
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        [40] = {8000, 10, 100, 100, levelRequirement = 288.3, statInterpolation = {},  cost = { }, },
    },
}
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