[DNT] Water Djinn
Humanóide| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
0 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
0
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ESRechargeForceRestartWaterDjinn
Spell, Cooldown
[DNT] Recharge Force
Tempo de Conjuração: 2.1 seg
Recarga: 3 seg
[DNT] Fill me in
[DNT] Buff duration is 6 seconds
djinn granted energy shield recharge rate +% [15]
is commandable skill [1]
PassiveTriggeredManaWaveWaterDjinn
Spell, Area, Buff, Duration, Triggerable, Triggered, NoAttackOrCastTime
[DNT] Trigger Wave
[DNT] Fill me in
active skill base area of effect radius [25]
base deal no damage [1]
base skill effect duration [4000]
water djinn mana wave mana regeneration rate +% [50]
WaterBubbleWaterDjinn
Duration, Area, Spell, Cooldown
[DNT] Bubble
Tempo de Conjuração: 2 seg
Recarga: 3 seg
[DNT] Fill me in...
active skill base area of effect radius [25]
active skill base secondary area of effect radius [20]
base deal no damage [1]
base skill effect duration [10000]
is commandable skill [1]
water djinn water bubble absorb damage % enemy outside bubble [60]
water djinn water bubble health per 100 mana on target [10]
ChilledGroundBurstWaterDjinn
Area, Spell, Cold, Damage, Cooldown
[DNT] Ground Burst
Chance de Acerto Crítico: 12%
Tempo de Conjuração: 1.2 seg
[DNT] Fill me in...
Causa 14.56 a 21.84 de Dano de Gelo
200% mais acúmulo de congelamento
[DNT] Detonates Chilling Areas within 6 metres
[DNT] Chilling Ground Detonation burst radius is 1.5 metres
is area damage [1]
is commandable skill [1]
ChilledGroundOasisConvertWaterDjinn
Area, Spell, Duration, Buff, Cooldown
[DNT] Oasis
Tempo de Conjuração: 0.5 seg
Recarga: 10 seg
[DNT] Fill me in...
active skill base area of effect radius [10]
base deal no damage [1]
base skill effect duration [8000]
is commandable skill [1]
oasis damage recouped as life % [100]
oasis damage recouped as mana % [100]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
name = "[DNT] Water Djinn",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "[DNT] Recharge Force",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"is_commandable_skill",
},
levels = {
[1] = {15, 6000, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
[2] = {16, 6000, levelRequirement = 3.452, statInterpolation = {1}, cost = { }, },
[3] = {17, 6000, levelRequirement = 6.767, statInterpolation = {1}, cost = { }, },
[4] = {18, 6000, levelRequirement = 10.308, statInterpolation = {1}, cost = { }, },
[5] = {19, 6000, levelRequirement = 14.075, statInterpolation = {1}, cost = { }, },
[6] = {20, 6000, levelRequirement = 18.068, statInterpolation = {1}, cost = { }, },
[7] = {21, 6000, levelRequirement = 22.287, statInterpolation = {1}, cost = { }, },
[8] = {22, 6000, levelRequirement = 26.732, statInterpolation = {1}, cost = { }, },
[9] = {23, 6000, levelRequirement = 31.403, statInterpolation = {1}, cost = { }, },
[10] = {24, 6000, levelRequirement = 36.3, statInterpolation = {1}, cost = { }, },
[11] = {25, 6000, levelRequirement = 41.423, statInterpolation = {1}, cost = { }, },
[12] = {26, 6000, levelRequirement = 46.772, statInterpolation = {1}, cost = { }, },
[13] = {27, 6000, levelRequirement = 52.347, statInterpolation = {1}, cost = { }, },
[14] = {28, 6000, levelRequirement = 58.148, statInterpolation = {1}, cost = { }, },
[15] = {29, 6000, levelRequirement = 64.175, statInterpolation = {1}, cost = { }, },
[16] = {30, 6000, levelRequirement = 70.428, statInterpolation = {1}, cost = { }, },
[17] = {31, 6000, levelRequirement = 76.907, statInterpolation = {1}, cost = { }, },
[18] = {32, 6000, levelRequirement = 83.612, statInterpolation = {1}, cost = { }, },
[19] = {33, 6000, levelRequirement = 90.543, statInterpolation = {1}, cost = { }, },
[20] = {34, 6000, levelRequirement = 97.7, statInterpolation = {1}, cost = { }, },
[21] = {35, 6000, levelRequirement = 105.083, statInterpolation = {1}, cost = { }, },
[22] = {36, 6000, levelRequirement = 112.692, statInterpolation = {1}, cost = { }, },
[23] = {37, 6000, levelRequirement = 120.527, statInterpolation = {1}, cost = { }, },
[24] = {38, 6000, levelRequirement = 128.588, statInterpolation = {1}, cost = { }, },
[25] = {39, 6000, levelRequirement = 136.875, statInterpolation = {1}, cost = { }, },
[26] = {40, 6000, levelRequirement = 145.388, statInterpolation = {1}, cost = { }, },
[27] = {41, 6000, levelRequirement = 154.127, statInterpolation = {1}, cost = { }, },
[28] = {42, 6000, levelRequirement = 163.092, statInterpolation = {1}, cost = { }, },
[29] = {43, 6000, levelRequirement = 172.283, statInterpolation = {1}, cost = { }, },
[30] = {44, 6000, levelRequirement = 181.7, statInterpolation = {1}, cost = { }, },
[31] = {45, 6000, levelRequirement = 191.343, statInterpolation = {1}, cost = { }, },
[32] = {46, 6000, levelRequirement = 201.212, statInterpolation = {1}, cost = { }, },
[33] = {47, 6000, levelRequirement = 211.307, statInterpolation = {1}, cost = { }, },
[34] = {48, 6000, levelRequirement = 221.628, statInterpolation = {1}, cost = { }, },
[35] = {49, 6000, levelRequirement = 232.175, statInterpolation = {1}, cost = { }, },
[36] = {50, 6000, levelRequirement = 242.948, statInterpolation = {1}, cost = { }, },
[37] = {51, 6000, levelRequirement = 253.947, statInterpolation = {1}, cost = { }, },
[38] = {52, 6000, levelRequirement = 265.172, statInterpolation = {1}, cost = { }, },
[39] = {53, 6000, levelRequirement = 276.623, statInterpolation = {1}, cost = { }, },
[40] = {54, 6000, levelRequirement = 288.3, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "[DNT] Trigger Wave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.NoAttackOrCastTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_mana_wave_mana_regeneration_rate_+%",
"base_deal_no_damage",
},
levels = {
[1] = {25, 4000, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, 50, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {25, 4000, 50, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {25, 4000, 50, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {25, 4000, 50, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {25, 4000, 50, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {25, 4000, 50, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {25, 4000, 50, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {25, 4000, 50, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {25, 4000, 50, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {25, 4000, 50, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {25, 4000, 50, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {25, 4000, 50, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {25, 4000, 50, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {25, 4000, 50, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {25, 4000, 50, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {25, 4000, 50, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {25, 4000, 50, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {25, 4000, 50, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {25, 4000, 50, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {25, 4000, 50, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {25, 4000, 50, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {25, 4000, 50, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {25, 4000, 50, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {25, 4000, 50, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {25, 4000, 50, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {25, 4000, 50, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {25, 4000, 50, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {25, 4000, 50, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {25, 4000, 50, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {25, 4000, 50, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {25, 4000, 50, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {25, 4000, 50, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {25, 4000, 50, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {25, 4000, 50, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {25, 4000, 50, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {25, 4000, 50, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {25, 4000, 50, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {25, 4000, 50, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {25, 4000, 50, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "[DNT] Bubble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"water_djinn_water_bubble_health_per_100_mana_on_target",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 25, 10000, 60, 20, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "[DNT] Ground Burst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 3.452, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 6.767, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 10.308, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 14.075, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 18.068, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 22.287, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 26.732, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 31.403, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 36.3, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 41.423, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 46.772, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 52.347, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 58.148, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 64.175, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 70.428, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 76.907, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 83.612, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 90.543, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 97.7, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 105.083, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 112.692, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 120.527, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 128.588, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 136.875, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 145.388, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 154.127, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 163.092, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 172.283, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 181.7, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 191.343, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 201.212, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 211.307, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 221.628, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 232.175, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 242.948, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 253.947, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 265.172, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 276.623, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 288.3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "[DNT] Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {8000, 10, 100, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {8000, 10, 100, 100, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {8000, 10, 100, 100, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {8000, 10, 100, 100, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {8000, 10, 100, 100, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {8000, 10, 100, 100, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {8000, 10, 100, 100, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {8000, 10, 100, 100, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {8000, 10, 100, 100, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {8000, 10, 100, 100, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {8000, 10, 100, 100, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {8000, 10, 100, 100, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {8000, 10, 100, 100, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {8000, 10, 100, 100, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {8000, 10, 100, 100, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {8000, 10, 100, 100, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {8000, 10, 100, 100, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {8000, 10, 100, 100, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {8000, 10, 100, 100, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {8000, 10, 100, 100, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {8000, 10, 100, 100, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {8000, 10, 100, 100, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {8000, 10, 100, 100, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {8000, 10, 100, 100, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {8000, 10, 100, 100, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {8000, 10, 100, 100, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {8000, 10, 100, 100, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {8000, 10, 100, 100, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {8000, 10, 100, 100, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {8000, 10, 100, 100, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {8000, 10, 100, 100, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {8000, 10, 100, 100, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {8000, 10, 100, 100, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {8000, 10, 100, 100, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {8000, 10, 100, 100, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {8000, 10, 100, 100, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {8000, 10, 100, 100, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {8000, 10, 100, 100, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {8000, 10, 100, 100, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {8000, 10, 100, 100, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.