冻结
类别: 冻结
等阶: 2
消耗加成: 120%
辅助宝石需求+5 智慧
辅助任意击中敌人的技能,使其更有效地冻结敌人。
被辅助技能造成的冻结积蓄值总增 50%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Freeze
Level Effect /1
Implicit
Mana: 120%
被辅助技能造成的冻结积蓄值总增 50%
等级需求等级智慧
100
Attribute /4

冻结

名字显示物品素质
关键字Freeze
BaseType 冻结
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemGlaciation
冻结
类别: 冻结
等阶: 2
消耗加成: 120%
辅助宝石需求+5 智慧
辅助任意击中敌人的技能,使其更有效地冻结敌人。
被辅助技能造成的冻结积蓄值总增 50%
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Freeze
Supported Gem /198
  • Allow Type: 伤害, 攻击, CrossbowAmmoSkill
  • 火焰弹
    Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
    冰霜新星
    向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
    跃击
    跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。 被踩到的敌人将被推离。
    重盾冲锋
    持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
    爆灵术
    使一个灵柩发生剧烈爆炸,对周围的敌人造成伤害。
    灵体火球
    消耗一个灵柩,产生一个可以搜寻敌人并点燃附近敌人的熔岩核心。核心在持续时间结束时爆炸。
    闪现打击
    传送至一名敌人身边并发起打击。消耗暴击球能额外传送并打击附近的敌人。
    电球
    发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
    电球
    发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
    冰墙
    制造一堵能阻挡敌人的冰晶之墙,冰晶受到足量伤害或遭到大力推挤时会爆炸,对周围的敌人造成伤害。尽量消耗一次闪电灌注,在被摧毁时额外造成一次闪电爆炸。
    衰颓新星
    Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
    闪电传送
    Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
    摧甲重击
    一次强力攻击,击退敌人并削弱护甲
    箭雨
    向空中发射一阵箭矢,使箭矢从上方落下。消耗你的狂怒球可发射更多箭矢。
    烈炎风暴
    Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    霹雳闪
    Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
    力量抽取
    尝试吸取一名敌人的力量。标亮处于终结区间内的敌人,在击中时立即将其击败,并获得一个暴击球。只能以终结区间内的敌人为目标。
    闪电箭矢
    向目标射出一支箭矢。击中一个敌人或墙壁时,箭矢将对周围的敌人发射连锁闪电光束。
    电弧
    一道闪电之弧从施法者射向目标敌人,并连锁到其他附近敌人。尽量消耗一次闪电灌注,造成更多伤害并连锁到更远的敌人身上。
    极地装甲
    激活时召唤冰霜屏障,冰霜屏障会累积层数。当屏障具有层数时,击中你的近战攻击会移除一层屏障,产生一阵冰爆,对攻击者造成冰霜法术伤害。
    烧毁
    通过为技能消耗魔力来获得燃料,然后使用积累的燃料从手中召唤火焰洪流,点燃你前方的敌人。火焰随着你持续吟唱的时间越长而变得越强。尽量消耗一次火焰灌注来同时产生点燃地面
    烈焰爆破
    持续吟唱,在你周围积蓄毁灭能量。释放能量会引发一次毁灭性爆炸,吟唱时间越久范围越大、强度越高。
    天雷之珠
    发射一个缓慢移动并可以穿过敌人的投射物投射物本身无法击中敌人,但会向周围的敌人不断射出闪电。若可能的话,消耗一个火焰灌注以减缓移动速度,移动时产生燃烧地面,消散后爆炸并对区域内造成火焰伤害。
    寒冰之捷
    激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
    闪电之捷
    激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
    熔岩奔涌
    抛投出岩浆球,击中地面会造成范围伤害。技能可以连锁,向前弹射多次造成伤害。
    寒霜爆
    创造一个不断脉冲的冰霜法球,每次脉冲对周围的敌人造成元素曝露法球的持续时间结束时引爆,对周围的敌人造成冰霜伤害并留下一次冰霜灌注
    风暴漩涡
    创造一个电能法球,向周围的敌人射出连锁闪电箭。法球失效时留下一个闪电灌注残片
    震地
    猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间后,崎岖之地会爆发出强烈的余震。无法在现有的崎岖之地上,或在当前区域数量达到最大上限时产生新的区域。
    精华吸取
    发射投射物,击中时对敌人施加一个造成高额持续混沌伤害的减益效果。
    大地震击
    猛击地面,产生一道激荡的裂隙冲击波,接连对前方一定范围内的敌人造成伤害。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。击中护甲完全破损的敌人会使其受到进一步提高的物理伤害。
    寒冰弹
    发射出一个缓慢移动的穿透投射物,能够有效冰缓敌人,并在击中地形后爆炸。
    暗夜契约
    牺牲一个召唤生物的生命,对其周围区域造成混沌伤害。如果你没有召唤生物,可用自己的生命作为代替牺牲。
    裂魂术
    发射一个可索敌的穿透投射物。对击中的敌人造成缓速减益效果,并在短时间内持续造成混沌伤害。
    震地战吼
    发出一声伤害性战吼击退附近敌人并重度晕眩可被晕眩的敌人。如果敌人被重度晕眩击中正处于重度晕眩的敌人,此技能强化后续的猛击,使其额外产生一次余震。消耗一个耐力球可以跳过此技能的冷却时间。
    尖刺战吼
    Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
    烈焰之墙
    Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
    魔蛊爆炸
    引爆一片区域内每个敌人身上的一个诅咒,产生爆炸,造成混沌伤害,并移除诅咒。只能引爆持续时间至少过半的诅咒
    赤炼魔光
    在你前方锥形范围内射出数道连锁的赤色光束。被光束击中的敌人会受到物理伤害,并被施加流血效果。
    赤炼收割
    召唤一把赤色镰刀横扫选择的区域,对敌人造成物理伤害,并施加暴击弱点。无法被触发
    七伤破
    使用近战打击攻击敌人。打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
    凛冬之眼
    发射一枚无法击中敌人的眼球形投射物。眼球在飞行过程中会不断以螺旋状释放伤害性霰弹投射物,并在飞行结束时额外释放一次碎片爆发。如果眼球飞过元素地面效果法球,则会受到该地面效果的影响,并使碎片造成更高的对应类型的伤害。
    闪电通道
    召唤闪电击中你面前锥形范围内的所有敌人,对感电敌人造成的伤害显著提高。如果目标区域内有感电敌人,会在击中的目标间分散额外的闪电箭。向近距离施放会使你在施法时向后跳跃。
    电流场
    获得一个增益状态,提高你的感电几率。对敌人施加感电会消耗增益效果,并在该敌人身上附加一个电能法球法球会向附近的敌人发射电击,直至法球失效。
    火山裂缝
    猛击地面,生成一个向外分支的熔岩裂缝,在移动过程中造成伤害并保持一段时间。对熔岩裂缝使用不同的猛击会产生扩散的余震
    极速进攻
    Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
    退避三舍
    Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
    猎血寻腥
    Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
    回旋挥斩
    Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
    枪林矛阵
    Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
    闪电战矛
    注入闪电之力的战矛复制。当战矛停止飞行时,它会创造出闪电光束,在附近的敌人身上连锁。
    冰川长枪
    投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
    旋风击
    向前推进并以回旋攻势打击周围的敌人。
    轰动猛击
    Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
    逃脱射击
    向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
    蓄威神锤
    Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
    迅风爆
    Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
    寒霜浪涌
    Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
    幽寒打
    Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
    冰川之刺
    节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
    彗星落
    从空中降下巨大的冰凌,在目标位置造成高额伤害。向近距离施放会使你在施法时向后跳跃。尽量消耗一次火焰灌注,造成毁灭性的冰火爆炸。
    [DNT] Crushing Earth
    [DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
    终结掌
    冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
    冰裂掌
    冲向一名敌人并以攻击发起打击,释放一股寒流,将附近的敌人包裹在冰霜碎片中。对这些敌人造成足量伤害后会击碎这些碎片,产生冰爆,造成攻击伤害。
    火山
    创造一个火山,向周围喷发投射物。持续吟唱该技能会使其射出更多投射物,并提高初次喷发的伤害。在火山周围使用任意猛击会使其喷发出投射物。
    螺旋齐射
    为你的搭上一束附魔箭矢,在你向前飞身旋转的时候以环形射出,并尽量径直飞向目标。消耗狂怒球会使箭矢造成更高的伤害,并连锁至其他目标。每个目标只能被击中一次。
    闪电
    召唤一道能够造成感电闪电,打击小范围内的敌人。
    横冲直撞
    变形为一头巨熊并向前方横冲直撞,在奔行时猛击地面。初始的咆哮会产生怒火,随后不断消耗怒火直至耗尽。
    Thunderstorm
    Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
    狂怒猛击
    Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
    高爆榴弹
    发射一枚弹跳的榴弹,引线燃尽时,释放出毁灭性的炽烈爆炸。
    闪光榴弹
    发射一枚弹跳的榴弹,引线燃尽时,释放导致致盲晕眩的炽烈爆炸。
    瓦斯榴弹
    发射一枚弹跳的榴弹,引线燃尽时,产生一阵气,对敌人造成伤害,并在身后留下弥漫的云。燃烧效果或起爆技能会使毒云爆炸,并产生炽焰冲击。
    黏油榴弹
    发射一枚弹跳的榴弹,引线燃尽或击中敌人时喷射出一滩黏油,造成少量伤害,并使地面和附近的敌人沾满黏油。以这种方式产生的黏油可以被起爆技能或点燃地面点燃
    电涌榴弹
    发射一枚弹跳的榴弹,引线燃尽时释放出电殛闪电爆炸,使所有对敌人的闪电击中在一段时间内作用于电殛积蓄。
    风暴乱舞
    发起一连串凶狠的打击。连续使用时,第三次使用会打击三次,第四次使用会发动终结打击,劈下一道强力的感电霹雳。
    惊风掌
    Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
    汲能击
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
    风雷钟
    成功使用其他技能打击敌人可以积累连击。达到连击上限后,使用此技能可使长杖上的风雷钟变得巨大并掉落在地。风雷钟会对击中的敌人造成伤害,并可被你的技能击中,产生伤害性震波。对风雷钟施加元素异常状态会使风雷钟的震波额外造成对应类型的伤害,原本能够造成击退击中会扩大震波的效果范围。
    混沌箭
    Fire a burst of Chaos energy at the target.
    冰凌座
    Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
    尖刺风暴
    Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
    画地为牢
    Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
    开掘
    发射一个能够穿透敌人的投射物,在目标地点着地后会创造一个骨弓手灵柩。
    爆破箭
    持续吟唱积蓄力量,随后发射一支燃烧箭矢。达到最大层数时,箭矢会在飞行结束时引爆
    毒爆箭
    射出一支毒素箭矢,击中时产生毒素爆发,影响范围内的所有敌人。
    剧毒增生
    Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
    唤雷箭
    Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
    引雷针
    Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
    狙击
    Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
    瓦斯之箭
    Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
    日曜球
    产生一个炽焰法球,周期性释放出火焰脉冲。距离法球极近的敌人会被点燃。烈焰爆破可以将日曜球作为目标,以法球为中心而非你的位置释放。
    火球
    向目标发射一束燃烧的投射物投射物在击中时爆炸,对小范围的敌人造成伤害。
    电殛箭
    发射一支电光箭矢,击中时产生范围爆炸。击中敌人会对其附着一根电殛棒,使其受到的所有闪电伤害积累电殛效果。敌人下次被电殛时,电殛棒会被移除。
    激变
    Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
    完美一击
    持续吟唱给你的武器充能,在完成最大充能的瞬间施放可以放射出一波火浪
    架盾
    举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
    共振护盾
    Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
    急冻碎片
    以弧形发射冰冷的投射物。多个投射物可以击中同一个敌人。
    藤缠箭
    Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
    降解
    消耗一个灵柩,产生一团可燃的毒素瓦斯云雾。任何燃烧效果或起爆技能会引爆瓦斯云,产生强烈的爆炸。
    旋龙
    Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
    爆破战矛
    Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
    雷鸣飞跃
    Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
    针刺爆发
    召唤出一圈持续较短时间的仪式铭文。持续时间结束时,从区域内的敌人处爆发出尖刺,造成伤害并有可能施加流血
    熔岩爆裂
    从地面挖出熔岩并将其抛向目标。投射物在碰撞时爆炸,对敌人造成伤害,并敌人身后的锥形区域散布弹片。
    诸天之锤
    对敌人施加重度晕眩来累积荣耀荣耀达到满值后,你可以祈求先祖碾碎你的敌人,显化一把巨大的锤子,从天而降砸向你的目标。经过一小段时间后猛击地面,并根据你的武器造成巨额伤害。
    活动炸弹
    在敌人体内种下火焰种子。对敌人造成足够伤害或直接将其击败会使种子爆炸,在区域内造成伤害并留下一个火焰灌注残片
    溃败
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
    盾墙
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    坚韧战吼
    Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    灰烬连射
    Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
    高速弹药
    Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.
    碎裂弹药
    Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.
    摧城倾泻
    Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
    贯甲弹药
    Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.
    爆炸射击
    Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
    燃烧射击
    Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.
    快速射击
    Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
    冰川弩箭
    Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
    永冻弩箭
    Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.
    冰雹弹药
    Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
    冰屑
    Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.
    离子轰击
    Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.
    电光散射
    Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.
    轰雷弩箭
    Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
    震爆弹药
    Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.
    拳击
    发动一次徒手打击
    节杖打击
    使用节杖进行打击
    连枷打击
    使用连枷进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    爪突刺
    使用爪进行打击
    爪突刺
    使用爪进行打击
    匕首突刺
    使用匕首进行打击
    匕首突刺
    使用匕首进行打击
    枪突刺
    使用战矛进行打击
    战矛飞掷
    大力掷出战矛。尽量消耗一个狂怒球,使战矛结束飞行时爆炸。
    弓射击
    使用弓发射一支箭矢。
    战弩射击
    从你的战弩射出一支箭矢。
    爆破灵药
    消耗魔力药剂的充能,投掷一个爆炸瓶,在一片区域内造成火焰攻击伤害。会向附近点燃的敌人投掷额外的小型药剂瓶。
    雷鸣灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成闪电攻击伤害,高几率感电
    碎冰灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成冰霜攻击伤害,并施加曝露
    酸性灵药
    Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst.
    创伤灵药
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成物理攻击伤害,对击中的敌人造成恶性流血
    元素风暴
    Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
    连环震击箭
    Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
    跳跃撞击
    向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
    移风岚
    节杖扫出,在你前方的地面上射出一道闪电裂隙。
    降解
    Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
    元素表现
    Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
    冰霜射击
    射出一支冰箭,击中目标后在锥形范围内射出冰屑。
    Moment of Vulnerability
    Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
    集束榴弹
    发射一枚弹跳的榴弹,引线燃尽时爆炸,射出一圈在延迟后爆炸的小型榴弹,落地时发生爆炸。
    龙卷射击
    朝空中射出一支箭矢,在落点扇起一阵龙卷风,持续造成物理伤害,并缓速其中的敌人。射向龙卷风的箭矢、投掷的战矛战弩的弩箭会被卷入其中,使龙卷风向外射出复制的环形投射物。复制的投射物无法再被复制,也无法被其他龙卷风复制。
    磁性齐射
    瞄准天空,发射能量飞弹,落向其他闪电攻击在你前方残留的弩箭或箭矢。飞弹落在残留的弩箭或箭矢附近时会产生爆炸,在较大范围内造成更高的伤害,但也会摧毁残留弩箭和箭矢。
    冻结齐射
    被动地在空中凝结寒冰飞弹。使用此技能会射出一发飞弹,每积累一发飞弹都会额外射出一发。向其效果范围内的每个冰霜碎片额外发射一发飞弹,使其立即引爆
    赤血之捷
    激活时,击败失血的敌人会产生一次赤血爆炸,对周围的敌人造成物理攻击伤害,由爆炸敌人的生命决定。如果是普通或魔法敌人,还会同时摧毁其灵柩。爆炸还有几率使流血变为恶性
    聚风雨
    向后翻腾并持续吟唱,为你的节杖注入闪电之力。释放时冲向目标位置,对沿途的敌人造成伤害。在完美时机释放会产生闪电加持的疾冲,从你穿越的敌人处释放出震波,并在你的身后留下一道感电地面。该技能无法获得先祖加持
    灰烬连射
    召唤出一团炽热的余烬在你头顶盘旋。短暂时间后,余烬会向敌人发射,在击中区域造成火焰伤害,优先攻击最后一个被瞄准的敌人。再次施放该法术将重置所有存在余烬的持续时间。在同一连射中发射的多个余烬会试图攻击不同的敌人。尽量消耗一次闪电灌注,使整个连射产生连锁到敌人的光束。
    闪电
    召唤一道能够造成感电闪电,打击小范围内的敌人。
    寒冰之捷
    激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
    闪电之捷
    激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
    旋风投枪
    Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
    原始打击
    发动一次充满闪电之力的刺击,可放出最多三段连招。前两次攻击若击中带有感电的敌人,将召唤一个蓄力的荒林之灵,并刷新感电的持续时间。第三击为大范围挥砍,造成闪电曝露,并可消耗感电来召唤奔腾而出的灵体群。
    终结弱者
    Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
    刺骨寒冰
    Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
    腾蛇之怒
    Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.
    斜掠
    冲向一名敌人并发起裂伤挥斩,对击中的所有敌人造成流血
    日耀之矛
    Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
    岚舞长枪
    Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
    招架
    准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
    元素碎裂
    Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
    元素涌动
    Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
    Wing Blast
    Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
    Oil Barrage
    Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.
    Flame Breath
    Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
    Entangle
    Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
    Fury of the Mountain
    Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
    Cross Slash
    Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
    Lunar Assault
    Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
    Devour
    Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
    Thrashing Vines
    Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
    Arctic Howl
    Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    锻造之锤
    投掷一把烈焰之锤,猛击并嵌入地面。当锤子嵌在地面时,再次使用此技能会召回锤子并重置技能的冷却时间。或者,在嵌入的锤子附近使用战吼会使其粉碎,以螺旋形释放多道熔岩裂缝
    轰鸣烈焰
    While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.
    毒性领域
    在你周围的地面上产生剧毒花群区域。位于花群范围时,你的技能消耗提高,可以再生生命,并且投射物攻击会附着一个可以被中毒的剧毒芽孢。芽孢会在持续一段时间后或施加足够中毒引爆,在其周围区域造成伤害并施加中毒
    冰霜飞镖
    召唤多个冰霜投射物向目标发射。击中冰缓冻结目标的投射物会产生冰块,撞击地面时造成额外伤害。尽量消耗一次冰霜灌注,使每个投射物嵌入敌人然后爆炸。
    Walking Calamity
    Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
    Apocalypse
    Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
    Freeze Ref /91
    冻结
    冻结异常状态会使目标无法移动或做出行动,默认持续 4 秒。

    击中造成的冰霜伤害作用于冻结积蓄,直到将敌人完全冻结
    没有物理伤害
    附加 (8—10) - (15—18) 冰霜伤害
    冻结满血的敌人
    附加 (8—12) - (16—20) 物理伤害
    附加 (8—12) - (16—20) 冰霜伤害
    暴击几率 +5%
    此武器击中造成的所有伤害作用于冻结积蓄
    冻结的敌人具有终结效果
    该装备的护甲与闪避提高 (150—200)%
    生命每秒再生 (20—25)
    晕眩回复提高 200%
    你被冰缓的持续时间缩短 (30—50)%
    你被冻结的持续时间缩短 (30—50)%
    你被感电的持续时间缩短 (30—50)%
    附加 (8—10) - (13—15) 冰霜伤害
    每击败一名敌人获得 5 点魔力
    冻结积蓄值提高 (30—50)%
    敌人被冰缓的持续时间延长 30%
    攻击有额外 2连锁弹射
    该装备的闪避闪避值提高 (30—50)%
    攻击附加 (3—5) - (6—8) 基础冰霜伤害
    冰霜抗性 +(20—30)%
    冻结积蓄值提高 (40—50)%
    你造成的冰缓强度提高 (20—30)%
    该装备的闪避能量护盾提高 (40—60)%
    所有元素抗性 +(10—20)%
    击中造成的火焰伤害作用于感电几率,而非易燃点燃强度
    击中造成的冰霜伤害作用于易燃点燃强度,而非冰缓强度或冻结积蓄
    击中造成的闪电伤害作用于冻结积蓄,而非感电几率
    获得技能: 招架
    该装备的闪避闪避值提高 (80—120)%
    冰霜抗性 +40%
    招架时,晕眩积蓄的修正改为作用于冻结积蓄
    招架物理伤害的 100% 转化为冰霜伤害
    25 - 35 冰霜荆棘伤害
    获得技能: 等级 1 急冻碎片
    冰霜伤害提高 (80—120)%
    施法速度加快 (10—20)%
    冻结积蓄值提高 30%
    被你冻结的敌人受到的伤害提高 100%
    闪电抗性 +(20—30)%
    +(10—20) 智慧
    魔力再生率提高 (25—35)%
    冻结积蓄值提高 (20—30)%
    100% 的冰霜伤害转化冰霜伤害
    攻击暴击率提高 (20—30)%
    攻击速度减慢 (10—15)%
    击中造成的混沌伤害也会作用于冻结积蓄
    击中混沌伤害同时作用于电殛积蓄
    攻击获得相当于物理伤害 (10—20)% 的额外混沌伤害
    向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
    制造一堵能阻挡敌人的冰晶之墙,冰晶受到足量伤害或遭到大力推挤时会爆炸,对周围的敌人造成伤害。尽量消耗一次闪电灌注,在被摧毁时额外造成一次闪电爆炸。
    激活时召唤冰霜屏障,冰霜屏障会累积层数。当屏障具有层数时,击中你的近战攻击会移除一层屏障,产生一阵冰爆,对攻击者造成冰霜法术伤害。
    辅助你使用的攻击。使用被辅助技能冻结敌人后,你的攻击在短时间内附加冰霜伤害。
    Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
    Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.
    辅助任意击中敌人的技能,使其更有效地冻结敌人。
    投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
    向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
    Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
    节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
    辅助任意击中敌人的技能,在被冻结的敌人周围产生冰缓地面
    辅助击中敌人的技能,延长其造成的冻结效果。
    Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
    激活时,当你令敌人冻结时会获得能量,达到能量上限后触发镶嵌的法术。
    While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
    辅助任意击中敌人的技能,使其冻结敌人时令周围的敌人冰缓
    Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
    Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
    以弧形发射冰冷的投射物。多个投射物可以击中同一个敌人。
    辅助任意击中敌人的技能,使其点燃冻结的敌人时消耗冻结效果,以增强点燃的效果。
    辅助任意击中敌人的技能,使其对冻结的敌人造成更高的伤害,但会消耗敌人身上的冻结。无法辅助消耗冻结的技能。
    Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
    辅助任意击中敌人的法术,使其在击中时消耗元素异常状态,触发一次元素解放。无法辅助召唤生物的技能。
    Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成冰霜攻击伤害,并施加曝露
    辅助造成非异常状态混沌持续伤害的法术。敌人受到被辅助技能的减益持续伤害时,从所有来源受到的击中混沌伤害都会产生冻结积蓄值。无法辅助召唤生物使用的技能。
    标记一个目标,使其更容易受到冻结。当被标记的目标被击败时,从他们的灵柩中喷发出一道冰霜爆炸。该爆炸不会使用你的武器伤害,而是使用其自身的基础攻击伤害。
    激活时,当你对敌人造成冻结感电点燃时都会获得能量。积累一定的能量后再次使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
    While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
    被动地在空中凝结寒冰飞弹。使用此技能会射出一发飞弹,每积累一发飞弹都会额外射出一发。向其效果范围内的每个冰霜碎片额外发射一发飞弹,使其立即引爆
    激活时,你对敌人造成冻结电殛定身时获得一个狂怒球。此效果每隔几秒只能触发一次。
    辅助可以发射投射物的技能。被辅助技能的初始投射物击中被冻结的敌人时,投射物必定分叉,但被辅助技能自身无法累积冻结
    辅助产生地面效果的技能,被地面效果冰缓的敌人更容易被冻结,但会牺牲一定的冰缓强度。
    辅助永久性增益状态技能,激活被辅助技能时,缩短对你施加的冻结的持续时间。
    Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
    Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
    Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.
    Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
    Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
    Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    辅助可造成伤害性击中的技能,提供额外混沌伤害,使混沌伤害作用于冻结积蓄
    While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
    召唤多个冰霜投射物向目标发射。击中冰缓冻结目标的投射物会产生冰块,撞击地面时造成额外伤害。尽量消耗一次冰霜灌注,使每个投射物嵌入敌人然后爆炸。
    Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
    融冰咒符
    持续 3
    每次使用会从 40 充能次数中消耗 40
    目前有 40 充能次数
    可以免疫冻结
    需求: 等级 12
    陷入冻结时自动使用
    击中时有 10% 的几率使目标恍惚
    装备节杖防御提高 30%
    节杖冻结积蓄值提高 30%
    节杖晕眩积蓄值提高 30%
    你被冻结的持续时间缩短 25%
    冻结阈值提高 60%
    冻结积蓄值提高 40%
    敌人被冻结的持续时间延长 20%
    冻结积蓄值提高 30%
    敌人被冰缓的持续时间延长 20%
    你造成的冰缓强度提高 20%
    冻结积蓄值提高 20%
    对敌人的冰缓冻结持续时间提高 15%
    你造成的冰缓强度提高 15%
    冻结积蓄值提高 25%
    你被冻结的持续时间缩短 25%
    冻结阈值提高 25%
    8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
    易燃强度提高 40%
    冻结积蓄值提高 20%
    感电几率提高 20%
    女巫: 法术暴击率提高 20%
    女巫: 物理伤害提高 20%
    冻结积蓄值提高 20%
    对被冻结敌人的击中伤害提高 50%
    冻结积蓄值提高 20%
    击中忽略被冻结的敌人的非负值元素抗性
    冻结积蓄值提高 20%
    击中冻结的敌人获得等同于 25% 冰霜伤害的额外火焰伤害
    获得相当于伤害 5% 的额外冰霜伤害
    冻结积蓄值提高 20%
    敌人被冻结的持续时间缩短 20%
    Enemies Frozen by you take 20% increased Cold Damage
    冻结积蓄值提高 20%
    Enemies Frozen by you have -8% to Cold Resistance
    易燃强度提高 50%
    冻结积蓄值提高 25%
    感电几率提高 25%
    电殛积蓄提高 25%
    [晕眩]积蓄值提高 35%
    冻结积蓄值提高 35%
    升华: 祈求者
    角色: 行者
    获得相当于伤害 10% 的额外冰霜伤害
    冻结敌人时产生冰缓地面
    冰霜伤害
    冰霜伤害是五种伤害类型之一。这类伤害会被冰霜抗性减免。冰霜击中会施加冰缓并积蓄冻结,但无法累积重度晕眩
    异常状态
    异常状态是一类常见的减益状态,与特定的伤害类型相关。异常状态包括流血点燃冰缓冻结感电电殛中毒
    非伤害性异常状态
    不造成伤害的异常状态包括冰缓、[Feeze|冻结]、感电电殛
    冻结阈值
    冻结阈值决定了使目标冻结所需的冻结积蓄值。
    格挡
    格挡会完全阻挡受到的一次击中伤害。

    被格挡的击中依然会对你施加晕眩状态。你无法在晕眩冻结时格挡。

    首领使用的一些技能无法被格挡,这类技能在施展过程中会具有红光和音效提示。
    冻结
    被冻结的目标无法移动或行动。目标的冻结急需达到 100% 时就会被冻结。
    可被冻结
    普通敌人具有至少 40% 冻结积蓄时可被冻结。魔法敌人为 50%,稀有敌人为 60%,传奇敌人为 70%。
    冰晶
    冰晶是坚固的冰块,可以受到伤害。被摧毁时,冰晶会在周围造成冰霜伤害。冰晶会阻挡较小体型怪物的移动,大体型怪物则会直接摧毁路径上的冰晶。

    消耗冻结的技能会立即击碎冰晶,使其在更大区域造成更多伤害。
    冰晶击碎
    消耗冻结的技能会立即击碎冰晶,使其在更大区域造成更多伤害。
    元素异常状态阈值
    较高的元素异常状态阈值能够使你被元素伤害击中时不太容易受到相应的异常状态影响,也会降低受到的冻结电殛积蓄值。较低的元素异常状态阈值会使你更容易受到它们的影响,并提高受到的冻结电殛积蓄值。在默认情况下,玩家的异常状态阈值等于其生命的一半。
    不羁狂怒
    使敌人冰缓可获得 1 点不羁狂怒。使敌人感电点燃可获得 2 点不羁狂怒。使敌人冻结电殛可获得 6 点不羁狂怒。
    狂猿之灵
    被狂猿之灵附身的玩家击中所有伤害作用于冰缓强度,冰冻积蓄提高 60%,伤害提高 80%。
    玩家还会定期召唤一群灵魂狂猿。
    冰霜执政官
    冰霜执政官是一种执政官增益状态
    冰霜执政官提供:
    法术冰霜伤害总增 25%
    法术的 100% 元素伤害转化冰霜伤害
    法术无法造成非冰霜伤害
    法术击中造成的冻结积蓄总增 100%
    Elemental Archon
    Elemental Archon is a type of Archon Buff.
    Elemental Archon grants:
    25% more Elemental Damage with Spells
    Cannot deal Non-Elemental Damage with Spells
    Hits with Spells cause 100% more Freeze Buildup
    Spells have 100% more Flammability Magnitude
    Hits with Spells have 100% more Shock chance
    解析
    受到解析影响时,你的混沌伤害随机同时作用于冻结积蓄、易燃点燃强度,或感电几率,作用的对象每两秒改变一次。
    Drenched
    Drenched is a Debuff that causes enemies to be easier to Shock and Freeze.
    冻结
    冻结异常状态会使目标无法移动或做出行动,默认持续 4 秒。

    击中造成的冰霜伤害作用于冻结积蓄,直到将敌人完全冻结
    技能宝石 /30
    向四面八方召唤寒冰波,根据敌人与你的距离将其击退。对寒冰弹投射物附近施放寒冰新星,会改为使它从寒冰弹发出。尽量消耗一次冰霜灌注,留下冰缓地面
    制造一堵能阻挡敌人的冰晶之墙,冰晶受到足量伤害或遭到大力推挤时会爆炸,对周围的敌人造成伤害。尽量消耗一次闪电灌注,在被摧毁时额外造成一次闪电爆炸。
    激活时召唤冰霜屏障,冰霜屏障会累积层数。当屏障具有层数时,击中你的近战攻击会移除一层屏障,产生一阵冰爆,对攻击者造成冰霜法术伤害。
    投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
    向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
    Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
    节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
    Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.
    Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
    Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
    以弧形发射冰冷的投射物。多个投射物可以击中同一个敌人。
    引爆一个当前生命低于一定阈值的友方召唤生物,对周围的敌人造成高额攻击伤害。
    Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
    消耗魔力药剂的充能,投掷一个爆炸药剂,在一片区域内造成冰霜攻击伤害,并施加曝露
    射出一支冰箭,击中目标后在锥形范围内射出冰屑。
    标记一个目标,使其更容易受到冻结。当被标记的目标被击败时,从他们的灵柩中喷发出一道冰霜爆炸。该爆炸不会使用你的武器伤害,而是使用其自身的基础攻击伤害。
    Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
    Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.
    While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
    被动地在空中凝结寒冰飞弹。使用此技能会射出一发飞弹,每积累一发飞弹都会额外射出一发。向其效果范围内的每个冰霜碎片额外发射一发飞弹,使其立即引爆
    激活时,你对敌人造成冻结电殛定身时获得一个狂怒球。此效果每隔几秒只能触发一次。
    Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
    Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
    Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
    Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.
    Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
    Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
    Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
    While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
    召唤多个冰霜投射物向目标发射。击中冰缓冻结目标的投射物会产生冰块,撞击地面时造成额外伤害。尽量消耗一次冰霜灌注,使每个投射物嵌入敌人然后爆炸。
    技能宝石 画质 /7
    冻结积蓄总增 (0—120)%
    击中被标记的敌人造成的冻结积蓄总增 +(0—20)%
    冻结积蓄总增 (0—40)%
    冻结敌人持续时间延长 (0—20)%
    冻结目标时,每点威力值(0—2)% 的几率
    生成一个冰霜残片
    点燃未点燃的目标时有 (0—2)% 的几率
    生成一个火焰残片
    感电未感电的目标时有 (0—2)% 的几率
    生成一个闪电残片
    浸湿的敌人受到的冻结积蓄值总增 (0—5)%浸湿的敌人受到的感电几率总增 (0—10)%
    增益效果使友军冻结积蓄总增 (0—20)%
    辅助宝石 /20
    辅助你使用的攻击。使用被辅助技能冻结敌人后,你的攻击在短时间内附加冰霜伤害。
    Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
    Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.
    辅助任意击中敌人的技能,使其更有效地冻结敌人。
    辅助任意击中敌人的技能,在被冻结的敌人周围产生冰缓地面
    辅助任意击中敌人的技能,使敌人碎裂时会产生一个冰冷漩涡。
    辅助击中敌人的技能,延长其造成的冻结效果。
    辅助任意击中敌人的技能,使其冻结敌人时令周围的敌人冰缓
    辅助任意击中敌人的技能,使其点燃冻结的敌人时消耗冻结效果,以增强点燃的效果。
    辅助任意击中敌人的技能,使其对冻结的敌人造成更高的伤害,但会消耗敌人身上的冻结。无法辅助消耗冻结的技能。
    Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
    辅助任意击中敌人的法术,使其在击中时消耗元素异常状态,触发一次元素解放。无法辅助召唤生物的技能。
    辅助造成非异常状态混沌持续伤害的法术。敌人受到被辅助技能的减益持续伤害时,从所有来源受到的击中混沌伤害都会产生冻结积蓄值。无法辅助召唤生物使用的技能。
    辅助可以发射投射物的技能。被辅助技能的初始投射物击中被冻结的敌人时,投射物必定分叉,但被辅助技能自身无法累积冻结
    辅助产生地面效果的技能,被地面效果冰缓的敌人更容易被冻结,但会牺牲一定的冰缓强度。
    辅助永久性增益状态技能,激活被辅助技能时,缩短对你施加的冻结的持续时间。
    辅助攻击技能,使其击败冻结敌人时产生冰霜碎片。无法辅助图腾技能,不会修改召唤生物使用的技能。
    辅助可造成伤害性击中的技能,提供额外混沌伤害,使混沌伤害作用于冻结积蓄
    Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
    物品 词缀 /12
    名字等级Pre/SufDescriptionWeight
    加热之20后缀你被冻结的持续时间缩短 (36—40)% 元素 冰霜 异常状态boots 1
    default 0
    解冻之36后缀你被冻结的持续时间缩短 (41—45)% 元素 冰霜 异常状态boots 1
    default 0
    除霜之49后缀你被冻结的持续时间缩短 (46—50)% 元素 冰霜 异常状态boots 1
    default 0
    热温之63后缀你被冻结的持续时间缩短 (51—55)% 元素 冰霜 异常状态boots 1
    default 0
    熔解之75后缀你被冻结的持续时间缩短 (56—60)% 元素 冰霜 异常状态boots 1
    default 0
    冰冻之15后缀冻结积蓄值提高 (31—40)%no_cold_spell_mods 0
    wand 1
    staff 1
    trap 1
    default 0
    黯淡之30后缀冻结积蓄值提高 (41—50)%no_cold_spell_mods 0
    wand 1
    staff 1
    trap 1
    default 0
    冰川之45后缀冻结积蓄值提高 (51—60)%no_cold_spell_mods 0
    wand 1
    staff 1
    trap 1
    default 0
    北风呼啸之60后缀冻结积蓄值提高 (61—70)%no_cold_spell_mods 0
    wand 1
    staff 1
    trap 1
    default 0
    极寒之75后缀冻结积蓄值提高 (71—80)%no_cold_spell_mods 0
    wand 1
    staff 1
    trap 1
    default 0
    1已腐化冻结阈值提高 (20—30)% 伤害boots 1
    default 0
    1已腐化冻结积蓄值提高 (20—30)%wand 1
    staff 1
    default 0
    怪物 词缀 /16
    名字等级Pre/SufDescriptionWeight
    1传奇冻结积蓄值提高 100%
    1传奇100% 几率避免被冰缓
    100% 几率避免被冻结
    元素 冰霜 异常状态
    1传奇冰缓效果和冻结时长基于你能量护盾100% 计算 元素 冰霜 异常状态
    1传奇100% 几率避免被冰缓
    100% 几率避免被冻结
    100% 几率避免被点燃
    不受感电影响
    元素 火焰 冰霜 闪电 异常状态
    1传奇有几率免疫点燃
    100% 几率避免被冰缓
    100% 几率避免被冻结
    不受感电影响
    元素 火焰 冰霜 闪电 异常状态
    1传奇有几率免疫冻结
    有几率免疫冰缓
    有几率免疫点燃
    不受感电影响
    元素 火焰 冰霜 闪电 异常状态
    1传奇有几率免疫冻结
    有几率免疫冰缓
    100% 几率避免被点燃
    不受感电影响
    元素 火焰 冰霜 闪电 异常状态
    暮光信徒之握1责难冰霜抗性 +40%
    20% 的几率造成冻结状态
    获得额外冰霜伤害, 其数值等同于物理伤害的 60%
    伤害 物理 元素 冰霜 抗性 异常状态
    default 1
    三手魔符1魔符50% 的几率造成冻结状态
    闪电伤害击中时有 50% 的几率使敌人受到感电效果影响
    获得等同 30% 物理伤害的 1 个随机元素伤害
    base chance to ignite % [50]
    伤害 物理 元素 火焰 冰霜 闪电 异常状态
    1传奇50% 几率避免被冰缓
    50% 几率避免被冻结
    50% 几率避免中毒
    50% 几率避免被点燃
    50% 几率避免被感电
    50% 几率避免致流血
    异常状态
    1传奇无法被冰冻
    免疫晕眩
    base cannot be electrocuted [1]
    1传奇无法被冰冻
    免疫晕眩
    base cannot be electrocuted [1]
    1传奇怪物的冻结积蓄提高 100%
    怪物施加的易燃强度提高 100%
    怪物的感电几率提高 100%
    猿触的1责难冻结积蓄值提高 100%
    击中造成的所有伤害作用于冰缓强度
    被嚎叫之猿追猎1责难冻结积蓄值提高 100%
    击中造成的所有伤害作用于冰缓强度
    dropped items are converted to int items [1]
    狂猿之灵1责难冻结积蓄值提高 60%
    击中造成的所有伤害作用于冰缓强度
    地图 词缀 /3
    名字等级Pre/SufDescriptionWeight
    强威之1后缀怪物的冻结积蓄提高 75%
    怪物施加的易燃强度提高 75%
    怪物的感电几率提高 75%
    该地图的物品稀有度提高 18%
    区域内找到的引路石数量提高 15%
    low_tier_map 1
    default 0
    强威之1后缀怪物的冻结积蓄提高 100%
    怪物施加的易燃强度提高 100%
    怪物的感电几率提高 100%
    该地图的物品稀有度提高 18%
    区域内找到的引路石数量提高 15%
    mid_tier_map 1
    default 0
    强威之1后缀怪物的冻结积蓄提高 125%
    怪物施加的易燃强度提高 125%
    怪物的感电几率提高 125%
    该地图的物品稀有度提高 18%
    区域内找到的引路石数量提高 15%
    top_tier_map 1
    default 0
    其他属性 词缀 /15
    名字等级DomainPre/SufDescriptionWeight
    1Flask传奇陷入冻结时自动使用
    1Flask传奇生效期间免疫冻结、冻缓、诅咒和晕眩
    冰原的8Strongbox前缀开启后将你冰冻default 1
    冰冻之1Jewel后缀冻结积蓄值提高 (10—20)%intjewel 1
    default 0
    雪息之1Jewel后缀冻结阈值提高 (18—32)% 伤害intjewel 1
    default 0
    冰川之1Jewel后缀节杖冻结积蓄值提高 (10—20)%dexjewel 1
    intjewel 1
    default 0
    冰冻之1Jewel后缀范围内的核心天赋同时提供 冻结积蓄值提高 (5—10)%int_radius_jewel 1
    default 0
    雪息之1Jewel后缀范围内的小型天赋同时提供 冻结阈值提高 (2—4)% 伤害int_radius_jewel 1
    default 0
    冰川之1Jewel后缀范围内的核心天赋同时提供 节杖冻结积蓄值提高 (5—10)%dex_radius_jewel 1
    int_radius_jewel 1
    default 0
    1Jewel传奇范围内的小型天赋同时提供 你被冻结的持续时间缩短 (4—6)% 元素 冰霜 异常状态
    1Jewel传奇2% 的几率造成冻结状态 元素 冰霜 异常状态
    冰冻之1Jewel传奇(3—5)% 的几率造成冻结状态
    敌人被冻结的持续时间延长 (12—16)%
    元素 冰霜 异常状态
    not_dex 1
    default 1
    古加尔的65Abyss前缀若你近期消耗过暴击球冻结积蓄提高 (20—30)% kurgal 异常状态ring 1
    default 0
    kurgal_mod 1
    古加尔的65Abyss前缀冰霜伤害提高 (86—99)%
    冻结积蓄值提高 (14—23)%
    kurgal 元素 冰霜 异常状态
    warstaff 1
    default 0
    kurgal_mod 1
    1ExpeditionRelic前缀怪物的冻结积蓄提高 100%
    怪物的易燃强度提高 100%
    怪物的感电几率提高 100%
    default 1
    物品 /1
    融冰咒符
    持续 3
    每次使用会从 40 充能次数中消耗 40
    目前有 40 充能次数
    可以免疫冻结
    需求: 等级 12
    陷入冻结时自动使用
    传奇 /13
    没有物理伤害
    附加 (8—10) - (15—18) 冰霜伤害
    冻结满血的敌人
    附加 (8—12) - (16—20) 物理伤害
    附加 (8—12) - (16—20) 冰霜伤害
    暴击几率 +5%
    此武器击中造成的所有伤害作用于冻结积蓄
    冻结的敌人具有终结效果
    该装备的护甲与闪避提高 (150—200)%
    生命每秒再生 (20—25)
    晕眩回复提高 200%
    你被冰缓的持续时间缩短 (30—50)%
    你被冻结的持续时间缩短 (30—50)%
    你被感电的持续时间缩短 (30—50)%
    附加 (8—10) - (13—15) 冰霜伤害
    每击败一名敌人获得 5 点魔力
    冻结积蓄值提高 (30—50)%
    敌人被冰缓的持续时间延长 30%
    攻击有额外 2连锁弹射
    该装备的闪避闪避值提高 (30—50)%
    攻击附加 (3—5) - (6—8) 基础冰霜伤害
    冰霜抗性 +(20—30)%
    冻结积蓄值提高 (40—50)%
    你造成的冰缓强度提高 (20—30)%
    该装备的护甲与能量护盾提高 (30—50)%
    你被冰缓后在接下来 6 秒不能被冰缓
    你被冻结后在接下来 6 秒不能被冻结
    你被点燃后在接下来 6 秒不能被点燃
    感电后,你有 6 秒免疫感电
    你施加的诅咒会反射给你
    该装备的闪避能量护盾提高 (40—60)%
    所有元素抗性 +(10—20)%
    击中造成的火焰伤害作用于感电几率,而非易燃点燃强度
    击中造成的冰霜伤害作用于易燃点燃强度,而非冰缓强度或冻结积蓄
    击中造成的闪电伤害作用于冻结积蓄,而非感电几率
    冰霜抗性 +(20—30)%
    冰霜伤害提高 (20—30)%
    +(40—60) 最大魔力
    +(10—15) 力量
    被你的击中攻击冰缓的敌人可以像冻结一样击碎
    冰霜抗性 +(20—30)%
    魔力上限提高 (10—15)%
    魔力再生率提高 (30—50)%
    无法被冰缓冻结
    获得技能: 招架
    该装备的闪避闪避值提高 (80—120)%
    冰霜抗性 +40%
    招架时,晕眩积蓄的修正改为作用于冻结积蓄
    招架物理伤害的 100% 转化为冰霜伤害
    25 - 35 冰霜荆棘伤害
    获得技能: 等级 1 急冻碎片
    冰霜伤害提高 (80—120)%
    施法速度加快 (10—20)%
    冻结积蓄值提高 30%
    被你冻结的敌人受到的伤害提高 100%
    闪电抗性 +(20—30)%
    +(10—20) 智慧
    魔力再生率提高 (25—35)%
    冻结积蓄值提高 (20—30)%
    100% 的冰霜伤害转化冰霜伤害
    攻击暴击率提高 (20—30)%
    攻击速度减慢 (10—15)%
    击中造成的混沌伤害也会作用于冻结积蓄
    击中混沌伤害同时作用于电殛积蓄
    攻击获得相当于物理伤害 (10—20)% 的额外混沌伤害
    Passive /20
    击中时有 10% 的几率使目标恍惚
    装备节杖防御提高 30%
    节杖冻结积蓄值提高 30%
    节杖晕眩积蓄值提高 30%
    你受到的冰缓效果降低 30%
    冻结阈值提高 30%
    +30% 的护甲同样作用于冰霜伤害
    你被冻结的持续时间缩短 25%
    冻结阈值提高 60%
    冻结积蓄值提高 40%
    敌人被冻结的持续时间延长 20%
    冻结积蓄值提高 30%
    敌人被冰缓的持续时间延长 20%
    你造成的冰缓强度提高 20%
    冻结积蓄值提高 20%
    对敌人的冰缓冻结持续时间提高 15%
    你造成的冰缓强度提高 15%
    冻结积蓄值提高 25%
    你被冻结的持续时间缩短 25%
    冻结阈值提高 25%
    8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40%
    易燃强度提高 40%
    冻结积蓄值提高 20%
    感电几率提高 20%
    女巫: 法术暴击率提高 20%
    女巫: 物理伤害提高 20%
    冻结积蓄值提高 20%
    对被冻结敌人的击中伤害提高 50%
    冻结积蓄值提高 20%
    击中忽略被冻结的敌人的非负值元素抗性
    冻结积蓄值提高 20%
    击中冻结的敌人获得等同于 25% 冰霜伤害的额外火焰伤害
    获得相当于伤害 5% 的额外冰霜伤害
    冻结积蓄值提高 20%
    敌人被冻结的持续时间缩短 20%
    Enemies Frozen by you take 20% increased Cold Damage
    冻结积蓄值提高 20%
    Enemies Frozen by you have -8% to Cold Resistance
    易燃强度提高 50%
    冻结积蓄值提高 25%
    感电几率提高 25%
    电殛积蓄提高 25%
    [晕眩]积蓄值提高 35%
    冻结积蓄值提高 35%
    感电时魔力再生率提高 30%
    冰冻时 +500护甲
    晕眩阈值提高 21%
    30% increased Life Regeneration rate while Ignited
    升华试炼 Passive /2
    升华: 塑时术师
    角色: 魔巫
    获得技能: 时间冻结
    升华: 祈求者
    角色: 行者
    获得相当于伤害 10% 的额外冰霜伤害
    冻结敌人时产生冰缓地面
    永恒珠宝 Passive /3
    冻结几率
    瓦尔 Passive
    (3—6)% 的几率造成冻结状态
    卡古兰锻造
    Kalguuran 显著
    你被冻结的持续时间缩短 10%
    突降冰雹
    Kalguuran 显著
    投射物速度加快 8%
    冻结积蓄值提高 30%
    永恒珠宝 Passive Additions /1
    FactionCategory显示物品素质Code
    瓦尔显著
    (3—6)% 的几率造成冻结状态vaal_small_chance_to_freeze
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