Daze
current_daze_build_up_%
Attribute /4
daze_build_up
Key | Value |
---|---|
IsCharged | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 11 |
Code | current daze build up % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Daze
Some skills and effects will apply Daze to enemies on Hit. Daze builds up on a target up to 100%, at which point the target will become Dazed.
Daze lasts for 8 seconds, and a Dazed enemy will take 50% more Stun Buildup. There are also a number of Skills, Effects, and other mechanics which interact with Daze for various benefits.
Daze lasts for 8 seconds, and a Dazed enemy will take 50% more Stun Buildup. There are also a number of Skills, Effects, and other mechanics which interact with Daze for various benefits.
Skill Gem /2
Skill Gem 画质 /1
物品 | Stats |
---|---|
轰动猛击 | Causes Daze buildup equal to (0–50)% of Physical damage dealt |
Support Gem /3
其他属性 词缀 /2
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
晕眩之 | 1 | Jewel | 后缀 | (10–20)% increased Daze Buildup | |
晕眩之 | 1 | Jewel | 后缀 | (2–3)% increased Daze Buildup |
物品 /3
Expert Construct Hammer
物理伤害: 60-73
攻击暴击率: 5%
每秒攻击次数: 1.4
武器范围: 1.1
需求: 等级 79, 212 Str
Causes Daze buildup equal to 100% of Damage dealt
Advanced Construct Hammer
物理伤害: 49-60
攻击暴击率: 5%
每秒攻击次数: 1.4
武器范围: 1.1
需求: 等级 62, 142 Str
Causes Daze buildup equal to 100% of Damage dealt
Construct Hammer
物理伤害: 31-38
攻击暴击率: 5%
每秒攻击次数: 1.4
武器范围: 1.1
需求: 等级 36, 83 Str
Causes Daze buildup equal to 100% of Damage dealt
传奇 /1
物理伤害提高 (80–120)%
+(50–100) 命中值
晕眩持续时间延长 (10–20)%
Causes Daze buildup equal to 100% of Damage dealt
Passive /4
25% increased Critical Hit Chance against Dazed Enemies
25% increased Damage against Dazed Enemies
25% increased Daze Buildup
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.