IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

纳吉尔的审判

纳吉尔的审判
钢缘节杖
节杖
物理伤害: (58-64) to (126-132)
暴击率: 10%
每秒攻击次数: 1.4
武器范围: 1.3
需求: 等级 28, 41 敏捷, 18 智慧
附加 (30—36) - (75—81) 物理伤害
+(50—100) 命中
晕眩持续时间延长 (10—20)%
击中时使目标恍惚
重度晕眩的敌人的近战伤害提高 (35—50)%
最初的猎巫人掌握了最重要的战术:
绝不可让你的敌人获得片刻的安生。
Nazir's Judgement
纳吉尔的审判 Attr /5
名字显示物品素质
市集市集
关键字Hit, Stun, 近战, 持续时间, 命中, 恍惚, 重度晕眩
IconArt/2DItems/Weapons/TwoHandWeapons/WarStaves/Uniques/NazirsJudgement
Release VersionVersion 0.1.0
BaseType钢缘节杖
附加 (30—36) - (75—81) 物理伤害
FamilyPhysicalDamage
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local maximum added physical damage 75 — 81 区域 Unscalable Value
  • local minimum added physical damage 30 — 36 区域 Unscalable Value
  • Craft Tagsphysical_damage 伤害 物理 攻击
    +(50—100) 命中
    FamilyIncreasedAccuracy
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • accuracy rating 50 — 100 Global Unscalable Value
  • Craft Tags攻击
    晕眩持续时间延长 (10—20)%
    FamilyStunDurationIncreasePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local base stun duration +% 10 — 20 区域 Unscalable Value
  • 击中时使目标恍惚
    FamilyDazeBuildup
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local weapon daze chance % 100 — 100 区域 Unscalable Value
  • 重度晕眩的敌人的近战伤害提高 (35—50)%
    FamilyDamageAgainstStunnedEnemies
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • melee damage +% vs heavy stunned enemies 35 — 50 Global Unscalable Value
  • { "realm": "poe2", "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9XYXJTdGF2ZXMvVW5pcXVlcy9OYXppcnNKdWRnZW1lbnQiLCJ3IjoyLCJoIjo0LCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/d993287a1d/NazirsJudgement.png", "league": "Fate of the Vaal", "name": "Nazir's Judgement", "typeLine": "Steelpoint Quarterstaff", "baseType": "Steelpoint Quarterstaff", "rarity": "Unique", "ilvl": 33, "properties": [ { "name": "[Quarterstaff]", "values": [], "displayMode": 0 }, { "name": "[Physical] Damage", "values": [ [ "58-130", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "[Critical|Critical Hit] Chance", "values": [ [ "10.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.40", 0 ] ], "displayMode": 0, "type": 13 } ], "requirements": [ { "name": "Level", "values": [ [ "28", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "[Dexterity|Dex]", "values": [ [ "41", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "[Intelligence|Int]", "values": [ [ "18", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "Adds 30 to 79 [Physical|Physical] Damage", "+58 to [Accuracy|Accuracy] Rating", "16% increased [Stun|Stun] Duration", "[Daze|Dazes] on [HitDamage|Hit]", "36% increased [Melee] Damage against [HeavyStun|Heavy Stunned] enemies" ], "flavourText": [ "The first witch hunter knew one critical tactic:\r", "never let your enemy have a clear moment." ], "frameType": 3 }
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