Guard
All damage from [HitDamage|Hits] is taken from this buff before your Life or [EnergyShield|Energy Shield].
Attribute /4
guard_flask_damage_absorption
名字 | 显示物品素质 |
---|---|
IsCharged | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 16 |
Guard Ref /6
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Skill Gem /2
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Support Gem /2
夺宝奇兵 Area 词缀 /12
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
冷淡的 | 1 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫的伤害提高 (13–15)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] 伤害 | |
冷淡的 | 46 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫的伤害提高 (16–18)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] 伤害 | |
冷淡的 | 68 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫的伤害提高 (19–22)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] 伤害 | |
冷淡的 | 73 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫的伤害提高 (23–26)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] 伤害 | |
冷淡的 | 78 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫的伤害提高 (27–30)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] 伤害 | |
克己的 | 1 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫承受的伤害降低 (13–15)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
克己的 | 46 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫承受的伤害降低 (16–18)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
克己的 | 68 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫承受的伤害降低 (19–22)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
克己的 | 73 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫承受的伤害降低 (23–26)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
克己的 | 78 | 前缀 | 该区域物品掉落数量提高 16% 该地图的物品稀有度提高 9% 守卫承受的伤害降低 (27–30)% heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
专业的 | 68 | 前缀 | 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 6% 守卫有 5% 的几率是稀有怪物 heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] | |
沉默之 | 46 | 后缀 | 守卫被击败时移除警报等级 heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] |
夺宝奇兵装备 词缀 /4
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
镇定之 | 1 | 后缀 | 击败守卫使警报等级降低 (3–5)% | |
压制之 | 45 | 后缀 | 击败守卫使警报等级降低 (6–8)% | |
压服之 | 75 | 后缀 | 击败守卫使警报等级降低 (9–10)% | |
镇压之 | 82 | 后缀 | 击败守卫使警报等级降低 (11–12)% |
工艺工作台 /1
Mod | Require | ItemClasses | 解锁 |
---|---|---|---|
该区域会出现许多乌旗守卫 该区域物品掉落数量提高 10% 该地图的物品稀有度提高 5% | 6x ![]() | 地图 | 等级 34 |
其他属性 词缀 /41
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Sunny | 10 | Flask | 前缀 | 同时获得 (44–66) 防卫 | |
Dawnlit | 21 | Flask | 前缀 | 同时获得 (85–128) 防卫 | |
Bright | 36 | Flask | 前缀 | 同时获得 (148–200) 防卫 | |
Vibrant | 48 | Flask | 前缀 | 同时获得 (205–260) 防卫 | |
Lustrous | 60 | Flask | 前缀 | 同时获得 (265–350) 防卫 | |
Sunburst | 75 | Flask | 前缀 | 同时获得 (355–500) 防卫 | |
1 | Chest | 传奇 | 被混沌异魔守卫 | ||
1 | Chest | 传奇 | 被 3 个稀有怪物守护 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被 5 个稀有怪物守护 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被 3 群怪物守护 有腐化区域首领守护 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被 3 个【盗贼流放者】守护 | ||
1 | Chest | 传奇 | 由一个传奇首领守卫 | ||
1 | Chest | 传奇 | 被一群【罪魂】守护 | ||
1 | Chest | 传奇 | 被一大群怪物守护 | ||
1 | Chest | 传奇 | 被【红刃军团】守护 | ||
1 | Chest | 传奇 | 被【哑风军团】守护 | ||
1 | Chest | 传奇 | 被【布琳洛特军团】守护 | ||
1 | Chest | 传奇 | 被【混沌军团】守护 | ||
1 | Chest | 传奇 | 被卡鲁族图腾守护 | ||
1 | Chest | 传奇 | 被 3 群怪物守护 chest delay drops until daemons finish [0] | ||
1 | Chest | 传奇 | 被 3 群魔法怪物守护 chest delay drops until daemons finish [0] | ||
1 | Chest | 传奇 | 被 3 个稀有怪物守护 chest delay drops until daemons finish [0] | ||
1 | Chest | 传奇 | 由【达瑞尔·虚空之灵】守护 由几群【虚空造物】守护 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被一大群【怨灵海盗】守护 被【黑冠号的仆从】守护 | ||
1 | Chest | 传奇 | 被献祭大师伊克多拉丢守卫 被大量瓦尔怪物守卫 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被欲望大师马胡兹守卫 被大量瓦尔怪物守卫 chest delay drops until daemons finish [1] | ||
1 | Chest | 传奇 | 被 3 群魔法怪物守护 chest delay drops until daemons finish [1] chest drop additional special harvest items [1] | ||
威吓的 | 35 | Strongbox | 前缀 | 由 1 个稀有怪物群守卫 chest delay drops until daemons finish [1] | |
胁迫者的 | 10 | Strongbox | 前缀 | 由 (2–4) 个魔法怪物群守卫 chest delay drops until daemons finish [1] | |
Crowded | 1 | Strongbox | 前缀 | 由 (4–8) 个怪物群守卫 chest delay drops until daemons finish [1] | |
1 | Strongbox | 传奇 | 被 (5–10) 群怪物守护 chest delay drops until daemons finish [1] | ||
1 | Strongbox | 传奇 | 被 (3–6) 群怪物守护 chest delay drops until daemons finish [1] | ||
1 | Strongbox | 传奇 | 被 (6–12) 群怪物守护 chest delay drops until daemons finish [1] | ||
1 | Strongbox | 传奇 | 被 (30–40) 群怪物守护 chest delay drops until daemons finish [1] | ||
1 | Strongbox | 传奇 | 被 (10–20) 群怪物守护 chest delay drops until daemons finish [1] | ||
挑战者的 | 12 | Strongbox | 前缀 | 被 1 个【盗贼流放者】守护 | |
守卫者的 | 35 | Strongbox | 前缀 | 被一大群怪物守护 | |
肉食的 | 1 | Strongbox | 前缀 | 被【伪装的怪物】守护 | |
1 | Atlas | 前缀 | 地图首领由守卫守护 完成该地图时会额外掉落 1 张地图 使用剩余 3 次 | ||
1 | Atlas | 前缀 | 地图首领由守卫守护 完成该地图时会额外掉落 2 张地图 使用剩余 15 次 | ||
万神殿之 | 1 | MemoryLines | 后缀 | 这些区域会出现额外的神殿 该区域会出现有万神殿怪物守卫的神殿 memory line type hash [-30276] |
传奇 /1
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.