Guard
All damage from [HitDamage|Hits] is taken from this buff before your Life or [EnergyShield|Energy Shield].
Attribute /4

guard_flask_damage_absorption

NameShow Full Descriptions
IsCharged1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID16
Guard Ref /3
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.

You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Instant Recovery
(100–150)% increased Charges per use
Excess Life Recovery added as Guard for 10 seconds
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
20% increased Life Recovery from Flasks
Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply
Guard
Guard is a Buff that provides a buffer against damage from Hits, taking the damage before your Life or Energy Shield until the buff expires or is depleted.

You can only have a single Guard buff at a time. If you gain Guard when you already have it, whichever buff has the higher magnitude will be kept, and that buff's duration will be refreshed by an amount proportional to the magnitude of the discarded buff, but not to longer than its original duration.
Skill Gem /2
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Skill Gem Quality /1
Gain Guard equal to (0–1)% of your maximum life per Jade consumed
Support Gem /2
Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.
Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based on what their Totem Limit would have been without this restriction. Does not Support Skills used by Minions.
Heist Area mods /12
NameLevelPre/SufDescriptionWeight
Indifferent116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (13–15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (16–18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (19–22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (23–26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Indifferent7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards deal (27–30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage
Stoic116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (13–15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic4616% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (16–18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic6816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (19–22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic7316% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (23–26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Stoic7816% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Guards take (27–30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Professional6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Guards have 5% chance to be Rare
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
of Silencing46Guards remove Alert Level on Death
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Quelling1(3–5)% reduced Alert Level from killing Guards
of Subduing45(6–8)% reduced Alert Level from killing Guards
of Subjugating75(9–10)% reduced Alert Level from killing Guards
of Suppressing82(11–12)% reduced Alert Level from killing Guards
Crafting Bench /1
ModRequireItemClassesUnlock
Area is inhabited by Blackguards
10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
6x Chaos OrbMapLevel 34
Misc mods /41
NameLevelDomainPre/SufDescriptionWeight
Sunny10FlaskAlso grants (44–66) Guard
Dawnlit21FlaskAlso grants (85–128) Guard
Bright36FlaskAlso grants (148–200) Guard
Vibrant48FlaskAlso grants (205–260) Guard
Lustrous60FlaskAlso grants (265–350) Guard
Sunburst75FlaskAlso grants (355–500) Guard
1ChestGuarded by aberrations of chaos
1ChestGuarded by 3 Rare Monsters
chest delay drops until daemons finish [1]
1ChestGuarded by 5 Rare Monsters
chest delay drops until daemons finish [1]
1ChestGuarded by 3 packs of Monsters
Guarded by a Vaal Side Area Boss
chest delay drops until daemons finish [1]
1ChestGuarded by 3 Rogue Exiles
1ChestGuarded by a Unique Boss
1ChestGuarded by a stream of Tormented Spirits
1ChestGuarded by a stream of Monsters
1ChestGuarded by a Redblade Warband
1ChestGuarded by a Mutewind Warband
1ChestGuarded by a Brinerot Warband
1ChestGuarded by a Renegade Warband
1ChestGuarded by the Ancestors' Power
1ChestGuarded by 3 packs of Monsters
chest delay drops until daemons finish [0]
1ChestGuarded by 3 packs of Magic Monsters
chest delay drops until daemons finish [0]
1ChestGuarded by 3 Rare Monsters
chest delay drops until daemons finish [0]
1ChestGuarded by Dario, the Living Void
Guarded by waves of Void Constructs
chest delay drops until daemons finish [1]
1ChestGuarded by a stream of Ghost Pirates
Guarded by the Maiden of the Black Crest
1ChestGuarded by Ixtolatl, Artisan of Sacrifice
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
1ChestGuarded by Mahuatzi, Artisan of Desire
Guarded by waves of Vaal Monsters
chest delay drops until daemons finish [1]
1ChestGuarded by 3 packs of Magic Monsters
chest delay drops until daemons finish [1]
chest drop additional special harvest items [1]
Menacing35StrongboxGuarded by a pack of Rare Monsters
chest delay drops until daemons finish [1]
Intimidating10StrongboxGuarded by (2–4) packs of Magic Monsters
chest delay drops until daemons finish [1]
Crowded1StrongboxGuarded by (4–8) packs of Monsters
chest delay drops until daemons finish [1]
1StrongboxGuarded by (5–10) packs of Monsters
chest delay drops until daemons finish [1]
1StrongboxGuarded by (3–6) packs of Monsters
chest delay drops until daemons finish [1]
1StrongboxGuarded by (6–12) packs of Monsters
chest delay drops until daemons finish [1]
1StrongboxGuarded by (30–40) packs of Monsters
chest delay drops until daemons finish [1]
1StrongboxGuarded by (10–20) packs of Monsters
chest delay drops until daemons finish [1]
Contested12StrongboxGuarded by a Rogue Exile
Rallying35StrongboxGuarded by a stream of Monsters
Predator's1StrongboxGuarded by camoflaged Monsters
1AtlasMap Bosses are accompanied by Bodyguards
An additional Map drops on Completing your Maps
3 uses remaining
1AtlasMap Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing your Maps
15 uses remaining
of the Pantheon1MemoryLinesAreas contain additional Shrines
Area contains Shrines guarded by Pantheon Monsters
memory line type hash [-30276]
Unique /1
Instant Recovery
(100–150)% increased Charges per use
Excess Life Recovery added as Guard for 10 seconds
Passive /2
20% increased Life Recovery from Flasks
Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply
SubTree: Breach
Clasped Hands in your Maps have 20% chance to be guarded by a pack of Magic monsters
Breaches in your Maps have 30% more Clasped Hands
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