深坑猎犬
恶魔
区域: 绝望深渊
ignore actor scale from stats [1]
Hound of the Pit
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Spectre
Area绝望深渊
Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Packs
  • 深坑原虫, 深坑猎犬, 深坑猎犬, 深坑真菌
  • 绝望深渊: 深坑跨步者, 深坑原虫, 深坑猎犬, 深坑猎犬
  • 生命
    60%
    闪避
    +25%
    抗性
    0 -30 30 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2
    等级
    22
    生命
    183
    伤害
    25
    法术伤害
    25
    命中
    340
    攻击间隔
    1.5
    经验值
    478
    召唤物生命
    604
    召唤物伤害
    36
    召唤物护甲
    106
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 20–30
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2"] = {
        name = "Hound of the Pit",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 深坑猎犬
    恶魔
    ignore actor scale from stats [1]
    Hound of the Pit
    SpectreN
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
    Packs
  • 伊格鲁洛格,孵化女王, 深坑跨步者, 深坑牧者, 深坑原虫, 深坑猎犬
  • 生命
    60%
    闪避
    +25%
    抗性
    0 -30 30 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2NoEmerge
    等级
    68
    生命
    4,654
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,464
    攻击间隔
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 112–168
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2NoEmerge"] = {
        name = "Hound of the Pit",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 深坑猎犬
    恶魔
    ignore actor scale from stats [1]
    Hound of the Pit
    SpectreY
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
    生命
    60%
    闪避
    +25%
    抗性
    0 -30 30 0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2Spectre
    等级
    68
    生命
    4,654
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,464
    攻击间隔
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 112–168
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Spectre"] = {
        name = "Hound of the Pit",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 深坑猎犬
    恶魔
    区域: 绝望深渊
    ignore actor scale from stats [1]
    Hound of the Pit
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2LargeSpectre
    Area绝望深渊
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
    Packs
  • 深坑原虫, 深坑猎犬, 深坑真菌
  • 绝望深渊: 深坑跨步者, 深坑原虫, 深坑猎犬
  • 生命
    120%
    闪避
    +25%
    抗性
    0 -30 30 0
    伤害
    120%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 8
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2Large
    等级
    22
    生命
    366
    伤害
    50
    法术伤害
    50
    命中
    340
    攻击间隔
    1.5
    经验值
    955
    召唤物生命
    1,208
    召唤物伤害
    71
    召唤物护甲
    106
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 40–59
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Large"] = {
        name = "Hound of the Pit",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • 深坑猎犬
    恶魔
    ignore actor scale from stats [1]
    Hound of the Pit
    SpectreY
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
    生命
    120%
    闪避
    +25%
    抗性
    0 -30 30 0
    伤害
    120%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 8
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2LargeSpectre
    等级
    68
    生命
    9,308
    2,413
    伤害
    280
    法术伤害
    280
    命中
    2,464
    攻击间隔
    1.5
    经验值
    34,361
    召唤物生命
    8,316
    召唤物伤害
    1,163
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    基础攻击
    Base Damage: 224–336
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2LargeSpectre"] = {
        name = "Hound of the Pit",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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