Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
深坑猎犬
CategoryDemon恶魔
IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
区域: 绝望深渊
ignore actor scale from stats [1]
Hound of the Pit
Spectre
Spectre OverrideMetadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Spectre
Area绝望深渊
Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Packs
  • 深坑原虫, 深坑猎犬, 深坑真菌
  • 绝望深渊: 深坑跨步者, 深坑原虫, 深坑猎犬
  • 生命
    60%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2
    Spectre Reservation
    34%
    Companion Reservation
    23.1%
    等级
    22
    生命
    183
    伤害
    25
    法术伤害
    25
    命中
    316
    攻击时间
    1.5
    经验值
    478
    召唤物生命
    604
    召唤物伤害
    36
    召唤物护甲
    106
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 2030
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
    Packs
  • 伊格鲁洛格,孵化女王, 深坑跨步者, 深坑牧者, 深坑原虫, 深坑猎犬
  • 生命
    60%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2NoEmerge
    Spectre Reservation
    34%
    Companion Reservation
    23.1%
    等级
    68
    生命
    4,954
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,502
    攻击时间
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 112168
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2NoEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
    生命
    60%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2Spectre
    Spectre Reservation
    34%
    Companion Reservation
    23.1%
    等级
    68
    生命
    4,954
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,502
    攻击时间
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 112168
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Spectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
    Packs
  • 深坑跨步者, 深坑原虫, 深坑猎犬
  • 生命
    60%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    60%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    4 ~ 6
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2Strongbox
    Spectre Reservation
    34%
    Companion Reservation
    23.1%
    等级
    68
    生命
    4,954
    2,413
    伤害
    140
    法术伤害
    140
    命中
    2,502
    攻击时间
    1.5
    经验值
    17,180
    召唤物生命
    4,158
    召唤物伤害
    581
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 112168
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Strongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 0.6,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    区域: 绝望深渊
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Spectre OverrideMetadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2LargeSpectre
    Area绝望深渊
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
    Packs
  • 深坑原虫, 深坑猎犬, 深坑真菌
  • 绝望深渊: 深坑跨步者, 深坑原虫, 深坑猎犬
  • 生命
    120%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    120%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 8
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2Large
    Spectre Reservation
    57%
    Companion Reservation
    32.7%
    等级
    22
    生命
    366
    伤害
    50
    法术伤害
    50
    命中
    316
    攻击时间
    1.5
    经验值
    955
    召唤物生命
    1,208
    召唤物伤害
    71
    召唤物护甲
    106
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 4059
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Large"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
    生命
    120%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    120%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 8
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2LargeSpectre
    Spectre Reservation
    57%
    Companion Reservation
    32.7%
    等级
    68
    生命
    9,908
    2,413
    伤害
    280
    法术伤害
    280
    命中
    2,502
    攻击时间
    1.5
    经验值
    34,361
    召唤物生命
    8,316
    召唤物伤害
    1,163
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 224336
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2LargeSpectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • 深坑猎犬
    CategoryDemon恶魔
    IconEnemyEvasion IconEnemyResistanceColdWeak IconEnemyResistanceLightning
    ignore actor scale from stats [1]
    Hound of the Pit
    Spectre
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
    Packs
  • 深坑跨步者, 深坑原虫, 深坑猎犬
  • 生命
    120%
    闪避
    +25%
    抗性
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    伤害
    120%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    6 ~ 8
    攻击时间
    1.5 Second
    Damage Spread
    ±20%
    经验值
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2LargeStrongbox
    Spectre Reservation
    57%
    Companion Reservation
    32.7%
    等级
    68
    生命
    9,908
    2,413
    伤害
    280
    法术伤害
    280
    命中
    2,502
    攻击时间
    1.5
    经验值
    34,361
    召唤物生命
    8,316
    召唤物伤害
    1,163
    召唤物护甲
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 224336
    暴击率: 5%
    攻击时间: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2116
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2LargeStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hound of the Pit",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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