Hound of the Pit
Démon
ignore actor scale from stats [1]
SpectreN
AreaProfondeurs abyssales
Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Packs
  • Primordium of the Pit, Hound of the Pit, Hound of the Pit, Fungoid of the Pit
  • Profondeurs abyssales: Strider of the Pit, Primordium of the Pit, Hound of the Pit, Hound of the Pit
  • Vie
    60%
    Évasion
    +25%
    Résistance
    0 -30 30 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2
    Niveau
    22
    Vie
    183
    Damage
    25
    Dégâts des sorts
    25
    Précision
    340
    Temps d'attaque
    1.5
    Expérience
    478
    Minion Life
    604
    Minion Damage
    36
    Minion Armour
    106
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 20–30
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2"] = {
        name = "Hound of the Pit",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Hound of the Pit
    Démon
    ignore actor scale from stats [1]
    SpectreN
    Tagsabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
    Packs
  • Igrulog, the Incubator Queen, Strider of the Pit, Shepherd of the Pit, Primordium of the Pit, Hound of the Pit
  • Vie
    60%
    Évasion
    +25%
    Résistance
    0 -30 30 0
    Damage
    60%
    Précision
    100%
    Attack Distance
    4 ~ 6
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    60%
    Model Size
    100%
    Type
    PrimordialCreatureAbyss
    Metadata
    PrimordialMonster2NoEmerge
    Niveau
    68
    Vie
    4,654
    2,413
    Damage
    140
    Dégâts des sorts
    140
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    17,180
    Minion Life
    4,158
    Minion Damage
    581
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 112–168
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2NoEmerge"] = {
        name = "Hound of the Pit",
        life = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Hound of the Pit
    Démon
    ignore actor scale from stats [1]
    SpectreN
    AreaProfondeurs abyssales
    Tagsabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
    Packs
  • Primordium of the Pit, Hound of the Pit, Fungoid of the Pit
  • Profondeurs abyssales: Strider of the Pit, Primordium of the Pit, Hound of the Pit
  • Vie
    120%
    Évasion
    +25%
    Résistance
    0 -30 30 0
    Damage
    120%
    Précision
    100%
    Attack Distance
    6 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    150%
    Type
    PrimordialCreatureAbyssLarge
    Metadata
    PrimordialMonster2Large
    Niveau
    22
    Vie
    366
    Damage
    50
    Dégâts des sorts
    50
    Précision
    340
    Temps d'attaque
    1.5
    Expérience
    955
    Minion Life
    1,208
    Minion Damage
    71
    Minion Armour
    106
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 40–59
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Pit/PrimordialMonster2Large"] = {
        name = "Hound of the Pit",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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